| // | |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #ifndef SAMPLE_UTIL_TEXTURE_UTILS_H | |
| #define SAMPLE_UTIL_TEXTURE_UTILS_H | |
| #include <GLES2/gl2.h> | |
| GLuint CreateSimpleTexture2D(); | |
| GLuint CreateSimpleTextureCubemap(); | |
| GLuint CreateMipMappedTexture2D(); | |
| #endif // SAMPLE_UTIL_TEXTURE_UTILS_H |