| /// @ref gtx_handed_coordinate_space |
| /// @file glm/gtx/handed_coordinate_space.hpp |
| /// |
| /// @see core (dependence) |
| /// |
| /// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space |
| /// @ingroup gtx |
| /// |
| /// @brief To know if a set of three basis vectors defines a right or left-handed coordinate system. |
| /// |
| /// <glm/gtx/handed_coordinate_system.hpp> need to be included to use these functionalities. |
| |
| #pragma once |
| |
| // Dependency: |
| #include "../glm.hpp" |
| |
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) |
| # pragma message("GLM: GLM_GTX_handed_coordinate_space extension included") |
| #endif |
| |
| namespace glm |
| { |
| /// @addtogroup gtx_handed_coordinate_space |
| /// @{ |
| |
| //! Return if a trihedron right handed or not. |
| //! From GLM_GTX_handed_coordinate_space extension. |
| template <typename T, precision P> |
| GLM_FUNC_DECL bool rightHanded( |
| tvec3<T, P> const & tangent, |
| tvec3<T, P> const & binormal, |
| tvec3<T, P> const & normal); |
| |
| //! Return if a trihedron left handed or not. |
| //! From GLM_GTX_handed_coordinate_space extension. |
| template <typename T, precision P> |
| GLM_FUNC_DECL bool leftHanded( |
| tvec3<T, P> const & tangent, |
| tvec3<T, P> const & binormal, |
| tvec3<T, P> const & normal); |
| |
| /// @} |
| }// namespace glm |
| |
| #include "handed_coordinate_space.inl" |