| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // This class works with command lines: building and parsing. | 
 | // Arguments with prefixes ('--', '-', and on Windows, '/') are switches. | 
 | // Switches will precede all other arguments without switch prefixes. | 
 | // Switches can optionally have values, delimited by '=', e.g., "-switch=value". | 
 | // An argument of "--" will terminate switch parsing during initialization, | 
 | // interpreting subsequent tokens as non-switch arguments, regardless of prefix. | 
 |  | 
 | // There is a singleton read-only CommandLine that represents the command line | 
 | // that the current process was started with.  It must be initialized in main(). | 
 |  | 
 | #ifndef BASE_COMMAND_LINE_H_ | 
 | #define BASE_COMMAND_LINE_H_ | 
 |  | 
 | #include <stddef.h> | 
 | #include <map> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "build/build_config.h" | 
 |  | 
 | class FilePath; | 
 |  | 
 | class BASE_EXPORT CommandLine { | 
 |  public: | 
 | #if defined(OS_WIN) | 
 |   // The native command line string type. | 
 |   typedef std::wstring StringType; | 
 | #elif defined(OS_POSIX) || defined(OS_STARBOARD) | 
 |   typedef std::string StringType; | 
 | #endif | 
 |  | 
 |   typedef StringType::value_type CharType; | 
 |   typedef std::vector<StringType> StringVector; | 
 |   typedef std::map<std::string, StringType> SwitchMap; | 
 |  | 
 |   // A constructor for CommandLines that only carry switches and arguments. | 
 |   enum NoProgram { NO_PROGRAM }; | 
 |   explicit CommandLine(NoProgram no_program); | 
 |  | 
 |   // Construct a new command line with |program| as argv[0]. | 
 |   explicit CommandLine(const FilePath& program); | 
 |  | 
 |   // Construct a new command line from an argument list. | 
 |   CommandLine(int argc, const CharType* const* argv); | 
 |   explicit CommandLine(const StringVector& argv); | 
 |  | 
 |   ~CommandLine(); | 
 |  | 
 |   // Initialize the current process CommandLine singleton. On Windows, ignores | 
 |   // its arguments (we instead parse GetCommandLineW() directly) because we | 
 |   // don't trust the CRT's parsing of the command line, but it still must be | 
 |   // called to set up the command line. Returns false if initialization has | 
 |   // already occurred, and true otherwise. Only the caller receiving a 'true' | 
 |   // return value should take responsibility for calling Reset. | 
 |   static bool Init(int argc, const char* const* argv); | 
 |  | 
 |   // Destroys the current process CommandLine singleton. This is necessary if | 
 |   // you want to reset the base library to its initial state (for example, in an | 
 |   // outer library that needs to be able to terminate, and be re-initialized). | 
 |   // If Init is called only once, as in main(), Reset() is not necessary. | 
 |   static void Reset(); | 
 |  | 
 |   // Get the singleton CommandLine representing the current process's | 
 |   // command line. Note: returned value is mutable, but not thread safe; | 
 |   // only mutate if you know what you're doing! | 
 |   static CommandLine* ForCurrentProcess(); | 
 |  | 
 | #if defined(OS_WIN) | 
 |   static CommandLine FromString(const std::wstring& command_line); | 
 | #endif | 
 |  | 
 |   // Initialize from an argv vector. | 
 |   void InitFromArgv(int argc, const CharType* const* argv); | 
 |   void InitFromArgv(const StringVector& argv); | 
 |  | 
 |   // Constructs and returns the represented command line string. | 
 |   // CAUTION! This should be avoided on POSIX because quoting behavior is | 
 |   // unclear. | 
 |   StringType GetCommandLineString() const; | 
 |  | 
 |   // Constructs and returns the represented arguments string. | 
 |   // CAUTION! This should be avoided on POSIX because quoting behavior is | 
 |   // unclear. | 
 |   StringType GetArgumentsString() const; | 
 |  | 
 |   // Returns the original command line string as a vector of strings. | 
 |   const StringVector& argv() const { return argv_; } | 
 |  | 
 |   // Get and Set the program part of the command line string (the first item). | 
 |   FilePath GetProgram() const; | 
 |   void SetProgram(const FilePath& program); | 
 |  | 
 |   // Returns true if this command line contains the given switch. | 
 |   // (Switch names are case-insensitive). | 
 |   bool HasSwitch(const std::string& switch_string) const; | 
 |  | 
 |   // Returns the value associated with the given switch. If the switch has no | 
 |   // value or isn't present, this method returns the empty string. | 
 |   std::string GetSwitchValueASCII(const std::string& switch_string) const; | 
 |   FilePath GetSwitchValuePath(const std::string& switch_string) const; | 
 |   StringType GetSwitchValueNative(const std::string& switch_string) const; | 
 |  | 
 |   // Get a copy of all switches, along with their values. | 
 |   const SwitchMap& GetSwitches() const { return switches_; } | 
 |  | 
 |   // Append a switch [with optional value] to the command line. | 
 |   // Note: Switches will precede arguments regardless of appending order. | 
 |   void AppendSwitch(const std::string& switch_string); | 
 |   void AppendSwitchPath(const std::string& switch_string, const FilePath& path); | 
 |   void AppendSwitchNative(const std::string& switch_string, | 
 |                           const StringType& value); | 
 |   void AppendSwitchASCII(const std::string& switch_string, | 
 |                          const std::string& value); | 
 |  | 
 |   // Copy a set of switches (and any values) from another command line. | 
 |   // Commonly used when launching a subprocess. | 
 |   void CopySwitchesFrom(const CommandLine& source, | 
 |                         const char* const switches[], | 
 |                         size_t count); | 
 |  | 
 |   // Get the remaining arguments to the command. | 
 |   StringVector GetArgs() const; | 
 |  | 
 |   // Append an argument to the command line. Note that the argument is quoted | 
 |   // properly such that it is interpreted as one argument to the target command. | 
 |   // AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8. | 
 |   // Note: Switches will precede arguments regardless of appending order. | 
 |   void AppendArg(const std::string& value); | 
 |   void AppendArgPath(const FilePath& value); | 
 |   void AppendArgNative(const StringType& value); | 
 |  | 
 |   // Append the switches and arguments from another command line to this one. | 
 |   // If |include_program| is true, include |other|'s program as well. | 
 |   void AppendArguments(const CommandLine& other, bool include_program); | 
 |  | 
 |   // Insert a command before the current command. | 
 |   // Common for debuggers, like "valgrind" or "gdb --args". | 
 |   void PrependWrapper(const StringType& wrapper); | 
 |  | 
 | #if defined(OS_WIN) | 
 |   // Initialize by parsing the given command line string. | 
 |   // The program name is assumed to be the first item in the string. | 
 |   void ParseFromString(const std::wstring& command_line); | 
 | #endif | 
 |  | 
 |  private: | 
 |   // Disallow default constructor; a program name must be explicitly specified. | 
 |   CommandLine(); | 
 |   // Allow the copy constructor. A common pattern is to copy of the current | 
 |   // process's command line and then add some flags to it. For example: | 
 |   //   CommandLine cl(*CommandLine::ForCurrentProcess()); | 
 |   //   cl.AppendSwitch(...); | 
 |  | 
 |   // The singleton CommandLine representing the current process's command line. | 
 |   static CommandLine* current_process_commandline_; | 
 |  | 
 |   // The argv array: { program, [(--|-|/)switch[=value]]*, [--], [argument]* } | 
 |   StringVector argv_; | 
 |  | 
 |   // Parsed-out switch keys and values. | 
 |   SwitchMap switches_; | 
 |  | 
 |   // The index after the program and switches, any arguments start here. | 
 |   size_t begin_args_; | 
 | }; | 
 |  | 
 | #endif  // BASE_COMMAND_LINE_H_ |