blob: 3c9f24dc6a6bb561bccd2e22d97c922e84d5bbe4 [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrLumaColorFilterEffect.fp; do not modify.
**************************************************************************************************/
#include "GrLumaColorFilterEffect.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLLumaColorFilterEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLLumaColorFilterEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrLumaColorFilterEffect& _outer = args.fFp.cast<GrLumaColorFilterEffect>();
(void)_outer;
fragBuilder->codeAppendf(
"\nhalf luma = clamp(dot(half3(0.2125999927520752, 0.71520000696182251, "
"0.072200000286102295), %s.xyz), 0.0, 1.0);\n%s = half4(0.0, 0.0, 0.0, luma);\n",
args.fInputColor, args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrLumaColorFilterEffect::onCreateGLSLInstance() const {
return new GrGLSLLumaColorFilterEffect();
}
void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrLumaColorFilterEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrLumaColorFilterEffect& that = other.cast<GrLumaColorFilterEffect>();
(void)that;
return true;
}
GrLumaColorFilterEffect::GrLumaColorFilterEffect(const GrLumaColorFilterEffect& src)
: INHERITED(kGrLumaColorFilterEffect_ClassID, src.optimizationFlags()) {}
std::unique_ptr<GrFragmentProcessor> GrLumaColorFilterEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrLumaColorFilterEffect(*this));
}