blob: d26b49270d00dd224f9bde4d208cd87a50dc0efa [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/debug/stack_trace.h"
#include <windows.h>
#include <dbghelp.h>
#include <iostream>
#include "base/basictypes.h"
#include "base/logging.h"
#include "base/memory/singleton.h"
#include "base/process_util.h"
#include "base/synchronization/lock.h"
namespace base {
namespace debug {
namespace {
#if !defined(COBALT_WIN)
// Previous unhandled filter. Will be called if not NULL when we intercept an
// exception. Only used in unit tests.
LPTOP_LEVEL_EXCEPTION_FILTER g_previous_filter = NULL;
// Prints the exception call stack.
// This is the unit tests exception filter.
long WINAPI StackDumpExceptionFilter(EXCEPTION_POINTERS* info) {
debug::StackTrace(info).PrintBacktrace();
if (g_previous_filter)
return g_previous_filter(info);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif // !defined(COBALT_WIN)
// SymbolContext is a threadsafe singleton that wraps the DbgHelp Sym* family
// of functions. The Sym* family of functions may only be invoked by one
// thread at a time. SymbolContext code may access a symbol server over the
// network while holding the lock for this singleton. In the case of high
// latency, this code will adversely affect performance.
//
// There is also a known issue where this backtrace code can interact
// badly with breakpad if breakpad is invoked in a separate thread while
// we are using the Sym* functions. This is because breakpad does now
// share a lock with this function. See this related bug:
//
// http://code.google.com/p/google-breakpad/issues/detail?id=311
//
// This is a very unlikely edge case, and the current solution is to
// just ignore it.
class SymbolContext {
public:
static SymbolContext* GetInstance() {
// We use a leaky singleton because code may call this during process
// termination.
return
Singleton<SymbolContext, LeakySingletonTraits<SymbolContext> >::get();
}
// Returns the error code of a failed initialization.
DWORD init_error() const {
return init_error_;
}
// For the given trace, attempts to resolve the symbols, and output a trace
// to the ostream os. The format for each line of the backtrace is:
//
// <tab>SymbolName[0xAddress+Offset] (FileName:LineNo)
//
// This function should only be called if Init() has been called. We do not
// LOG(FATAL) here because this code is called might be triggered by a
// LOG(FATAL) itself.
void OutputTraceToStream(const void* const* trace,
size_t count,
std::ostream* os) {
base::AutoLock lock(lock_);
for (size_t i = 0; (i < count) && os->good(); ++i) {
const int kMaxNameLength = 256;
DWORD_PTR frame = reinterpret_cast<DWORD_PTR>(trace[i]);
// Code adapted from MSDN example:
// http://msdn.microsoft.com/en-us/library/ms680578(VS.85).aspx
ULONG64 buffer[
(sizeof(SYMBOL_INFO) +
kMaxNameLength * sizeof(wchar_t) +
sizeof(ULONG64) - 1) /
sizeof(ULONG64)];
memset(buffer, 0, sizeof(buffer));
// Initialize symbol information retrieval structures.
DWORD64 sym_displacement = 0;
PSYMBOL_INFO symbol = reinterpret_cast<PSYMBOL_INFO>(&buffer[0]);
symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
symbol->MaxNameLen = kMaxNameLength - 1;
BOOL has_symbol = SymFromAddr(GetCurrentProcess(), frame,
&sym_displacement, symbol);
// Attempt to retrieve line number information.
DWORD line_displacement = 0;
IMAGEHLP_LINE64 line = {};
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
BOOL has_line = SymGetLineFromAddr64(GetCurrentProcess(), frame,
&line_displacement, &line);
// Output the backtrace line.
(*os) << "\t";
if (has_symbol) {
(*os) << symbol->Name << " [0x" << trace[i] << "+"
<< sym_displacement << "]";
} else {
// If there is no symbol information, add a spacer.
(*os) << "(No symbol) [0x" << trace[i] << "]";
}
if (has_line) {
(*os) << " (" << line.FileName << ":" << line.LineNumber << ")";
}
(*os) << "\n";
}
}
private:
friend struct DefaultSingletonTraits<SymbolContext>;
SymbolContext() : init_error_(ERROR_SUCCESS) {
// Initializes the symbols for the process.
// Defer symbol load until they're needed, use undecorated names, and
// get line numbers.
SymSetOptions(SYMOPT_DEFERRED_LOADS |
SYMOPT_UNDNAME |
SYMOPT_LOAD_LINES);
if (SymInitialize(GetCurrentProcess(), NULL, TRUE)) {
init_error_ = ERROR_SUCCESS;
} else {
init_error_ = GetLastError();
// TODO(awong): Handle error: SymInitialize can fail with
// ERROR_INVALID_PARAMETER.
// When it fails, we should not call debugbreak since it kills the current
// process (prevents future tests from running or kills the browser
// process).
DLOG(ERROR) << "SymInitialize failed: " << init_error_;
}
}
DWORD init_error_;
base::Lock lock_;
DISALLOW_COPY_AND_ASSIGN(SymbolContext);
};
} // namespace
#if !defined(COBALT_WIN)
bool EnableInProcessStackDumping() {
// Add stack dumping support on exception on windows. Similar to OS_POSIX
// signal() handling in process_util_posix.cc.
g_previous_filter = SetUnhandledExceptionFilter(&StackDumpExceptionFilter);
RouteStdioToConsole();
return true;
}
#endif
// Disable optimizations for the StackTrace::StackTrace function. It is
// important to disable at least frame pointer optimization ("y"), since
// that breaks CaptureStackBackTrace() and prevents StackTrace from working
// in Release builds (it may still be janky if other frames are using FPO,
// but at least it will make it further).
#if defined(COMPILER_MSVC)
#pragma optimize("", off)
#endif
StackTrace::StackTrace() {
// When walking our own stack, use CaptureStackBackTrace().
count_ = CaptureStackBackTrace(0, arraysize(trace_), trace_, NULL);
}
#if defined(COMPILER_MSVC)
#pragma optimize("", on)
#endif
StackTrace::StackTrace(EXCEPTION_POINTERS* exception_pointers) {
// StackWalk64 requires symbol information to be loaded. The following
// will make sure that SymbolContext singleton is initialized which will
// load the required symbols.
static volatile SymbolContext* context = SymbolContext::GetInstance();
(void)context;
// When walking an exception stack, we need to use StackWalk64().
count_ = 0;
// Initialize stack walking.
STACKFRAME64 stack_frame;
memset(&stack_frame, 0, sizeof(stack_frame));
#if defined(_WIN64)
int machine_type = IMAGE_FILE_MACHINE_AMD64;
stack_frame.AddrPC.Offset = exception_pointers->ContextRecord->Rip;
stack_frame.AddrFrame.Offset = exception_pointers->ContextRecord->Rbp;
stack_frame.AddrStack.Offset = exception_pointers->ContextRecord->Rsp;
#else
int machine_type = IMAGE_FILE_MACHINE_I386;
stack_frame.AddrPC.Offset = exception_pointers->ContextRecord->Eip;
stack_frame.AddrFrame.Offset = exception_pointers->ContextRecord->Ebp;
stack_frame.AddrStack.Offset = exception_pointers->ContextRecord->Esp;
#endif
stack_frame.AddrPC.Mode = AddrModeFlat;
stack_frame.AddrFrame.Mode = AddrModeFlat;
stack_frame.AddrStack.Mode = AddrModeFlat;
while (StackWalk64(machine_type,
GetCurrentProcess(),
GetCurrentThread(),
&stack_frame,
exception_pointers->ContextRecord,
NULL,
&SymFunctionTableAccess64,
&SymGetModuleBase64,
NULL) &&
count_ < arraysize(trace_)) {
trace_[count_++] = reinterpret_cast<void*>(stack_frame.AddrPC.Offset);
}
for (size_t i = count_; i < arraysize(trace_); ++i)
trace_[i] = NULL;
}
void StackTrace::PrintBacktrace() const {
OutputToStream(&std::cerr);
}
void StackTrace::OutputToStream(std::ostream* os) const {
SymbolContext* context = SymbolContext::GetInstance();
DWORD error = context->init_error();
if (error != ERROR_SUCCESS) {
(*os) << "Error initializing symbols (" << error
<< "). Dumping unresolved backtrace:\n";
for (int i = 0; (i < count_) && os->good(); ++i) {
(*os) << "\t" << trace_[i] << "\n";
}
} else {
(*os) << "Backtrace:\n";
context->OutputTraceToStream(trace_, count_, os);
}
}
} // namespace debug
} // namespace base