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//===-- IDebugDelegate.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_IDebugDelegate_H_
#define liblldb_Plugins_Process_Windows_IDebugDelegate_H_
#include "ForwardDecl.h"
#include "lldb/lldb-forward.h"
#include "lldb/lldb-types.h"
#include <string>
namespace lldb_private {
class Status;
class HostThread;
//----------------------------------------------------------------------
// IDebugDelegate
//
// IDebugDelegate defines an interface which allows implementors to receive
// notification of events that happen in a debugged process.
//----------------------------------------------------------------------
class IDebugDelegate {
public:
virtual ~IDebugDelegate() {}
virtual void OnExitProcess(uint32_t exit_code) = 0;
virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0;
virtual ExceptionResult OnDebugException(bool first_chance,
const ExceptionRecord &record) = 0;
virtual void OnCreateThread(const HostThread &thread) = 0;
virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0;
virtual void OnLoadDll(const ModuleSpec &module_spec,
lldb::addr_t module_addr) = 0;
virtual void OnUnloadDll(lldb::addr_t module_addr) = 0;
virtual void OnDebugString(const std::string &string) = 0;
virtual void OnDebuggerError(const Status &error, uint32_t type) = 0;
};
}
#endif