| /* |
| ********************************************************************** |
| * Copyright (C) 2005-2006, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| */ |
| |
| #include "unicode/utypes.h" |
| |
| #if !UCONFIG_NO_CONVERSION |
| |
| #include "csrucode.h" |
| |
| U_NAMESPACE_BEGIN |
| |
| CharsetRecog_Unicode::~CharsetRecog_Unicode() |
| { |
| // nothing to do |
| } |
| |
| CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE() |
| { |
| // nothing to do |
| } |
| |
| const char *CharsetRecog_UTF_16_BE::getName() const |
| { |
| return "UTF-16BE"; |
| } |
| |
| int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn) |
| { |
| const uint8_t *input = textIn->fRawInput; |
| |
| if (input[0] == 0xFE && input[1] == 0xFF) { |
| return 100; |
| } |
| |
| // TODO: Do some statastics to check for unsigned UTF-16BE |
| return 0; |
| } |
| |
| CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE() |
| { |
| // nothing to do |
| } |
| |
| const char *CharsetRecog_UTF_16_LE::getName() const |
| { |
| return "UTF-16LE"; |
| } |
| |
| int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn) |
| { |
| const uint8_t *input = textIn->fRawInput; |
| |
| if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) { |
| return 100; |
| } |
| |
| // TODO: Do some statastics to check for unsigned UTF-16LE |
| return 0; |
| } |
| |
| CharsetRecog_UTF_32::~CharsetRecog_UTF_32() |
| { |
| // nothing to do |
| } |
| |
| int32_t CharsetRecog_UTF_32::match(InputText* textIn) |
| { |
| const uint8_t *input = textIn->fRawInput; |
| int32_t limit = (textIn->fRawLength / 4) * 4; |
| int32_t numValid = 0; |
| int32_t numInvalid = 0; |
| bool hasBOM = FALSE; |
| int32_t confidence = 0; |
| |
| if (getChar(input, 0) == 0x0000FEFFUL) { |
| hasBOM = TRUE; |
| } |
| |
| for(int32_t i = 0; i < limit; i += 4) { |
| int32_t ch = getChar(input, i); |
| |
| if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { |
| numInvalid += 1; |
| } else { |
| numValid += 1; |
| } |
| } |
| |
| |
| // Cook up some sort of confidence score, based on presense of a BOM |
| // and the existence of valid and/or invalid multi-byte sequences. |
| if (hasBOM && numInvalid==0) { |
| confidence = 100; |
| } else if (hasBOM && numValid > numInvalid*10) { |
| confidence = 80; |
| } else if (numValid > 3 && numInvalid == 0) { |
| confidence = 100; |
| } else if (numValid > 0 && numInvalid == 0) { |
| confidence = 80; |
| } else if (numValid > numInvalid*10) { |
| // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance. |
| confidence = 25; |
| } |
| |
| return confidence; |
| } |
| |
| CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE() |
| { |
| // nothing to do |
| } |
| |
| const char *CharsetRecog_UTF_32_BE::getName() const |
| { |
| return "UTF-32BE"; |
| } |
| |
| int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const |
| { |
| return input[index + 0] << 24 | input[index + 1] << 16 | |
| input[index + 2] << 8 | input[index + 3]; |
| } |
| |
| CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE() |
| { |
| // nothing to do |
| } |
| |
| const char *CharsetRecog_UTF_32_LE::getName() const |
| { |
| return "UTF-32LE"; |
| } |
| |
| int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const |
| { |
| return input[index + 3] << 24 | input[index + 2] << 16 | |
| input[index + 1] << 8 | input[index + 0]; |
| } |
| |
| U_NAMESPACE_END |
| #endif |
| |