| /* |
| * Copyright 2017 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef C_ARCORE_HELLOE_AR_PLANE_RENDERER_H_ |
| #define C_ARCORE_HELLOE_AR_PLANE_RENDERER_H_ |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <android/asset_manager.h> |
| #include <array> |
| #include <cstdint> |
| #include <cstdlib> |
| #include <string> |
| #include <vector> |
| |
| #include "arcore_c_api.h" |
| #include "platform_tools/android/apps/arcore/src/main/cpp/glm.h" |
| |
| namespace hello_ar { |
| |
| // PlaneRenderer renders ARCore plane type. |
| class PlaneRenderer { |
| public: |
| PlaneRenderer() = default; |
| |
| ~PlaneRenderer() = default; |
| |
| // Sets up OpenGL state used by the plane renderer. Must be called on the |
| // OpenGL thread. |
| void InitializeGlContent(AAssetManager *asset_manager); |
| |
| // Draws the provided plane. |
| void Draw(const glm::mat4 &projection_mat, const glm::mat4 &view_mat, |
| const ArSession *ar_session, const ArPlane *ar_plane, |
| const glm::vec3 &color); |
| |
| private: |
| void UpdateForPlane(const ArSession *ar_session, const ArPlane *ar_plane); |
| |
| std::vector<glm::vec3> vertices_; |
| std::vector<GLushort> triangles_; |
| glm::mat4 model_mat_ = glm::mat4(1.0f); |
| glm::vec3 normal_vec_ = glm::vec3(0.0f); |
| |
| GLuint texture_id_; |
| |
| GLuint shader_program_; |
| GLint attri_vertices_; |
| GLint uniform_mvp_mat_; |
| GLint uniform_texture_; |
| GLint uniform_model_mat_; |
| GLint uniform_normal_vec_; |
| GLint uniform_color_; |
| }; |
| } // namespace hello_ar |
| |
| #endif // C_ARCORE_HELLOE_AR_PLANE_RENDERER_H_ |