| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef TestAtlasTextRenderer_DEFINED |
| #define TestAtlasTextRenderer_DEFINED |
| |
| #include "include/atlastext/SkAtlasTextRenderer.h" |
| #include "include/core/SkBitmap.h" |
| |
| namespace sk_gpu_test { |
| |
| class TestContext; |
| |
| /** |
| * Base class for implementations of SkAtlasTextRenderer in order to test the SkAtlasText APIs. |
| * Adds a helper for creating SkAtlasTextTargets and to read back the contents of a target as a |
| * bitmap. |
| */ |
| class TestAtlasTextRenderer : public SkAtlasTextRenderer { |
| public: |
| /** Returns a handle that can be used to construct a SkAtlasTextTarget instance. */ |
| virtual void* makeTargetHandle(int width, int height) = 0; |
| |
| /** Makes a SkBitmap of the target handle's contents. */ |
| virtual SkBitmap readTargetHandle(void* targetHandle) = 0; |
| |
| /** Clears the target to the specified color, encoded as RGBA (low to high byte order) */ |
| virtual void clearTarget(void* targetHandle, uint32_t color) = 0; |
| }; |
| |
| } // namespace sk_gpu_test |
| |
| #endif |