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// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_WIN32_AUDIO_DECODER_H_
#define STARBOARD_SHARED_WIN32_AUDIO_DECODER_H_
#include "starboard/common/ref_counted.h"
#include "starboard/common/scoped_ptr.h"
#include "starboard/configuration.h"
#include "starboard/drm.h"
#include "starboard/media.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/media/media_util.h"
#include "starboard/shared/starboard/player/decoded_audio_internal.h"
#include "starboard/shared/starboard/player/filter/audio_decoder_internal.h"
#include "starboard/shared/starboard/player/job_queue.h"
#include "starboard/shared/starboard/thread_checker.h"
#include "starboard/shared/win32/atomic_queue.h"
#include "starboard/shared/win32/audio_decoder_thread.h"
#include "starboard/shared/win32/media_common.h"
namespace starboard {
namespace shared {
namespace win32 {
class AudioDecoder
: public ::starboard::shared::starboard::player::filter::AudioDecoder,
private ::starboard::shared::starboard::player::JobQueue::JobOwner,
private AudioDecodedCallback {
public:
typedef starboard::media::AudioStreamInfo AudioStreamInfo;
AudioDecoder(const AudioStreamInfo& audio_stream_info,
SbDrmSystem drm_system);
~AudioDecoder() override;
void Initialize(const OutputCB& output_cb, const ErrorCB& error_cb) override;
void Decode(const InputBuffers& input_buffers,
const ConsumedCB& consumed_cb) override;
void WriteEndOfStream() override;
scoped_refptr<DecodedAudio> Read(int* samples_per_second) override;
void Reset() override;
void OnAudioDecoded(DecodedAudioPtr data) override;
private:
class CallbackScheduler;
::starboard::shared::starboard::ThreadChecker thread_checker_;
const AudioStreamInfo audio_stream_info_;
SbDrmSystem const drm_system_;
const SbMediaAudioSampleType sample_type_;
bool stream_ended_;
AtomicQueue<DecodedAudioPtr> decoded_data_;
scoped_ptr<AudioDecoder::CallbackScheduler> callback_scheduler_;
scoped_ptr<AbstractWin32AudioDecoder> decoder_impl_;
scoped_ptr<AudioDecoderThread> decoder_thread_;
OutputCB output_cb_;
Mutex mutex_;
};
} // namespace win32
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_WIN32_AUDIO_DECODER_H_