| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrResourceCache.h" |
| #include <atomic> |
| #include "include/gpu/GrContext.h" |
| #include "include/gpu/GrTexture.h" |
| #include "include/private/GrSingleOwner.h" |
| #include "include/private/SkTo.h" |
| #include "include/utils/SkRandom.h" |
| #include "src/core/SkExchange.h" |
| #include "src/core/SkMessageBus.h" |
| #include "src/core/SkOpts.h" |
| #include "src/core/SkScopeExit.h" |
| #include "src/core/SkTSort.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrGpuResourceCacheAccess.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrTextureProxyCacheAccess.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/gpu/SkGr.h" |
| |
| DECLARE_SKMESSAGEBUS_MESSAGE(GrUniqueKeyInvalidatedMessage); |
| |
| DECLARE_SKMESSAGEBUS_MESSAGE(GrTextureFreedMessage); |
| |
| #define ASSERT_SINGLE_OWNER \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);) |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrScratchKey::ResourceType GrScratchKey::GenerateResourceType() { |
| static std::atomic<int32_t> nextType{INHERITED::kInvalidDomain + 1}; |
| |
| int32_t type = nextType++; |
| if (type > SkTo<int32_t>(UINT16_MAX)) { |
| SK_ABORT("Too many Resource Types"); |
| } |
| |
| return static_cast<ResourceType>(type); |
| } |
| |
| GrUniqueKey::Domain GrUniqueKey::GenerateDomain() { |
| static std::atomic<int32_t> nextDomain{INHERITED::kInvalidDomain + 1}; |
| |
| int32_t domain = nextDomain++; |
| if (domain > SkTo<int32_t>(UINT16_MAX)) { |
| SK_ABORT("Too many GrUniqueKey Domains"); |
| } |
| |
| return static_cast<Domain>(domain); |
| } |
| |
| uint32_t GrResourceKeyHash(const uint32_t* data, size_t size) { |
| return SkOpts::hash(data, size); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| class GrResourceCache::AutoValidate : ::SkNoncopyable { |
| public: |
| AutoValidate(GrResourceCache* cache) : fCache(cache) { cache->validate(); } |
| ~AutoValidate() { fCache->validate(); } |
| private: |
| GrResourceCache* fCache; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| inline GrResourceCache::TextureAwaitingUnref::TextureAwaitingUnref() = default; |
| |
| inline GrResourceCache::TextureAwaitingUnref::TextureAwaitingUnref(GrTexture* texture) |
| : fTexture(texture), fNumUnrefs(1) {} |
| |
| inline GrResourceCache::TextureAwaitingUnref::TextureAwaitingUnref(TextureAwaitingUnref&& that) { |
| fTexture = skstd::exchange(that.fTexture, nullptr); |
| fNumUnrefs = skstd::exchange(that.fNumUnrefs, 0); |
| } |
| |
| inline GrResourceCache::TextureAwaitingUnref& GrResourceCache::TextureAwaitingUnref::operator=( |
| TextureAwaitingUnref&& that) { |
| fTexture = skstd::exchange(that.fTexture, nullptr); |
| fNumUnrefs = skstd::exchange(that.fNumUnrefs, 0); |
| return *this; |
| } |
| |
| inline GrResourceCache::TextureAwaitingUnref::~TextureAwaitingUnref() { |
| if (fTexture) { |
| for (int i = 0; i < fNumUnrefs; ++i) { |
| fTexture->unref(); |
| } |
| } |
| } |
| |
| inline void GrResourceCache::TextureAwaitingUnref::TextureAwaitingUnref::addRef() { ++fNumUnrefs; } |
| |
| inline void GrResourceCache::TextureAwaitingUnref::unref() { |
| SkASSERT(fNumUnrefs > 0); |
| fTexture->unref(); |
| --fNumUnrefs; |
| } |
| |
| inline bool GrResourceCache::TextureAwaitingUnref::finished() { return !fNumUnrefs; } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrResourceCache::GrResourceCache(const GrCaps* caps, GrSingleOwner* singleOwner, |
| uint32_t contextUniqueID) |
| : fInvalidUniqueKeyInbox(contextUniqueID) |
| , fFreedTextureInbox(contextUniqueID) |
| , fContextUniqueID(contextUniqueID) |
| , fSingleOwner(singleOwner) |
| , fPreferVRAMUseOverFlushes(caps->preferVRAMUseOverFlushes()) { |
| SkASSERT(contextUniqueID != SK_InvalidUniqueID); |
| } |
| |
| GrResourceCache::~GrResourceCache() { |
| this->releaseAll(); |
| } |
| |
| void GrResourceCache::setLimit(size_t bytes) { |
| fMaxBytes = bytes; |
| this->purgeAsNeeded(); |
| } |
| |
| void GrResourceCache::insertResource(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource); |
| SkASSERT(!this->isInCache(resource)); |
| SkASSERT(!resource->wasDestroyed()); |
| SkASSERT(!resource->resourcePriv().isPurgeable()); |
| |
| // We must set the timestamp before adding to the array in case the timestamp wraps and we wind |
| // up iterating over all the resources that already have timestamps. |
| resource->cacheAccess().setTimestamp(this->getNextTimestamp()); |
| |
| this->addToNonpurgeableArray(resource); |
| |
| size_t size = resource->gpuMemorySize(); |
| SkDEBUGCODE(++fCount;) |
| fBytes += size; |
| #if GR_CACHE_STATS |
| fHighWaterCount = SkTMax(this->getResourceCount(), fHighWaterCount); |
| fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes); |
| #endif |
| if (GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType()) { |
| ++fBudgetedCount; |
| fBudgetedBytes += size; |
| TRACE_COUNTER2("skia.gpu.cache", "skia budget", "used", |
| fBudgetedBytes, "free", fMaxBytes - fBudgetedBytes); |
| #if GR_CACHE_STATS |
| fBudgetedHighWaterCount = SkTMax(fBudgetedCount, fBudgetedHighWaterCount); |
| fBudgetedHighWaterBytes = SkTMax(fBudgetedBytes, fBudgetedHighWaterBytes); |
| #endif |
| } |
| if (resource->resourcePriv().getScratchKey().isValid() && |
| !resource->getUniqueKey().isValid()) { |
| SkASSERT(!resource->resourcePriv().refsWrappedObjects()); |
| fScratchMap.insert(resource->resourcePriv().getScratchKey(), resource); |
| } |
| |
| this->purgeAsNeeded(); |
| } |
| |
| void GrResourceCache::removeResource(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| this->validate(); |
| SkASSERT(this->isInCache(resource)); |
| |
| size_t size = resource->gpuMemorySize(); |
| if (resource->resourcePriv().isPurgeable()) { |
| fPurgeableQueue.remove(resource); |
| fPurgeableBytes -= size; |
| } else { |
| this->removeFromNonpurgeableArray(resource); |
| } |
| |
| SkDEBUGCODE(--fCount;) |
| fBytes -= size; |
| if (GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType()) { |
| --fBudgetedCount; |
| fBudgetedBytes -= size; |
| TRACE_COUNTER2("skia.gpu.cache", "skia budget", "used", |
| fBudgetedBytes, "free", fMaxBytes - fBudgetedBytes); |
| } |
| |
| if (resource->resourcePriv().getScratchKey().isValid() && |
| !resource->getUniqueKey().isValid()) { |
| fScratchMap.remove(resource->resourcePriv().getScratchKey(), resource); |
| } |
| if (resource->getUniqueKey().isValid()) { |
| fUniqueHash.remove(resource->getUniqueKey()); |
| } |
| this->validate(); |
| } |
| |
| void GrResourceCache::abandonAll() { |
| AutoValidate av(this); |
| |
| // We need to make sure to free any resources that were waiting on a free message but never |
| // received one. |
| fTexturesAwaitingUnref.reset(); |
| |
| while (fNonpurgeableResources.count()) { |
| GrGpuResource* back = *(fNonpurgeableResources.end() - 1); |
| SkASSERT(!back->wasDestroyed()); |
| back->cacheAccess().abandon(); |
| } |
| |
| while (fPurgeableQueue.count()) { |
| GrGpuResource* top = fPurgeableQueue.peek(); |
| SkASSERT(!top->wasDestroyed()); |
| top->cacheAccess().abandon(); |
| } |
| |
| SkASSERT(!fScratchMap.count()); |
| SkASSERT(!fUniqueHash.count()); |
| SkASSERT(!fCount); |
| SkASSERT(!this->getResourceCount()); |
| SkASSERT(!fBytes); |
| SkASSERT(!fBudgetedCount); |
| SkASSERT(!fBudgetedBytes); |
| SkASSERT(!fPurgeableBytes); |
| SkASSERT(!fTexturesAwaitingUnref.count()); |
| } |
| |
| void GrResourceCache::releaseAll() { |
| AutoValidate av(this); |
| |
| this->processFreedGpuResources(); |
| |
| // We need to make sure to free any resources that were waiting on a free message but never |
| // received one. |
| fTexturesAwaitingUnref.reset(); |
| |
| SkASSERT(fProxyProvider); // better have called setProxyProvider |
| // We must remove the uniqueKeys from the proxies here. While they possess a uniqueKey |
| // they also have a raw pointer back to this class (which is presumably going away)! |
| fProxyProvider->removeAllUniqueKeys(); |
| |
| while (fNonpurgeableResources.count()) { |
| GrGpuResource* back = *(fNonpurgeableResources.end() - 1); |
| SkASSERT(!back->wasDestroyed()); |
| back->cacheAccess().release(); |
| } |
| |
| while (fPurgeableQueue.count()) { |
| GrGpuResource* top = fPurgeableQueue.peek(); |
| SkASSERT(!top->wasDestroyed()); |
| top->cacheAccess().release(); |
| } |
| |
| SkASSERT(!fScratchMap.count()); |
| SkASSERT(!fUniqueHash.count()); |
| SkASSERT(!fCount); |
| SkASSERT(!this->getResourceCount()); |
| SkASSERT(!fBytes); |
| SkASSERT(!fBudgetedCount); |
| SkASSERT(!fBudgetedBytes); |
| SkASSERT(!fPurgeableBytes); |
| SkASSERT(!fTexturesAwaitingUnref.count()); |
| } |
| |
| void GrResourceCache::refResource(GrGpuResource* resource) { |
| SkASSERT(resource); |
| SkASSERT(resource->getContext()->priv().getResourceCache() == this); |
| if (resource->cacheAccess().hasRef()) { |
| resource->ref(); |
| } else { |
| this->refAndMakeResourceMRU(resource); |
| } |
| this->validate(); |
| } |
| |
| class GrResourceCache::AvailableForScratchUse { |
| public: |
| AvailableForScratchUse() { } |
| |
| bool operator()(const GrGpuResource* resource) const { |
| SkASSERT(!resource->getUniqueKey().isValid() && |
| resource->resourcePriv().getScratchKey().isValid()); |
| |
| // isScratch() also tests that the resource is budgeted. |
| if (resource->internalHasRef() || !resource->cacheAccess().isScratch()) { |
| return false; |
| } |
| return true; |
| } |
| }; |
| |
| GrGpuResource* GrResourceCache::findAndRefScratchResource(const GrScratchKey& scratchKey) { |
| SkASSERT(scratchKey.isValid()); |
| |
| GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScratchUse()); |
| if (resource) { |
| this->refAndMakeResourceMRU(resource); |
| this->validate(); |
| } |
| return resource; |
| } |
| |
| void GrResourceCache::willRemoveScratchKey(const GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource->resourcePriv().getScratchKey().isValid()); |
| if (!resource->getUniqueKey().isValid()) { |
| fScratchMap.remove(resource->resourcePriv().getScratchKey(), resource); |
| } |
| } |
| |
| void GrResourceCache::removeUniqueKey(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| // Someone has a ref to this resource in order to have removed the key. When the ref count |
| // reaches zero we will get a ref cnt notification and figure out what to do with it. |
| if (resource->getUniqueKey().isValid()) { |
| SkASSERT(resource == fUniqueHash.find(resource->getUniqueKey())); |
| fUniqueHash.remove(resource->getUniqueKey()); |
| } |
| resource->cacheAccess().removeUniqueKey(); |
| if (resource->resourcePriv().getScratchKey().isValid()) { |
| fScratchMap.insert(resource->resourcePriv().getScratchKey(), resource); |
| } |
| |
| // Removing a unique key from a kUnbudgetedCacheable resource would make the resource |
| // require purging. However, the resource must be ref'ed to get here and therefore can't |
| // be purgeable. We'll purge it when the refs reach zero. |
| SkASSERT(!resource->resourcePriv().isPurgeable()); |
| this->validate(); |
| } |
| |
| void GrResourceCache::changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| |
| // If another resource has the new key, remove its key then install the key on this resource. |
| if (newKey.isValid()) { |
| if (GrGpuResource* old = fUniqueHash.find(newKey)) { |
| // If the old resource using the key is purgeable and is unreachable, then remove it. |
| if (!old->resourcePriv().getScratchKey().isValid() && |
| old->resourcePriv().isPurgeable()) { |
| old->cacheAccess().release(); |
| } else { |
| // removeUniqueKey expects an external owner of the resource. |
| this->removeUniqueKey(sk_ref_sp(old).get()); |
| } |
| } |
| SkASSERT(nullptr == fUniqueHash.find(newKey)); |
| |
| // Remove the entry for this resource if it already has a unique key. |
| if (resource->getUniqueKey().isValid()) { |
| SkASSERT(resource == fUniqueHash.find(resource->getUniqueKey())); |
| fUniqueHash.remove(resource->getUniqueKey()); |
| SkASSERT(nullptr == fUniqueHash.find(resource->getUniqueKey())); |
| } else { |
| // 'resource' didn't have a valid unique key before so it is switching sides. Remove it |
| // from the ScratchMap |
| if (resource->resourcePriv().getScratchKey().isValid()) { |
| fScratchMap.remove(resource->resourcePriv().getScratchKey(), resource); |
| } |
| } |
| |
| resource->cacheAccess().setUniqueKey(newKey); |
| fUniqueHash.add(resource); |
| } else { |
| this->removeUniqueKey(resource); |
| } |
| |
| this->validate(); |
| } |
| |
| void GrResourceCache::refAndMakeResourceMRU(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| |
| if (resource->resourcePriv().isPurgeable()) { |
| // It's about to become unpurgeable. |
| fPurgeableBytes -= resource->gpuMemorySize(); |
| fPurgeableQueue.remove(resource); |
| this->addToNonpurgeableArray(resource); |
| } else if (!resource->cacheAccess().hasRef() && |
| resource->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) { |
| SkASSERT(fNumBudgetedResourcesFlushWillMakePurgeable > 0); |
| fNumBudgetedResourcesFlushWillMakePurgeable--; |
| } |
| resource->cacheAccess().ref(); |
| |
| resource->cacheAccess().setTimestamp(this->getNextTimestamp()); |
| this->validate(); |
| } |
| |
| void GrResourceCache::notifyRefCntReachedZero(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource); |
| SkASSERT(!resource->wasDestroyed()); |
| SkASSERT(this->isInCache(resource)); |
| // This resource should always be in the nonpurgeable array when this function is called. It |
| // will be moved to the queue if it is newly purgeable. |
| SkASSERT(fNonpurgeableResources[*resource->cacheAccess().accessCacheIndex()] == resource); |
| |
| #ifdef SK_DEBUG |
| // When the timestamp overflows validate() is called. validate() checks that resources in |
| // the nonpurgeable array are indeed not purgeable. However, the movement from the array to |
| // the purgeable queue happens just below in this function. So we mark it as an exception. |
| if (resource->resourcePriv().isPurgeable()) { |
| fNewlyPurgeableResourceForValidation = resource; |
| } |
| #endif |
| resource->cacheAccess().setTimestamp(this->getNextTimestamp()); |
| SkDEBUGCODE(fNewlyPurgeableResourceForValidation = nullptr); |
| |
| if (!resource->resourcePriv().isPurgeable() && |
| resource->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) { |
| ++fNumBudgetedResourcesFlushWillMakePurgeable; |
| } |
| |
| if (!resource->resourcePriv().isPurgeable()) { |
| this->validate(); |
| return; |
| } |
| |
| this->removeFromNonpurgeableArray(resource); |
| fPurgeableQueue.insert(resource); |
| resource->cacheAccess().setTimeWhenResourceBecomePurgeable(); |
| fPurgeableBytes += resource->gpuMemorySize(); |
| |
| bool hasUniqueKey = resource->getUniqueKey().isValid(); |
| |
| GrBudgetedType budgetedType = resource->resourcePriv().budgetedType(); |
| |
| if (budgetedType == GrBudgetedType::kBudgeted) { |
| // Purge the resource immediately if we're over budget |
| // Also purge if the resource has neither a valid scratch key nor a unique key. |
| bool hasKey = resource->resourcePriv().getScratchKey().isValid() || hasUniqueKey; |
| if (!this->overBudget() && hasKey) { |
| return; |
| } |
| } else { |
| // We keep unbudgeted resources with a unique key in the purgeable queue of the cache so |
| // they can be reused again by the image connected to the unique key. |
| if (hasUniqueKey && budgetedType == GrBudgetedType::kUnbudgetedCacheable) { |
| return; |
| } |
| // Check whether this resource could still be used as a scratch resource. |
| if (!resource->resourcePriv().refsWrappedObjects() && |
| resource->resourcePriv().getScratchKey().isValid()) { |
| // We won't purge an existing resource to make room for this one. |
| if (this->wouldFit(resource->gpuMemorySize())) { |
| resource->resourcePriv().makeBudgeted(); |
| return; |
| } |
| } |
| } |
| |
| SkDEBUGCODE(int beforeCount = this->getResourceCount();) |
| resource->cacheAccess().release(); |
| // We should at least free this resource, perhaps dependent resources as well. |
| SkASSERT(this->getResourceCount() < beforeCount); |
| this->validate(); |
| } |
| |
| void GrResourceCache::didChangeBudgetStatus(GrGpuResource* resource) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| |
| size_t size = resource->gpuMemorySize(); |
| // Changing from BudgetedType::kUnbudgetedCacheable to another budgeted type could make |
| // resource become purgeable. However, we should never allow that transition. Wrapped |
| // resources are the only resources that can be in that state and they aren't allowed to |
| // transition from one budgeted state to another. |
| SkDEBUGCODE(bool wasPurgeable = resource->resourcePriv().isPurgeable()); |
| if (resource->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) { |
| ++fBudgetedCount; |
| fBudgetedBytes += size; |
| #if GR_CACHE_STATS |
| fBudgetedHighWaterBytes = SkTMax(fBudgetedBytes, fBudgetedHighWaterBytes); |
| fBudgetedHighWaterCount = SkTMax(fBudgetedCount, fBudgetedHighWaterCount); |
| #endif |
| if (!resource->resourcePriv().isPurgeable() && !resource->cacheAccess().hasRef()) { |
| ++fNumBudgetedResourcesFlushWillMakePurgeable; |
| } |
| this->purgeAsNeeded(); |
| } else { |
| SkASSERT(resource->resourcePriv().budgetedType() != GrBudgetedType::kUnbudgetedCacheable); |
| --fBudgetedCount; |
| fBudgetedBytes -= size; |
| if (!resource->resourcePriv().isPurgeable() && !resource->cacheAccess().hasRef()) { |
| --fNumBudgetedResourcesFlushWillMakePurgeable; |
| } |
| } |
| SkASSERT(wasPurgeable == resource->resourcePriv().isPurgeable()); |
| TRACE_COUNTER2("skia.gpu.cache", "skia budget", "used", |
| fBudgetedBytes, "free", fMaxBytes - fBudgetedBytes); |
| |
| this->validate(); |
| } |
| |
| void GrResourceCache::purgeAsNeeded() { |
| SkTArray<GrUniqueKeyInvalidatedMessage> invalidKeyMsgs; |
| fInvalidUniqueKeyInbox.poll(&invalidKeyMsgs); |
| if (invalidKeyMsgs.count()) { |
| SkASSERT(fProxyProvider); |
| |
| for (int i = 0; i < invalidKeyMsgs.count(); ++i) { |
| fProxyProvider->processInvalidUniqueKey(invalidKeyMsgs[i].key(), nullptr, |
| GrProxyProvider::InvalidateGPUResource::kYes); |
| SkASSERT(!this->findAndRefUniqueResource(invalidKeyMsgs[i].key())); |
| } |
| } |
| |
| this->processFreedGpuResources(); |
| |
| bool stillOverbudget = this->overBudget(); |
| while (stillOverbudget && fPurgeableQueue.count()) { |
| GrGpuResource* resource = fPurgeableQueue.peek(); |
| SkASSERT(resource->resourcePriv().isPurgeable()); |
| resource->cacheAccess().release(); |
| stillOverbudget = this->overBudget(); |
| } |
| |
| this->validate(); |
| } |
| |
| void GrResourceCache::purgeUnlockedResources(bool scratchResourcesOnly) { |
| if (!scratchResourcesOnly) { |
| // We could disable maintaining the heap property here, but it would add a lot of |
| // complexity. Moreover, this is rarely called. |
| while (fPurgeableQueue.count()) { |
| GrGpuResource* resource = fPurgeableQueue.peek(); |
| SkASSERT(resource->resourcePriv().isPurgeable()); |
| resource->cacheAccess().release(); |
| } |
| } else { |
| // Sort the queue |
| fPurgeableQueue.sort(); |
| |
| // Make a list of the scratch resources to delete |
| SkTDArray<GrGpuResource*> scratchResources; |
| for (int i = 0; i < fPurgeableQueue.count(); i++) { |
| GrGpuResource* resource = fPurgeableQueue.at(i); |
| SkASSERT(resource->resourcePriv().isPurgeable()); |
| if (!resource->getUniqueKey().isValid()) { |
| *scratchResources.append() = resource; |
| } |
| } |
| |
| // Delete the scratch resources. This must be done as a separate pass |
| // to avoid messing up the sorted order of the queue |
| for (int i = 0; i < scratchResources.count(); i++) { |
| scratchResources.getAt(i)->cacheAccess().release(); |
| } |
| } |
| |
| this->validate(); |
| } |
| |
| void GrResourceCache::purgeResourcesNotUsedSince(GrStdSteadyClock::time_point purgeTime) { |
| while (fPurgeableQueue.count()) { |
| const GrStdSteadyClock::time_point resourceTime = |
| fPurgeableQueue.peek()->cacheAccess().timeWhenResourceBecamePurgeable(); |
| if (resourceTime >= purgeTime) { |
| // Resources were given both LRU timestamps and tagged with a frame number when |
| // they first became purgeable. The LRU timestamp won't change again until the |
| // resource is made non-purgeable again. So, at this point all the remaining |
| // resources in the timestamp-sorted queue will have a frame number >= to this |
| // one. |
| break; |
| } |
| GrGpuResource* resource = fPurgeableQueue.peek(); |
| SkASSERT(resource->resourcePriv().isPurgeable()); |
| resource->cacheAccess().release(); |
| } |
| } |
| |
| void GrResourceCache::purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources) { |
| |
| const size_t tmpByteBudget = SkTMax((size_t)0, fBytes - bytesToPurge); |
| bool stillOverbudget = tmpByteBudget < fBytes; |
| |
| if (preferScratchResources && bytesToPurge < fPurgeableBytes) { |
| // Sort the queue |
| fPurgeableQueue.sort(); |
| |
| // Make a list of the scratch resources to delete |
| SkTDArray<GrGpuResource*> scratchResources; |
| size_t scratchByteCount = 0; |
| for (int i = 0; i < fPurgeableQueue.count() && stillOverbudget; i++) { |
| GrGpuResource* resource = fPurgeableQueue.at(i); |
| SkASSERT(resource->resourcePriv().isPurgeable()); |
| if (!resource->getUniqueKey().isValid()) { |
| *scratchResources.append() = resource; |
| scratchByteCount += resource->gpuMemorySize(); |
| stillOverbudget = tmpByteBudget < fBytes - scratchByteCount; |
| } |
| } |
| |
| // Delete the scratch resources. This must be done as a separate pass |
| // to avoid messing up the sorted order of the queue |
| for (int i = 0; i < scratchResources.count(); i++) { |
| scratchResources.getAt(i)->cacheAccess().release(); |
| } |
| stillOverbudget = tmpByteBudget < fBytes; |
| |
| this->validate(); |
| } |
| |
| // Purge any remaining resources in LRU order |
| if (stillOverbudget) { |
| const size_t cachedByteCount = fMaxBytes; |
| fMaxBytes = tmpByteBudget; |
| this->purgeAsNeeded(); |
| fMaxBytes = cachedByteCount; |
| } |
| } |
| bool GrResourceCache::requestsFlush() const { |
| return this->overBudget() && !fPurgeableQueue.count() && |
| fNumBudgetedResourcesFlushWillMakePurgeable > 0; |
| } |
| |
| |
| void GrResourceCache::insertDelayedTextureUnref(GrTexture* texture) { |
| texture->ref(); |
| uint32_t id = texture->uniqueID().asUInt(); |
| if (auto* data = fTexturesAwaitingUnref.find(id)) { |
| data->addRef(); |
| } else { |
| fTexturesAwaitingUnref.set(id, {texture}); |
| } |
| } |
| |
| void GrResourceCache::processFreedGpuResources() { |
| if (!fTexturesAwaitingUnref.count()) { |
| return; |
| } |
| |
| SkTArray<GrTextureFreedMessage> msgs; |
| fFreedTextureInbox.poll(&msgs); |
| for (int i = 0; i < msgs.count(); ++i) { |
| SkASSERT(msgs[i].fOwningUniqueID == fContextUniqueID); |
| uint32_t id = msgs[i].fTexture->uniqueID().asUInt(); |
| TextureAwaitingUnref* info = fTexturesAwaitingUnref.find(id); |
| // If we called release or abandon on the GrContext we will have already released our ref on |
| // the GrGpuResource. If then the message arrives before the actual GrContext gets destroyed |
| // we will try to process the message when we destroy the GrContext. This protects us from |
| // trying to unref the resource twice. |
| if (info) { |
| info->unref(); |
| if (info->finished()) { |
| fTexturesAwaitingUnref.remove(id); |
| } |
| } |
| } |
| } |
| |
| void GrResourceCache::addToNonpurgeableArray(GrGpuResource* resource) { |
| int index = fNonpurgeableResources.count(); |
| *fNonpurgeableResources.append() = resource; |
| *resource->cacheAccess().accessCacheIndex() = index; |
| } |
| |
| void GrResourceCache::removeFromNonpurgeableArray(GrGpuResource* resource) { |
| int* index = resource->cacheAccess().accessCacheIndex(); |
| // Fill the whole we will create in the array with the tail object, adjust its index, and |
| // then pop the array |
| GrGpuResource* tail = *(fNonpurgeableResources.end() - 1); |
| SkASSERT(fNonpurgeableResources[*index] == resource); |
| fNonpurgeableResources[*index] = tail; |
| *tail->cacheAccess().accessCacheIndex() = *index; |
| fNonpurgeableResources.pop(); |
| SkDEBUGCODE(*index = -1); |
| } |
| |
| uint32_t GrResourceCache::getNextTimestamp() { |
| // If we wrap then all the existing resources will appear older than any resources that get |
| // a timestamp after the wrap. |
| if (0 == fTimestamp) { |
| int count = this->getResourceCount(); |
| if (count) { |
| // Reset all the timestamps. We sort the resources by timestamp and then assign |
| // sequential timestamps beginning with 0. This is O(n*lg(n)) but it should be extremely |
| // rare. |
| SkTDArray<GrGpuResource*> sortedPurgeableResources; |
| sortedPurgeableResources.setReserve(fPurgeableQueue.count()); |
| |
| while (fPurgeableQueue.count()) { |
| *sortedPurgeableResources.append() = fPurgeableQueue.peek(); |
| fPurgeableQueue.pop(); |
| } |
| |
| SkTQSort(fNonpurgeableResources.begin(), fNonpurgeableResources.end() - 1, |
| CompareTimestamp); |
| |
| // Pick resources out of the purgeable and non-purgeable arrays based on lowest |
| // timestamp and assign new timestamps. |
| int currP = 0; |
| int currNP = 0; |
| while (currP < sortedPurgeableResources.count() && |
| currNP < fNonpurgeableResources.count()) { |
| uint32_t tsP = sortedPurgeableResources[currP]->cacheAccess().timestamp(); |
| uint32_t tsNP = fNonpurgeableResources[currNP]->cacheAccess().timestamp(); |
| SkASSERT(tsP != tsNP); |
| if (tsP < tsNP) { |
| sortedPurgeableResources[currP++]->cacheAccess().setTimestamp(fTimestamp++); |
| } else { |
| // Correct the index in the nonpurgeable array stored on the resource post-sort. |
| *fNonpurgeableResources[currNP]->cacheAccess().accessCacheIndex() = currNP; |
| fNonpurgeableResources[currNP++]->cacheAccess().setTimestamp(fTimestamp++); |
| } |
| } |
| |
| // The above loop ended when we hit the end of one array. Finish the other one. |
| while (currP < sortedPurgeableResources.count()) { |
| sortedPurgeableResources[currP++]->cacheAccess().setTimestamp(fTimestamp++); |
| } |
| while (currNP < fNonpurgeableResources.count()) { |
| *fNonpurgeableResources[currNP]->cacheAccess().accessCacheIndex() = currNP; |
| fNonpurgeableResources[currNP++]->cacheAccess().setTimestamp(fTimestamp++); |
| } |
| |
| // Rebuild the queue. |
| for (int i = 0; i < sortedPurgeableResources.count(); ++i) { |
| fPurgeableQueue.insert(sortedPurgeableResources[i]); |
| } |
| |
| this->validate(); |
| SkASSERT(count == this->getResourceCount()); |
| |
| // count should be the next timestamp we return. |
| SkASSERT(fTimestamp == SkToU32(count)); |
| } |
| } |
| return fTimestamp++; |
| } |
| |
| void GrResourceCache::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
| fNonpurgeableResources[i]->dumpMemoryStatistics(traceMemoryDump); |
| } |
| for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| fPurgeableQueue.at(i)->dumpMemoryStatistics(traceMemoryDump); |
| } |
| } |
| |
| #if GR_CACHE_STATS |
| void GrResourceCache::getStats(Stats* stats) const { |
| stats->reset(); |
| |
| stats->fTotal = this->getResourceCount(); |
| stats->fNumNonPurgeable = fNonpurgeableResources.count(); |
| stats->fNumPurgeable = fPurgeableQueue.count(); |
| |
| for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
| stats->update(fNonpurgeableResources[i]); |
| } |
| for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| stats->update(fPurgeableQueue.at(i)); |
| } |
| } |
| |
| #if GR_TEST_UTILS |
| void GrResourceCache::dumpStats(SkString* out) const { |
| this->validate(); |
| |
| Stats stats; |
| |
| this->getStats(&stats); |
| |
| float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; |
| |
| out->appendf("Budget: %d bytes\n", (int)fMaxBytes); |
| out->appendf("\t\tEntry Count: current %d" |
| " (%d budgeted, %d wrapped, %d locked, %d scratch), high %d\n", |
| stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable, |
| stats.fScratch, fHighWaterCount); |
| out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", |
| SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, |
| SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); |
| } |
| |
| void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys, |
| SkTArray<double>* values) const { |
| this->validate(); |
| |
| Stats stats; |
| this->getStats(&stats); |
| |
| keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); |
| } |
| #endif |
| |
| #endif |
| |
| #ifdef SK_DEBUG |
| void GrResourceCache::validate() const { |
| // Reduce the frequency of validations for large resource counts. |
| static SkRandom gRandom; |
| int mask = (SkNextPow2(fCount + 1) >> 5) - 1; |
| if (~mask && (gRandom.nextU() & mask)) { |
| return; |
| } |
| |
| struct Stats { |
| size_t fBytes; |
| int fBudgetedCount; |
| size_t fBudgetedBytes; |
| int fLocked; |
| int fScratch; |
| int fCouldBeScratch; |
| int fContent; |
| const ScratchMap* fScratchMap; |
| const UniqueHash* fUniqueHash; |
| |
| Stats(const GrResourceCache* cache) { |
| memset(this, 0, sizeof(*this)); |
| fScratchMap = &cache->fScratchMap; |
| fUniqueHash = &cache->fUniqueHash; |
| } |
| |
| void update(GrGpuResource* resource) { |
| fBytes += resource->gpuMemorySize(); |
| |
| if (!resource->resourcePriv().isPurgeable()) { |
| ++fLocked; |
| } |
| |
| const GrScratchKey& scratchKey = resource->resourcePriv().getScratchKey(); |
| const GrUniqueKey& uniqueKey = resource->getUniqueKey(); |
| |
| if (resource->cacheAccess().isScratch()) { |
| SkASSERT(!uniqueKey.isValid()); |
| ++fScratch; |
| SkASSERT(fScratchMap->countForKey(scratchKey)); |
| SkASSERT(!resource->resourcePriv().refsWrappedObjects()); |
| } else if (scratchKey.isValid()) { |
| SkASSERT(GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType() || |
| uniqueKey.isValid()); |
| if (!uniqueKey.isValid()) { |
| ++fCouldBeScratch; |
| SkASSERT(fScratchMap->countForKey(scratchKey)); |
| } |
| SkASSERT(!resource->resourcePriv().refsWrappedObjects()); |
| } |
| if (uniqueKey.isValid()) { |
| ++fContent; |
| SkASSERT(fUniqueHash->find(uniqueKey) == resource); |
| SkASSERT(GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType() || |
| resource->resourcePriv().refsWrappedObjects()); |
| |
| if (scratchKey.isValid()) { |
| SkASSERT(!fScratchMap->has(resource, scratchKey)); |
| } |
| } |
| |
| if (GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType()) { |
| ++fBudgetedCount; |
| fBudgetedBytes += resource->gpuMemorySize(); |
| } |
| } |
| }; |
| |
| { |
| ScratchMap::ConstIter iter(&fScratchMap); |
| |
| int count = 0; |
| for ( ; !iter.done(); ++iter) { |
| const GrGpuResource* resource = *iter; |
| SkASSERT(resource->resourcePriv().getScratchKey().isValid()); |
| SkASSERT(!resource->getUniqueKey().isValid()); |
| count++; |
| } |
| SkASSERT(count == fScratchMap.count()); // ensure the iterator is working correctly |
| } |
| |
| Stats stats(this); |
| size_t purgeableBytes = 0; |
| int numBudgetedResourcesFlushWillMakePurgeable = 0; |
| |
| for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
| SkASSERT(!fNonpurgeableResources[i]->resourcePriv().isPurgeable() || |
| fNewlyPurgeableResourceForValidation == fNonpurgeableResources[i]); |
| SkASSERT(*fNonpurgeableResources[i]->cacheAccess().accessCacheIndex() == i); |
| SkASSERT(!fNonpurgeableResources[i]->wasDestroyed()); |
| if (fNonpurgeableResources[i]->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted && |
| !fNonpurgeableResources[i]->cacheAccess().hasRef() && |
| fNewlyPurgeableResourceForValidation != fNonpurgeableResources[i]) { |
| ++numBudgetedResourcesFlushWillMakePurgeable; |
| } |
| stats.update(fNonpurgeableResources[i]); |
| } |
| for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| SkASSERT(fPurgeableQueue.at(i)->resourcePriv().isPurgeable()); |
| SkASSERT(*fPurgeableQueue.at(i)->cacheAccess().accessCacheIndex() == i); |
| SkASSERT(!fPurgeableQueue.at(i)->wasDestroyed()); |
| stats.update(fPurgeableQueue.at(i)); |
| purgeableBytes += fPurgeableQueue.at(i)->gpuMemorySize(); |
| } |
| |
| SkASSERT(fCount == this->getResourceCount()); |
| SkASSERT(fBudgetedCount <= fCount); |
| SkASSERT(fBudgetedBytes <= fBytes); |
| SkASSERT(stats.fBytes == fBytes); |
| SkASSERT(fNumBudgetedResourcesFlushWillMakePurgeable == |
| numBudgetedResourcesFlushWillMakePurgeable); |
| SkASSERT(stats.fBudgetedBytes == fBudgetedBytes); |
| SkASSERT(stats.fBudgetedCount == fBudgetedCount); |
| SkASSERT(purgeableBytes == fPurgeableBytes); |
| #if GR_CACHE_STATS |
| SkASSERT(fBudgetedHighWaterCount <= fHighWaterCount); |
| SkASSERT(fBudgetedHighWaterBytes <= fHighWaterBytes); |
| SkASSERT(fBytes <= fHighWaterBytes); |
| SkASSERT(fCount <= fHighWaterCount); |
| SkASSERT(fBudgetedBytes <= fBudgetedHighWaterBytes); |
| SkASSERT(fBudgetedCount <= fBudgetedHighWaterCount); |
| #endif |
| SkASSERT(stats.fContent == fUniqueHash.count()); |
| SkASSERT(stats.fScratch + stats.fCouldBeScratch == fScratchMap.count()); |
| |
| // This assertion is not currently valid because we can be in recursive notifyCntReachedZero() |
| // calls. This will be fixed when subresource registration is explicit. |
| // bool overBudget = budgetedBytes > fMaxBytes || budgetedCount > fMaxCount; |
| // SkASSERT(!overBudget || locked == count || fPurging); |
| } |
| |
| bool GrResourceCache::isInCache(const GrGpuResource* resource) const { |
| int index = *resource->cacheAccess().accessCacheIndex(); |
| if (index < 0) { |
| return false; |
| } |
| if (index < fPurgeableQueue.count() && fPurgeableQueue.at(index) == resource) { |
| return true; |
| } |
| if (index < fNonpurgeableResources.count() && fNonpurgeableResources[index] == resource) { |
| return true; |
| } |
| SkDEBUGFAIL("Resource index should be -1 or the resource should be in the cache."); |
| return false; |
| } |
| |
| #endif |