| #include "precompiled.h" |
| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Fence.cpp: Implements the gl::Fence class, which supports the GL_NV_fence extension. |
| |
| #include "libGLESv2/Fence.h" |
| #include "libGLESv2/renderer/FenceImpl.h" |
| #include "libGLESv2/renderer/Renderer.h" |
| |
| namespace gl |
| { |
| |
| Fence::Fence(rx::Renderer *renderer) |
| { |
| mFence = renderer->createFence(); |
| } |
| |
| Fence::~Fence() |
| { |
| delete mFence; |
| } |
| |
| GLboolean Fence::isFence() |
| { |
| return mFence->isFence(); |
| } |
| |
| void Fence::setFence(GLenum condition) |
| { |
| mFence->setFence(condition); |
| } |
| |
| GLboolean Fence::testFence() |
| { |
| return mFence->testFence(); |
| } |
| |
| void Fence::finishFence() |
| { |
| mFence->finishFence(); |
| } |
| |
| void Fence::getFenceiv(GLenum pname, GLint *params) |
| { |
| mFence->getFenceiv(pname, params); |
| } |
| |
| } |