| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_BASE_AUDIO_RENDERER_H_ |
| #define MEDIA_BASE_AUDIO_RENDERER_H_ |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/time/time.h" |
| #include "media/base/buffering_state.h" |
| #include "media/base/media_export.h" |
| #include "media/base/pipeline_status.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| |
| namespace media { |
| |
| class CdmContext; |
| class DemuxerStream; |
| class RendererClient; |
| class TimeSource; |
| |
| class MEDIA_EXPORT AudioRenderer { |
| public: |
| AudioRenderer(); |
| |
| AudioRenderer(const AudioRenderer&) = delete; |
| AudioRenderer& operator=(const AudioRenderer&) = delete; |
| |
| // Stop all operations and fire all pending callbacks. |
| virtual ~AudioRenderer(); |
| |
| // Initialize an AudioRenderer with |stream|, executing |init_cb| upon |
| // completion. If initialization fails, only |init_cb| |
| // (not RendererClient::OnError) will be called. |
| // |
| // |cdm_context| can be used to handle encrypted streams. May be null if the |
| // stream is not encrypted. |
| // |
| // AudioRenderer may be reinitialized for playback of a different demuxer |
| // stream by calling Initialize again when the renderer is in a flushed |
| // state (i.e. after Flush call, but before StartPlaying). This is used for |
| // media track switching. |
| virtual void Initialize(DemuxerStream* stream, |
| CdmContext* cdm_context, |
| RendererClient* client, |
| PipelineStatusCallback init_cb) = 0; |
| |
| // Returns the TimeSource associated with audio rendering. |
| virtual TimeSource* GetTimeSource() = 0; |
| |
| // Discard any audio data, executing |callback| when completed. |
| // |
| // Clients should expect |buffering_state_cb| to be called with |
| // BUFFERING_HAVE_NOTHING while flushing is in progress. |
| virtual void Flush(base::OnceClosure callback) = 0; |
| |
| // Starts playback by reading from |stream| and decoding and rendering audio. |
| // |
| // Only valid to call after a successful Initialize() or Flush(). |
| virtual void StartPlaying() = 0; |
| |
| // Sets the output volume. |
| virtual void SetVolume(float volume) = 0; |
| |
| // Set a hint indicating target latency. See comment in renderer.h. |
| // |latency_hint| may be nullopt to indicate the hint has been cleared |
| // (restore UA default). |
| virtual void SetLatencyHint(absl::optional<base::TimeDelta> latency_hint) = 0; |
| |
| // Sets a flag indicating that the AudioRenderer should use or avoid pitch |
| // preservation when playing back at speeds other than 1.0. |
| virtual void SetPreservesPitch(bool preserves_pitch) = 0; |
| |
| // Sets a flag indicating whether the audio stream was initiated by autoplay. |
| virtual void SetAutoplayInitiated(bool autoplay_initiated) = 0; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_BASE_AUDIO_RENDERER_H_ |