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// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Query11.h: Defines the rx::Query11 class which implements rx::QueryImpl.
#include <deque>
#include "libANGLE/renderer/QueryImpl.h"
#include "libANGLE/renderer/d3d/d3d11/ResourceManager11.h"
namespace rx
class Context11;
class Renderer11;
class Query11 : public QueryImpl
Query11(Renderer11 *renderer, gl::QueryType type);
~Query11() override;
angle::Result begin(const gl::Context *context) override;
angle::Result end(const gl::Context *context) override;
angle::Result queryCounter(const gl::Context *context) override;
angle::Result getResult(const gl::Context *context, GLint *params) override;
angle::Result getResult(const gl::Context *context, GLuint *params) override;
angle::Result getResult(const gl::Context *context, GLint64 *params) override;
angle::Result getResult(const gl::Context *context, GLuint64 *params) override;
angle::Result isResultAvailable(const gl::Context *context, bool *available) override;
angle::Result pause(Context11 *context11);
angle::Result resume(Context11 *context11);
struct QueryState final : private angle::NonCopyable
unsigned int getDataAttemptCount;
d3d11::Query query;
d3d11::Query beginTimestamp;
d3d11::Query endTimestamp;
bool finished;
angle::Result flush(Context11 *context11, bool force);
angle::Result testQuery(Context11 *context11, QueryState *queryState);
template <typename T>
angle::Result getResultBase(Context11 *context11, T *params);
GLuint64 mResult;
GLuint64 mResultSum;
Renderer11 *mRenderer;
std::unique_ptr<QueryState> mActiveQuery;
std::deque<std::unique_ptr<QueryState>> mPendingQueries;
} // namespace rx