| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrCCPerFlushResources_DEFINED |
| #define GrCCPerFlushResources_DEFINED |
| |
| #include "src/gpu/GrNonAtomicRef.h" |
| #include "src/gpu/ccpr/GrCCAtlas.h" |
| #include "src/gpu/ccpr/GrCCFiller.h" |
| #include "src/gpu/ccpr/GrCCPathProcessor.h" |
| #include "src/gpu/ccpr/GrCCStroker.h" |
| #include "src/gpu/ccpr/GrStencilAtlasOp.h" |
| |
| class GrCCPathCache; |
| class GrCCPathCacheEntry; |
| class GrOctoBounds; |
| class GrOnFlushResourceProvider; |
| class GrShape; |
| |
| /** |
| * This struct counts values that help us preallocate buffers for rendered path geometry. |
| */ |
| struct GrCCRenderedPathStats { |
| int fMaxPointsPerPath = 0; |
| int fNumTotalSkPoints = 0; |
| int fNumTotalSkVerbs = 0; |
| int fNumTotalConicWeights = 0; |
| |
| void statPath(const SkPath&); |
| }; |
| |
| /** |
| * This struct encapsulates the minimum and desired requirements for the GPU resources required by |
| * CCPR in a given flush. |
| */ |
| struct GrCCPerFlushResourceSpecs { |
| static constexpr int kFillIdx = 0; |
| static constexpr int kStrokeIdx = 1; |
| |
| int fNumCachedPaths = 0; |
| |
| int fNumCopiedPaths[2] = {0, 0}; |
| GrCCRenderedPathStats fCopyPathStats[2]; |
| GrCCAtlas::Specs fCopyAtlasSpecs; |
| |
| int fNumRenderedPaths[2] = {0, 0}; |
| int fNumClipPaths = 0; |
| GrCCRenderedPathStats fRenderedPathStats[2]; |
| GrCCAtlas::Specs fRenderedAtlasSpecs; |
| |
| bool isEmpty() const { |
| return 0 == fNumCachedPaths + fNumCopiedPaths[kFillIdx] + fNumCopiedPaths[kStrokeIdx] + |
| fNumRenderedPaths[kFillIdx] + fNumRenderedPaths[kStrokeIdx] + fNumClipPaths; |
| } |
| // Converts the copies to normal cached draws. |
| void cancelCopies(); |
| }; |
| |
| /** |
| * This class wraps all the GPU resources that CCPR builds at flush time. It is allocated in CCPR's |
| * preFlush() method, and referenced by all the GrCCPerOpsTaskPaths objects that are being flushed. |
| * It is deleted in postFlush() once all the flushing GrCCPerOpsTaskPaths objects are deleted. |
| */ |
| class GrCCPerFlushResources : public GrNonAtomicRef<GrCCPerFlushResources> { |
| public: |
| GrCCPerFlushResources( |
| GrOnFlushResourceProvider*, GrCCAtlas::CoverageType,const GrCCPerFlushResourceSpecs&); |
| |
| bool isMapped() const { return SkToBool(fPathInstanceData); } |
| |
| GrCCAtlas::CoverageType renderedPathCoverageType() const { |
| return fRenderedAtlasStack.coverageType(); |
| } |
| |
| // Copies a coverage-counted path out of the given texture proxy, and into a cached, 8-bit, |
| // literal coverage atlas. Updates the cache entry to reference the new atlas. |
| void upgradeEntryToLiteralCoverageAtlas(GrCCPathCache*, GrOnFlushResourceProvider*, |
| GrCCPathCacheEntry*, GrFillRule); |
| |
| // These two methods render a path into a temporary coverage count atlas. See |
| // GrCCPathProcessor::Instance for a description of the outputs. |
| // |
| // strokeDevWidth must be 0 for fills, 1 for hairlines, or the stroke width in device-space |
| // pixels for non-hairline strokes (implicitly requiring a rigid-body transform). |
| GrCCAtlas* renderShapeInAtlas( |
| const SkIRect& clipIBounds, const SkMatrix&, const GrShape&, float strokeDevWidth, |
| GrOctoBounds*, SkIRect* devIBounds, SkIVector* devToAtlasOffset); |
| const GrCCAtlas* renderDeviceSpacePathInAtlas( |
| const SkIRect& clipIBounds, const SkPath& devPath, const SkIRect& devPathIBounds, |
| GrFillRule fillRule, SkIVector* devToAtlasOffset); |
| |
| // Returns the index in instanceBuffer() of the next instance that will be added by |
| // appendDrawPathInstance(). |
| int nextPathInstanceIdx() const { return fNextPathInstanceIdx; } |
| |
| // Appends an instance to instanceBuffer() that will draw a path to the destination render |
| // target. The caller is responsible to call set() on the returned instance, to keep track of |
| // its atlas and index (see nextPathInstanceIdx()), and to issue the actual draw call. |
| GrCCPathProcessor::Instance& appendDrawPathInstance() { |
| SkASSERT(this->isMapped()); |
| SkASSERT(fNextPathInstanceIdx < fEndPathInstance); |
| return fPathInstanceData[fNextPathInstanceIdx++]; |
| } |
| |
| // Finishes off the GPU buffers and renders the atlas(es). |
| bool finalize(GrOnFlushResourceProvider*); |
| |
| // Accessors used by draw calls, once the resources have been finalized. |
| const GrCCFiller& filler() const { SkASSERT(!this->isMapped()); return fFiller; } |
| const GrCCStroker& stroker() const { SkASSERT(!this->isMapped()); return fStroker; } |
| sk_sp<const GrGpuBuffer> refIndexBuffer() const { |
| SkASSERT(!this->isMapped()); |
| return fIndexBuffer; |
| } |
| sk_sp<const GrGpuBuffer> refVertexBuffer() const { |
| SkASSERT(!this->isMapped()); |
| return fVertexBuffer; |
| } |
| sk_sp<const GrGpuBuffer> refInstanceBuffer() const { |
| SkASSERT(!this->isMapped()); |
| return fInstanceBuffer; |
| } |
| sk_sp<const GrGpuBuffer> refStencilResolveBuffer() const { |
| SkASSERT(!this->isMapped()); |
| return fStencilResolveBuffer; |
| } |
| |
| private: |
| void recordCopyPathInstance(const GrCCPathCacheEntry&, const SkIVector& newAtlasOffset, |
| GrFillRule, sk_sp<GrTextureProxy> srcProxy); |
| void placeRenderedPathInAtlas( |
| const SkIRect& clippedPathIBounds, GrScissorTest, SkIVector* devToAtlasOffset); |
| |
| // In MSAA mode we record an additional instance per path that draws a rectangle on top of its |
| // corresponding path in the atlas and resolves stencil winding values to coverage. |
| void recordStencilResolveInstance( |
| const SkIRect& clippedPathIBounds, const SkIVector& devToAtlasOffset, GrFillRule); |
| |
| const SkAutoSTArray<32, SkPoint> fLocalDevPtsBuffer; |
| GrCCFiller fFiller; |
| GrCCStroker fStroker; |
| GrCCAtlasStack fCopyAtlasStack; |
| GrCCAtlasStack fRenderedAtlasStack; |
| |
| const sk_sp<const GrGpuBuffer> fIndexBuffer; |
| const sk_sp<const GrGpuBuffer> fVertexBuffer; |
| const sk_sp<GrGpuBuffer> fInstanceBuffer; |
| |
| GrCCPathProcessor::Instance* fPathInstanceData = nullptr; |
| int fNextCopyInstanceIdx; |
| SkDEBUGCODE(int fEndCopyInstance); |
| int fNextPathInstanceIdx; |
| int fBasePathInstanceIdx; |
| SkDEBUGCODE(int fEndPathInstance); |
| |
| // Represents a range of copy-path instances that all share the same source proxy. (i.e. Draw |
| // instances that copy a path mask from a 16-bit coverage count atlas into an 8-bit literal |
| // coverage atlas.) |
| struct CopyPathRange { |
| CopyPathRange() = default; |
| CopyPathRange(sk_sp<GrTextureProxy> srcProxy, int count) |
| : fSrcProxy(std::move(srcProxy)), fCount(count) {} |
| sk_sp<GrTextureProxy> fSrcProxy; |
| int fCount; |
| }; |
| |
| SkSTArray<4, CopyPathRange> fCopyPathRanges; |
| int fCurrCopyAtlasRangesIdx = 0; |
| |
| // This is a list of coverage count atlas textures that have been invalidated due to us copying |
| // their paths into new 8-bit literal coverage atlases. Since copying is finished by the time |
| // we begin rendering new atlases, we can recycle these textures for the rendered atlases rather |
| // than allocating new texture objects upon instantiation. |
| SkSTArray<2, sk_sp<GrTexture>> fRecyclableAtlasTextures; |
| |
| // Used in MSAA mode make an intermediate draw that resolves stencil winding values to coverage. |
| sk_sp<GrGpuBuffer> fStencilResolveBuffer; |
| GrStencilAtlasOp::ResolveRectInstance* fStencilResolveInstanceData = nullptr; |
| int fNextStencilResolveInstanceIdx = 0; |
| SkDEBUGCODE(int fEndStencilResolveInstance); |
| |
| public: |
| #ifdef SK_DEBUG |
| void debugOnly_didReuseRenderedPath() { |
| if (GrCCAtlas::CoverageType::kA8_Multisample == this->renderedPathCoverageType()) { |
| --fEndStencilResolveInstance; |
| } |
| } |
| #endif |
| const GrTexture* testingOnly_frontCopyAtlasTexture() const; |
| const GrTexture* testingOnly_frontRenderedAtlasTexture() const; |
| }; |
| |
| inline void GrCCRenderedPathStats::statPath(const SkPath& path) { |
| fMaxPointsPerPath = SkTMax(fMaxPointsPerPath, path.countPoints()); |
| fNumTotalSkPoints += path.countPoints(); |
| fNumTotalSkVerbs += path.countVerbs(); |
| fNumTotalConicWeights += SkPathPriv::ConicWeightCnt(path); |
| } |
| |
| #endif |