| // Copyright 2019 The Cobalt Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ | 
 | #define STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ | 
 |  | 
 | #include <GLES2/gl2.h> | 
 |  | 
 | #include "starboard/blitter.h" | 
 |  | 
 | struct SbBlitterSurfacePrivate { | 
 |  public: | 
 |   ~SbBlitterSurfacePrivate(); | 
 |  | 
 |   // Keep track of the device that created this surface. | 
 |   SbBlitterDevicePrivate* device; | 
 |  | 
 |   // Surfaces may have a render target depending on the way they were created. | 
 |   SbBlitterRenderTargetPrivate* render_target; | 
 |  | 
 |   // Store information about this surface. | 
 |   SbBlitterSurfaceInfo info; | 
 |  | 
 |   // Keep track of the current texture. | 
 |   GLuint color_texture_handle; | 
 |  | 
 |   // Sets the color_texture_handle field using given pixel_data. On failure, | 
 |   // resets color_texture_handle to 0 and returns false. | 
 |   bool SetTexture(void* pixel_data); | 
 | }; | 
 |  | 
 | #endif  // STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ |