| ; This test contains extremely tricky call graph structures for the inliner to | |
| ; handle correctly. They form cycles where the inliner introduces code that is | |
| ; immediately or can eventually be transformed back into the original code. And | |
| ; each step changes the call graph and so will trigger iteration. This requires | |
| ; some out-of-band way to prevent infinitely re-inlining and re-transforming the | |
| ; code. | |
| ; | |
| ; RUN: opt < %s -passes='cgscc(inline,function(sroa,instcombine))' -S | FileCheck %s | |
| ; The `test1_*` collection of functions form a directly cycling pattern. | |
| define void @test1_a(i8** %ptr) { | |
| ; CHECK-LABEL: define void @test1_a( | |
| entry: | |
| call void @test1_b(i8* bitcast (void (i8*, i1, i32)* @test1_b to i8*), i1 false, i32 0) | |
| ; Inlining and simplifying this call will reliably produce the exact same call, | |
| ; over and over again. However, each inlining increments the count, and so we | |
| ; expect this test case to stop after one round of inlining with a final | |
| ; argument of '1'. | |
| ; CHECK-NOT: call | |
| ; CHECK: call void @test1_b(i8* bitcast (void (i8*, i1, i32)* @test1_b to i8*), i1 false, i32 1) | |
| ; CHECK-NOT: call | |
| ret void | |
| } | |
| define void @test1_b(i8* %arg, i1 %flag, i32 %inline_count) { | |
| ; CHECK-LABEL: define void @test1_b( | |
| entry: | |
| %a = alloca i8* | |
| store i8* %arg, i8** %a | |
| ; This alloca and store should remain through any optimization. | |
| ; CHECK: %[[A:.*]] = alloca | |
| ; CHECK: store i8* %arg, i8** %[[A]] | |
| br i1 %flag, label %bb1, label %bb2 | |
| bb1: | |
| call void @test1_a(i8** %a) noinline | |
| br label %bb2 | |
| bb2: | |
| %cast = bitcast i8** %a to void (i8*, i1, i32)** | |
| %p = load void (i8*, i1, i32)*, void (i8*, i1, i32)** %cast | |
| %inline_count_inc = add i32 %inline_count, 1 | |
| call void %p(i8* %arg, i1 %flag, i32 %inline_count_inc) | |
| ; And we should continue to load and call indirectly through optimization. | |
| ; CHECK: %[[CAST:.*]] = bitcast i8** %[[A]] to void (i8*, i1, i32)** | |
| ; CHECK: %[[P:.*]] = load void (i8*, i1, i32)*, void (i8*, i1, i32)** %[[CAST]] | |
| ; CHECK: call void %[[P]]( | |
| ret void | |
| } | |
| define void @test2_a(i8** %ptr) { | |
| ; CHECK-LABEL: define void @test2_a( | |
| entry: | |
| call void @test2_b(i8* bitcast (void (i8*, i8*, i1, i32)* @test2_b to i8*), i8* bitcast (void (i8*, i8*, i1, i32)* @test2_c to i8*), i1 false, i32 0) | |
| ; Inlining and simplifying this call will reliably produce the exact same call, | |
| ; but only after doing two rounds if inlining, first from @test2_b then | |
| ; @test2_c. We check the exact number of inlining rounds before we cut off to | |
| ; break the cycle by inspecting the last paramater that gets incremented with | |
| ; each inlined function body. | |
| ; CHECK-NOT: call | |
| ; CHECK: call void @test2_b(i8* bitcast (void (i8*, i8*, i1, i32)* @test2_b to i8*), i8* bitcast (void (i8*, i8*, i1, i32)* @test2_c to i8*), i1 false, i32 2) | |
| ; CHECK-NOT: call | |
| ret void | |
| } | |
| define void @test2_b(i8* %arg1, i8* %arg2, i1 %flag, i32 %inline_count) { | |
| ; CHECK-LABEL: define void @test2_b( | |
| entry: | |
| %a = alloca i8* | |
| store i8* %arg2, i8** %a | |
| ; This alloca and store should remain through any optimization. | |
| ; CHECK: %[[A:.*]] = alloca | |
| ; CHECK: store i8* %arg2, i8** %[[A]] | |
| br i1 %flag, label %bb1, label %bb2 | |
| bb1: | |
| call void @test2_a(i8** %a) noinline | |
| br label %bb2 | |
| bb2: | |
| %p = load i8*, i8** %a | |
| %cast = bitcast i8* %p to void (i8*, i8*, i1, i32)* | |
| %inline_count_inc = add i32 %inline_count, 1 | |
| call void %cast(i8* %arg1, i8* %arg2, i1 %flag, i32 %inline_count_inc) | |
| ; And we should continue to load and call indirectly through optimization. | |
| ; CHECK: %[[CAST:.*]] = bitcast i8** %[[A]] to void (i8*, i8*, i1, i32)** | |
| ; CHECK: %[[P:.*]] = load void (i8*, i8*, i1, i32)*, void (i8*, i8*, i1, i32)** %[[CAST]] | |
| ; CHECK: call void %[[P]]( | |
| ret void | |
| } | |
| define void @test2_c(i8* %arg1, i8* %arg2, i1 %flag, i32 %inline_count) { | |
| ; CHECK-LABEL: define void @test2_c( | |
| entry: | |
| %a = alloca i8* | |
| store i8* %arg1, i8** %a | |
| ; This alloca and store should remain through any optimization. | |
| ; CHECK: %[[A:.*]] = alloca | |
| ; CHECK: store i8* %arg1, i8** %[[A]] | |
| br i1 %flag, label %bb1, label %bb2 | |
| bb1: | |
| call void @test2_a(i8** %a) noinline | |
| br label %bb2 | |
| bb2: | |
| %p = load i8*, i8** %a | |
| %cast = bitcast i8* %p to void (i8*, i8*, i1, i32)* | |
| %inline_count_inc = add i32 %inline_count, 1 | |
| call void %cast(i8* %arg1, i8* %arg2, i1 %flag, i32 %inline_count_inc) | |
| ; And we should continue to load and call indirectly through optimization. | |
| ; CHECK: %[[CAST:.*]] = bitcast i8** %[[A]] to void (i8*, i8*, i1, i32)** | |
| ; CHECK: %[[P:.*]] = load void (i8*, i8*, i1, i32)*, void (i8*, i8*, i1, i32)** %[[CAST]] | |
| ; CHECK: call void %[[P]]( | |
| ret void | |
| } |