| /* |
| ********************************************************************** |
| * Copyright (C) 2005-2012, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| */ |
| |
| #ifndef __CSMATCH_H |
| #define __CSMATCH_H |
| |
| #include "unicode/uobject.h" |
| |
| #if !UCONFIG_NO_CONVERSION |
| |
| U_NAMESPACE_BEGIN |
| |
| class InputText; |
| class CharsetRecognizer; |
| |
| /* |
| * CharsetMatch represents the results produced by one Charset Recognizer for one input text |
| * Any confidence > 0 indicates a possible match, meaning that the input bytes |
| * are at least legal. |
| * |
| * The full results of a detect are represented by an array of these |
| * CharsetMatch objects, each representing a possible matching charset. |
| * |
| * Note that a single charset recognizer may detect multiple closely related |
| * charsets, and set different names depending on the exact input bytes seen. |
| */ |
| class CharsetMatch : public UMemory |
| { |
| private: |
| InputText *textIn; |
| int32_t confidence; |
| const char *fCharsetName; |
| const char *fLang; |
| |
| public: |
| CharsetMatch(); |
| |
| /** |
| * fully set the state of this CharsetMatch. |
| * Called by the CharsetRecognizers to record match results. |
| * Default (NULL) parameters for names will be filled by calling the |
| * corresponding getters on the recognizer. |
| */ |
| void set(InputText *input, |
| const CharsetRecognizer *cr, |
| int32_t conf, |
| const char *csName=NULL, |
| const char *lang=NULL); |
| |
| /** |
| * Return the name of the charset for this Match |
| */ |
| const char *getName() const; |
| |
| const char *getLanguage()const; |
| |
| int32_t getConfidence()const; |
| |
| int32_t getUChars(UChar *buf, int32_t cap, UErrorCode *status) const; |
| }; |
| |
| U_NAMESPACE_END |
| |
| #endif |
| #endif /* __CSMATCH_H */ |