| // Copyright 2018 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_TESTING_FAKE_GRAPHICS_CONTEXT_PROVIDER_H_ |
| #define STARBOARD_TESTING_FAKE_GRAPHICS_CONTEXT_PROVIDER_H_ |
| |
| #include <functional> |
| |
| #include "starboard/common/queue.h" |
| #include "starboard/configuration.h" |
| #include "starboard/decode_target.h" |
| #include "starboard/thread.h" |
| #include "starboard/window.h" |
| |
| #include "starboard/egl.h" |
| #include "starboard/gles.h" |
| |
| namespace starboard { |
| namespace testing { |
| |
| // This class provides a SbDecodeTargetGraphicsContextProvider implementation |
| // used by SbPlayer related tests. It creates a thread and forwards decode |
| // target creation/destruction to the thread. |
| class FakeGraphicsContextProvider { |
| public: |
| FakeGraphicsContextProvider(); |
| ~FakeGraphicsContextProvider(); |
| |
| SbWindow window() { return window_; } |
| SbDecodeTargetGraphicsContextProvider* decoder_target_provider() { |
| #if SB_HAS(GLES2) |
| return &decoder_target_provider_; |
| #else // SB_HAS(GLES2) |
| return NULL; |
| #endif // SB_HAS(GLES2) |
| } |
| |
| #if SB_HAS(GLES2) |
| void RunOnGlesContextThread(const std::function<void()>& functor); |
| void ReleaseDecodeTarget(SbDecodeTarget decode_target); |
| #endif // SB_HAS(GLES2) |
| |
| void Render(); |
| |
| private: |
| #if SB_HAS(GLES2) |
| static void* ThreadEntryPoint(void* context); |
| void RunLoop(); |
| #endif // SB_HAS(GLES2) |
| |
| void InitializeWindow(); |
| |
| #if SB_HAS(GLES2) |
| void InitializeEGL(); |
| |
| void OnDecodeTargetGlesContextRunner( |
| SbDecodeTargetGlesContextRunnerTarget target_function, |
| void* target_function_context); |
| |
| void MakeContextCurrent(); |
| void MakeNoContextCurrent(); |
| void DestroyContext(); |
| |
| static void DecodeTargetGlesContextRunner( |
| SbDecodeTargetGraphicsContextProvider* graphics_context_provider, |
| SbDecodeTargetGlesContextRunnerTarget target_function, |
| void* target_function_context); |
| |
| SbEglDisplay display_; |
| SbEglSurface surface_; |
| SbEglContext context_; |
| Queue<std::function<void()>> functor_queue_; |
| SbThread decode_target_context_thread_; |
| #endif // SB_HAS(GLES2) |
| |
| SbWindow window_; |
| |
| #if SB_HAS(GLES2) |
| SbDecodeTargetGraphicsContextProvider decoder_target_provider_; |
| #endif // SB_HAS(GLES2) |
| }; |
| |
| } // namespace testing |
| } // namespace starboard |
| |
| #endif // STARBOARD_TESTING_FAKE_GRAPHICS_CONTEXT_PROVIDER_H_ |