|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_THREADING_THREAD_CHECKER_IMPL_H_ | 
|  | #define BASE_THREADING_THREAD_CHECKER_IMPL_H_ | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/sequence_token.h" | 
|  | #include "base/synchronization/lock.h" | 
|  | #include "base/threading/platform_thread.h" | 
|  | #include "starboard/common/spin_lock.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | // Real implementation of ThreadChecker, for use in debug mode, or for temporary | 
|  | // use in release mode (e.g. to CHECK on a threading issue seen only in the | 
|  | // wild). | 
|  | // | 
|  | // Note: You should almost always use the ThreadChecker class to get the right | 
|  | // version for your build configuration. | 
|  | class BASE_EXPORT ThreadCheckerImpl { | 
|  | public: | 
|  | ThreadCheckerImpl(); | 
|  | ~ThreadCheckerImpl(); | 
|  |  | 
|  | bool CalledOnValidThread() const WARN_UNUSED_RESULT; | 
|  |  | 
|  | // Changes the thread that is checked for in CalledOnValidThread.  This may | 
|  | // be useful when an object may be created on one thread and then used | 
|  | // exclusively on another thread. | 
|  | void DetachFromThread(); | 
|  |  | 
|  | private: | 
|  | void EnsureAssigned() const; | 
|  |  | 
|  | // Members are mutable so that CalledOnValidThread() can set them. | 
|  |  | 
|  | #if defined(STARBOARD) | 
|  | // Don't use a mutex since the number of mutexes is limited on some platforms. | 
|  | mutable SbAtomic32 members_lock_ = starboard::kSpinLockStateReleased; | 
|  | #else   // defined(STARBOARD) | 
|  | // Synchronizes access to all members. | 
|  | mutable base::Lock lock_; | 
|  | #endif  // defined(STARBOARD) | 
|  |  | 
|  | // Thread on which CalledOnValidThread() may return true. | 
|  | mutable PlatformThreadRef thread_id_; | 
|  |  | 
|  | // TaskToken for which CalledOnValidThread() always returns true. This allows | 
|  | // CalledOnValidThread() to return true when called multiple times from the | 
|  | // same task, even if it's not running in a single-threaded context itself | 
|  | // (allowing usage of ThreadChecker objects on the stack in the scope of one- | 
|  | // off tasks). Note: CalledOnValidThread() may return true even if the current | 
|  | // TaskToken is not equal to this. | 
|  | mutable TaskToken task_token_; | 
|  |  | 
|  | // SequenceToken for which CalledOnValidThread() may return true. Used to | 
|  | // ensure that CalledOnValidThread() doesn't return true for TaskScheduler | 
|  | // tasks that happen to run on the same thread but weren't posted to the same | 
|  | // SingleThreadTaskRunner. | 
|  | mutable SequenceToken sequence_token_; | 
|  | }; | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_THREADING_THREAD_CHECKER_IMPL_H_ |