blob: fe585fcf50a608330982955f0c66f75fa578c7e9 [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrGpuResourcePriv.h"
#include "src/gpu/mtl/GrMtlBuffer.h"
#include "src/gpu/mtl/GrMtlCommandBuffer.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
#ifdef SK_DEBUG
#define VALIDATE() this->validate()
#else
#define VALIDATE() do {} while(false)
#endif
sk_sp<GrMtlBuffer> GrMtlBuffer::Make(GrMtlGpu* gpu, size_t size, GrGpuBufferType intendedType,
GrAccessPattern accessPattern, const void* data) {
sk_sp<GrMtlBuffer> buffer(new GrMtlBuffer(gpu, size, intendedType, accessPattern));
if (data && !buffer->onUpdateData(data, size)) {
return nullptr;
}
return buffer;
}
GrMtlBuffer::GrMtlBuffer(GrMtlGpu* gpu, size_t size, GrGpuBufferType intendedType,
GrAccessPattern accessPattern)
: INHERITED(gpu, size, intendedType, accessPattern)
, fIsDynamic(accessPattern != kStatic_GrAccessPattern)
, fOffset(0) {
// In most cases, we'll allocate dynamic buffers when we map them, below.
if (!fIsDynamic) {
NSUInteger options = 0;
if (@available(macOS 10.11, iOS 9.0, *)) {
options |= MTLResourceStorageModePrivate;
}
fMtlBuffer = size == 0 ? nil :
[gpu->device() newBufferWithLength: size
options: options];
}
this->registerWithCache(SkBudgeted::kYes);
VALIDATE();
}
GrMtlBuffer::~GrMtlBuffer() {
SkASSERT(fMtlBuffer == nil);
SkASSERT(fMappedBuffer == nil);
SkASSERT(fMapPtr == nullptr);
}
void GrMtlBuffer::bind() {
SkASSERT(fIsDynamic && GrGpuBufferType::kXferGpuToCpu == this->intendedType());
fMtlBuffer = this->mtlGpu()->resourceProvider().getDynamicBuffer(this->size(), &fOffset);
}
bool GrMtlBuffer::onUpdateData(const void* src, size_t srcInBytes) {
if (!fIsDynamic) {
if (fMtlBuffer == nil) {
return false;
}
if (srcInBytes > fMtlBuffer.length) {
return false;
}
}
VALIDATE();
this->internalMap(srcInBytes);
if (fMapPtr == nil) {
return false;
}
SkASSERT(fMappedBuffer);
if (!fIsDynamic) {
SkASSERT(srcInBytes == fMappedBuffer.length);
}
memcpy(fMapPtr, src, srcInBytes);
this->internalUnmap(srcInBytes);
VALIDATE();
return true;
}
inline GrMtlGpu* GrMtlBuffer::mtlGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrMtlGpu*>(this->getGpu());
}
void GrMtlBuffer::onAbandon() {
fMtlBuffer = nil;
fMappedBuffer = nil;
fMapPtr = nullptr;
VALIDATE();
INHERITED::onAbandon();
}
void GrMtlBuffer::onRelease() {
if (!this->wasDestroyed()) {
VALIDATE();
fMtlBuffer = nil;
fMappedBuffer = nil;
fMapPtr = nullptr;
VALIDATE();
}
INHERITED::onRelease();
}
void GrMtlBuffer::internalMap(size_t sizeInBytes) {
if (this->wasDestroyed()) {
return;
}
VALIDATE();
SkASSERT(!this->isMapped());
if (fIsDynamic) {
if (GrGpuBufferType::kXferGpuToCpu != this->intendedType()) {
fMtlBuffer = this->mtlGpu()->resourceProvider().getDynamicBuffer(sizeInBytes, &fOffset);
}
fMappedBuffer = fMtlBuffer;
fMapPtr = static_cast<char*>(fMtlBuffer.contents) + fOffset;
} else {
SkASSERT(fMtlBuffer);
SkASSERT(fMappedBuffer == nil);
NSUInteger options = 0;
if (@available(macOS 10.11, iOS 9.0, *)) {
options |= MTLResourceStorageModeShared;
}
fMappedBuffer =
[this->mtlGpu()->device() newBufferWithLength: sizeInBytes
options: options];
fMapPtr = fMappedBuffer.contents;
}
VALIDATE();
}
void GrMtlBuffer::internalUnmap(size_t sizeInBytes) {
SkASSERT(fMtlBuffer);
if (this->wasDestroyed()) {
return;
}
VALIDATE();
SkASSERT(this->isMapped());
if (fMtlBuffer == nil) {
fMappedBuffer = nil;
fMapPtr = nullptr;
return;
}
if (fIsDynamic) {
#ifdef SK_BUILD_FOR_MAC
// TODO: need to make sure offset and size have valid alignments.
[fMtlBuffer didModifyRange: NSMakeRange(fOffset, sizeInBytes)];
#endif
} else {
GrMtlCommandBuffer* cmdBuffer = this->mtlGpu()->commandBuffer();
id<MTLBlitCommandEncoder> blitCmdEncoder = cmdBuffer->getBlitCommandEncoder();
[blitCmdEncoder copyFromBuffer: fMappedBuffer
sourceOffset: 0
toBuffer: fMtlBuffer
destinationOffset: 0
size: sizeInBytes];
}
fMappedBuffer = nil;
fMapPtr = nullptr;
}
void GrMtlBuffer::onMap() {
this->internalMap(this->size());
}
void GrMtlBuffer::onUnmap() {
this->internalUnmap(this->size());
}
#ifdef SK_DEBUG
void GrMtlBuffer::validate() const {
SkASSERT(fMtlBuffer == nil ||
this->intendedType() == GrGpuBufferType::kVertex ||
this->intendedType() == GrGpuBufferType::kIndex ||
this->intendedType() == GrGpuBufferType::kXferCpuToGpu ||
this->intendedType() == GrGpuBufferType::kXferGpuToCpu);
SkASSERT(fMappedBuffer == nil || fMtlBuffer == nil ||
fMappedBuffer.length <= fMtlBuffer.length);
}
#endif