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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceGLX.h: GLX implementation of egl::Surface for windows
#ifndef LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_
#define LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_
#include "libANGLE/renderer/gl/glx/DisplayGLX.h"
#include "libANGLE/renderer/gl/glx/SurfaceGLX.h"
#include "libANGLE/renderer/gl/glx/platform_glx.h"
namespace rx
{
class DisplayGLX;
class FunctionsGLX;
class WindowSurfaceGLX : public SurfaceGLX
{
public:
WindowSurfaceGLX(const egl::SurfaceState &state,
const FunctionsGLX &glx,
DisplayGLX *glxDisplay,
Window window,
Display *display,
glx::FBConfig fbConfig);
~WindowSurfaceGLX() override;
egl::Error initialize(const egl::Display *display) override;
egl::Error makeCurrent(const gl::Context *context) override;
egl::Error swap(const gl::Context *context) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
egl::Error checkForResize() override;
glx::Drawable getDrawable() const override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
private:
bool getWindowDimensions(Window window, unsigned int *width, unsigned int *height) const;
Window mParent;
unsigned int mParentWidth, mParentHeight;
Window mWindow;
Display *mDisplay;
const FunctionsGLX &mGLX;
DisplayGLX *mGLXDisplay;
glx::FBConfig mFBConfig;
glx::Window mGLXWindow;
SwapControlData mSwapControl;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_