|  | // Copyright 2019 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | "use strict"; | 
|  |  | 
|  | // Test configuration. | 
|  | const TEST_ITERATIONS = 1000; | 
|  | const SLOW_TEST_ITERATIONS = 50; | 
|  | const BITS_CASES = [32, 64, 128, 256, 512, 1024, 2048, 4096, 8192]; | 
|  | const RANDOM_BIGINTS_MAX_BITS = 64 * 100; | 
|  |  | 
|  |  | 
|  | function RandomHexDigit(allow_zero) { | 
|  | const chars = allow_zero ? '0123456789ABCDEF' : '123456789ABCDEF'; | 
|  | return chars.charAt(Math.floor(Math.random() * chars.length)); | 
|  | } | 
|  |  | 
|  |  | 
|  | // Some benchmarks shall compute sums but the result must not grow in terms | 
|  | // of digits. These can use "small" BigInts, which are BigInts where the most | 
|  | // significant bits of a digit are 0, so it does not overflow. | 
|  | function SmallRandomBigIntWithBits(bits) { | 
|  | console.assert(bits % 4 === 0); | 
|  | if (bits <= 0) { | 
|  | return 0n; | 
|  | } | 
|  |  | 
|  | // Make sure it does not start with four 0-bits. | 
|  | let s = "0x" + RandomHexDigit(false); | 
|  | bits -= 4; | 
|  | // Digits are at least 32 bits long, so we round down to the next smaller | 
|  | // multiple of 32 to keep the most significant digit small. | 
|  | bits = Math.floor(bits / 32) * 32; | 
|  | for (; bits > 0; bits -= 4) { | 
|  | s += RandomHexDigit(true); | 
|  | } | 
|  | return BigInt(s); | 
|  | } | 
|  |  | 
|  |  | 
|  | function MaxBigIntWithBits(bits) { | 
|  | console.assert(bits % 4 === 0); | 
|  | if (bits <= 0) { | 
|  | return 0n; | 
|  | } | 
|  |  | 
|  | let s = "0x"; | 
|  | for (; bits > 0; bits -= 4) { | 
|  | s += "F"; | 
|  | } | 
|  | return BigInt(s); | 
|  | } | 
|  |  | 
|  |  | 
|  | // Generates a random BigInt between 2^(bits-4) and 2^bits-1 (for bits > 0). | 
|  | function RandomBigIntWithBits(bits) { | 
|  | console.assert(bits % 4 === 0); | 
|  | if (bits <= 0) { | 
|  | return 0n; | 
|  | } | 
|  |  | 
|  | // Make sure it does not start with four 0-bits. | 
|  | let s = "0x" + RandomHexDigit(false); | 
|  | bits -= 4; | 
|  | // Randomly generate remaining bits. | 
|  | for (; bits > 0; bits -= 4) { | 
|  | s += RandomHexDigit(true); | 
|  | } | 
|  | return BigInt(s); | 
|  | } |