| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkFilterQuality.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| /* | |
| * Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of | |
| * precision when scaling very large images (where the dx might get very small. | |
| */ | |
| #define W 257 | |
| #define H 161 | |
| class GiantBitmapGM : public skiagm::GM { | |
| SkBitmap* fBM; | |
| SkTileMode fMode; | |
| bool fDoFilter; | |
| bool fDoRotate; | |
| const SkBitmap& getBitmap() { | |
| if (nullptr == fBM) { | |
| fBM = new SkBitmap; | |
| fBM->allocN32Pixels(W, H); | |
| fBM->eraseColor(SK_ColorWHITE); | |
| const SkColor colors[] = { | |
| SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN | |
| }; | |
| SkCanvas canvas(*fBM); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setStrokeWidth(SkIntToScalar(20)); | |
| #if 0 | |
| for (int y = -H*2; y < H; y += 50) { | |
| SkScalar yy = SkIntToScalar(y); | |
| paint.setColor(colors[y/50 & 0x3]); | |
| canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W), | |
| paint); | |
| } | |
| #else | |
| for (int x = -W; x < W; x += 60) { | |
| paint.setColor(colors[x/60 & 0x3]); | |
| SkScalar xx = SkIntToScalar(x); | |
| canvas.drawLine(xx, 0, xx, SkIntToScalar(H), | |
| paint); | |
| } | |
| #endif | |
| } | |
| return *fBM; | |
| } | |
| public: | |
| GiantBitmapGM(SkTileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) { | |
| fMode = mode; | |
| fDoFilter = doFilter; | |
| fDoRotate = doRotate; | |
| } | |
| ~GiantBitmapGM() override { delete fBM; } | |
| protected: | |
| SkString onShortName() override { | |
| SkString str("giantbitmap_"); | |
| switch (fMode) { | |
| case SkTileMode::kClamp: | |
| str.append("clamp"); | |
| break; | |
| case SkTileMode::kRepeat: | |
| str.append("repeat"); | |
| break; | |
| case SkTileMode::kMirror: | |
| str.append("mirror"); | |
| break; | |
| case SkTileMode::kDecal: | |
| str.append("decal"); | |
| break; | |
| default: | |
| break; | |
| } | |
| str.append(fDoFilter ? "_bilerp" : "_point"); | |
| str.append(fDoRotate ? "_rotate" : "_scale"); | |
| return str; | |
| } | |
| SkISize onISize() override { return SkISize::Make(640, 480); } | |
| void onDraw(SkCanvas* canvas) override { | |
| SkPaint paint; | |
| SkMatrix m; | |
| if (fDoRotate) { | |
| // m.setRotate(SkIntToScalar(30), 0, 0); | |
| m.setSkew(SK_Scalar1, 0, 0, 0); | |
| // m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3); | |
| } else { | |
| SkScalar scale = 11*SK_Scalar1/12; | |
| m.setScale(scale, scale); | |
| } | |
| paint.setShader(getBitmap().makeShader(fMode, fMode, &m)); | |
| paint.setFilterQuality(fDoFilter ? kLow_SkFilterQuality : kNone_SkFilterQuality); | |
| canvas->translate(SkIntToScalar(50), SkIntToScalar(50)); | |
| // SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16); | |
| // canvas->drawRect(r, paint); return; | |
| canvas->drawPaint(paint); | |
| } | |
| private: | |
| typedef GM INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, false, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, false, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, true, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, true, false); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, true); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, false, true); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, false, true); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, true); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, true, true); ) | |
| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, true, true); ) |