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//===-- PThreadEvent.cpp ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Created by Greg Clayton on 6/16/07.
//
//===----------------------------------------------------------------------===//
#include "PThreadEvent.h"
#include "DNBLog.h"
#include "errno.h"
PThreadEvent::PThreadEvent(uint32_t bits, uint32_t validBits)
: m_mutex(), m_set_condition(), m_reset_condition(), m_bits(bits),
m_validBits(validBits), m_reset_ack_mask(0) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, 0x%8.8x)",
// this, __FUNCTION__, bits, validBits);
}
PThreadEvent::~PThreadEvent() {
// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, LLVM_PRETTY_FUNCTION);
}
uint32_t PThreadEvent::NewEventBit() {
// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, LLVM_PRETTY_FUNCTION);
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
uint32_t mask = 1;
while (mask & m_validBits)
mask <<= 1;
m_validBits |= mask;
return mask;
}
void PThreadEvent::FreeEventBits(const uint32_t mask) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this,
// __FUNCTION__, mask);
if (mask) {
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
m_bits &= ~mask;
m_validBits &= ~mask;
}
}
uint32_t PThreadEvent::GetEventBits() const {
// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, LLVM_PRETTY_FUNCTION);
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
uint32_t bits = m_bits;
return bits;
}
// Replace the event bits with a new bitmask value
void PThreadEvent::ReplaceEventBits(const uint32_t bits) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this,
// __FUNCTION__, bits);
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
// Make sure we have some bits and that they aren't already set...
if (m_bits != bits) {
// Figure out which bits are changing
uint32_t changed_bits = m_bits ^ bits;
// Set the new bit values
m_bits = bits;
// If any new bits are set, then broadcast
if (changed_bits & m_bits)
m_set_condition.Broadcast();
}
}
// Set one or more event bits and broadcast if any new event bits get set
// that weren't already set.
void PThreadEvent::SetEvents(const uint32_t mask) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this,
// __FUNCTION__, mask);
// Make sure we have some bits to set
if (mask) {
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
// Save the old event bit state so we can tell if things change
uint32_t old = m_bits;
// Set the all event bits that are set in 'mask'
m_bits |= mask;
// Broadcast only if any extra bits got set.
if (old != m_bits)
m_set_condition.Broadcast();
}
}
// Reset one or more event bits
void PThreadEvent::ResetEvents(const uint32_t mask) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this,
// __FUNCTION__, mask);
if (mask) {
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
// Save the old event bit state so we can tell if things change
uint32_t old = m_bits;
// Clear the all event bits that are set in 'mask'
m_bits &= ~mask;
// Broadcast only if any extra bits got reset.
if (old != m_bits)
m_reset_condition.Broadcast();
}
}
//----------------------------------------------------------------------
// Wait until 'timeout_abstime' for any events that are set in
// 'mask'. If 'timeout_abstime' is NULL, then wait forever.
//----------------------------------------------------------------------
uint32_t
PThreadEvent::WaitForSetEvents(const uint32_t mask,
const struct timespec *timeout_abstime) const {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this,
// __FUNCTION__, mask, timeout_abstime);
int err = 0;
// pthread_cond_timedwait() or pthread_cond_wait() will atomically
// unlock the mutex and wait for the condition to be set. When either
// function returns, they will re-lock the mutex. We use an auto lock/unlock
// class (PThreadMutex::Locker) to allow us to return at any point in this
// function and not have to worry about unlocking the mutex.
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
do {
// Check our predicate (event bits) in case any are already set
if (mask & m_bits) {
uint32_t bits_set = mask & m_bits;
// Our PThreadMutex::Locker will automatically unlock our mutex
return bits_set;
}
if (timeout_abstime) {
// Wait for condition to get broadcast, or for a timeout. If we get
// a timeout we will drop out of the do loop and return false which
// is what we want.
err = ::pthread_cond_timedwait(m_set_condition.Condition(),
m_mutex.Mutex(), timeout_abstime);
// Retest our predicate in case of a race condition right at the end
// of the timeout.
if (err == ETIMEDOUT) {
uint32_t bits_set = mask & m_bits;
return bits_set;
}
} else {
// Wait for condition to get broadcast. The only error this function
// should return is if
err = ::pthread_cond_wait(m_set_condition.Condition(), m_mutex.Mutex());
}
} while (err == 0);
return 0;
}
//----------------------------------------------------------------------
// Wait until 'timeout_abstime' for any events in 'mask' to reset.
// If 'timeout_abstime' is NULL, then wait forever.
//----------------------------------------------------------------------
uint32_t PThreadEvent::WaitForEventsToReset(
const uint32_t mask, const struct timespec *timeout_abstime) const {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this,
// __FUNCTION__, mask, timeout_abstime);
int err = 0;
// pthread_cond_timedwait() or pthread_cond_wait() will atomically
// unlock the mutex and wait for the condition to be set. When either
// function returns, they will re-lock the mutex. We use an auto lock/unlock
// class (PThreadMutex::Locker) to allow us to return at any point in this
// function and not have to worry about unlocking the mutex.
PTHREAD_MUTEX_LOCKER(locker, m_mutex);
do {
// Check our predicate (event bits) each time through this do loop
if ((mask & m_bits) == 0) {
// All the bits requested have been reset, return zero indicating
// which bits from the mask were still set (none of them)
return 0;
}
if (timeout_abstime) {
// Wait for condition to get broadcast, or for a timeout. If we get
// a timeout we will drop out of the do loop and return false which
// is what we want.
err = ::pthread_cond_timedwait(m_reset_condition.Condition(),
m_mutex.Mutex(), timeout_abstime);
} else {
// Wait for condition to get broadcast. The only error this function
// should return is if
err = ::pthread_cond_wait(m_reset_condition.Condition(), m_mutex.Mutex());
}
} while (err == 0);
// Return a mask indicating which bits (if any) were still set
return mask & m_bits;
}
uint32_t
PThreadEvent::WaitForResetAck(const uint32_t mask,
const struct timespec *timeout_abstime) const {
if (mask & m_reset_ack_mask) {
// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this,
// __FUNCTION__, mask, timeout_abstime);
return WaitForEventsToReset(mask & m_reset_ack_mask, timeout_abstime);
}
return 0;
}