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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_
#define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "net/base/net_export.h"
#include "net/websockets/websocket_handshake_stream_base.h"
#include "net/websockets/websocket_stream.h"
namespace net {
class WebSocketStreamRequestAPI;
class SpdySession;
class WebSocketBasicHandshakeStream;
class WebSocketEndpointLockManager;
// Implementation of WebSocketHandshakeStreamBase::CreateHelper. This class is
// used in the implementation of WebSocketStream::CreateAndConnectStream() and
// is not intended to be used by itself.
//
// Holds the information needed to construct a
// WebSocketBasicHandshakeStreamBase.
class NET_EXPORT_PRIVATE WebSocketHandshakeStreamCreateHelper
: public WebSocketHandshakeStreamBase::CreateHelper {
public:
// |connect_delegate| must out-live this object.
explicit WebSocketHandshakeStreamCreateHelper(
WebSocketStream::ConnectDelegate* connect_delegate,
const std::vector<std::string>& requested_subprotocols);
~WebSocketHandshakeStreamCreateHelper() override;
// WebSocketHandshakeStreamBase::CreateHelper methods
// Creates a WebSocketBasicHandshakeStream over a TCP/IP or TLS socket.
std::unique_ptr<WebSocketHandshakeStreamBase> CreateBasicStream(
std::unique_ptr<ClientSocketHandle> connection,
bool using_proxy,
WebSocketEndpointLockManager* websocket_endpoint_lock_manager) override;
// Creates a WebSocketHttp2HandshakeStream over an HTTP/2 connection.
std::unique_ptr<WebSocketHandshakeStreamBase> CreateHttp2Stream(
base::WeakPtr<SpdySession> session) override;
// WebSocketHandshakeStreamCreateHelper methods
// This method must be called before calling CreateBasicStream()
// or CreateHttp2Stream().
// The |request| pointer must remain valid as long as this object exists.
void set_stream_request(WebSocketStreamRequestAPI* request) {
request_ = request;
}
private:
const std::vector<std::string> requested_subprotocols_;
WebSocketStream::ConnectDelegate* connect_delegate_;
WebSocketStreamRequestAPI* request_;
DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeStreamCreateHelper);
};
} // namespace net
#endif // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_