| "use strict"; |
| var Buffer = require("buffer").Buffer; |
| // Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer |
| |
| // == Extend Node primitives to use iconv-lite ================================= |
| |
| module.exports = function (iconv) { |
| var original = undefined; // Place to keep original methods. |
| |
| // Node authors rewrote Buffer internals to make it compatible with |
| // Uint8Array and we cannot patch key functions since then. |
| // Note: this does use older Buffer API on a purpose |
| iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array); |
| |
| iconv.extendNodeEncodings = function extendNodeEncodings() { |
| if (original) return; |
| original = {}; |
| |
| if (!iconv.supportsNodeEncodingsExtension) { |
| console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node"); |
| console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility"); |
| return; |
| } |
| |
| var nodeNativeEncodings = { |
| 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, |
| 'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, |
| }; |
| |
| Buffer.isNativeEncoding = function(enc) { |
| return enc && nodeNativeEncodings[enc.toLowerCase()]; |
| } |
| |
| // -- SlowBuffer ----------------------------------------------------------- |
| var SlowBuffer = require('buffer').SlowBuffer; |
| |
| original.SlowBufferToString = SlowBuffer.prototype.toString; |
| SlowBuffer.prototype.toString = function(encoding, start, end) { |
| encoding = String(encoding || 'utf8').toLowerCase(); |
| |
| // Use native conversion when possible |
| if (Buffer.isNativeEncoding(encoding)) |
| return original.SlowBufferToString.call(this, encoding, start, end); |
| |
| // Otherwise, use our decoding method. |
| if (typeof start == 'undefined') start = 0; |
| if (typeof end == 'undefined') end = this.length; |
| return iconv.decode(this.slice(start, end), encoding); |
| } |
| |
| original.SlowBufferWrite = SlowBuffer.prototype.write; |
| SlowBuffer.prototype.write = function(string, offset, length, encoding) { |
| // Support both (string, offset, length, encoding) |
| // and the legacy (string, encoding, offset, length) |
| if (isFinite(offset)) { |
| if (!isFinite(length)) { |
| encoding = length; |
| length = undefined; |
| } |
| } else { // legacy |
| var swap = encoding; |
| encoding = offset; |
| offset = length; |
| length = swap; |
| } |
| |
| offset = +offset || 0; |
| var remaining = this.length - offset; |
| if (!length) { |
| length = remaining; |
| } else { |
| length = +length; |
| if (length > remaining) { |
| length = remaining; |
| } |
| } |
| encoding = String(encoding || 'utf8').toLowerCase(); |
| |
| // Use native conversion when possible |
| if (Buffer.isNativeEncoding(encoding)) |
| return original.SlowBufferWrite.call(this, string, offset, length, encoding); |
| |
| if (string.length > 0 && (length < 0 || offset < 0)) |
| throw new RangeError('attempt to write beyond buffer bounds'); |
| |
| // Otherwise, use our encoding method. |
| var buf = iconv.encode(string, encoding); |
| if (buf.length < length) length = buf.length; |
| buf.copy(this, offset, 0, length); |
| return length; |
| } |
| |
| // -- Buffer --------------------------------------------------------------- |
| |
| original.BufferIsEncoding = Buffer.isEncoding; |
| Buffer.isEncoding = function(encoding) { |
| return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding); |
| } |
| |
| original.BufferByteLength = Buffer.byteLength; |
| Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) { |
| encoding = String(encoding || 'utf8').toLowerCase(); |
| |
| // Use native conversion when possible |
| if (Buffer.isNativeEncoding(encoding)) |
| return original.BufferByteLength.call(this, str, encoding); |
| |
| // Slow, I know, but we don't have a better way yet. |
| return iconv.encode(str, encoding).length; |
| } |
| |
| original.BufferToString = Buffer.prototype.toString; |
| Buffer.prototype.toString = function(encoding, start, end) { |
| encoding = String(encoding || 'utf8').toLowerCase(); |
| |
| // Use native conversion when possible |
| if (Buffer.isNativeEncoding(encoding)) |
| return original.BufferToString.call(this, encoding, start, end); |
| |
| // Otherwise, use our decoding method. |
| if (typeof start == 'undefined') start = 0; |
| if (typeof end == 'undefined') end = this.length; |
| return iconv.decode(this.slice(start, end), encoding); |
| } |
| |
| original.BufferWrite = Buffer.prototype.write; |
| Buffer.prototype.write = function(string, offset, length, encoding) { |
| var _offset = offset, _length = length, _encoding = encoding; |
| // Support both (string, offset, length, encoding) |
| // and the legacy (string, encoding, offset, length) |
| if (isFinite(offset)) { |
| if (!isFinite(length)) { |
| encoding = length; |
| length = undefined; |
| } |
| } else { // legacy |
| var swap = encoding; |
| encoding = offset; |
| offset = length; |
| length = swap; |
| } |
| |
| encoding = String(encoding || 'utf8').toLowerCase(); |
| |
| // Use native conversion when possible |
| if (Buffer.isNativeEncoding(encoding)) |
| return original.BufferWrite.call(this, string, _offset, _length, _encoding); |
| |
| offset = +offset || 0; |
| var remaining = this.length - offset; |
| if (!length) { |
| length = remaining; |
| } else { |
| length = +length; |
| if (length > remaining) { |
| length = remaining; |
| } |
| } |
| |
| if (string.length > 0 && (length < 0 || offset < 0)) |
| throw new RangeError('attempt to write beyond buffer bounds'); |
| |
| // Otherwise, use our encoding method. |
| var buf = iconv.encode(string, encoding); |
| if (buf.length < length) length = buf.length; |
| buf.copy(this, offset, 0, length); |
| return length; |
| |
| // TODO: Set _charsWritten. |
| } |
| |
| |
| // -- Readable ------------------------------------------------------------- |
| if (iconv.supportsStreams) { |
| var Readable = require('stream').Readable; |
| |
| original.ReadableSetEncoding = Readable.prototype.setEncoding; |
| Readable.prototype.setEncoding = function setEncoding(enc, options) { |
| // Use our own decoder, it has the same interface. |
| // We cannot use original function as it doesn't handle BOM-s. |
| this._readableState.decoder = iconv.getDecoder(enc, options); |
| this._readableState.encoding = enc; |
| } |
| |
| Readable.prototype.collect = iconv._collect; |
| } |
| } |
| |
| // Remove iconv-lite Node primitive extensions. |
| iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() { |
| if (!iconv.supportsNodeEncodingsExtension) |
| return; |
| if (!original) |
| throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.") |
| |
| delete Buffer.isNativeEncoding; |
| |
| var SlowBuffer = require('buffer').SlowBuffer; |
| |
| SlowBuffer.prototype.toString = original.SlowBufferToString; |
| SlowBuffer.prototype.write = original.SlowBufferWrite; |
| |
| Buffer.isEncoding = original.BufferIsEncoding; |
| Buffer.byteLength = original.BufferByteLength; |
| Buffer.prototype.toString = original.BufferToString; |
| Buffer.prototype.write = original.BufferWrite; |
| |
| if (iconv.supportsStreams) { |
| var Readable = require('stream').Readable; |
| |
| Readable.prototype.setEncoding = original.ReadableSetEncoding; |
| delete Readable.prototype.collect; |
| } |
| |
| original = undefined; |
| } |
| } |