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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkGraphics_DEFINED
#define SkGraphics_DEFINED
#include "include/core/SkRefCnt.h"
class SkData;
class SkImageGenerator;
class SkTraceMemoryDump;
class SK_API SkGraphics {
public:
/**
* Call this at process initialization time if your environment does not
* permit static global initializers that execute code.
* Init() is thread-safe and idempotent.
*/
static void Init();
// We're in the middle of cleaning this up.
static void Term() {}
/**
* Return the max number of bytes that should be used by the font cache.
* If the cache needs to allocate more, it will purge previous entries.
* This max can be changed by calling SetFontCacheLimit().
*/
static size_t GetFontCacheLimit();
/**
* Specify the max number of bytes that should be used by the font cache.
* If the cache needs to allocate more, it will purge previous entries.
*
* This function returns the previous setting, as if GetFontCacheLimit()
* had be called before the new limit was set.
*/
static size_t SetFontCacheLimit(size_t bytes);
/**
* Return the number of bytes currently used by the font cache.
*/
static size_t GetFontCacheUsed();
/**
* Return the number of entries in the font cache.
* A cache "entry" is associated with each typeface + pointSize + matrix.
*/
static int GetFontCacheCountUsed();
/**
* Return the current limit to the number of entries in the font cache.
* A cache "entry" is associated with each typeface + pointSize + matrix.
*/
static int GetFontCacheCountLimit();
/**
* Set the limit to the number of entries in the font cache, and return
* the previous value. If this new value is lower than the previous,
* it will automatically try to purge entries to meet the new limit.
*/
static int SetFontCacheCountLimit(int count);
/*
* Returns the maximum point size for text that may be cached.
*
* Sizes above this will be drawn directly from the font's outline.
* Setting this to a large value may speed up drawing larger text (repeatedly),
* but could cause the cache to purge other sizes more often.
*
* This value is a hint to the font engine, and the actual limit may be different due to
* implementation specific details.
*/
static int GetFontCachePointSizeLimit();
/*
* Set the maximum point size for text that may be cached, returning the previous value.
*
* Sizes above this will be drawn directly from the font's outline.
* Setting this to a large value may speed up drawing larger text (repeatedly),
* but could cause the cache to purge other sizes more often.
*
* This value is a hint to the font engine, and the actual limit may be different due to
* implementation specific details.
*/
static int SetFontCachePointSizeLimit(int maxPointSize);
/**
* For debugging purposes, this will attempt to purge the font cache. It
* does not change the limit, but will cause subsequent font measures and
* draws to be recreated, since they will no longer be in the cache.
*/
static void PurgeFontCache();
/**
* Scaling bitmaps with the kHigh_SkFilterQuality setting is
* expensive, so the result is saved in the global Scaled Image
* Cache.
*
* This function returns the memory usage of the Scaled Image Cache.
*/
static size_t GetResourceCacheTotalBytesUsed();
/**
* These functions get/set the memory usage limit for the resource cache, used for temporary
* bitmaps and other resources. Entries are purged from the cache when the memory useage
* exceeds this limit.
*/
static size_t GetResourceCacheTotalByteLimit();
static size_t SetResourceCacheTotalByteLimit(size_t newLimit);
/**
* For debugging purposes, this will attempt to purge the resource cache. It
* does not change the limit.
*/
static void PurgeResourceCache();
/**
* When the cachable entry is very lage (e.g. a large scaled bitmap), adding it to the cache
* can cause most/all of the existing entries to be purged. To avoid the, the client can set
* a limit for a single allocation. If a cacheable entry would have been cached, but its size
* exceeds this limit, then we do not attempt to cache it at all.
*
* Zero is the default value, meaning we always attempt to cache entries.
*/
static size_t GetResourceCacheSingleAllocationByteLimit();
static size_t SetResourceCacheSingleAllocationByteLimit(size_t newLimit);
/**
* Dumps memory usage of caches using the SkTraceMemoryDump interface. See SkTraceMemoryDump
* for usage of this method.
*/
static void DumpMemoryStatistics(SkTraceMemoryDump* dump);
/**
* Free as much globally cached memory as possible. This will purge all private caches in Skia,
* including font and image caches.
*
* If there are caches associated with GPU context, those will not be affected by this call.
*/
static void PurgeAllCaches();
/**
* Applications with command line options may pass optional state, such
* as cache sizes, here, for instance:
* font-cache-limit=12345678
*
* The flags format is name=value[;name=value...] with no spaces.
* This format is subject to change.
*/
static void SetFlags(const char* flags);
typedef std::unique_ptr<SkImageGenerator>
(*ImageGeneratorFromEncodedDataFactory)(sk_sp<SkData>);
/**
* To instantiate images from encoded data, first looks at this runtime function-ptr. If it
* exists, it is called to create an SkImageGenerator from SkData. If there is no function-ptr
* or there is, but it returns NULL, then skia will call its internal default implementation.
*
* Returns the previous factory (which could be NULL).
*/
static ImageGeneratorFromEncodedDataFactory
SetImageGeneratorFromEncodedDataFactory(ImageGeneratorFromEncodedDataFactory);
};
class SkAutoGraphics {
public:
SkAutoGraphics() {
SkGraphics::Init();
}
};
#endif