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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains routines to kill processes and get the exit code and
// termination status.
#include "base/files/file_path.h"
#include "base/process/process.h"
#include "base/process/process_handle.h"
#include "base/time/time.h"
#include "build/build_config.h"
namespace base {
class ProcessFilter;
#if defined(OS_WIN)
namespace win {
// See definition in sandbox/win/src/sandbox_types.h
const DWORD kSandboxFatalMemoryExceeded = 7012;
// Exit codes with special meanings on Windows.
const DWORD kNormalTerminationExitCode = 0;
const DWORD kDebuggerInactiveExitCode = 0xC0000354;
const DWORD kKeyboardInterruptExitCode = 0xC000013A;
const DWORD kDebuggerTerminatedExitCode = 0x40010004;
// This exit code is used by the Windows task manager when it kills a
// process. It's value is obviously not that unique, and it's
// surprising to me that the task manager uses this value, but it
// seems to be common practice on Windows to test for it as an
// indication that the task manager has killed something if the
// process goes away.
const DWORD kProcessKilledExitCode = 1;
} // namespace win
#endif // OS_WIN
// Return status values from GetTerminationStatus. Don't use these as
// exit code arguments to KillProcess*(), use platform/application
// specific values instead.
enum TerminationStatus {
TERMINATION_STATUS_STILL_RUNNING, // child hasn't exited yet
#if defined(OS_CHROMEOS)
// Used for the case when oom-killer kills a process on ChromeOS.
#if defined(OS_ANDROID)
// On Android processes are spawned from the system Zygote and we do not get
// the termination status. We can't know if the termination was a crash or an
// oom kill for sure, but we can use status of the strong process bindings as
// a hint.
TERMINATION_STATUS_OOM_PROTECTED, // child was protected from oom kill
TERMINATION_STATUS_LAUNCH_FAILED, // child process never launched
TERMINATION_STATUS_OOM, // Process died due to oom
// Attempts to kill all the processes on the current machine that were launched
// from the given executable name, ending them with the given exit code. If
// filter is non-null, then only processes selected by the filter are killed.
// Returns true if all processes were able to be killed off, false if at least
// one couldn't be killed.
BASE_EXPORT bool KillProcesses(const FilePath::StringType& executable_name,
int exit_code,
const ProcessFilter* filter);
#if defined(OS_POSIX)
// Attempts to kill the process group identified by |process_group_id|. Returns
// true on success.
BASE_EXPORT bool KillProcessGroup(ProcessHandle process_group_id);
#endif // defined(OS_POSIX)
// Get the termination status of the process by interpreting the
// circumstances of the child process' death. |exit_code| is set to
// the status returned by waitpid() on POSIX, and from GetExitCodeProcess() on
// Windows, and may not be null. Note that on Linux, this function
// will only return a useful result the first time it is called after
// the child exits (because it will reap the child and the information
// will no longer be available).
BASE_EXPORT TerminationStatus GetTerminationStatus(ProcessHandle handle,
int* exit_code);
#if defined(OS_POSIX)
// Send a kill signal to the process and then wait for the process to exit
// and get the termination status.
// This is used in situations where it is believed that the process is dead
// or dying (because communication with the child process has been cut).
// In order to avoid erroneously returning that the process is still running
// because the kernel is still cleaning it up, this will wait for the process
// to terminate. In order to avoid the risk of hanging while waiting for the
// process to terminate, send a SIGKILL to the process before waiting for the
// termination status.
// Note that it is not an option to call WaitForExitCode and then
// GetTerminationStatus as the child will be reaped when WaitForExitCode
// returns, and this information will be lost.
BASE_EXPORT TerminationStatus GetKnownDeadTerminationStatus(
ProcessHandle handle, int* exit_code);
#if defined(OS_LINUX)
// Spawns a thread to wait asynchronously for the child |process| to exit
// and then reaps it.
BASE_EXPORT void EnsureProcessGetsReaped(Process process);
#endif // defined(OS_LINUX)
#endif // defined(OS_POSIX)
// Registers |process| to be asynchronously monitored for termination, forcibly
// terminated if necessary, and reaped on exit. The caller should have signalled
// |process| to exit before calling this API. The API will allow a couple of
// seconds grace period before forcibly terminating |process|.
// TODO( The Mac implementation currently blocks the
// calling thread for up to two seconds.
BASE_EXPORT void EnsureProcessTerminated(Process process);
// These are only sparingly used, and not needed on Fuchsia. They could be
// implemented if necessary.
#if !defined(OS_FUCHSIA)
// Wait for all the processes based on the named executable to exit. If filter
// is non-null, then only processes selected by the filter are waited on.
// Returns after all processes have exited or wait_milliseconds have expired.
// Returns true if all the processes exited, false otherwise.
BASE_EXPORT bool WaitForProcessesToExit(
const FilePath::StringType& executable_name,
base::TimeDelta wait,
const ProcessFilter* filter);
// Waits a certain amount of time (can be 0) for all the processes with a given
// executable name to exit, then kills off any of them that are still around.
// If filter is non-null, then only processes selected by the filter are waited
// on. Killed processes are ended with the given exit code. Returns false if
// any processes needed to be killed, true if they all exited cleanly within
// the wait_milliseconds delay.
BASE_EXPORT bool CleanupProcesses(const FilePath::StringType& executable_name,
base::TimeDelta wait,
int exit_code,
const ProcessFilter* filter);
#endif // !defined(OS_FUCHSIA)
} // namespace base