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cobalt
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73dfa201cdae82aa9fcc0c4d0408296f44feb6d6
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src
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third_party
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glslang
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src
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Test
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hlsl.depthGreater.frag
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void
PixelShaderFunction
(
out
float
depth
:
SV_DepthGreaterEqual
)
{
depth
=
0.2
;
}