| // Copyright 2020 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/v8windbg/src/v8-debug-helper-interop.h" |
| |
| #include <Windows.h> |
| #include <crtdbg.h> |
| |
| #include "src/common/globals.h" |
| #include "tools/debug_helper/debug-helper.h" |
| #include "tools/v8windbg/base/utilities.h" |
| #include "tools/v8windbg/src/v8windbg-extension.h" |
| |
| namespace d = v8::debug_helper; |
| |
| // We need a plain C function pointer for interop with v8_debug_helper. We can |
| // use this to get one as long as we never need two at once. |
| class MemReaderScope { |
| public: |
| explicit MemReaderScope(WRL::ComPtr<IDebugHostContext> sp_context) |
| : sp_context_(sp_context) { |
| _ASSERTE(!context_); |
| context_ = sp_context_.Get(); |
| } |
| ~MemReaderScope() { context_ = nullptr; } |
| d::MemoryAccessor GetReader() { return &MemReaderScope::Read; } |
| |
| private: |
| MemReaderScope(const MemReaderScope&) = delete; |
| MemReaderScope& operator=(const MemReaderScope&) = delete; |
| static d::MemoryAccessResult Read(uintptr_t address, void* destination, |
| size_t byte_count) { |
| ULONG64 bytes_read; |
| Location loc{address}; |
| HRESULT hr = sp_debug_host_memory->ReadBytes(context_, loc, destination, |
| byte_count, &bytes_read); |
| // TODO determine when an address is valid but inaccessible |
| return SUCCEEDED(hr) ? d::MemoryAccessResult::kOk |
| : d::MemoryAccessResult::kAddressNotValid; |
| } |
| WRL::ComPtr<IDebugHostContext> sp_context_; |
| static IDebugHostContext* context_; |
| }; |
| IDebugHostContext* MemReaderScope::context_; |
| |
| StructField::StructField(std::u16string field_name, std::u16string type_name, |
| std::string uncompressed_type_name, uint64_t offset, |
| uint8_t num_bits, uint8_t shift_bits) |
| : name(field_name), |
| type_name(type_name), |
| uncompressed_type_name(uncompressed_type_name), |
| offset(offset), |
| num_bits(num_bits), |
| shift_bits(shift_bits) {} |
| StructField::~StructField() = default; |
| StructField::StructField(const StructField&) = default; |
| StructField::StructField(StructField&&) = default; |
| StructField& StructField::operator=(const StructField&) = default; |
| StructField& StructField::operator=(StructField&&) = default; |
| |
| Property::Property(std::u16string property_name, std::u16string type_name, |
| std::string uncompressed_type_name, uint64_t address, |
| size_t item_size) |
| : name(property_name), |
| type(PropertyType::kPointer), |
| type_name(type_name), |
| uncompressed_type_name(uncompressed_type_name), |
| addr_value(address), |
| item_size(item_size) {} |
| Property::~Property() = default; |
| Property::Property(const Property&) = default; |
| Property::Property(Property&&) = default; |
| Property& Property::operator=(const Property&) = default; |
| Property& Property::operator=(Property&&) = default; |
| |
| V8HeapObject::V8HeapObject() = default; |
| V8HeapObject::~V8HeapObject() = default; |
| V8HeapObject::V8HeapObject(const V8HeapObject&) = default; |
| V8HeapObject::V8HeapObject(V8HeapObject&&) = default; |
| V8HeapObject& V8HeapObject::operator=(const V8HeapObject&) = default; |
| V8HeapObject& V8HeapObject::operator=(V8HeapObject&&) = default; |
| |
| std::vector<Property> GetPropertiesAsVector(size_t num_properties, |
| d::ObjectProperty** properties) { |
| std::vector<Property> result; |
| for (size_t property_index = 0; property_index < num_properties; |
| ++property_index) { |
| const auto& source_prop = *(properties)[property_index]; |
| Property dest_prop(ConvertToU16String(source_prop.name), |
| ConvertToU16String(source_prop.type), |
| source_prop.decompressed_type, source_prop.address, |
| source_prop.size); |
| if (source_prop.kind != d::PropertyKind::kSingle) { |
| dest_prop.type = PropertyType::kArray; |
| dest_prop.length = source_prop.num_values; |
| } |
| if (dest_prop.type_name.empty() || source_prop.num_struct_fields > 0) { |
| // If the helper library didn't provide a type, then it should have |
| // provided struct fields instead. Set the struct type flag and copy the |
| // fields into the result. |
| dest_prop.type = |
| static_cast<PropertyType>(static_cast<int>(dest_prop.type) | |
| static_cast<int>(PropertyType::kStruct)); |
| for (size_t field_index = 0; field_index < source_prop.num_struct_fields; |
| ++field_index) { |
| const auto& struct_field = *source_prop.struct_fields[field_index]; |
| dest_prop.fields.push_back({ConvertToU16String(struct_field.name), |
| ConvertToU16String(struct_field.type), |
| struct_field.decompressed_type, |
| struct_field.offset, struct_field.num_bits, |
| struct_field.shift_bits}); |
| } |
| } |
| result.push_back(dest_prop); |
| } |
| return result; |
| } |
| |
| V8HeapObject GetHeapObject(WRL::ComPtr<IDebugHostContext> sp_context, |
| uint64_t tagged_ptr, uint64_t referring_pointer, |
| const char* type_name, bool is_compressed) { |
| // Read the value at the address, and see if it is a tagged pointer |
| |
| V8HeapObject obj; |
| MemReaderScope reader_scope(sp_context); |
| |
| d::HeapAddresses heap_addresses = {0, 0, 0, 0}; |
| // TODO ideally we'd provide real heap page pointers. For now, just testing |
| // decompression based on the pointer to wherever we found this value, |
| // which is likely (though not guaranteed) to be a heap pointer itself. |
| heap_addresses.any_heap_pointer = referring_pointer; |
| |
| auto props = d::GetObjectProperties(tagged_ptr, reader_scope.GetReader(), |
| heap_addresses, type_name); |
| obj.friendly_name = ConvertToU16String(props->brief); |
| obj.properties = |
| GetPropertiesAsVector(props->num_properties, props->properties); |
| |
| // For each guessed type, create a synthetic property that will request data |
| // about the same object again but with a more specific type hint. |
| if (referring_pointer != 0) { |
| for (size_t type_index = 0; type_index < props->num_guessed_types; |
| ++type_index) { |
| const std::string& type_name = props->guessed_types[type_index]; |
| Property dest_prop( |
| ConvertToU16String(("guessed type " + type_name).c_str()), |
| ConvertToU16String(is_compressed ? kTaggedValue : type_name), |
| type_name, referring_pointer, |
| is_compressed ? i::kTaggedSize : sizeof(void*)); |
| obj.properties.push_back(dest_prop); |
| } |
| } |
| |
| return obj; |
| } |
| |
| std::vector<std::u16string> ListObjectClasses() { |
| const d::ClassList* class_list = d::ListObjectClasses(); |
| std::vector<std::u16string> result; |
| for (size_t i = 0; i < class_list->num_class_names; ++i) { |
| result.push_back(ConvertToU16String(class_list->class_names[i])); |
| } |
| return result; |
| } |
| |
| const char* BitsetName(uint64_t payload) { return d::BitsetName(payload); } |
| |
| std::vector<Property> GetStackFrame(WRL::ComPtr<IDebugHostContext> sp_context, |
| |
| uint64_t frame_pointer) { |
| MemReaderScope reader_scope(sp_context); |
| auto props = d::GetStackFrame(static_cast<uintptr_t>(frame_pointer), |
| reader_scope.GetReader()); |
| return GetPropertiesAsVector(props->num_properties, props->properties); |
| } |