| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/audio_output_proxy.h" |
| |
| #include "base/logging.h" |
| #include "base/message_loop.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_output_dispatcher.h" |
| |
| namespace media { |
| |
| AudioOutputProxy::AudioOutputProxy(AudioOutputDispatcher* dispatcher) |
| : dispatcher_(dispatcher), |
| state_(kCreated), |
| volume_(1.0) { |
| } |
| |
| AudioOutputProxy::~AudioOutputProxy() { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(state_ == kCreated || state_ == kClosed) << "State is: " << state_; |
| } |
| |
| bool AudioOutputProxy::Open() { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_EQ(state_, kCreated); |
| |
| if (!dispatcher_->OpenStream()) { |
| state_ = kOpenError; |
| return false; |
| } |
| |
| state_ = kOpened; |
| return true; |
| } |
| |
| void AudioOutputProxy::Start(AudioSourceCallback* callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_EQ(state_, kOpened); |
| |
| if (!dispatcher_->StartStream(callback, this)) { |
| state_ = kStartError; |
| callback->OnError(this, 0); |
| return; |
| } |
| state_ = kPlaying; |
| } |
| |
| void AudioOutputProxy::Stop() { |
| DCHECK(CalledOnValidThread()); |
| if (state_ != kPlaying) |
| return; |
| |
| dispatcher_->StopStream(this); |
| state_ = kOpened; |
| } |
| |
| void AudioOutputProxy::SetVolume(double volume) { |
| DCHECK(CalledOnValidThread()); |
| volume_ = volume; |
| dispatcher_->StreamVolumeSet(this, volume); |
| } |
| |
| void AudioOutputProxy::GetVolume(double* volume) { |
| DCHECK(CalledOnValidThread()); |
| *volume = volume_; |
| } |
| |
| void AudioOutputProxy::Close() { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(state_ == kCreated || state_ == kOpenError || state_ == kOpened || |
| state_ == kStartError); |
| |
| // kStartError means OpenStream() succeeded and the stream must be closed |
| // before destruction. |
| if (state_ != kCreated && state_ != kOpenError) |
| dispatcher_->CloseStream(this); |
| |
| state_ = kClosed; |
| |
| // Delete the object now like is done in the Close() implementation of |
| // physical stream objects. If we delete the object via DeleteSoon, we |
| // unnecessarily complicate the Shutdown procedure of the |
| // dispatcher+audio manager. |
| delete this; |
| } |
| |
| } // namespace media |