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//===-- NtStructures.h ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_
#define liblldb_Plugins_Process_Windows_Common_NtStructures_h_
#include "lldb/Host/windows/windows.h"
// This describes the layout of a TEB (Thread Environment Block) for a 64-bit
// process. It's adapted from the 32-bit TEB in winternl.h. Currently, we care
// only about the position of the TlsSlots.
struct TEB64 {
ULONG64 Reserved1[12];
ULONG64 ProcessEnvironmentBlock;
ULONG64 Reserved2[399];
BYTE Reserved3[1952];
ULONG64 TlsSlots[64];
BYTE Reserved4[8];
ULONG64 Reserved5[26];
ULONG64 ReservedForOle; // Windows 2000 only
ULONG64 Reserved6[4];
ULONG64 TlsExpansionSlots;
};
#endif