| // Copyright 2015 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/locked-queue-inl.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace { |
| |
| typedef int Record; |
| |
| } // namespace |
| |
| namespace v8 { |
| namespace internal { |
| |
| TEST(LockedQueue, ConstructorEmpty) { |
| LockedQueue<Record> queue; |
| EXPECT_TRUE(queue.IsEmpty()); |
| } |
| |
| |
| TEST(LockedQueue, SingleRecordEnqueueDequeue) { |
| LockedQueue<Record> queue; |
| EXPECT_TRUE(queue.IsEmpty()); |
| queue.Enqueue(1); |
| EXPECT_FALSE(queue.IsEmpty()); |
| Record a = -1; |
| bool success = queue.Dequeue(&a); |
| EXPECT_TRUE(success); |
| EXPECT_EQ(a, 1); |
| EXPECT_TRUE(queue.IsEmpty()); |
| } |
| |
| |
| TEST(LockedQueue, Peek) { |
| LockedQueue<Record> queue; |
| EXPECT_TRUE(queue.IsEmpty()); |
| queue.Enqueue(1); |
| EXPECT_FALSE(queue.IsEmpty()); |
| Record a = -1; |
| bool success = queue.Peek(&a); |
| EXPECT_TRUE(success); |
| EXPECT_EQ(a, 1); |
| EXPECT_FALSE(queue.IsEmpty()); |
| success = queue.Dequeue(&a); |
| EXPECT_TRUE(success); |
| EXPECT_EQ(a, 1); |
| EXPECT_TRUE(queue.IsEmpty()); |
| } |
| |
| |
| TEST(LockedQueue, PeekOnEmpty) { |
| LockedQueue<Record> queue; |
| EXPECT_TRUE(queue.IsEmpty()); |
| Record a = -1; |
| bool success = queue.Peek(&a); |
| EXPECT_FALSE(success); |
| } |
| |
| |
| TEST(LockedQueue, MultipleRecords) { |
| LockedQueue<Record> queue; |
| EXPECT_TRUE(queue.IsEmpty()); |
| queue.Enqueue(1); |
| EXPECT_FALSE(queue.IsEmpty()); |
| for (int i = 2; i <= 5; ++i) { |
| queue.Enqueue(i); |
| EXPECT_FALSE(queue.IsEmpty()); |
| } |
| Record rec = 0; |
| for (int i = 1; i <= 4; ++i) { |
| EXPECT_FALSE(queue.IsEmpty()); |
| queue.Dequeue(&rec); |
| EXPECT_EQ(i, rec); |
| } |
| for (int i = 6; i <= 12; ++i) { |
| queue.Enqueue(i); |
| EXPECT_FALSE(queue.IsEmpty()); |
| } |
| for (int i = 5; i <= 12; ++i) { |
| EXPECT_FALSE(queue.IsEmpty()); |
| queue.Dequeue(&rec); |
| EXPECT_EQ(i, rec); |
| } |
| EXPECT_TRUE(queue.IsEmpty()); |
| } |
| |
| } // namespace internal |
| } // namespace v8 |