| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_WIN32_DRM_SYSTEM_PLAYREADY_H_ |
| #define STARBOARD_SHARED_WIN32_DRM_SYSTEM_PLAYREADY_H_ |
| |
| #include <mfapi.h> |
| #include <mfidl.h> |
| #include <wrl.h> |
| #include <wrl/client.h> |
| |
| #include <functional> |
| #include <map> |
| #include <string> |
| |
| #include "starboard/common/mutex.h" |
| #include "starboard/common/ref_counted.h" |
| #include "starboard/shared/starboard/drm/drm_system_internal.h" |
| #include "starboard/shared/starboard/thread_checker.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace win32 { |
| |
| // Adapts PlayReady decryption module to Starboard's |SbDrmSystem|. |
| class DrmSystemPlayready : public SbDrmSystemPrivate { |
| public: |
| typedef std::function<bool()> EnableOutputProtectionFunc; |
| |
| class License : public RefCountedThreadSafe<License> { |
| public: |
| static scoped_refptr<License> Create(const void* initialization_data, |
| int initialization_data_size); |
| |
| virtual ~License() {} |
| |
| virtual GUID key_id() const = 0; |
| virtual bool usable() const = 0; |
| virtual std::string license_challenge() const = 0; |
| virtual Microsoft::WRL::ComPtr<IMFTransform> decryptor() = 0; |
| virtual void UpdateLicense(const void* license, int license_size) = 0; |
| virtual bool IsHDCPRequired() = 0; |
| }; |
| |
| DrmSystemPlayready( |
| void* context, |
| EnableOutputProtectionFunc enable_output_protection_func, |
| SbDrmSessionUpdateRequestFunc session_update_request_callback, |
| SbDrmSessionUpdatedFunc session_updated_callback, |
| SbDrmSessionKeyStatusesChangedFunc key_statuses_changed_callback, |
| SbDrmSessionClosedFunc session_closed_callback); |
| ~DrmSystemPlayready() override; |
| |
| static bool IsKeySystemSupported(const char* key_system); |
| |
| // From |SbDrmSystemPrivate|. |
| void GenerateSessionUpdateRequest(int ticket, |
| const char* type, |
| const void* initialization_data, |
| int initialization_data_size) override; |
| |
| void UpdateSession(int ticket, |
| const void* key, |
| int key_size, |
| const void* session_id, |
| int session_id_size) override; |
| |
| void CloseSession(const void* session_id, int session_id_size) override; |
| |
| DecryptStatus Decrypt(InputBuffer* buffer) override; |
| |
| // Used by audio and video decoders to retrieve the decryptors. |
| scoped_refptr<License> GetLicense(const uint8_t* key_id, int key_id_size); |
| |
| void OnUwpResume(); |
| |
| bool IsServerCertificateUpdatable() override { return false; } |
| void UpdateServerCertificate(int ticket, |
| const void* certificate, |
| int certificate_size) override { |
| } |
| |
| const void* GetMetrics(int* size) override { return NULL; } |
| |
| private: |
| std::string GenerateAndAdvanceSessionId(); |
| // Note: requires mutex_ to be held |
| void ReportKeyStatusChanged_Locked(const std::string& session_id); |
| |
| ::starboard::shared::starboard::ThreadChecker thread_checker_; |
| |
| void* context_; |
| const EnableOutputProtectionFunc enable_output_protection_func_; |
| const SbDrmSessionUpdateRequestFunc session_update_request_callback_; |
| const SbDrmSessionUpdatedFunc session_updated_callback_; |
| const SbDrmSessionKeyStatusesChangedFunc key_statuses_changed_callback_; |
| const SbDrmSessionClosedFunc session_closed_callback_; |
| int current_session_id_ = 1; |
| |
| std::map<std::string, scoped_refptr<License> > pending_requests_; |
| |
| // |successful_requests_| can be accessed from more than one thread. Guard |
| // it by a mutex. |
| Mutex mutex_; |
| |
| struct LicenseInfo { |
| LicenseInfo(SbDrmKeyStatus status, const scoped_refptr<License>& license) |
| : status_(status), license_(license) {} |
| LicenseInfo() : status_(kSbDrmKeyStatusError) {} |
| |
| SbDrmKeyStatus status_; |
| scoped_refptr<License> license_; |
| }; |
| |
| std::map<std::string, LicenseInfo> successful_requests_; |
| }; |
| |
| } // namespace win32 |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_WIN32_DRM_SYSTEM_PLAYREADY_H_ |