| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_PROXY_H_ |
| #define MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_PROXY_H_ |
| |
| #include "base/compiler_specific.h" |
| #include "base/memory/ref_counted.h" |
| #include "media/video/capture/video_capture.h" |
| |
| namespace base { |
| class MessageLoopProxy; |
| } |
| |
| namespace media { |
| |
| // This is a helper class to proxy a VideoCapture::EventHandler. In the renderer |
| // process, the VideoCaptureImpl calls its handler on a "Video Capture" thread, |
| // this class allows seamless proxying to another thread ("main thread"), which |
| // would be the thread where the instance of this class is created. The |
| // "proxied" handler is then called on that thread. |
| // Since the VideoCapture is living on the "Video Capture" thread, querying its |
| // state from the "main thread" is fundamentally racy. Instead this class keeps |
| // track of the state every time it is called by the VideoCapture (on the VC |
| // thread), and forwards that information to the main thread. |
| class MEDIA_EXPORT VideoCaptureHandlerProxy |
| : public VideoCapture::EventHandler { |
| public: |
| struct VideoCaptureState { |
| VideoCaptureState() : started(false), width(0), height(0), frame_rate(0) {} |
| bool started; |
| int width; |
| int height; |
| int frame_rate; |
| }; |
| |
| // Called on main thread. |
| VideoCaptureHandlerProxy( |
| VideoCapture::EventHandler* proxied, |
| scoped_refptr<base::MessageLoopProxy> main_message_loop); |
| virtual ~VideoCaptureHandlerProxy(); |
| |
| // Retrieves the state of the VideoCapture. Must be called on main thread. |
| const VideoCaptureState& state() const { return state_; } |
| |
| // VideoCapture::EventHandler implementation, called on VC thread. |
| virtual void OnStarted(VideoCapture* capture) OVERRIDE; |
| virtual void OnStopped(VideoCapture* capture) OVERRIDE; |
| virtual void OnPaused(VideoCapture* capture) OVERRIDE; |
| virtual void OnError(VideoCapture* capture, int error_code) OVERRIDE; |
| virtual void OnRemoved(VideoCapture* capture) OVERRIDE; |
| virtual void OnBufferReady( |
| VideoCapture* capture, |
| scoped_refptr<VideoCapture::VideoFrameBuffer> buffer) OVERRIDE; |
| virtual void OnDeviceInfoReceived( |
| VideoCapture* capture, |
| const VideoCaptureParams& device_info) OVERRIDE; |
| |
| private: |
| // Called on main thread. |
| void OnStartedOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state); |
| void OnStoppedOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state); |
| void OnPausedOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state); |
| void OnErrorOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state, |
| int error_code); |
| void OnRemovedOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state); |
| void OnBufferReadyOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state, |
| scoped_refptr<VideoCapture::VideoFrameBuffer> buffer); |
| void OnDeviceInfoReceivedOnMainThread( |
| VideoCapture* capture, |
| const VideoCaptureState& state, |
| const VideoCaptureParams& device_info); |
| |
| // Only accessed from main thread. |
| VideoCapture::EventHandler* proxied_; |
| VideoCaptureState state_; |
| |
| scoped_refptr<base::MessageLoopProxy> main_message_loop_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_PROXY_H_ |