| /* pako 1.0.10 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){ |
| 'use strict'; |
| |
| |
| var zlib_deflate = require('./zlib/deflate'); |
| var utils = require('./utils/common'); |
| var strings = require('./utils/strings'); |
| var msg = require('./zlib/messages'); |
| var ZStream = require('./zlib/zstream'); |
| |
| var toString = Object.prototype.toString; |
| |
| /* Public constants ==========================================================*/ |
| /* ===========================================================================*/ |
| |
| var Z_NO_FLUSH = 0; |
| var Z_FINISH = 4; |
| |
| var Z_OK = 0; |
| var Z_STREAM_END = 1; |
| var Z_SYNC_FLUSH = 2; |
| |
| var Z_DEFAULT_COMPRESSION = -1; |
| |
| var Z_DEFAULT_STRATEGY = 0; |
| |
| var Z_DEFLATED = 8; |
| |
| /* ===========================================================================*/ |
| |
| |
| /** |
| * class Deflate |
| * |
| * Generic JS-style wrapper for zlib calls. If you don't need |
| * streaming behaviour - use more simple functions: [[deflate]], |
| * [[deflateRaw]] and [[gzip]]. |
| **/ |
| |
| /* internal |
| * Deflate.chunks -> Array |
| * |
| * Chunks of output data, if [[Deflate#onData]] not overridden. |
| **/ |
| |
| /** |
| * Deflate.result -> Uint8Array|Array |
| * |
| * Compressed result, generated by default [[Deflate#onData]] |
| * and [[Deflate#onEnd]] handlers. Filled after you push last chunk |
| * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you |
| * push a chunk with explicit flush (call [[Deflate#push]] with |
| * `Z_SYNC_FLUSH` param). |
| **/ |
| |
| /** |
| * Deflate.err -> Number |
| * |
| * Error code after deflate finished. 0 (Z_OK) on success. |
| * You will not need it in real life, because deflate errors |
| * are possible only on wrong options or bad `onData` / `onEnd` |
| * custom handlers. |
| **/ |
| |
| /** |
| * Deflate.msg -> String |
| * |
| * Error message, if [[Deflate.err]] != 0 |
| **/ |
| |
| |
| /** |
| * new Deflate(options) |
| * - options (Object): zlib deflate options. |
| * |
| * Creates new deflator instance with specified params. Throws exception |
| * on bad params. Supported options: |
| * |
| * - `level` |
| * - `windowBits` |
| * - `memLevel` |
| * - `strategy` |
| * - `dictionary` |
| * |
| * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
| * for more information on these. |
| * |
| * Additional options, for internal needs: |
| * |
| * - `chunkSize` - size of generated data chunks (16K by default) |
| * - `raw` (Boolean) - do raw deflate |
| * - `gzip` (Boolean) - create gzip wrapper |
| * - `to` (String) - if equal to 'string', then result will be "binary string" |
| * (each char code [0..255]) |
| * - `header` (Object) - custom header for gzip |
| * - `text` (Boolean) - true if compressed data believed to be text |
| * - `time` (Number) - modification time, unix timestamp |
| * - `os` (Number) - operation system code |
| * - `extra` (Array) - array of bytes with extra data (max 65536) |
| * - `name` (String) - file name (binary string) |
| * - `comment` (String) - comment (binary string) |
| * - `hcrc` (Boolean) - true if header crc should be added |
| * |
| * ##### Example: |
| * |
| * ```javascript |
| * var pako = require('pako') |
| * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
| * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
| * |
| * var deflate = new pako.Deflate({ level: 3}); |
| * |
| * deflate.push(chunk1, false); |
| * deflate.push(chunk2, true); // true -> last chunk |
| * |
| * if (deflate.err) { throw new Error(deflate.err); } |
| * |
| * console.log(deflate.result); |
| * ``` |
| **/ |
| function Deflate(options) { |
| if (!(this instanceof Deflate)) return new Deflate(options); |
| |
| this.options = utils.assign({ |
| level: Z_DEFAULT_COMPRESSION, |
| method: Z_DEFLATED, |
| chunkSize: 16384, |
| windowBits: 15, |
| memLevel: 8, |
| strategy: Z_DEFAULT_STRATEGY, |
| to: '' |
| }, options || {}); |
| |
| var opt = this.options; |
| |
| if (opt.raw && (opt.windowBits > 0)) { |
| opt.windowBits = -opt.windowBits; |
| } |
| |
| else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { |
| opt.windowBits += 16; |
| } |
| |
| this.err = 0; // error code, if happens (0 = Z_OK) |
| this.msg = ''; // error message |
| this.ended = false; // used to avoid multiple onEnd() calls |
| this.chunks = []; // chunks of compressed data |
| |
| this.strm = new ZStream(); |
| this.strm.avail_out = 0; |
| |
| var status = zlib_deflate.deflateInit2( |
| this.strm, |
| opt.level, |
| opt.method, |
| opt.windowBits, |
| opt.memLevel, |
| opt.strategy |
| ); |
| |
| if (status !== Z_OK) { |
| throw new Error(msg[status]); |
| } |
| |
| if (opt.header) { |
| zlib_deflate.deflateSetHeader(this.strm, opt.header); |
| } |
| |
| if (opt.dictionary) { |
| var dict; |
| // Convert data if needed |
| if (typeof opt.dictionary === 'string') { |
| // If we need to compress text, change encoding to utf8. |
| dict = strings.string2buf(opt.dictionary); |
| } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { |
| dict = new Uint8Array(opt.dictionary); |
| } else { |
| dict = opt.dictionary; |
| } |
| |
| status = zlib_deflate.deflateSetDictionary(this.strm, dict); |
| |
| if (status !== Z_OK) { |
| throw new Error(msg[status]); |
| } |
| |
| this._dict_set = true; |
| } |
| } |
| |
| /** |
| * Deflate#push(data[, mode]) -> Boolean |
| * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be |
| * converted to utf8 byte sequence. |
| * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
| * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. |
| * |
| * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with |
| * new compressed chunks. Returns `true` on success. The last data block must have |
| * mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
| * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
| * can use mode Z_SYNC_FLUSH, keeping the compression context. |
| * |
| * On fail call [[Deflate#onEnd]] with error code and return false. |
| * |
| * We strongly recommend to use `Uint8Array` on input for best speed (output |
| * array format is detected automatically). Also, don't skip last param and always |
| * use the same type in your code (boolean or number). That will improve JS speed. |
| * |
| * For regular `Array`-s make sure all elements are [0..255]. |
| * |
| * ##### Example |
| * |
| * ```javascript |
| * push(chunk, false); // push one of data chunks |
| * ... |
| * push(chunk, true); // push last chunk |
| * ``` |
| **/ |
| Deflate.prototype.push = function (data, mode) { |
| var strm = this.strm; |
| var chunkSize = this.options.chunkSize; |
| var status, _mode; |
| |
| if (this.ended) { return false; } |
| |
| _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); |
| |
| // Convert data if needed |
| if (typeof data === 'string') { |
| // If we need to compress text, change encoding to utf8. |
| strm.input = strings.string2buf(data); |
| } else if (toString.call(data) === '[object ArrayBuffer]') { |
| strm.input = new Uint8Array(data); |
| } else { |
| strm.input = data; |
| } |
| |
| strm.next_in = 0; |
| strm.avail_in = strm.input.length; |
| |
| do { |
| if (strm.avail_out === 0) { |
| strm.output = new utils.Buf8(chunkSize); |
| strm.next_out = 0; |
| strm.avail_out = chunkSize; |
| } |
| status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ |
| |
| if (status !== Z_STREAM_END && status !== Z_OK) { |
| this.onEnd(status); |
| this.ended = true; |
| return false; |
| } |
| if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { |
| if (this.options.to === 'string') { |
| this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); |
| } else { |
| this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
| } |
| } |
| } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); |
| |
| // Finalize on the last chunk. |
| if (_mode === Z_FINISH) { |
| status = zlib_deflate.deflateEnd(this.strm); |
| this.onEnd(status); |
| this.ended = true; |
| return status === Z_OK; |
| } |
| |
| // callback interim results if Z_SYNC_FLUSH. |
| if (_mode === Z_SYNC_FLUSH) { |
| this.onEnd(Z_OK); |
| strm.avail_out = 0; |
| return true; |
| } |
| |
| return true; |
| }; |
| |
| |
| /** |
| * Deflate#onData(chunk) -> Void |
| * - chunk (Uint8Array|Array|String): output data. Type of array depends |
| * on js engine support. When string output requested, each chunk |
| * will be string. |
| * |
| * By default, stores data blocks in `chunks[]` property and glue |
| * those in `onEnd`. Override this handler, if you need another behaviour. |
| **/ |
| Deflate.prototype.onData = function (chunk) { |
| this.chunks.push(chunk); |
| }; |
| |
| |
| /** |
| * Deflate#onEnd(status) -> Void |
| * - status (Number): deflate status. 0 (Z_OK) on success, |
| * other if not. |
| * |
| * Called once after you tell deflate that the input stream is |
| * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
| * or if an error happened. By default - join collected chunks, |
| * free memory and fill `results` / `err` properties. |
| **/ |
| Deflate.prototype.onEnd = function (status) { |
| // On success - join |
| if (status === Z_OK) { |
| if (this.options.to === 'string') { |
| this.result = this.chunks.join(''); |
| } else { |
| this.result = utils.flattenChunks(this.chunks); |
| } |
| } |
| this.chunks = []; |
| this.err = status; |
| this.msg = this.strm.msg; |
| }; |
| |
| |
| /** |
| * deflate(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to compress. |
| * - options (Object): zlib deflate options. |
| * |
| * Compress `data` with deflate algorithm and `options`. |
| * |
| * Supported options are: |
| * |
| * - level |
| * - windowBits |
| * - memLevel |
| * - strategy |
| * - dictionary |
| * |
| * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
| * for more information on these. |
| * |
| * Sugar (options): |
| * |
| * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
| * negative windowBits implicitly. |
| * - `to` (String) - if equal to 'string', then result will be "binary string" |
| * (each char code [0..255]) |
| * |
| * ##### Example: |
| * |
| * ```javascript |
| * var pako = require('pako') |
| * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); |
| * |
| * console.log(pako.deflate(data)); |
| * ``` |
| **/ |
| function deflate(input, options) { |
| var deflator = new Deflate(options); |
| |
| deflator.push(input, true); |
| |
| // That will never happens, if you don't cheat with options :) |
| if (deflator.err) { throw deflator.msg || msg[deflator.err]; } |
| |
| return deflator.result; |
| } |
| |
| |
| /** |
| * deflateRaw(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to compress. |
| * - options (Object): zlib deflate options. |
| * |
| * The same as [[deflate]], but creates raw data, without wrapper |
| * (header and adler32 crc). |
| **/ |
| function deflateRaw(input, options) { |
| options = options || {}; |
| options.raw = true; |
| return deflate(input, options); |
| } |
| |
| |
| /** |
| * gzip(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to compress. |
| * - options (Object): zlib deflate options. |
| * |
| * The same as [[deflate]], but create gzip wrapper instead of |
| * deflate one. |
| **/ |
| function gzip(input, options) { |
| options = options || {}; |
| options.gzip = true; |
| return deflate(input, options); |
| } |
| |
| |
| exports.Deflate = Deflate; |
| exports.deflate = deflate; |
| exports.deflateRaw = deflateRaw; |
| exports.gzip = gzip; |
| |
| },{"./utils/common":3,"./utils/strings":4,"./zlib/deflate":8,"./zlib/messages":13,"./zlib/zstream":15}],2:[function(require,module,exports){ |
| 'use strict'; |
| |
| |
| var zlib_inflate = require('./zlib/inflate'); |
| var utils = require('./utils/common'); |
| var strings = require('./utils/strings'); |
| var c = require('./zlib/constants'); |
| var msg = require('./zlib/messages'); |
| var ZStream = require('./zlib/zstream'); |
| var GZheader = require('./zlib/gzheader'); |
| |
| var toString = Object.prototype.toString; |
| |
| /** |
| * class Inflate |
| * |
| * Generic JS-style wrapper for zlib calls. If you don't need |
| * streaming behaviour - use more simple functions: [[inflate]] |
| * and [[inflateRaw]]. |
| **/ |
| |
| /* internal |
| * inflate.chunks -> Array |
| * |
| * Chunks of output data, if [[Inflate#onData]] not overridden. |
| **/ |
| |
| /** |
| * Inflate.result -> Uint8Array|Array|String |
| * |
| * Uncompressed result, generated by default [[Inflate#onData]] |
| * and [[Inflate#onEnd]] handlers. Filled after you push last chunk |
| * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you |
| * push a chunk with explicit flush (call [[Inflate#push]] with |
| * `Z_SYNC_FLUSH` param). |
| **/ |
| |
| /** |
| * Inflate.err -> Number |
| * |
| * Error code after inflate finished. 0 (Z_OK) on success. |
| * Should be checked if broken data possible. |
| **/ |
| |
| /** |
| * Inflate.msg -> String |
| * |
| * Error message, if [[Inflate.err]] != 0 |
| **/ |
| |
| |
| /** |
| * new Inflate(options) |
| * - options (Object): zlib inflate options. |
| * |
| * Creates new inflator instance with specified params. Throws exception |
| * on bad params. Supported options: |
| * |
| * - `windowBits` |
| * - `dictionary` |
| * |
| * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
| * for more information on these. |
| * |
| * Additional options, for internal needs: |
| * |
| * - `chunkSize` - size of generated data chunks (16K by default) |
| * - `raw` (Boolean) - do raw inflate |
| * - `to` (String) - if equal to 'string', then result will be converted |
| * from utf8 to utf16 (javascript) string. When string output requested, |
| * chunk length can differ from `chunkSize`, depending on content. |
| * |
| * By default, when no options set, autodetect deflate/gzip data format via |
| * wrapper header. |
| * |
| * ##### Example: |
| * |
| * ```javascript |
| * var pako = require('pako') |
| * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
| * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
| * |
| * var inflate = new pako.Inflate({ level: 3}); |
| * |
| * inflate.push(chunk1, false); |
| * inflate.push(chunk2, true); // true -> last chunk |
| * |
| * if (inflate.err) { throw new Error(inflate.err); } |
| * |
| * console.log(inflate.result); |
| * ``` |
| **/ |
| function Inflate(options) { |
| if (!(this instanceof Inflate)) return new Inflate(options); |
| |
| this.options = utils.assign({ |
| chunkSize: 16384, |
| windowBits: 0, |
| to: '' |
| }, options || {}); |
| |
| var opt = this.options; |
| |
| // Force window size for `raw` data, if not set directly, |
| // because we have no header for autodetect. |
| if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { |
| opt.windowBits = -opt.windowBits; |
| if (opt.windowBits === 0) { opt.windowBits = -15; } |
| } |
| |
| // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate |
| if ((opt.windowBits >= 0) && (opt.windowBits < 16) && |
| !(options && options.windowBits)) { |
| opt.windowBits += 32; |
| } |
| |
| // Gzip header has no info about windows size, we can do autodetect only |
| // for deflate. So, if window size not set, force it to max when gzip possible |
| if ((opt.windowBits > 15) && (opt.windowBits < 48)) { |
| // bit 3 (16) -> gzipped data |
| // bit 4 (32) -> autodetect gzip/deflate |
| if ((opt.windowBits & 15) === 0) { |
| opt.windowBits |= 15; |
| } |
| } |
| |
| this.err = 0; // error code, if happens (0 = Z_OK) |
| this.msg = ''; // error message |
| this.ended = false; // used to avoid multiple onEnd() calls |
| this.chunks = []; // chunks of compressed data |
| |
| this.strm = new ZStream(); |
| this.strm.avail_out = 0; |
| |
| var status = zlib_inflate.inflateInit2( |
| this.strm, |
| opt.windowBits |
| ); |
| |
| if (status !== c.Z_OK) { |
| throw new Error(msg[status]); |
| } |
| |
| this.header = new GZheader(); |
| |
| zlib_inflate.inflateGetHeader(this.strm, this.header); |
| |
| // Setup dictionary |
| if (opt.dictionary) { |
| // Convert data if needed |
| if (typeof opt.dictionary === 'string') { |
| opt.dictionary = strings.string2buf(opt.dictionary); |
| } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { |
| opt.dictionary = new Uint8Array(opt.dictionary); |
| } |
| if (opt.raw) { //In raw mode we need to set the dictionary early |
| status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary); |
| if (status !== c.Z_OK) { |
| throw new Error(msg[status]); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Inflate#push(data[, mode]) -> Boolean |
| * - data (Uint8Array|Array|ArrayBuffer|String): input data |
| * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
| * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. |
| * |
| * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with |
| * new output chunks. Returns `true` on success. The last data block must have |
| * mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
| * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
| * can use mode Z_SYNC_FLUSH, keeping the decompression context. |
| * |
| * On fail call [[Inflate#onEnd]] with error code and return false. |
| * |
| * We strongly recommend to use `Uint8Array` on input for best speed (output |
| * format is detected automatically). Also, don't skip last param and always |
| * use the same type in your code (boolean or number). That will improve JS speed. |
| * |
| * For regular `Array`-s make sure all elements are [0..255]. |
| * |
| * ##### Example |
| * |
| * ```javascript |
| * push(chunk, false); // push one of data chunks |
| * ... |
| * push(chunk, true); // push last chunk |
| * ``` |
| **/ |
| Inflate.prototype.push = function (data, mode) { |
| var strm = this.strm; |
| var chunkSize = this.options.chunkSize; |
| var dictionary = this.options.dictionary; |
| var status, _mode; |
| var next_out_utf8, tail, utf8str; |
| |
| // Flag to properly process Z_BUF_ERROR on testing inflate call |
| // when we check that all output data was flushed. |
| var allowBufError = false; |
| |
| if (this.ended) { return false; } |
| _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); |
| |
| // Convert data if needed |
| if (typeof data === 'string') { |
| // Only binary strings can be decompressed on practice |
| strm.input = strings.binstring2buf(data); |
| } else if (toString.call(data) === '[object ArrayBuffer]') { |
| strm.input = new Uint8Array(data); |
| } else { |
| strm.input = data; |
| } |
| |
| strm.next_in = 0; |
| strm.avail_in = strm.input.length; |
| |
| do { |
| if (strm.avail_out === 0) { |
| strm.output = new utils.Buf8(chunkSize); |
| strm.next_out = 0; |
| strm.avail_out = chunkSize; |
| } |
| |
| status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ |
| |
| if (status === c.Z_NEED_DICT && dictionary) { |
| status = zlib_inflate.inflateSetDictionary(this.strm, dictionary); |
| } |
| |
| if (status === c.Z_BUF_ERROR && allowBufError === true) { |
| status = c.Z_OK; |
| allowBufError = false; |
| } |
| |
| if (status !== c.Z_STREAM_END && status !== c.Z_OK) { |
| this.onEnd(status); |
| this.ended = true; |
| return false; |
| } |
| |
| if (strm.next_out) { |
| if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { |
| |
| if (this.options.to === 'string') { |
| |
| next_out_utf8 = strings.utf8border(strm.output, strm.next_out); |
| |
| tail = strm.next_out - next_out_utf8; |
| utf8str = strings.buf2string(strm.output, next_out_utf8); |
| |
| // move tail |
| strm.next_out = tail; |
| strm.avail_out = chunkSize - tail; |
| if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } |
| |
| this.onData(utf8str); |
| |
| } else { |
| this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
| } |
| } |
| } |
| |
| // When no more input data, we should check that internal inflate buffers |
| // are flushed. The only way to do it when avail_out = 0 - run one more |
| // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. |
| // Here we set flag to process this error properly. |
| // |
| // NOTE. Deflate does not return error in this case and does not needs such |
| // logic. |
| if (strm.avail_in === 0 && strm.avail_out === 0) { |
| allowBufError = true; |
| } |
| |
| } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); |
| |
| if (status === c.Z_STREAM_END) { |
| _mode = c.Z_FINISH; |
| } |
| |
| // Finalize on the last chunk. |
| if (_mode === c.Z_FINISH) { |
| status = zlib_inflate.inflateEnd(this.strm); |
| this.onEnd(status); |
| this.ended = true; |
| return status === c.Z_OK; |
| } |
| |
| // callback interim results if Z_SYNC_FLUSH. |
| if (_mode === c.Z_SYNC_FLUSH) { |
| this.onEnd(c.Z_OK); |
| strm.avail_out = 0; |
| return true; |
| } |
| |
| return true; |
| }; |
| |
| |
| /** |
| * Inflate#onData(chunk) -> Void |
| * - chunk (Uint8Array|Array|String): output data. Type of array depends |
| * on js engine support. When string output requested, each chunk |
| * will be string. |
| * |
| * By default, stores data blocks in `chunks[]` property and glue |
| * those in `onEnd`. Override this handler, if you need another behaviour. |
| **/ |
| Inflate.prototype.onData = function (chunk) { |
| this.chunks.push(chunk); |
| }; |
| |
| |
| /** |
| * Inflate#onEnd(status) -> Void |
| * - status (Number): inflate status. 0 (Z_OK) on success, |
| * other if not. |
| * |
| * Called either after you tell inflate that the input stream is |
| * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
| * or if an error happened. By default - join collected chunks, |
| * free memory and fill `results` / `err` properties. |
| **/ |
| Inflate.prototype.onEnd = function (status) { |
| // On success - join |
| if (status === c.Z_OK) { |
| if (this.options.to === 'string') { |
| // Glue & convert here, until we teach pako to send |
| // utf8 aligned strings to onData |
| this.result = this.chunks.join(''); |
| } else { |
| this.result = utils.flattenChunks(this.chunks); |
| } |
| } |
| this.chunks = []; |
| this.err = status; |
| this.msg = this.strm.msg; |
| }; |
| |
| |
| /** |
| * inflate(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to decompress. |
| * - options (Object): zlib inflate options. |
| * |
| * Decompress `data` with inflate/ungzip and `options`. Autodetect |
| * format via wrapper header by default. That's why we don't provide |
| * separate `ungzip` method. |
| * |
| * Supported options are: |
| * |
| * - windowBits |
| * |
| * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
| * for more information. |
| * |
| * Sugar (options): |
| * |
| * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
| * negative windowBits implicitly. |
| * - `to` (String) - if equal to 'string', then result will be converted |
| * from utf8 to utf16 (javascript) string. When string output requested, |
| * chunk length can differ from `chunkSize`, depending on content. |
| * |
| * |
| * ##### Example: |
| * |
| * ```javascript |
| * var pako = require('pako') |
| * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) |
| * , output; |
| * |
| * try { |
| * output = pako.inflate(input); |
| * } catch (err) |
| * console.log(err); |
| * } |
| * ``` |
| **/ |
| function inflate(input, options) { |
| var inflator = new Inflate(options); |
| |
| inflator.push(input, true); |
| |
| // That will never happens, if you don't cheat with options :) |
| if (inflator.err) { throw inflator.msg || msg[inflator.err]; } |
| |
| return inflator.result; |
| } |
| |
| |
| /** |
| * inflateRaw(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to decompress. |
| * - options (Object): zlib inflate options. |
| * |
| * The same as [[inflate]], but creates raw data, without wrapper |
| * (header and adler32 crc). |
| **/ |
| function inflateRaw(input, options) { |
| options = options || {}; |
| options.raw = true; |
| return inflate(input, options); |
| } |
| |
| |
| /** |
| * ungzip(data[, options]) -> Uint8Array|Array|String |
| * - data (Uint8Array|Array|String): input data to decompress. |
| * - options (Object): zlib inflate options. |
| * |
| * Just shortcut to [[inflate]], because it autodetects format |
| * by header.content. Done for convenience. |
| **/ |
| |
| |
| exports.Inflate = Inflate; |
| exports.inflate = inflate; |
| exports.inflateRaw = inflateRaw; |
| exports.ungzip = inflate; |
| |
| },{"./utils/common":3,"./utils/strings":4,"./zlib/constants":6,"./zlib/gzheader":9,"./zlib/inflate":11,"./zlib/messages":13,"./zlib/zstream":15}],3:[function(require,module,exports){ |
| 'use strict'; |
| |
| |
| var TYPED_OK = (typeof Uint8Array !== 'undefined') && |
| (typeof Uint16Array !== 'undefined') && |
| (typeof Int32Array !== 'undefined'); |
| |
| function _has(obj, key) { |
| return Object.prototype.hasOwnProperty.call(obj, key); |
| } |
| |
| exports.assign = function (obj /*from1, from2, from3, ...*/) { |
| var sources = Array.prototype.slice.call(arguments, 1); |
| while (sources.length) { |
| var source = sources.shift(); |
| if (!source) { continue; } |
| |
| if (typeof source !== 'object') { |
| throw new TypeError(source + 'must be non-object'); |
| } |
| |
| for (var p in source) { |
| if (_has(source, p)) { |
| obj[p] = source[p]; |
| } |
| } |
| } |
| |
| return obj; |
| }; |
| |
| |
| // reduce buffer size, avoiding mem copy |
| exports.shrinkBuf = function (buf, size) { |
| if (buf.length === size) { return buf; } |
| if (buf.subarray) { return buf.subarray(0, size); } |
| buf.length = size; |
| return buf; |
| }; |
| |
| |
| var fnTyped = { |
| arraySet: function (dest, src, src_offs, len, dest_offs) { |
| if (src.subarray && dest.subarray) { |
| dest.set(src.subarray(src_offs, src_offs + len), dest_offs); |
| return; |
| } |
| // Fallback to ordinary array |
| for (var i = 0; i < len; i++) { |
| dest[dest_offs + i] = src[src_offs + i]; |
| } |
| }, |
| // Join array of chunks to single array. |
| flattenChunks: function (chunks) { |
| var i, l, len, pos, chunk, result; |
| |
| // calculate data length |
| len = 0; |
| for (i = 0, l = chunks.length; i < l; i++) { |
| len += chunks[i].length; |
| } |
| |
| // join chunks |
| result = new Uint8Array(len); |
| pos = 0; |
| for (i = 0, l = chunks.length; i < l; i++) { |
| chunk = chunks[i]; |
| result.set(chunk, pos); |
| pos += chunk.length; |
| } |
| |
| return result; |
| } |
| }; |
| |
| var fnUntyped = { |
| arraySet: function (dest, src, src_offs, len, dest_offs) { |
| for (var i = 0; i < len; i++) { |
| dest[dest_offs + i] = src[src_offs + i]; |
| } |
| }, |
| // Join array of chunks to single array. |
| flattenChunks: function (chunks) { |
| return [].concat.apply([], chunks); |
| } |
| }; |
| |
| |
| // Enable/Disable typed arrays use, for testing |
| // |
| exports.setTyped = function (on) { |
| if (on) { |
| exports.Buf8 = Uint8Array; |
| exports.Buf16 = Uint16Array; |
| exports.Buf32 = Int32Array; |
| exports.assign(exports, fnTyped); |
| } else { |
| exports.Buf8 = Array; |
| exports.Buf16 = Array; |
| exports.Buf32 = Array; |
| exports.assign(exports, fnUntyped); |
| } |
| }; |
| |
| exports.setTyped(TYPED_OK); |
| |
| },{}],4:[function(require,module,exports){ |
| // String encode/decode helpers |
| 'use strict'; |
| |
| |
| var utils = require('./common'); |
| |
| |
| // Quick check if we can use fast array to bin string conversion |
| // |
| // - apply(Array) can fail on Android 2.2 |
| // - apply(Uint8Array) can fail on iOS 5.1 Safari |
| // |
| var STR_APPLY_OK = true; |
| var STR_APPLY_UIA_OK = true; |
| |
| try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } |
| try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } |
| |
| |
| // Table with utf8 lengths (calculated by first byte of sequence) |
| // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, |
| // because max possible codepoint is 0x10ffff |
| var _utf8len = new utils.Buf8(256); |
| for (var q = 0; q < 256; q++) { |
| _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); |
| } |
| _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start |
| |
| |
| // convert string to array (typed, when possible) |
| exports.string2buf = function (str) { |
| var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; |
| |
| // count binary size |
| for (m_pos = 0; m_pos < str_len; m_pos++) { |
| c = str.charCodeAt(m_pos); |
| if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
| c2 = str.charCodeAt(m_pos + 1); |
| if ((c2 & 0xfc00) === 0xdc00) { |
| c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
| m_pos++; |
| } |
| } |
| buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; |
| } |
| |
| // allocate buffer |
| buf = new utils.Buf8(buf_len); |
| |
| // convert |
| for (i = 0, m_pos = 0; i < buf_len; m_pos++) { |
| c = str.charCodeAt(m_pos); |
| if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
| c2 = str.charCodeAt(m_pos + 1); |
| if ((c2 & 0xfc00) === 0xdc00) { |
| c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
| m_pos++; |
| } |
| } |
| if (c < 0x80) { |
| /* one byte */ |
| buf[i++] = c; |
| } else if (c < 0x800) { |
| /* two bytes */ |
| buf[i++] = 0xC0 | (c >>> 6); |
| buf[i++] = 0x80 | (c & 0x3f); |
| } else if (c < 0x10000) { |
| /* three bytes */ |
| buf[i++] = 0xE0 | (c >>> 12); |
| buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
| buf[i++] = 0x80 | (c & 0x3f); |
| } else { |
| /* four bytes */ |
| buf[i++] = 0xf0 | (c >>> 18); |
| buf[i++] = 0x80 | (c >>> 12 & 0x3f); |
| buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
| buf[i++] = 0x80 | (c & 0x3f); |
| } |
| } |
| |
| return buf; |
| }; |
| |
| // Helper (used in 2 places) |
| function buf2binstring(buf, len) { |
| // On Chrome, the arguments in a function call that are allowed is `65534`. |
| // If the length of the buffer is smaller than that, we can use this optimization, |
| // otherwise we will take a slower path. |
| if (len < 65534) { |
| if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { |
| return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); |
| } |
| } |
| |
| var result = ''; |
| for (var i = 0; i < len; i++) { |
| result += String.fromCharCode(buf[i]); |
| } |
| return result; |
| } |
| |
| |
| // Convert byte array to binary string |
| exports.buf2binstring = function (buf) { |
| return buf2binstring(buf, buf.length); |
| }; |
| |
| |
| // Convert binary string (typed, when possible) |
| exports.binstring2buf = function (str) { |
| var buf = new utils.Buf8(str.length); |
| for (var i = 0, len = buf.length; i < len; i++) { |
| buf[i] = str.charCodeAt(i); |
| } |
| return buf; |
| }; |
| |
| |
| // convert array to string |
| exports.buf2string = function (buf, max) { |
| var i, out, c, c_len; |
| var len = max || buf.length; |
| |
| // Reserve max possible length (2 words per char) |
| // NB: by unknown reasons, Array is significantly faster for |
| // String.fromCharCode.apply than Uint16Array. |
| var utf16buf = new Array(len * 2); |
| |
| for (out = 0, i = 0; i < len;) { |
| c = buf[i++]; |
| // quick process ascii |
| if (c < 0x80) { utf16buf[out++] = c; continue; } |
| |
| c_len = _utf8len[c]; |
| // skip 5 & 6 byte codes |
| if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } |
| |
| // apply mask on first byte |
| c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; |
| // join the rest |
| while (c_len > 1 && i < len) { |
| c = (c << 6) | (buf[i++] & 0x3f); |
| c_len--; |
| } |
| |
| // terminated by end of string? |
| if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } |
| |
| if (c < 0x10000) { |
| utf16buf[out++] = c; |
| } else { |
| c -= 0x10000; |
| utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); |
| utf16buf[out++] = 0xdc00 | (c & 0x3ff); |
| } |
| } |
| |
| return buf2binstring(utf16buf, out); |
| }; |
| |
| |
| // Calculate max possible position in utf8 buffer, |
| // that will not break sequence. If that's not possible |
| // - (very small limits) return max size as is. |
| // |
| // buf[] - utf8 bytes array |
| // max - length limit (mandatory); |
| exports.utf8border = function (buf, max) { |
| var pos; |
| |
| max = max || buf.length; |
| if (max > buf.length) { max = buf.length; } |
| |
| // go back from last position, until start of sequence found |
| pos = max - 1; |
| while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } |
| |
| // Very small and broken sequence, |
| // return max, because we should return something anyway. |
| if (pos < 0) { return max; } |
| |
| // If we came to start of buffer - that means buffer is too small, |
| // return max too. |
| if (pos === 0) { return max; } |
| |
| return (pos + _utf8len[buf[pos]] > max) ? pos : max; |
| }; |
| |
| },{"./common":3}],5:[function(require,module,exports){ |
| 'use strict'; |
| |
| // Note: adler32 takes 12% for level 0 and 2% for level 6. |
| // It isn't worth it to make additional optimizations as in original. |
| // Small size is preferable. |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| function adler32(adler, buf, len, pos) { |
| var s1 = (adler & 0xffff) |0, |
| s2 = ((adler >>> 16) & 0xffff) |0, |
| n = 0; |
| |
| while (len !== 0) { |
| // Set limit ~ twice less than 5552, to keep |
| // s2 in 31-bits, because we force signed ints. |
| // in other case %= will fail. |
| n = len > 2000 ? 2000 : len; |
| len -= n; |
| |
| do { |
| s1 = (s1 + buf[pos++]) |0; |
| s2 = (s2 + s1) |0; |
| } while (--n); |
| |
| s1 %= 65521; |
| s2 %= 65521; |
| } |
| |
| return (s1 | (s2 << 16)) |0; |
| } |
| |
| |
| module.exports = adler32; |
| |
| },{}],6:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| module.exports = { |
| |
| /* Allowed flush values; see deflate() and inflate() below for details */ |
| Z_NO_FLUSH: 0, |
| Z_PARTIAL_FLUSH: 1, |
| Z_SYNC_FLUSH: 2, |
| Z_FULL_FLUSH: 3, |
| Z_FINISH: 4, |
| Z_BLOCK: 5, |
| Z_TREES: 6, |
| |
| /* Return codes for the compression/decompression functions. Negative values |
| * are errors, positive values are used for special but normal events. |
| */ |
| Z_OK: 0, |
| Z_STREAM_END: 1, |
| Z_NEED_DICT: 2, |
| Z_ERRNO: -1, |
| Z_STREAM_ERROR: -2, |
| Z_DATA_ERROR: -3, |
| //Z_MEM_ERROR: -4, |
| Z_BUF_ERROR: -5, |
| //Z_VERSION_ERROR: -6, |
| |
| /* compression levels */ |
| Z_NO_COMPRESSION: 0, |
| Z_BEST_SPEED: 1, |
| Z_BEST_COMPRESSION: 9, |
| Z_DEFAULT_COMPRESSION: -1, |
| |
| |
| Z_FILTERED: 1, |
| Z_HUFFMAN_ONLY: 2, |
| Z_RLE: 3, |
| Z_FIXED: 4, |
| Z_DEFAULT_STRATEGY: 0, |
| |
| /* Possible values of the data_type field (though see inflate()) */ |
| Z_BINARY: 0, |
| Z_TEXT: 1, |
| //Z_ASCII: 1, // = Z_TEXT (deprecated) |
| Z_UNKNOWN: 2, |
| |
| /* The deflate compression method */ |
| Z_DEFLATED: 8 |
| //Z_NULL: null // Use -1 or null inline, depending on var type |
| }; |
| |
| },{}],7:[function(require,module,exports){ |
| 'use strict'; |
| |
| // Note: we can't get significant speed boost here. |
| // So write code to minimize size - no pregenerated tables |
| // and array tools dependencies. |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| // Use ordinary array, since untyped makes no boost here |
| function makeTable() { |
| var c, table = []; |
| |
| for (var n = 0; n < 256; n++) { |
| c = n; |
| for (var k = 0; k < 8; k++) { |
| c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); |
| } |
| table[n] = c; |
| } |
| |
| return table; |
| } |
| |
| // Create table on load. Just 255 signed longs. Not a problem. |
| var crcTable = makeTable(); |
| |
| |
| function crc32(crc, buf, len, pos) { |
| var t = crcTable, |
| end = pos + len; |
| |
| crc ^= -1; |
| |
| for (var i = pos; i < end; i++) { |
| crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; |
| } |
| |
| return (crc ^ (-1)); // >>> 0; |
| } |
| |
| |
| module.exports = crc32; |
| |
| },{}],8:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| var utils = require('../utils/common'); |
| var trees = require('./trees'); |
| var adler32 = require('./adler32'); |
| var crc32 = require('./crc32'); |
| var msg = require('./messages'); |
| |
| /* Public constants ==========================================================*/ |
| /* ===========================================================================*/ |
| |
| |
| /* Allowed flush values; see deflate() and inflate() below for details */ |
| var Z_NO_FLUSH = 0; |
| var Z_PARTIAL_FLUSH = 1; |
| //var Z_SYNC_FLUSH = 2; |
| var Z_FULL_FLUSH = 3; |
| var Z_FINISH = 4; |
| var Z_BLOCK = 5; |
| //var Z_TREES = 6; |
| |
| |
| /* Return codes for the compression/decompression functions. Negative values |
| * are errors, positive values are used for special but normal events. |
| */ |
| var Z_OK = 0; |
| var Z_STREAM_END = 1; |
| //var Z_NEED_DICT = 2; |
| //var Z_ERRNO = -1; |
| var Z_STREAM_ERROR = -2; |
| var Z_DATA_ERROR = -3; |
| //var Z_MEM_ERROR = -4; |
| var Z_BUF_ERROR = -5; |
| //var Z_VERSION_ERROR = -6; |
| |
| |
| /* compression levels */ |
| //var Z_NO_COMPRESSION = 0; |
| //var Z_BEST_SPEED = 1; |
| //var Z_BEST_COMPRESSION = 9; |
| var Z_DEFAULT_COMPRESSION = -1; |
| |
| |
| var Z_FILTERED = 1; |
| var Z_HUFFMAN_ONLY = 2; |
| var Z_RLE = 3; |
| var Z_FIXED = 4; |
| var Z_DEFAULT_STRATEGY = 0; |
| |
| /* Possible values of the data_type field (though see inflate()) */ |
| //var Z_BINARY = 0; |
| //var Z_TEXT = 1; |
| //var Z_ASCII = 1; // = Z_TEXT |
| var Z_UNKNOWN = 2; |
| |
| |
| /* The deflate compression method */ |
| var Z_DEFLATED = 8; |
| |
| /*============================================================================*/ |
| |
| |
| var MAX_MEM_LEVEL = 9; |
| /* Maximum value for memLevel in deflateInit2 */ |
| var MAX_WBITS = 15; |
| /* 32K LZ77 window */ |
| var DEF_MEM_LEVEL = 8; |
| |
| |
| var LENGTH_CODES = 29; |
| /* number of length codes, not counting the special END_BLOCK code */ |
| var LITERALS = 256; |
| /* number of literal bytes 0..255 */ |
| var L_CODES = LITERALS + 1 + LENGTH_CODES; |
| /* number of Literal or Length codes, including the END_BLOCK code */ |
| var D_CODES = 30; |
| /* number of distance codes */ |
| var BL_CODES = 19; |
| /* number of codes used to transfer the bit lengths */ |
| var HEAP_SIZE = 2 * L_CODES + 1; |
| /* maximum heap size */ |
| var MAX_BITS = 15; |
| /* All codes must not exceed MAX_BITS bits */ |
| |
| var MIN_MATCH = 3; |
| var MAX_MATCH = 258; |
| var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); |
| |
| var PRESET_DICT = 0x20; |
| |
| var INIT_STATE = 42; |
| var EXTRA_STATE = 69; |
| var NAME_STATE = 73; |
| var COMMENT_STATE = 91; |
| var HCRC_STATE = 103; |
| var BUSY_STATE = 113; |
| var FINISH_STATE = 666; |
| |
| var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ |
| var BS_BLOCK_DONE = 2; /* block flush performed */ |
| var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ |
| var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ |
| |
| var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. |
| |
| function err(strm, errorCode) { |
| strm.msg = msg[errorCode]; |
| return errorCode; |
| } |
| |
| function rank(f) { |
| return ((f) << 1) - ((f) > 4 ? 9 : 0); |
| } |
| |
| function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } |
| |
| |
| /* ========================================================================= |
| * Flush as much pending output as possible. All deflate() output goes |
| * through this function so some applications may wish to modify it |
| * to avoid allocating a large strm->output buffer and copying into it. |
| * (See also read_buf()). |
| */ |
| function flush_pending(strm) { |
| var s = strm.state; |
| |
| //_tr_flush_bits(s); |
| var len = s.pending; |
| if (len > strm.avail_out) { |
| len = strm.avail_out; |
| } |
| if (len === 0) { return; } |
| |
| utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); |
| strm.next_out += len; |
| s.pending_out += len; |
| strm.total_out += len; |
| strm.avail_out -= len; |
| s.pending -= len; |
| if (s.pending === 0) { |
| s.pending_out = 0; |
| } |
| } |
| |
| |
| function flush_block_only(s, last) { |
| trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); |
| s.block_start = s.strstart; |
| flush_pending(s.strm); |
| } |
| |
| |
| function put_byte(s, b) { |
| s.pending_buf[s.pending++] = b; |
| } |
| |
| |
| /* ========================================================================= |
| * Put a short in the pending buffer. The 16-bit value is put in MSB order. |
| * IN assertion: the stream state is correct and there is enough room in |
| * pending_buf. |
| */ |
| function putShortMSB(s, b) { |
| // put_byte(s, (Byte)(b >> 8)); |
| // put_byte(s, (Byte)(b & 0xff)); |
| s.pending_buf[s.pending++] = (b >>> 8) & 0xff; |
| s.pending_buf[s.pending++] = b & 0xff; |
| } |
| |
| |
| /* =========================================================================== |
| * Read a new buffer from the current input stream, update the adler32 |
| * and total number of bytes read. All deflate() input goes through |
| * this function so some applications may wish to modify it to avoid |
| * allocating a large strm->input buffer and copying from it. |
| * (See also flush_pending()). |
| */ |
| function read_buf(strm, buf, start, size) { |
| var len = strm.avail_in; |
| |
| if (len > size) { len = size; } |
| if (len === 0) { return 0; } |
| |
| strm.avail_in -= len; |
| |
| // zmemcpy(buf, strm->next_in, len); |
| utils.arraySet(buf, strm.input, strm.next_in, len, start); |
| if (strm.state.wrap === 1) { |
| strm.adler = adler32(strm.adler, buf, len, start); |
| } |
| |
| else if (strm.state.wrap === 2) { |
| strm.adler = crc32(strm.adler, buf, len, start); |
| } |
| |
| strm.next_in += len; |
| strm.total_in += len; |
| |
| return len; |
| } |
| |
| |
| /* =========================================================================== |
| * Set match_start to the longest match starting at the given string and |
| * return its length. Matches shorter or equal to prev_length are discarded, |
| * in which case the result is equal to prev_length and match_start is |
| * garbage. |
| * IN assertions: cur_match is the head of the hash chain for the current |
| * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 |
| * OUT assertion: the match length is not greater than s->lookahead. |
| */ |
| function longest_match(s, cur_match) { |
| var chain_length = s.max_chain_length; /* max hash chain length */ |
| var scan = s.strstart; /* current string */ |
| var match; /* matched string */ |
| var len; /* length of current match */ |
| var best_len = s.prev_length; /* best match length so far */ |
| var nice_match = s.nice_match; /* stop if match long enough */ |
| var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? |
| s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; |
| |
| var _win = s.window; // shortcut |
| |
| var wmask = s.w_mask; |
| var prev = s.prev; |
| |
| /* Stop when cur_match becomes <= limit. To simplify the code, |
| * we prevent matches with the string of window index 0. |
| */ |
| |
| var strend = s.strstart + MAX_MATCH; |
| var scan_end1 = _win[scan + best_len - 1]; |
| var scan_end = _win[scan + best_len]; |
| |
| /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. |
| * It is easy to get rid of this optimization if necessary. |
| */ |
| // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); |
| |
| /* Do not waste too much time if we already have a good match: */ |
| if (s.prev_length >= s.good_match) { |
| chain_length >>= 2; |
| } |
| /* Do not look for matches beyond the end of the input. This is necessary |
| * to make deflate deterministic. |
| */ |
| if (nice_match > s.lookahead) { nice_match = s.lookahead; } |
| |
| // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); |
| |
| do { |
| // Assert(cur_match < s->strstart, "no future"); |
| match = cur_match; |
| |
| /* Skip to next match if the match length cannot increase |
| * or if the match length is less than 2. Note that the checks below |
| * for insufficient lookahead only occur occasionally for performance |
| * reasons. Therefore uninitialized memory will be accessed, and |
| * conditional jumps will be made that depend on those values. |
| * However the length of the match is limited to the lookahead, so |
| * the output of deflate is not affected by the uninitialized values. |
| */ |
| |
| if (_win[match + best_len] !== scan_end || |
| _win[match + best_len - 1] !== scan_end1 || |
| _win[match] !== _win[scan] || |
| _win[++match] !== _win[scan + 1]) { |
| continue; |
| } |
| |
| /* The check at best_len-1 can be removed because it will be made |
| * again later. (This heuristic is not always a win.) |
| * It is not necessary to compare scan[2] and match[2] since they |
| * are always equal when the other bytes match, given that |
| * the hash keys are equal and that HASH_BITS >= 8. |
| */ |
| scan += 2; |
| match++; |
| // Assert(*scan == *match, "match[2]?"); |
| |
| /* We check for insufficient lookahead only every 8th comparison; |
| * the 256th check will be made at strstart+258. |
| */ |
| do { |
| /*jshint noempty:false*/ |
| } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
| _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
| _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
| _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
| scan < strend); |
| |
| // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); |
| |
| len = MAX_MATCH - (strend - scan); |
| scan = strend - MAX_MATCH; |
| |
| if (len > best_len) { |
| s.match_start = cur_match; |
| best_len = len; |
| if (len >= nice_match) { |
| break; |
| } |
| scan_end1 = _win[scan + best_len - 1]; |
| scan_end = _win[scan + best_len]; |
| } |
| } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); |
| |
| if (best_len <= s.lookahead) { |
| return best_len; |
| } |
| return s.lookahead; |
| } |
| |
| |
| /* =========================================================================== |
| * Fill the window when the lookahead becomes insufficient. |
| * Updates strstart and lookahead. |
| * |
| * IN assertion: lookahead < MIN_LOOKAHEAD |
| * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD |
| * At least one byte has been read, or avail_in == 0; reads are |
| * performed for at least two bytes (required for the zip translate_eol |
| * option -- not supported here). |
| */ |
| function fill_window(s) { |
| var _w_size = s.w_size; |
| var p, n, m, more, str; |
| |
| //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); |
| |
| do { |
| more = s.window_size - s.lookahead - s.strstart; |
| |
| // JS ints have 32 bit, block below not needed |
| /* Deal with !@#$% 64K limit: */ |
| //if (sizeof(int) <= 2) { |
| // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { |
| // more = wsize; |
| // |
| // } else if (more == (unsigned)(-1)) { |
| // /* Very unlikely, but possible on 16 bit machine if |
| // * strstart == 0 && lookahead == 1 (input done a byte at time) |
| // */ |
| // more--; |
| // } |
| //} |
| |
| |
| /* If the window is almost full and there is insufficient lookahead, |
| * move the upper half to the lower one to make room in the upper half. |
| */ |
| if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { |
| |
| utils.arraySet(s.window, s.window, _w_size, _w_size, 0); |
| s.match_start -= _w_size; |
| s.strstart -= _w_size; |
| /* we now have strstart >= MAX_DIST */ |
| s.block_start -= _w_size; |
| |
| /* Slide the hash table (could be avoided with 32 bit values |
| at the expense of memory usage). We slide even when level == 0 |
| to keep the hash table consistent if we switch back to level > 0 |
| later. (Using level 0 permanently is not an optimal usage of |
| zlib, so we don't care about this pathological case.) |
| */ |
| |
| n = s.hash_size; |
| p = n; |
| do { |
| m = s.head[--p]; |
| s.head[p] = (m >= _w_size ? m - _w_size : 0); |
| } while (--n); |
| |
| n = _w_size; |
| p = n; |
| do { |
| m = s.prev[--p]; |
| s.prev[p] = (m >= _w_size ? m - _w_size : 0); |
| /* If n is not on any hash chain, prev[n] is garbage but |
| * its value will never be used. |
| */ |
| } while (--n); |
| |
| more += _w_size; |
| } |
| if (s.strm.avail_in === 0) { |
| break; |
| } |
| |
| /* If there was no sliding: |
| * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && |
| * more == window_size - lookahead - strstart |
| * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) |
| * => more >= window_size - 2*WSIZE + 2 |
| * In the BIG_MEM or MMAP case (not yet supported), |
| * window_size == input_size + MIN_LOOKAHEAD && |
| * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. |
| * Otherwise, window_size == 2*WSIZE so more >= 2. |
| * If there was sliding, more >= WSIZE. So in all cases, more >= 2. |
| */ |
| //Assert(more >= 2, "more < 2"); |
| n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); |
| s.lookahead += n; |
| |
| /* Initialize the hash value now that we have some input: */ |
| if (s.lookahead + s.insert >= MIN_MATCH) { |
| str = s.strstart - s.insert; |
| s.ins_h = s.window[str]; |
| |
| /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; |
| //#if MIN_MATCH != 3 |
| // Call update_hash() MIN_MATCH-3 more times |
| //#endif |
| while (s.insert) { |
| /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; |
| |
| s.prev[str & s.w_mask] = s.head[s.ins_h]; |
| s.head[s.ins_h] = str; |
| str++; |
| s.insert--; |
| if (s.lookahead + s.insert < MIN_MATCH) { |
| break; |
| } |
| } |
| } |
| /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, |
| * but this is not important since only literal bytes will be emitted. |
| */ |
| |
| } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); |
| |
| /* If the WIN_INIT bytes after the end of the current data have never been |
| * written, then zero those bytes in order to avoid memory check reports of |
| * the use of uninitialized (or uninitialised as Julian writes) bytes by |
| * the longest match routines. Update the high water mark for the next |
| * time through here. WIN_INIT is set to MAX_MATCH since the longest match |
| * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. |
| */ |
| // if (s.high_water < s.window_size) { |
| // var curr = s.strstart + s.lookahead; |
| // var init = 0; |
| // |
| // if (s.high_water < curr) { |
| // /* Previous high water mark below current data -- zero WIN_INIT |
| // * bytes or up to end of window, whichever is less. |
| // */ |
| // init = s.window_size - curr; |
| // if (init > WIN_INIT) |
| // init = WIN_INIT; |
| // zmemzero(s->window + curr, (unsigned)init); |
| // s->high_water = curr + init; |
| // } |
| // else if (s->high_water < (ulg)curr + WIN_INIT) { |
| // /* High water mark at or above current data, but below current data |
| // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up |
| // * to end of window, whichever is less. |
| // */ |
| // init = (ulg)curr + WIN_INIT - s->high_water; |
| // if (init > s->window_size - s->high_water) |
| // init = s->window_size - s->high_water; |
| // zmemzero(s->window + s->high_water, (unsigned)init); |
| // s->high_water += init; |
| // } |
| // } |
| // |
| // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, |
| // "not enough room for search"); |
| } |
| |
| /* =========================================================================== |
| * Copy without compression as much as possible from the input stream, return |
| * the current block state. |
| * This function does not insert new strings in the dictionary since |
| * uncompressible data is probably not useful. This function is used |
| * only for the level=0 compression option. |
| * NOTE: this function should be optimized to avoid extra copying from |
| * window to pending_buf. |
| */ |
| function deflate_stored(s, flush) { |
| /* Stored blocks are limited to 0xffff bytes, pending_buf is limited |
| * to pending_buf_size, and each stored block has a 5 byte header: |
| */ |
| var max_block_size = 0xffff; |
| |
| if (max_block_size > s.pending_buf_size - 5) { |
| max_block_size = s.pending_buf_size - 5; |
| } |
| |
| /* Copy as much as possible from input to output: */ |
| for (;;) { |
| /* Fill the window as much as possible: */ |
| if (s.lookahead <= 1) { |
| |
| //Assert(s->strstart < s->w_size+MAX_DIST(s) || |
| // s->block_start >= (long)s->w_size, "slide too late"); |
| // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || |
| // s.block_start >= s.w_size)) { |
| // throw new Error("slide too late"); |
| // } |
| |
| fill_window(s); |
| if (s.lookahead === 0 && flush === Z_NO_FLUSH) { |
| return BS_NEED_MORE; |
| } |
| |
| if (s.lookahead === 0) { |
| break; |
| } |
| /* flush the current block */ |
| } |
| //Assert(s->block_start >= 0L, "block gone"); |
| // if (s.block_start < 0) throw new Error("block gone"); |
| |
| s.strstart += s.lookahead; |
| s.lookahead = 0; |
| |
| /* Emit a stored block if pending_buf will be full: */ |
| var max_start = s.block_start + max_block_size; |
| |
| if (s.strstart === 0 || s.strstart >= max_start) { |
| /* strstart == 0 is possible when wraparound on 16-bit machine */ |
| s.lookahead = s.strstart - max_start; |
| s.strstart = max_start; |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| |
| |
| } |
| /* Flush if we may have to slide, otherwise block_start may become |
| * negative and the data will be gone: |
| */ |
| if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| } |
| |
| s.insert = 0; |
| |
| if (flush === Z_FINISH) { |
| /*** FLUSH_BLOCK(s, 1); ***/ |
| flush_block_only(s, true); |
| if (s.strm.avail_out === 0) { |
| return BS_FINISH_STARTED; |
| } |
| /***/ |
| return BS_FINISH_DONE; |
| } |
| |
| if (s.strstart > s.block_start) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| |
| return BS_NEED_MORE; |
| } |
| |
| /* =========================================================================== |
| * Compress as much as possible from the input stream, return the current |
| * block state. |
| * This function does not perform lazy evaluation of matches and inserts |
| * new strings in the dictionary only for unmatched strings or for short |
| * matches. It is used only for the fast compression options. |
| */ |
| function deflate_fast(s, flush) { |
| var hash_head; /* head of the hash chain */ |
| var bflush; /* set if current block must be flushed */ |
| |
| for (;;) { |
| /* Make sure that we always have enough lookahead, except |
| * at the end of the input file. We need MAX_MATCH bytes |
| * for the next match, plus MIN_MATCH bytes to insert the |
| * string following the next match. |
| */ |
| if (s.lookahead < MIN_LOOKAHEAD) { |
| fill_window(s); |
| if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { |
| return BS_NEED_MORE; |
| } |
| if (s.lookahead === 0) { |
| break; /* flush the current block */ |
| } |
| } |
| |
| /* Insert the string window[strstart .. strstart+2] in the |
| * dictionary, and set hash_head to the head of the hash chain: |
| */ |
| hash_head = 0/*NIL*/; |
| if (s.lookahead >= MIN_MATCH) { |
| /*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
| hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
| s.head[s.ins_h] = s.strstart; |
| /***/ |
| } |
| |
| /* Find the longest match, discarding those <= prev_length. |
| * At this point we have always match_length < MIN_MATCH |
| */ |
| if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { |
| /* To simplify the code, we prevent matches with the string |
| * of window index 0 (in particular we have to avoid a match |
| * of the string with itself at the start of the input file). |
| */ |
| s.match_length = longest_match(s, hash_head); |
| /* longest_match() sets match_start */ |
| } |
| if (s.match_length >= MIN_MATCH) { |
| // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only |
| |
| /*** _tr_tally_dist(s, s.strstart - s.match_start, |
| s.match_length - MIN_MATCH, bflush); ***/ |
| bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); |
| |
| s.lookahead -= s.match_length; |
| |
| /* Insert new strings in the hash table only if the match length |
| * is not too large. This saves time but degrades compression. |
| */ |
| if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { |
| s.match_length--; /* string at strstart already in table */ |
| do { |
| s.strstart++; |
| /*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
| hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
| s.head[s.ins_h] = s.strstart; |
| /***/ |
| /* strstart never exceeds WSIZE-MAX_MATCH, so there are |
| * always MIN_MATCH bytes ahead. |
| */ |
| } while (--s.match_length !== 0); |
| s.strstart++; |
| } else |
| { |
| s.strstart += s.match_length; |
| s.match_length = 0; |
| s.ins_h = s.window[s.strstart]; |
| /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; |
| |
| //#if MIN_MATCH != 3 |
| // Call UPDATE_HASH() MIN_MATCH-3 more times |
| //#endif |
| /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not |
| * matter since it will be recomputed at next deflate call. |
| */ |
| } |
| } else { |
| /* No match, output a literal byte */ |
| //Tracevv((stderr,"%c", s.window[s.strstart])); |
| /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
| bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
| |
| s.lookahead--; |
| s.strstart++; |
| } |
| if (bflush) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| } |
| s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); |
| if (flush === Z_FINISH) { |
| /*** FLUSH_BLOCK(s, 1); ***/ |
| flush_block_only(s, true); |
| if (s.strm.avail_out === 0) { |
| return BS_FINISH_STARTED; |
| } |
| /***/ |
| return BS_FINISH_DONE; |
| } |
| if (s.last_lit) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| return BS_BLOCK_DONE; |
| } |
| |
| /* =========================================================================== |
| * Same as above, but achieves better compression. We use a lazy |
| * evaluation for matches: a match is finally adopted only if there is |
| * no better match at the next window position. |
| */ |
| function deflate_slow(s, flush) { |
| var hash_head; /* head of hash chain */ |
| var bflush; /* set if current block must be flushed */ |
| |
| var max_insert; |
| |
| /* Process the input block. */ |
| for (;;) { |
| /* Make sure that we always have enough lookahead, except |
| * at the end of the input file. We need MAX_MATCH bytes |
| * for the next match, plus MIN_MATCH bytes to insert the |
| * string following the next match. |
| */ |
| if (s.lookahead < MIN_LOOKAHEAD) { |
| fill_window(s); |
| if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { |
| return BS_NEED_MORE; |
| } |
| if (s.lookahead === 0) { break; } /* flush the current block */ |
| } |
| |
| /* Insert the string window[strstart .. strstart+2] in the |
| * dictionary, and set hash_head to the head of the hash chain: |
| */ |
| hash_head = 0/*NIL*/; |
| if (s.lookahead >= MIN_MATCH) { |
| /*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
| hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
| s.head[s.ins_h] = s.strstart; |
| /***/ |
| } |
| |
| /* Find the longest match, discarding those <= prev_length. |
| */ |
| s.prev_length = s.match_length; |
| s.prev_match = s.match_start; |
| s.match_length = MIN_MATCH - 1; |
| |
| if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && |
| s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { |
| /* To simplify the code, we prevent matches with the string |
| * of window index 0 (in particular we have to avoid a match |
| * of the string with itself at the start of the input file). |
| */ |
| s.match_length = longest_match(s, hash_head); |
| /* longest_match() sets match_start */ |
| |
| if (s.match_length <= 5 && |
| (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { |
| |
| /* If prev_match is also MIN_MATCH, match_start is garbage |
| * but we will ignore the current match anyway. |
| */ |
| s.match_length = MIN_MATCH - 1; |
| } |
| } |
| /* If there was a match at the previous step and the current |
| * match is not better, output the previous match: |
| */ |
| if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { |
| max_insert = s.strstart + s.lookahead - MIN_MATCH; |
| /* Do not insert strings in hash table beyond this. */ |
| |
| //check_match(s, s.strstart-1, s.prev_match, s.prev_length); |
| |
| /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, |
| s.prev_length - MIN_MATCH, bflush);***/ |
| bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); |
| /* Insert in hash table all strings up to the end of the match. |
| * strstart-1 and strstart are already inserted. If there is not |
| * enough lookahead, the last two strings are not inserted in |
| * the hash table. |
| */ |
| s.lookahead -= s.prev_length - 1; |
| s.prev_length -= 2; |
| do { |
| if (++s.strstart <= max_insert) { |
| /*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
| hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
| s.head[s.ins_h] = s.strstart; |
| /***/ |
| } |
| } while (--s.prev_length !== 0); |
| s.match_available = 0; |
| s.match_length = MIN_MATCH - 1; |
| s.strstart++; |
| |
| if (bflush) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| |
| } else if (s.match_available) { |
| /* If there was no match at the previous position, output a |
| * single literal. If there was a match but the current match |
| * is longer, truncate the previous match to a single literal. |
| */ |
| //Tracevv((stderr,"%c", s->window[s->strstart-1])); |
| /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ |
| bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); |
| |
| if (bflush) { |
| /*** FLUSH_BLOCK_ONLY(s, 0) ***/ |
| flush_block_only(s, false); |
| /***/ |
| } |
| s.strstart++; |
| s.lookahead--; |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| } else { |
| /* There is no previous match to compare with, wait for |
| * the next step to decide. |
| */ |
| s.match_available = 1; |
| s.strstart++; |
| s.lookahead--; |
| } |
| } |
| //Assert (flush != Z_NO_FLUSH, "no flush?"); |
| if (s.match_available) { |
| //Tracevv((stderr,"%c", s->window[s->strstart-1])); |
| /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ |
| bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); |
| |
| s.match_available = 0; |
| } |
| s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; |
| if (flush === Z_FINISH) { |
| /*** FLUSH_BLOCK(s, 1); ***/ |
| flush_block_only(s, true); |
| if (s.strm.avail_out === 0) { |
| return BS_FINISH_STARTED; |
| } |
| /***/ |
| return BS_FINISH_DONE; |
| } |
| if (s.last_lit) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| |
| return BS_BLOCK_DONE; |
| } |
| |
| |
| /* =========================================================================== |
| * For Z_RLE, simply look for runs of bytes, generate matches only of distance |
| * one. Do not maintain a hash table. (It will be regenerated if this run of |
| * deflate switches away from Z_RLE.) |
| */ |
| function deflate_rle(s, flush) { |
| var bflush; /* set if current block must be flushed */ |
| var prev; /* byte at distance one to match */ |
| var scan, strend; /* scan goes up to strend for length of run */ |
| |
| var _win = s.window; |
| |
| for (;;) { |
| /* Make sure that we always have enough lookahead, except |
| * at the end of the input file. We need MAX_MATCH bytes |
| * for the longest run, plus one for the unrolled loop. |
| */ |
| if (s.lookahead <= MAX_MATCH) { |
| fill_window(s); |
| if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { |
| return BS_NEED_MORE; |
| } |
| if (s.lookahead === 0) { break; } /* flush the current block */ |
| } |
| |
| /* See how many times the previous byte repeats */ |
| s.match_length = 0; |
| if (s.lookahead >= MIN_MATCH && s.strstart > 0) { |
| scan = s.strstart - 1; |
| prev = _win[scan]; |
| if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { |
| strend = s.strstart + MAX_MATCH; |
| do { |
| /*jshint noempty:false*/ |
| } while (prev === _win[++scan] && prev === _win[++scan] && |
| prev === _win[++scan] && prev === _win[++scan] && |
| prev === _win[++scan] && prev === _win[++scan] && |
| prev === _win[++scan] && prev === _win[++scan] && |
| scan < strend); |
| s.match_length = MAX_MATCH - (strend - scan); |
| if (s.match_length > s.lookahead) { |
| s.match_length = s.lookahead; |
| } |
| } |
| //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); |
| } |
| |
| /* Emit match if have run of MIN_MATCH or longer, else emit literal */ |
| if (s.match_length >= MIN_MATCH) { |
| //check_match(s, s.strstart, s.strstart - 1, s.match_length); |
| |
| /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ |
| bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); |
| |
| s.lookahead -= s.match_length; |
| s.strstart += s.match_length; |
| s.match_length = 0; |
| } else { |
| /* No match, output a literal byte */ |
| //Tracevv((stderr,"%c", s->window[s->strstart])); |
| /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
| bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
| |
| s.lookahead--; |
| s.strstart++; |
| } |
| if (bflush) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| } |
| s.insert = 0; |
| if (flush === Z_FINISH) { |
| /*** FLUSH_BLOCK(s, 1); ***/ |
| flush_block_only(s, true); |
| if (s.strm.avail_out === 0) { |
| return BS_FINISH_STARTED; |
| } |
| /***/ |
| return BS_FINISH_DONE; |
| } |
| if (s.last_lit) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| return BS_BLOCK_DONE; |
| } |
| |
| /* =========================================================================== |
| * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. |
| * (It will be regenerated if this run of deflate switches away from Huffman.) |
| */ |
| function deflate_huff(s, flush) { |
| var bflush; /* set if current block must be flushed */ |
| |
| for (;;) { |
| /* Make sure that we have a literal to write. */ |
| if (s.lookahead === 0) { |
| fill_window(s); |
| if (s.lookahead === 0) { |
| if (flush === Z_NO_FLUSH) { |
| return BS_NEED_MORE; |
| } |
| break; /* flush the current block */ |
| } |
| } |
| |
| /* Output a literal byte */ |
| s.match_length = 0; |
| //Tracevv((stderr,"%c", s->window[s->strstart])); |
| /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
| bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
| s.lookahead--; |
| s.strstart++; |
| if (bflush) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| } |
| s.insert = 0; |
| if (flush === Z_FINISH) { |
| /*** FLUSH_BLOCK(s, 1); ***/ |
| flush_block_only(s, true); |
| if (s.strm.avail_out === 0) { |
| return BS_FINISH_STARTED; |
| } |
| /***/ |
| return BS_FINISH_DONE; |
| } |
| if (s.last_lit) { |
| /*** FLUSH_BLOCK(s, 0); ***/ |
| flush_block_only(s, false); |
| if (s.strm.avail_out === 0) { |
| return BS_NEED_MORE; |
| } |
| /***/ |
| } |
| return BS_BLOCK_DONE; |
| } |
| |
| /* Values for max_lazy_match, good_match and max_chain_length, depending on |
| * the desired pack level (0..9). The values given below have been tuned to |
| * exclude worst case performance for pathological files. Better values may be |
| * found for specific files. |
| */ |
| function Config(good_length, max_lazy, nice_length, max_chain, func) { |
| this.good_length = good_length; |
| this.max_lazy = max_lazy; |
| this.nice_length = nice_length; |
| this.max_chain = max_chain; |
| this.func = func; |
| } |
| |
| var configuration_table; |
| |
| configuration_table = [ |
| /* good lazy nice chain */ |
| new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ |
| new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ |
| new Config(4, 5, 16, 8, deflate_fast), /* 2 */ |
| new Config(4, 6, 32, 32, deflate_fast), /* 3 */ |
| |
| new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ |
| new Config(8, 16, 32, 32, deflate_slow), /* 5 */ |
| new Config(8, 16, 128, 128, deflate_slow), /* 6 */ |
| new Config(8, 32, 128, 256, deflate_slow), /* 7 */ |
| new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ |
| new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ |
| ]; |
| |
| |
| /* =========================================================================== |
| * Initialize the "longest match" routines for a new zlib stream |
| */ |
| function lm_init(s) { |
| s.window_size = 2 * s.w_size; |
| |
| /*** CLEAR_HASH(s); ***/ |
| zero(s.head); // Fill with NIL (= 0); |
| |
| /* Set the default configuration parameters: |
| */ |
| s.max_lazy_match = configuration_table[s.level].max_lazy; |
| s.good_match = configuration_table[s.level].good_length; |
| s.nice_match = configuration_table[s.level].nice_length; |
| s.max_chain_length = configuration_table[s.level].max_chain; |
| |
| s.strstart = 0; |
| s.block_start = 0; |
| s.lookahead = 0; |
| s.insert = 0; |
| s.match_length = s.prev_length = MIN_MATCH - 1; |
| s.match_available = 0; |
| s.ins_h = 0; |
| } |
| |
| |
| function DeflateState() { |
| this.strm = null; /* pointer back to this zlib stream */ |
| this.status = 0; /* as the name implies */ |
| this.pending_buf = null; /* output still pending */ |
| this.pending_buf_size = 0; /* size of pending_buf */ |
| this.pending_out = 0; /* next pending byte to output to the stream */ |
| this.pending = 0; /* nb of bytes in the pending buffer */ |
| this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ |
| this.gzhead = null; /* gzip header information to write */ |
| this.gzindex = 0; /* where in extra, name, or comment */ |
| this.method = Z_DEFLATED; /* can only be DEFLATED */ |
| this.last_flush = -1; /* value of flush param for previous deflate call */ |
| |
| this.w_size = 0; /* LZ77 window size (32K by default) */ |
| this.w_bits = 0; /* log2(w_size) (8..16) */ |
| this.w_mask = 0; /* w_size - 1 */ |
| |
| this.window = null; |
| /* Sliding window. Input bytes are read into the second half of the window, |
| * and move to the first half later to keep a dictionary of at least wSize |
| * bytes. With this organization, matches are limited to a distance of |
| * wSize-MAX_MATCH bytes, but this ensures that IO is always |
| * performed with a length multiple of the block size. |
| */ |
| |
| this.window_size = 0; |
| /* Actual size of window: 2*wSize, except when the user input buffer |
| * is directly used as sliding window. |
| */ |
| |
| this.prev = null; |
| /* Link to older string with same hash index. To limit the size of this |
| * array to 64K, this link is maintained only for the last 32K strings. |
| * An index in this array is thus a window index modulo 32K. |
| */ |
| |
| this.head = null; /* Heads of the hash chains or NIL. */ |
| |
| this.ins_h = 0; /* hash index of string to be inserted */ |
| this.hash_size = 0; /* number of elements in hash table */ |
| this.hash_bits = 0; /* log2(hash_size) */ |
| this.hash_mask = 0; /* hash_size-1 */ |
| |
| this.hash_shift = 0; |
| /* Number of bits by which ins_h must be shifted at each input |
| * step. It must be such that after MIN_MATCH steps, the oldest |
| * byte no longer takes part in the hash key, that is: |
| * hash_shift * MIN_MATCH >= hash_bits |
| */ |
| |
| this.block_start = 0; |
| /* Window position at the beginning of the current output block. Gets |
| * negative when the window is moved backwards. |
| */ |
| |
| this.match_length = 0; /* length of best match */ |
| this.prev_match = 0; /* previous match */ |
| this.match_available = 0; /* set if previous match exists */ |
| this.strstart = 0; /* start of string to insert */ |
| this.match_start = 0; /* start of matching string */ |
| this.lookahead = 0; /* number of valid bytes ahead in window */ |
| |
| this.prev_length = 0; |
| /* Length of the best match at previous step. Matches not greater than this |
| * are discarded. This is used in the lazy match evaluation. |
| */ |
| |
| this.max_chain_length = 0; |
| /* To speed up deflation, hash chains are never searched beyond this |
| * length. A higher limit improves compression ratio but degrades the |
| * speed. |
| */ |
| |
| this.max_lazy_match = 0; |
| /* Attempt to find a better match only when the current match is strictly |
| * smaller than this value. This mechanism is used only for compression |
| * levels >= 4. |
| */ |
| // That's alias to max_lazy_match, don't use directly |
| //this.max_insert_length = 0; |
| /* Insert new strings in the hash table only if the match length is not |
| * greater than this length. This saves time but degrades compression. |
| * max_insert_length is used only for compression levels <= 3. |
| */ |
| |
| this.level = 0; /* compression level (1..9) */ |
| this.strategy = 0; /* favor or force Huffman coding*/ |
| |
| this.good_match = 0; |
| /* Use a faster search when the previous match is longer than this */ |
| |
| this.nice_match = 0; /* Stop searching when current match exceeds this */ |
| |
| /* used by trees.c: */ |
| |
| /* Didn't use ct_data typedef below to suppress compiler warning */ |
| |
| // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ |
| // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ |
| // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ |
| |
| // Use flat array of DOUBLE size, with interleaved fata, |
| // because JS does not support effective |
| this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); |
| this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); |
| this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); |
| zero(this.dyn_ltree); |
| zero(this.dyn_dtree); |
| zero(this.bl_tree); |
| |
| this.l_desc = null; /* desc. for literal tree */ |
| this.d_desc = null; /* desc. for distance tree */ |
| this.bl_desc = null; /* desc. for bit length tree */ |
| |
| //ush bl_count[MAX_BITS+1]; |
| this.bl_count = new utils.Buf16(MAX_BITS + 1); |
| /* number of codes at each bit length for an optimal tree */ |
| |
| //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ |
| this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ |
| zero(this.heap); |
| |
| this.heap_len = 0; /* number of elements in the heap */ |
| this.heap_max = 0; /* element of largest frequency */ |
| /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. |
| * The same heap array is used to build all trees. |
| */ |
| |
| this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; |
| zero(this.depth); |
| /* Depth of each subtree used as tie breaker for trees of equal frequency |
| */ |
| |
| this.l_buf = 0; /* buffer index for literals or lengths */ |
| |
| this.lit_bufsize = 0; |
| /* Size of match buffer for literals/lengths. There are 4 reasons for |
| * limiting lit_bufsize to 64K: |
| * - frequencies can be kept in 16 bit counters |
| * - if compression is not successful for the first block, all input |
| * data is still in the window so we can still emit a stored block even |
| * when input comes from standard input. (This can also be done for |
| * all blocks if lit_bufsize is not greater than 32K.) |
| * - if compression is not successful for a file smaller than 64K, we can |
| * even emit a stored file instead of a stored block (saving 5 bytes). |
| * This is applicable only for zip (not gzip or zlib). |
| * - creating new Huffman trees less frequently may not provide fast |
| * adaptation to changes in the input data statistics. (Take for |
| * example a binary file with poorly compressible code followed by |
| * a highly compressible string table.) Smaller buffer sizes give |
| * fast adaptation but have of course the overhead of transmitting |
| * trees more frequently. |
| * - I can't count above 4 |
| */ |
| |
| this.last_lit = 0; /* running index in l_buf */ |
| |
| this.d_buf = 0; |
| /* Buffer index for distances. To simplify the code, d_buf and l_buf have |
| * the same number of elements. To use different lengths, an extra flag |
| * array would be necessary. |
| */ |
| |
| this.opt_len = 0; /* bit length of current block with optimal trees */ |
| this.static_len = 0; /* bit length of current block with static trees */ |
| this.matches = 0; /* number of string matches in current block */ |
| this.insert = 0; /* bytes at end of window left to insert */ |
| |
| |
| this.bi_buf = 0; |
| /* Output buffer. bits are inserted starting at the bottom (least |
| * significant bits). |
| */ |
| this.bi_valid = 0; |
| /* Number of valid bits in bi_buf. All bits above the last valid bit |
| * are always zero. |
| */ |
| |
| // Used for window memory init. We safely ignore it for JS. That makes |
| // sense only for pointers and memory check tools. |
| //this.high_water = 0; |
| /* High water mark offset in window for initialized bytes -- bytes above |
| * this are set to zero in order to avoid memory check warnings when |
| * longest match routines access bytes past the input. This is then |
| * updated to the new high water mark. |
| */ |
| } |
| |
| |
| function deflateResetKeep(strm) { |
| var s; |
| |
| if (!strm || !strm.state) { |
| return err(strm, Z_STREAM_ERROR); |
| } |
| |
| strm.total_in = strm.total_out = 0; |
| strm.data_type = Z_UNKNOWN; |
| |
| s = strm.state; |
| s.pending = 0; |
| s.pending_out = 0; |
| |
| if (s.wrap < 0) { |
| s.wrap = -s.wrap; |
| /* was made negative by deflate(..., Z_FINISH); */ |
| } |
| s.status = (s.wrap ? INIT_STATE : BUSY_STATE); |
| strm.adler = (s.wrap === 2) ? |
| 0 // crc32(0, Z_NULL, 0) |
| : |
| 1; // adler32(0, Z_NULL, 0) |
| s.last_flush = Z_NO_FLUSH; |
| trees._tr_init(s); |
| return Z_OK; |
| } |
| |
| |
| function deflateReset(strm) { |
| var ret = deflateResetKeep(strm); |
| if (ret === Z_OK) { |
| lm_init(strm.state); |
| } |
| return ret; |
| } |
| |
| |
| function deflateSetHeader(strm, head) { |
| if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
| if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } |
| strm.state.gzhead = head; |
| return Z_OK; |
| } |
| |
| |
| function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { |
| if (!strm) { // === Z_NULL |
| return Z_STREAM_ERROR; |
| } |
| var wrap = 1; |
| |
| if (level === Z_DEFAULT_COMPRESSION) { |
| level = 6; |
| } |
| |
| if (windowBits < 0) { /* suppress zlib wrapper */ |
| wrap = 0; |
| windowBits = -windowBits; |
| } |
| |
| else if (windowBits > 15) { |
| wrap = 2; /* write gzip wrapper instead */ |
| windowBits -= 16; |
| } |
| |
| |
| if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || |
| windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || |
| strategy < 0 || strategy > Z_FIXED) { |
| return err(strm, Z_STREAM_ERROR); |
| } |
| |
| |
| if (windowBits === 8) { |
| windowBits = 9; |
| } |
| /* until 256-byte window bug fixed */ |
| |
| var s = new DeflateState(); |
| |
| strm.state = s; |
| s.strm = strm; |
| |
| s.wrap = wrap; |
| s.gzhead = null; |
| s.w_bits = windowBits; |
| s.w_size = 1 << s.w_bits; |
| s.w_mask = s.w_size - 1; |
| |
| s.hash_bits = memLevel + 7; |
| s.hash_size = 1 << s.hash_bits; |
| s.hash_mask = s.hash_size - 1; |
| s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); |
| |
| s.window = new utils.Buf8(s.w_size * 2); |
| s.head = new utils.Buf16(s.hash_size); |
| s.prev = new utils.Buf16(s.w_size); |
| |
| // Don't need mem init magic for JS. |
| //s.high_water = 0; /* nothing written to s->window yet */ |
| |
| s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ |
| |
| s.pending_buf_size = s.lit_bufsize * 4; |
| |
| //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); |
| //s->pending_buf = (uchf *) overlay; |
| s.pending_buf = new utils.Buf8(s.pending_buf_size); |
| |
| // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) |
| //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); |
| s.d_buf = 1 * s.lit_bufsize; |
| |
| //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; |
| s.l_buf = (1 + 2) * s.lit_bufsize; |
| |
| s.level = level; |
| s.strategy = strategy; |
| s.method = method; |
| |
| return deflateReset(strm); |
| } |
| |
| function deflateInit(strm, level) { |
| return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); |
| } |
| |
| |
| function deflate(strm, flush) { |
| var old_flush, s; |
| var beg, val; // for gzip header write only |
| |
| if (!strm || !strm.state || |
| flush > Z_BLOCK || flush < 0) { |
| return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; |
| } |
| |
| s = strm.state; |
| |
| if (!strm.output || |
| (!strm.input && strm.avail_in !== 0) || |
| (s.status === FINISH_STATE && flush !== Z_FINISH)) { |
| return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); |
| } |
| |
| s.strm = strm; /* just in case */ |
| old_flush = s.last_flush; |
| s.last_flush = flush; |
| |
| /* Write the header */ |
| if (s.status === INIT_STATE) { |
| |
| if (s.wrap === 2) { // GZIP header |
| strm.adler = 0; //crc32(0L, Z_NULL, 0); |
| put_byte(s, 31); |
| put_byte(s, 139); |
| put_byte(s, 8); |
| if (!s.gzhead) { // s->gzhead == Z_NULL |
| put_byte(s, 0); |
| put_byte(s, 0); |
| put_byte(s, 0); |
| put_byte(s, 0); |
| put_byte(s, 0); |
| put_byte(s, s.level === 9 ? 2 : |
| (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? |
| 4 : 0)); |
| put_byte(s, OS_CODE); |
| s.status = BUSY_STATE; |
| } |
| else { |
| put_byte(s, (s.gzhead.text ? 1 : 0) + |
| (s.gzhead.hcrc ? 2 : 0) + |
| (!s.gzhead.extra ? 0 : 4) + |
| (!s.gzhead.name ? 0 : 8) + |
| (!s.gzhead.comment ? 0 : 16) |
| ); |
| put_byte(s, s.gzhead.time & 0xff); |
| put_byte(s, (s.gzhead.time >> 8) & 0xff); |
| put_byte(s, (s.gzhead.time >> 16) & 0xff); |
| put_byte(s, (s.gzhead.time >> 24) & 0xff); |
| put_byte(s, s.level === 9 ? 2 : |
| (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? |
| 4 : 0)); |
| put_byte(s, s.gzhead.os & 0xff); |
| if (s.gzhead.extra && s.gzhead.extra.length) { |
| put_byte(s, s.gzhead.extra.length & 0xff); |
| put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); |
| } |
| if (s.gzhead.hcrc) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); |
| } |
| s.gzindex = 0; |
| s.status = EXTRA_STATE; |
| } |
| } |
| else // DEFLATE header |
| { |
| var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; |
| var level_flags = -1; |
| |
| if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { |
| level_flags = 0; |
| } else if (s.level < 6) { |
| level_flags = 1; |
| } else if (s.level === 6) { |
| level_flags = 2; |
| } else { |
| level_flags = 3; |
| } |
| header |= (level_flags << 6); |
| if (s.strstart !== 0) { header |= PRESET_DICT; } |
| header += 31 - (header % 31); |
| |
| s.status = BUSY_STATE; |
| putShortMSB(s, header); |
| |
| /* Save the adler32 of the preset dictionary: */ |
| if (s.strstart !== 0) { |
| putShortMSB(s, strm.adler >>> 16); |
| putShortMSB(s, strm.adler & 0xffff); |
| } |
| strm.adler = 1; // adler32(0L, Z_NULL, 0); |
| } |
| } |
| |
| //#ifdef GZIP |
| if (s.status === EXTRA_STATE) { |
| if (s.gzhead.extra/* != Z_NULL*/) { |
| beg = s.pending; /* start of bytes to update crc */ |
| |
| while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { |
| if (s.pending === s.pending_buf_size) { |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| flush_pending(strm); |
| beg = s.pending; |
| if (s.pending === s.pending_buf_size) { |
| break; |
| } |
| } |
| put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); |
| s.gzindex++; |
| } |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| if (s.gzindex === s.gzhead.extra.length) { |
| s.gzindex = 0; |
| s.status = NAME_STATE; |
| } |
| } |
| else { |
| s.status = NAME_STATE; |
| } |
| } |
| if (s.status === NAME_STATE) { |
| if (s.gzhead.name/* != Z_NULL*/) { |
| beg = s.pending; /* start of bytes to update crc */ |
| //int val; |
| |
| do { |
| if (s.pending === s.pending_buf_size) { |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| flush_pending(strm); |
| beg = s.pending; |
| if (s.pending === s.pending_buf_size) { |
| val = 1; |
| break; |
| } |
| } |
| // JS specific: little magic to add zero terminator to end of string |
| if (s.gzindex < s.gzhead.name.length) { |
| val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; |
| } else { |
| val = 0; |
| } |
| put_byte(s, val); |
| } while (val !== 0); |
| |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| if (val === 0) { |
| s.gzindex = 0; |
| s.status = COMMENT_STATE; |
| } |
| } |
| else { |
| s.status = COMMENT_STATE; |
| } |
| } |
| if (s.status === COMMENT_STATE) { |
| if (s.gzhead.comment/* != Z_NULL*/) { |
| beg = s.pending; /* start of bytes to update crc */ |
| //int val; |
| |
| do { |
| if (s.pending === s.pending_buf_size) { |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| flush_pending(strm); |
| beg = s.pending; |
| if (s.pending === s.pending_buf_size) { |
| val = 1; |
| break; |
| } |
| } |
| // JS specific: little magic to add zero terminator to end of string |
| if (s.gzindex < s.gzhead.comment.length) { |
| val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; |
| } else { |
| val = 0; |
| } |
| put_byte(s, val); |
| } while (val !== 0); |
| |
| if (s.gzhead.hcrc && s.pending > beg) { |
| strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
| } |
| if (val === 0) { |
| s.status = HCRC_STATE; |
| } |
| } |
| else { |
| s.status = HCRC_STATE; |
| } |
| } |
| if (s.status === HCRC_STATE) { |
| if (s.gzhead.hcrc) { |
| if (s.pending + 2 > s.pending_buf_size) { |
| flush_pending(strm); |
| } |
| if (s.pending + 2 <= s.pending_buf_size) { |
| put_byte(s, strm.adler & 0xff); |
| put_byte(s, (strm.adler >> 8) & 0xff); |
| strm.adler = 0; //crc32(0L, Z_NULL, 0); |
| s.status = BUSY_STATE; |
| } |
| } |
| else { |
| s.status = BUSY_STATE; |
| } |
| } |
| //#endif |
| |
| /* Flush as much pending output as possible */ |
| if (s.pending !== 0) { |
| flush_pending(strm); |
| if (strm.avail_out === 0) { |
| /* Since avail_out is 0, deflate will be called again with |
| * more output space, but possibly with both pending and |
| * avail_in equal to zero. There won't be anything to do, |
| * but this is not an error situation so make sure we |
| * return OK instead of BUF_ERROR at next call of deflate: |
| */ |
| s.last_flush = -1; |
| return Z_OK; |
| } |
| |
| /* Make sure there is something to do and avoid duplicate consecutive |
| * flushes. For repeated and useless calls with Z_FINISH, we keep |
| * returning Z_STREAM_END instead of Z_BUF_ERROR. |
| */ |
| } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && |
| flush !== Z_FINISH) { |
| return err(strm, Z_BUF_ERROR); |
| } |
| |
| /* User must not provide more input after the first FINISH: */ |
| if (s.status === FINISH_STATE && strm.avail_in !== 0) { |
| return err(strm, Z_BUF_ERROR); |
| } |
| |
| /* Start a new block or continue the current one. |
| */ |
| if (strm.avail_in !== 0 || s.lookahead !== 0 || |
| (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { |
| var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : |
| (s.strategy === Z_RLE ? deflate_rle(s, flush) : |
| configuration_table[s.level].func(s, flush)); |
| |
| if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { |
| s.status = FINISH_STATE; |
| } |
| if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { |
| if (strm.avail_out === 0) { |
| s.last_flush = -1; |
| /* avoid BUF_ERROR next call, see above */ |
| } |
| return Z_OK; |
| /* If flush != Z_NO_FLUSH && avail_out == 0, the next call |
| * of deflate should use the same flush parameter to make sure |
| * that the flush is complete. So we don't have to output an |
| * empty block here, this will be done at next call. This also |
| * ensures that for a very small output buffer, we emit at most |
| * one empty block. |
| */ |
| } |
| if (bstate === BS_BLOCK_DONE) { |
| if (flush === Z_PARTIAL_FLUSH) { |
| trees._tr_align(s); |
| } |
| else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ |
| |
| trees._tr_stored_block(s, 0, 0, false); |
| /* For a full flush, this empty block will be recognized |
| * as a special marker by inflate_sync(). |
| */ |
| if (flush === Z_FULL_FLUSH) { |
| /*** CLEAR_HASH(s); ***/ /* forget history */ |
| zero(s.head); // Fill with NIL (= 0); |
| |
| if (s.lookahead === 0) { |
| s.strstart = 0; |
| s.block_start = 0; |
| s.insert = 0; |
| } |
| } |
| } |
| flush_pending(strm); |
| if (strm.avail_out === 0) { |
| s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ |
| return Z_OK; |
| } |
| } |
| } |
| //Assert(strm->avail_out > 0, "bug2"); |
| //if (strm.avail_out <= 0) { throw new Error("bug2");} |
| |
| if (flush !== Z_FINISH) { return Z_OK; } |
| if (s.wrap <= 0) { return Z_STREAM_END; } |
| |
| /* Write the trailer */ |
| if (s.wrap === 2) { |
| put_byte(s, strm.adler & 0xff); |
| put_byte(s, (strm.adler >> 8) & 0xff); |
| put_byte(s, (strm.adler >> 16) & 0xff); |
| put_byte(s, (strm.adler >> 24) & 0xff); |
| put_byte(s, strm.total_in & 0xff); |
| put_byte(s, (strm.total_in >> 8) & 0xff); |
| put_byte(s, (strm.total_in >> 16) & 0xff); |
| put_byte(s, (strm.total_in >> 24) & 0xff); |
| } |
| else |
| { |
| putShortMSB(s, strm.adler >>> 16); |
| putShortMSB(s, strm.adler & 0xffff); |
| } |
| |
| flush_pending(strm); |
| /* If avail_out is zero, the application will call deflate again |
| * to flush the rest. |
| */ |
| if (s.wrap > 0) { s.wrap = -s.wrap; } |
| /* write the trailer only once! */ |
| return s.pending !== 0 ? Z_OK : Z_STREAM_END; |
| } |
| |
| function deflateEnd(strm) { |
| var status; |
| |
| if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { |
| return Z_STREAM_ERROR; |
| } |
| |
| status = strm.state.status; |
| if (status !== INIT_STATE && |
| status !== EXTRA_STATE && |
| status !== NAME_STATE && |
| status !== COMMENT_STATE && |
| status !== HCRC_STATE && |
| status !== BUSY_STATE && |
| status !== FINISH_STATE |
| ) { |
| return err(strm, Z_STREAM_ERROR); |
| } |
| |
| strm.state = null; |
| |
| return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; |
| } |
| |
| |
| /* ========================================================================= |
| * Initializes the compression dictionary from the given byte |
| * sequence without producing any compressed output. |
| */ |
| function deflateSetDictionary(strm, dictionary) { |
| var dictLength = dictionary.length; |
| |
| var s; |
| var str, n; |
| var wrap; |
| var avail; |
| var next; |
| var input; |
| var tmpDict; |
| |
| if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { |
| return Z_STREAM_ERROR; |
| } |
| |
| s = strm.state; |
| wrap = s.wrap; |
| |
| if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { |
| return Z_STREAM_ERROR; |
| } |
| |
| /* when using zlib wrappers, compute Adler-32 for provided dictionary */ |
| if (wrap === 1) { |
| /* adler32(strm->adler, dictionary, dictLength); */ |
| strm.adler = adler32(strm.adler, dictionary, dictLength, 0); |
| } |
| |
| s.wrap = 0; /* avoid computing Adler-32 in read_buf */ |
| |
| /* if dictionary would fill window, just replace the history */ |
| if (dictLength >= s.w_size) { |
| if (wrap === 0) { /* already empty otherwise */ |
| /*** CLEAR_HASH(s); ***/ |
| zero(s.head); // Fill with NIL (= 0); |
| s.strstart = 0; |
| s.block_start = 0; |
| s.insert = 0; |
| } |
| /* use the tail */ |
| // dictionary = dictionary.slice(dictLength - s.w_size); |
| tmpDict = new utils.Buf8(s.w_size); |
| utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); |
| dictionary = tmpDict; |
| dictLength = s.w_size; |
| } |
| /* insert dictionary into window and hash */ |
| avail = strm.avail_in; |
| next = strm.next_in; |
| input = strm.input; |
| strm.avail_in = dictLength; |
| strm.next_in = 0; |
| strm.input = dictionary; |
| fill_window(s); |
| while (s.lookahead >= MIN_MATCH) { |
| str = s.strstart; |
| n = s.lookahead - (MIN_MATCH - 1); |
| do { |
| /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ |
| s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; |
| |
| s.prev[str & s.w_mask] = s.head[s.ins_h]; |
| |
| s.head[s.ins_h] = str; |
| str++; |
| } while (--n); |
| s.strstart = str; |
| s.lookahead = MIN_MATCH - 1; |
| fill_window(s); |
| } |
| s.strstart += s.lookahead; |
| s.block_start = s.strstart; |
| s.insert = s.lookahead; |
| s.lookahead = 0; |
| s.match_length = s.prev_length = MIN_MATCH - 1; |
| s.match_available = 0; |
| strm.next_in = next; |
| strm.input = input; |
| strm.avail_in = avail; |
| s.wrap = wrap; |
| return Z_OK; |
| } |
| |
| |
| exports.deflateInit = deflateInit; |
| exports.deflateInit2 = deflateInit2; |
| exports.deflateReset = deflateReset; |
| exports.deflateResetKeep = deflateResetKeep; |
| exports.deflateSetHeader = deflateSetHeader; |
| exports.deflate = deflate; |
| exports.deflateEnd = deflateEnd; |
| exports.deflateSetDictionary = deflateSetDictionary; |
| exports.deflateInfo = 'pako deflate (from Nodeca project)'; |
| |
| /* Not implemented |
| exports.deflateBound = deflateBound; |
| exports.deflateCopy = deflateCopy; |
| exports.deflateParams = deflateParams; |
| exports.deflatePending = deflatePending; |
| exports.deflatePrime = deflatePrime; |
| exports.deflateTune = deflateTune; |
| */ |
| |
| },{"../utils/common":3,"./adler32":5,"./crc32":7,"./messages":13,"./trees":14}],9:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| function GZheader() { |
| /* true if compressed data believed to be text */ |
| this.text = 0; |
| /* modification time */ |
| this.time = 0; |
| /* extra flags (not used when writing a gzip file) */ |
| this.xflags = 0; |
| /* operating system */ |
| this.os = 0; |
| /* pointer to extra field or Z_NULL if none */ |
| this.extra = null; |
| /* extra field length (valid if extra != Z_NULL) */ |
| this.extra_len = 0; // Actually, we don't need it in JS, |
| // but leave for few code modifications |
| |
| // |
| // Setup limits is not necessary because in js we should not preallocate memory |
| // for inflate use constant limit in 65536 bytes |
| // |
| |
| /* space at extra (only when reading header) */ |
| // this.extra_max = 0; |
| /* pointer to zero-terminated file name or Z_NULL */ |
| this.name = ''; |
| /* space at name (only when reading header) */ |
| // this.name_max = 0; |
| /* pointer to zero-terminated comment or Z_NULL */ |
| this.comment = ''; |
| /* space at comment (only when reading header) */ |
| // this.comm_max = 0; |
| /* true if there was or will be a header crc */ |
| this.hcrc = 0; |
| /* true when done reading gzip header (not used when writing a gzip file) */ |
| this.done = false; |
| } |
| |
| module.exports = GZheader; |
| |
| },{}],10:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| // See state defs from inflate.js |
| var BAD = 30; /* got a data error -- remain here until reset */ |
| var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
| |
| /* |
| Decode literal, length, and distance codes and write out the resulting |
| literal and match bytes until either not enough input or output is |
| available, an end-of-block is encountered, or a data error is encountered. |
| When large enough input and output buffers are supplied to inflate(), for |
| example, a 16K input buffer and a 64K output buffer, more than 95% of the |
| inflate execution time is spent in this routine. |
| |
| Entry assumptions: |
| |
| state.mode === LEN |
| strm.avail_in >= 6 |
| strm.avail_out >= 258 |
| start >= strm.avail_out |
| state.bits < 8 |
| |
| On return, state.mode is one of: |
| |
| LEN -- ran out of enough output space or enough available input |
| TYPE -- reached end of block code, inflate() to interpret next block |
| BAD -- error in block data |
| |
| Notes: |
| |
| - The maximum input bits used by a length/distance pair is 15 bits for the |
| length code, 5 bits for the length extra, 15 bits for the distance code, |
| and 13 bits for the distance extra. This totals 48 bits, or six bytes. |
| Therefore if strm.avail_in >= 6, then there is enough input to avoid |
| checking for available input while decoding. |
| |
| - The maximum bytes that a single length/distance pair can output is 258 |
| bytes, which is the maximum length that can be coded. inflate_fast() |
| requires strm.avail_out >= 258 for each loop to avoid checking for |
| output space. |
| */ |
| module.exports = function inflate_fast(strm, start) { |
| var state; |
| var _in; /* local strm.input */ |
| var last; /* have enough input while in < last */ |
| var _out; /* local strm.output */ |
| var beg; /* inflate()'s initial strm.output */ |
| var end; /* while out < end, enough space available */ |
| //#ifdef INFLATE_STRICT |
| var dmax; /* maximum distance from zlib header */ |
| //#endif |
| var wsize; /* window size or zero if not using window */ |
| var whave; /* valid bytes in the window */ |
| var wnext; /* window write index */ |
| // Use `s_window` instead `window`, avoid conflict with instrumentation tools |
| var s_window; /* allocated sliding window, if wsize != 0 */ |
| var hold; /* local strm.hold */ |
| var bits; /* local strm.bits */ |
| var lcode; /* local strm.lencode */ |
| var dcode; /* local strm.distcode */ |
| var lmask; /* mask for first level of length codes */ |
| var dmask; /* mask for first level of distance codes */ |
| var here; /* retrieved table entry */ |
| var op; /* code bits, operation, extra bits, or */ |
| /* window position, window bytes to copy */ |
| var len; /* match length, unused bytes */ |
| var dist; /* match distance */ |
| var from; /* where to copy match from */ |
| var from_source; |
| |
| |
| var input, output; // JS specific, because we have no pointers |
| |
| /* copy state to local variables */ |
| state = strm.state; |
| //here = state.here; |
| _in = strm.next_in; |
| input = strm.input; |
| last = _in + (strm.avail_in - 5); |
| _out = strm.next_out; |
| output = strm.output; |
| beg = _out - (start - strm.avail_out); |
| end = _out + (strm.avail_out - 257); |
| //#ifdef INFLATE_STRICT |
| dmax = state.dmax; |
| //#endif |
| wsize = state.wsize; |
| whave = state.whave; |
| wnext = state.wnext; |
| s_window = state.window; |
| hold = state.hold; |
| bits = state.bits; |
| lcode = state.lencode; |
| dcode = state.distcode; |
| lmask = (1 << state.lenbits) - 1; |
| dmask = (1 << state.distbits) - 1; |
| |
| |
| /* decode literals and length/distances until end-of-block or not enough |
| input data or output space */ |
| |
| top: |
| do { |
| if (bits < 15) { |
| hold += input[_in++] << bits; |
| bits += 8; |
| hold += input[_in++] << bits; |
| bits += 8; |
| } |
| |
| here = lcode[hold & lmask]; |
| |
| dolen: |
| for (;;) { // Goto emulation |
| op = here >>> 24/*here.bits*/; |
| hold >>>= op; |
| bits -= op; |
| op = (here >>> 16) & 0xff/*here.op*/; |
| if (op === 0) { /* literal */ |
| //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
| // "inflate: literal '%c'\n" : |
| // "inflate: literal 0x%02x\n", here.val)); |
| output[_out++] = here & 0xffff/*here.val*/; |
| } |
| else if (op & 16) { /* length base */ |
| len = here & 0xffff/*here.val*/; |
| op &= 15; /* number of extra bits */ |
| if (op) { |
| if (bits < op) { |
| hold += input[_in++] << bits; |
| bits += 8; |
| } |
| len += hold & ((1 << op) - 1); |
| hold >>>= op; |
| bits -= op; |
| } |
| //Tracevv((stderr, "inflate: length %u\n", len)); |
| if (bits < 15) { |
| hold += input[_in++] << bits; |
| bits += 8; |
| hold += input[_in++] << bits; |
| bits += 8; |
| } |
| here = dcode[hold & dmask]; |
| |
| dodist: |
| for (;;) { // goto emulation |
| op = here >>> 24/*here.bits*/; |
| hold >>>= op; |
| bits -= op; |
| op = (here >>> 16) & 0xff/*here.op*/; |
| |
| if (op & 16) { /* distance base */ |
| dist = here & 0xffff/*here.val*/; |
| op &= 15; /* number of extra bits */ |
| if (bits < op) { |
| hold += input[_in++] << bits; |
| bits += 8; |
| if (bits < op) { |
| hold += input[_in++] << bits; |
| bits += 8; |
| } |
| } |
| dist += hold & ((1 << op) - 1); |
| //#ifdef INFLATE_STRICT |
| if (dist > dmax) { |
| strm.msg = 'invalid distance too far back'; |
| state.mode = BAD; |
| break top; |
| } |
| //#endif |
| hold >>>= op; |
| bits -= op; |
| //Tracevv((stderr, "inflate: distance %u\n", dist)); |
| op = _out - beg; /* max distance in output */ |
| if (dist > op) { /* see if copy from window */ |
| op = dist - op; /* distance back in window */ |
| if (op > whave) { |
| if (state.sane) { |
| strm.msg = 'invalid distance too far back'; |
| state.mode = BAD; |
| break top; |
| } |
| |
| // (!) This block is disabled in zlib defaults, |
| // don't enable it for binary compatibility |
| //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
| // if (len <= op - whave) { |
| // do { |
| // output[_out++] = 0; |
| // } while (--len); |
| // continue top; |
| // } |
| // len -= op - whave; |
| // do { |
| // output[_out++] = 0; |
| // } while (--op > whave); |
| // if (op === 0) { |
| // from = _out - dist; |
| // do { |
| // output[_out++] = output[from++]; |
| // } while (--len); |
| // continue top; |
| // } |
| //#endif |
| } |
| from = 0; // window index |
| from_source = s_window; |
| if (wnext === 0) { /* very common case */ |
| from += wsize - op; |
| if (op < len) { /* some from window */ |
| len -= op; |
| do { |
| output[_out++] = s_window[from++]; |
| } while (--op); |
| from = _out - dist; /* rest from output */ |
| from_source = output; |
| } |
| } |
| else if (wnext < op) { /* wrap around window */ |
| from += wsize + wnext - op; |
| op -= wnext; |
| if (op < len) { /* some from end of window */ |
| len -= op; |
| do { |
| output[_out++] = s_window[from++]; |
| } while (--op); |
| from = 0; |
| if (wnext < len) { /* some from start of window */ |
| op = wnext; |
| len -= op; |
| do { |
| output[_out++] = s_window[from++]; |
| } while (--op); |
| from = _out - dist; /* rest from output */ |
| from_source = output; |
| } |
| } |
| } |
| else { /* contiguous in window */ |
| from += wnext - op; |
| if (op < len) { /* some from window */ |
| len -= op; |
| do { |
| output[_out++] = s_window[from++]; |
| } while (--op); |
| from = _out - dist; /* rest from output */ |
| from_source = output; |
| } |
| } |
| while (len > 2) { |
| output[_out++] = from_source[from++]; |
| output[_out++] = from_source[from++]; |
| output[_out++] = from_source[from++]; |
| len -= 3; |
| } |
| if (len) { |
| output[_out++] = from_source[from++]; |
| if (len > 1) { |
| output[_out++] = from_source[from++]; |
| } |
| } |
| } |
| else { |
| from = _out - dist; /* copy direct from output */ |
| do { /* minimum length is three */ |
| output[_out++] = output[from++]; |
| output[_out++] = output[from++]; |
| output[_out++] = output[from++]; |
| len -= 3; |
| } while (len > 2); |
| if (len) { |
| output[_out++] = output[from++]; |
| if (len > 1) { |
| output[_out++] = output[from++]; |
| } |
| } |
| } |
| } |
| else if ((op & 64) === 0) { /* 2nd level distance code */ |
| here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
| continue dodist; |
| } |
| else { |
| strm.msg = 'invalid distance code'; |
| state.mode = BAD; |
| break top; |
| } |
| |
| break; // need to emulate goto via "continue" |
| } |
| } |
| else if ((op & 64) === 0) { /* 2nd level length code */ |
| here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
| continue dolen; |
| } |
| else if (op & 32) { /* end-of-block */ |
| //Tracevv((stderr, "inflate: end of block\n")); |
| state.mode = TYPE; |
| break top; |
| } |
| else { |
| strm.msg = 'invalid literal/length code'; |
| state.mode = BAD; |
| break top; |
| } |
| |
| break; // need to emulate goto via "continue" |
| } |
| } while (_in < last && _out < end); |
| |
| /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ |
| len = bits >> 3; |
| _in -= len; |
| bits -= len << 3; |
| hold &= (1 << bits) - 1; |
| |
| /* update state and return */ |
| strm.next_in = _in; |
| strm.next_out = _out; |
| strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); |
| strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); |
| state.hold = hold; |
| state.bits = bits; |
| return; |
| }; |
| |
| },{}],11:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| var utils = require('../utils/common'); |
| var adler32 = require('./adler32'); |
| var crc32 = require('./crc32'); |
| var inflate_fast = require('./inffast'); |
| var inflate_table = require('./inftrees'); |
| |
| var CODES = 0; |
| var LENS = 1; |
| var DISTS = 2; |
| |
| /* Public constants ==========================================================*/ |
| /* ===========================================================================*/ |
| |
| |
| /* Allowed flush values; see deflate() and inflate() below for details */ |
| //var Z_NO_FLUSH = 0; |
| //var Z_PARTIAL_FLUSH = 1; |
| //var Z_SYNC_FLUSH = 2; |
| //var Z_FULL_FLUSH = 3; |
| var Z_FINISH = 4; |
| var Z_BLOCK = 5; |
| var Z_TREES = 6; |
| |
| |
| /* Return codes for the compression/decompression functions. Negative values |
| * are errors, positive values are used for special but normal events. |
| */ |
| var Z_OK = 0; |
| var Z_STREAM_END = 1; |
| var Z_NEED_DICT = 2; |
| //var Z_ERRNO = -1; |
| var Z_STREAM_ERROR = -2; |
| var Z_DATA_ERROR = -3; |
| var Z_MEM_ERROR = -4; |
| var Z_BUF_ERROR = -5; |
| //var Z_VERSION_ERROR = -6; |
| |
| /* The deflate compression method */ |
| var Z_DEFLATED = 8; |
| |
| |
| /* STATES ====================================================================*/ |
| /* ===========================================================================*/ |
| |
| |
| var HEAD = 1; /* i: waiting for magic header */ |
| var FLAGS = 2; /* i: waiting for method and flags (gzip) */ |
| var TIME = 3; /* i: waiting for modification time (gzip) */ |
| var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ |
| var EXLEN = 5; /* i: waiting for extra length (gzip) */ |
| var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ |
| var NAME = 7; /* i: waiting for end of file name (gzip) */ |
| var COMMENT = 8; /* i: waiting for end of comment (gzip) */ |
| var HCRC = 9; /* i: waiting for header crc (gzip) */ |
| var DICTID = 10; /* i: waiting for dictionary check value */ |
| var DICT = 11; /* waiting for inflateSetDictionary() call */ |
| var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
| var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ |
| var STORED = 14; /* i: waiting for stored size (length and complement) */ |
| var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ |
| var COPY = 16; /* i/o: waiting for input or output to copy stored block */ |
| var TABLE = 17; /* i: waiting for dynamic block table lengths */ |
| var LENLENS = 18; /* i: waiting for code length code lengths */ |
| var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ |
| var LEN_ = 20; /* i: same as LEN below, but only first time in */ |
| var LEN = 21; /* i: waiting for length/lit/eob code */ |
| var LENEXT = 22; /* i: waiting for length extra bits */ |
| var DIST = 23; /* i: waiting for distance code */ |
| var DISTEXT = 24; /* i: waiting for distance extra bits */ |
| var MATCH = 25; /* o: waiting for output space to copy string */ |
| var LIT = 26; /* o: waiting for output space to write literal */ |
| var CHECK = 27; /* i: waiting for 32-bit check value */ |
| var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ |
| var DONE = 29; /* finished check, done -- remain here until reset */ |
| var BAD = 30; /* got a data error -- remain here until reset */ |
| var MEM = 31; /* got an inflate() memory error -- remain here until reset */ |
| var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ |
| |
| /* ===========================================================================*/ |
| |
| |
| |
| var ENOUGH_LENS = 852; |
| var ENOUGH_DISTS = 592; |
| //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
| |
| var MAX_WBITS = 15; |
| /* 32K LZ77 window */ |
| var DEF_WBITS = MAX_WBITS; |
| |
| |
| function zswap32(q) { |
| return (((q >>> 24) & 0xff) + |
| ((q >>> 8) & 0xff00) + |
| ((q & 0xff00) << 8) + |
| ((q & 0xff) << 24)); |
| } |
| |
| |
| function InflateState() { |
| this.mode = 0; /* current inflate mode */ |
| this.last = false; /* true if processing last block */ |
| this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ |
| this.havedict = false; /* true if dictionary provided */ |
| this.flags = 0; /* gzip header method and flags (0 if zlib) */ |
| this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ |
| this.check = 0; /* protected copy of check value */ |
| this.total = 0; /* protected copy of output count */ |
| // TODO: may be {} |
| this.head = null; /* where to save gzip header information */ |
| |
| /* sliding window */ |
| this.wbits = 0; /* log base 2 of requested window size */ |
| this.wsize = 0; /* window size or zero if not using window */ |
| this.whave = 0; /* valid bytes in the window */ |
| this.wnext = 0; /* window write index */ |
| this.window = null; /* allocated sliding window, if needed */ |
| |
| /* bit accumulator */ |
| this.hold = 0; /* input bit accumulator */ |
| this.bits = 0; /* number of bits in "in" */ |
| |
| /* for string and stored block copying */ |
| this.length = 0; /* literal or length of data to copy */ |
| this.offset = 0; /* distance back to copy string from */ |
| |
| /* for table and code decoding */ |
| this.extra = 0; /* extra bits needed */ |
| |
| /* fixed and dynamic code tables */ |
| this.lencode = null; /* starting table for length/literal codes */ |
| this.distcode = null; /* starting table for distance codes */ |
| this.lenbits = 0; /* index bits for lencode */ |
| this.distbits = 0; /* index bits for distcode */ |
| |
| /* dynamic table building */ |
| this.ncode = 0; /* number of code length code lengths */ |
| this.nlen = 0; /* number of length code lengths */ |
| this.ndist = 0; /* number of distance code lengths */ |
| this.have = 0; /* number of code lengths in lens[] */ |
| this.next = null; /* next available space in codes[] */ |
| |
| this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ |
| this.work = new utils.Buf16(288); /* work area for code table building */ |
| |
| /* |
| because we don't have pointers in js, we use lencode and distcode directly |
| as buffers so we don't need codes |
| */ |
| //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ |
| this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ |
| this.distdyn = null; /* dynamic table for distance codes (JS specific) */ |
| this.sane = 0; /* if false, allow invalid distance too far */ |
| this.back = 0; /* bits back of last unprocessed length/lit */ |
| this.was = 0; /* initial length of match */ |
| } |
| |
| function inflateResetKeep(strm) { |
| var state; |
| |
| if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
| state = strm.state; |
| strm.total_in = strm.total_out = state.total = 0; |
| strm.msg = ''; /*Z_NULL*/ |
| if (state.wrap) { /* to support ill-conceived Java test suite */ |
| strm.adler = state.wrap & 1; |
| } |
| state.mode = HEAD; |
| state.last = 0; |
| state.havedict = 0; |
| state.dmax = 32768; |
| state.head = null/*Z_NULL*/; |
| state.hold = 0; |
| state.bits = 0; |
| //state.lencode = state.distcode = state.next = state.codes; |
| state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); |
| state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); |
| |
| state.sane = 1; |
| state.back = -1; |
| //Tracev((stderr, "inflate: reset\n")); |
| return Z_OK; |
| } |
| |
| function inflateReset(strm) { |
| var state; |
| |
| if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
| state = strm.state; |
| state.wsize = 0; |
| state.whave = 0; |
| state.wnext = 0; |
| return inflateResetKeep(strm); |
| |
| } |
| |
| function inflateReset2(strm, windowBits) { |
| var wrap; |
| var state; |
| |
| /* get the state */ |
| if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
| state = strm.state; |
| |
| /* extract wrap request from windowBits parameter */ |
| if (windowBits < 0) { |
| wrap = 0; |
| windowBits = -windowBits; |
| } |
| else { |
| wrap = (windowBits >> 4) + 1; |
| if (windowBits < 48) { |
| windowBits &= 15; |
| } |
| } |
| |
| /* set number of window bits, free window if different */ |
| if (windowBits && (windowBits < 8 || windowBits > 15)) { |
| return Z_STREAM_ERROR; |
| } |
| if (state.window !== null && state.wbits !== windowBits) { |
| state.window = null; |
| } |
| |
| /* update state and reset the rest of it */ |
| state.wrap = wrap; |
| state.wbits = windowBits; |
| return inflateReset(strm); |
| } |
| |
| function inflateInit2(strm, windowBits) { |
| var ret; |
| var state; |
| |
| if (!strm) { return Z_STREAM_ERROR; } |
| //strm.msg = Z_NULL; /* in case we return an error */ |
| |
| state = new InflateState(); |
| |
| //if (state === Z_NULL) return Z_MEM_ERROR; |
| //Tracev((stderr, "inflate: allocated\n")); |
| strm.state = state; |
| state.window = null/*Z_NULL*/; |
| ret = inflateReset2(strm, windowBits); |
| if (ret !== Z_OK) { |
| strm.state = null/*Z_NULL*/; |
| } |
| return ret; |
| } |
| |
| function inflateInit(strm) { |
| return inflateInit2(strm, DEF_WBITS); |
| } |
| |
| |
| /* |
| Return state with length and distance decoding tables and index sizes set to |
| fixed code decoding. Normally this returns fixed tables from inffixed.h. |
| If BUILDFIXED is defined, then instead this routine builds the tables the |
| first time it's called, and returns those tables the first time and |
| thereafter. This reduces the size of the code by about 2K bytes, in |
| exchange for a little execution time. However, BUILDFIXED should not be |
| used for threaded applications, since the rewriting of the tables and virgin |
| may not be thread-safe. |
| */ |
| var virgin = true; |
| |
| var lenfix, distfix; // We have no pointers in JS, so keep tables separate |
| |
| function fixedtables(state) { |
| /* build fixed huffman tables if first call (may not be thread safe) */ |
| if (virgin) { |
| var sym; |
| |
| lenfix = new utils.Buf32(512); |
| distfix = new utils.Buf32(32); |
| |
| /* literal/length table */ |
| sym = 0; |
| while (sym < 144) { state.lens[sym++] = 8; } |
| while (sym < 256) { state.lens[sym++] = 9; } |
| while (sym < 280) { state.lens[sym++] = 7; } |
| while (sym < 288) { state.lens[sym++] = 8; } |
| |
| inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); |
| |
| /* distance table */ |
| sym = 0; |
| while (sym < 32) { state.lens[sym++] = 5; } |
| |
| inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); |
| |
| /* do this just once */ |
| virgin = false; |
| } |
| |
| state.lencode = lenfix; |
| state.lenbits = 9; |
| state.distcode = distfix; |
| state.distbits = 5; |
| } |
| |
| |
| /* |
| Update the window with the last wsize (normally 32K) bytes written before |
| returning. If window does not exist yet, create it. This is only called |
| when a window is already in use, or when output has been written during this |
| inflate call, but the end of the deflate stream has not been reached yet. |
| It is also called to create a window for dictionary data when a dictionary |
| is loaded. |
| |
| Providing output buffers larger than 32K to inflate() should provide a speed |
| advantage, since only the last 32K of output is copied to the sliding window |
| upon return from inflate(), and since all distances after the first 32K of |
| output will fall in the output data, making match copies simpler and faster. |
| The advantage may be dependent on the size of the processor's data caches. |
| */ |
| function updatewindow(strm, src, end, copy) { |
| var dist; |
| var state = strm.state; |
| |
| /* if it hasn't been done already, allocate space for the window */ |
| if (state.window === null) { |
| state.wsize = 1 << state.wbits; |
| state.wnext = 0; |
| state.whave = 0; |
| |
| state.window = new utils.Buf8(state.wsize); |
| } |
| |
| /* copy state->wsize or less output bytes into the circular window */ |
| if (copy >= state.wsize) { |
| utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); |
| state.wnext = 0; |
| state.whave = state.wsize; |
| } |
| else { |
| dist = state.wsize - state.wnext; |
| if (dist > copy) { |
| dist = copy; |
| } |
| //zmemcpy(state->window + state->wnext, end - copy, dist); |
| utils.arraySet(state.window, src, end - copy, dist, state.wnext); |
| copy -= dist; |
| if (copy) { |
| //zmemcpy(state->window, end - copy, copy); |
| utils.arraySet(state.window, src, end - copy, copy, 0); |
| state.wnext = copy; |
| state.whave = state.wsize; |
| } |
| else { |
| state.wnext += dist; |
| if (state.wnext === state.wsize) { state.wnext = 0; } |
| if (state.whave < state.wsize) { state.whave += dist; } |
| } |
| } |
| return 0; |
| } |
| |
| function inflate(strm, flush) { |
| var state; |
| var input, output; // input/output buffers |
| var next; /* next input INDEX */ |
| var put; /* next output INDEX */ |
| var have, left; /* available input and output */ |
| var hold; /* bit buffer */ |
| var bits; /* bits in bit buffer */ |
| var _in, _out; /* save starting available input and output */ |
| var copy; /* number of stored or match bytes to copy */ |
| var from; /* where to copy match bytes from */ |
| var from_source; |
| var here = 0; /* current decoding table entry */ |
| var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) |
| //var last; /* parent table entry */ |
| var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) |
| var len; /* length to copy for repeats, bits to drop */ |
| var ret; /* return code */ |
| var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ |
| var opts; |
| |
| var n; // temporary var for NEED_BITS |
| |
| var order = /* permutation of code lengths */ |
| [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; |
| |
| |
| if (!strm || !strm.state || !strm.output || |
| (!strm.input && strm.avail_in !== 0)) { |
| return Z_STREAM_ERROR; |
| } |
| |
| state = strm.state; |
| if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ |
| |
| |
| //--- LOAD() --- |
| put = strm.next_out; |
| output = strm.output; |
| left = strm.avail_out; |
| next = strm.next_in; |
| input = strm.input; |
| have = strm.avail_in; |
| hold = state.hold; |
| bits = state.bits; |
| //--- |
| |
| _in = have; |
| _out = left; |
| ret = Z_OK; |
| |
| inf_leave: // goto emulation |
| for (;;) { |
| switch (state.mode) { |
| case HEAD: |
| if (state.wrap === 0) { |
| state.mode = TYPEDO; |
| break; |
| } |
| //=== NEEDBITS(16); |
| while (bits < 16) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ |
| state.check = 0/*crc32(0L, Z_NULL, 0)*/; |
| //=== CRC2(state.check, hold); |
| hbuf[0] = hold & 0xff; |
| hbuf[1] = (hold >>> 8) & 0xff; |
| state.check = crc32(state.check, hbuf, 2, 0); |
| //===// |
| |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = FLAGS; |
| break; |
| } |
| state.flags = 0; /* expect zlib header */ |
| if (state.head) { |
| state.head.done = false; |
| } |
| if (!(state.wrap & 1) || /* check if zlib header allowed */ |
| (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { |
| strm.msg = 'incorrect header check'; |
| state.mode = BAD; |
| break; |
| } |
| if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { |
| strm.msg = 'unknown compression method'; |
| state.mode = BAD; |
| break; |
| } |
| //--- DROPBITS(4) ---// |
| hold >>>= 4; |
| bits -= 4; |
| //---// |
| len = (hold & 0x0f)/*BITS(4)*/ + 8; |
| if (state.wbits === 0) { |
| state.wbits = len; |
| } |
| else if (len > state.wbits) { |
| strm.msg = 'invalid window size'; |
| state.mode = BAD; |
| break; |
| } |
| state.dmax = 1 << len; |
| //Tracev((stderr, "inflate: zlib header ok\n")); |
| strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
| state.mode = hold & 0x200 ? DICTID : TYPE; |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| break; |
| case FLAGS: |
| //=== NEEDBITS(16); */ |
| while (bits < 16) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.flags = hold; |
| if ((state.flags & 0xff) !== Z_DEFLATED) { |
| strm.msg = 'unknown compression method'; |
| state.mode = BAD; |
| break; |
| } |
| if (state.flags & 0xe000) { |
| strm.msg = 'unknown header flags set'; |
| state.mode = BAD; |
| break; |
| } |
| if (state.head) { |
| state.head.text = ((hold >> 8) & 1); |
| } |
| if (state.flags & 0x0200) { |
| //=== CRC2(state.check, hold); |
| hbuf[0] = hold & 0xff; |
| hbuf[1] = (hold >>> 8) & 0xff; |
| state.check = crc32(state.check, hbuf, 2, 0); |
| //===// |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = TIME; |
| /* falls through */ |
| case TIME: |
| //=== NEEDBITS(32); */ |
| while (bits < 32) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if (state.head) { |
| state.head.time = hold; |
| } |
| if (state.flags & 0x0200) { |
| //=== CRC4(state.check, hold) |
| hbuf[0] = hold & 0xff; |
| hbuf[1] = (hold >>> 8) & 0xff; |
| hbuf[2] = (hold >>> 16) & 0xff; |
| hbuf[3] = (hold >>> 24) & 0xff; |
| state.check = crc32(state.check, hbuf, 4, 0); |
| //=== |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = OS; |
| /* falls through */ |
| case OS: |
| //=== NEEDBITS(16); */ |
| while (bits < 16) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if (state.head) { |
| state.head.xflags = (hold & 0xff); |
| state.head.os = (hold >> 8); |
| } |
| if (state.flags & 0x0200) { |
| //=== CRC2(state.check, hold); |
| hbuf[0] = hold & 0xff; |
| hbuf[1] = (hold >>> 8) & 0xff; |
| state.check = crc32(state.check, hbuf, 2, 0); |
| //===// |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = EXLEN; |
| /* falls through */ |
| case EXLEN: |
| if (state.flags & 0x0400) { |
| //=== NEEDBITS(16); */ |
| while (bits < 16) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.length = hold; |
| if (state.head) { |
| state.head.extra_len = hold; |
| } |
| if (state.flags & 0x0200) { |
| //=== CRC2(state.check, hold); |
| hbuf[0] = hold & 0xff; |
| hbuf[1] = (hold >>> 8) & 0xff; |
| state.check = crc32(state.check, hbuf, 2, 0); |
| //===// |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| } |
| else if (state.head) { |
| state.head.extra = null/*Z_NULL*/; |
| } |
| state.mode = EXTRA; |
| /* falls through */ |
| case EXTRA: |
| if (state.flags & 0x0400) { |
| copy = state.length; |
| if (copy > have) { copy = have; } |
| if (copy) { |
| if (state.head) { |
| len = state.head.extra_len - state.length; |
| if (!state.head.extra) { |
| // Use untyped array for more convenient processing later |
| state.head.extra = new Array(state.head.extra_len); |
| } |
| utils.arraySet( |
| state.head.extra, |
| input, |
| next, |
| // extra field is limited to 65536 bytes |
| // - no need for additional size check |
| copy, |
| /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ |
| len |
| ); |
| //zmemcpy(state.head.extra + len, next, |
| // len + copy > state.head.extra_max ? |
| // state.head.extra_max - len : copy); |
| } |
| if (state.flags & 0x0200) { |
| state.check = crc32(state.check, input, copy, next); |
| } |
| have -= copy; |
| next += copy; |
| state.length -= copy; |
| } |
| if (state.length) { break inf_leave; } |
| } |
| state.length = 0; |
| state.mode = NAME; |
| /* falls through */ |
| case NAME: |
| if (state.flags & 0x0800) { |
| if (have === 0) { break inf_leave; } |
| copy = 0; |
| do { |
| // TODO: 2 or 1 bytes? |
| len = input[next + copy++]; |
| /* use constant limit because in js we should not preallocate memory */ |
| if (state.head && len && |
| (state.length < 65536 /*state.head.name_max*/)) { |
| state.head.name += String.fromCharCode(len); |
| } |
| } while (len && copy < have); |
| |
| if (state.flags & 0x0200) { |
| state.check = crc32(state.check, input, copy, next); |
| } |
| have -= copy; |
| next += copy; |
| if (len) { break inf_leave; } |
| } |
| else if (state.head) { |
| state.head.name = null; |
| } |
| state.length = 0; |
| state.mode = COMMENT; |
| /* falls through */ |
| case COMMENT: |
| if (state.flags & 0x1000) { |
| if (have === 0) { break inf_leave; } |
| copy = 0; |
| do { |
| len = input[next + copy++]; |
| /* use constant limit because in js we should not preallocate memory */ |
| if (state.head && len && |
| (state.length < 65536 /*state.head.comm_max*/)) { |
| state.head.comment += String.fromCharCode(len); |
| } |
| } while (len && copy < have); |
| if (state.flags & 0x0200) { |
| state.check = crc32(state.check, input, copy, next); |
| } |
| have -= copy; |
| next += copy; |
| if (len) { break inf_leave; } |
| } |
| else if (state.head) { |
| state.head.comment = null; |
| } |
| state.mode = HCRC; |
| /* falls through */ |
| case HCRC: |
| if (state.flags & 0x0200) { |
| //=== NEEDBITS(16); */ |
| while (bits < 16) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if (hold !== (state.check & 0xffff)) { |
| strm.msg = 'header crc mismatch'; |
| state.mode = BAD; |
| break; |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| } |
| if (state.head) { |
| state.head.hcrc = ((state.flags >> 9) & 1); |
| state.head.done = true; |
| } |
| strm.adler = state.check = 0; |
| state.mode = TYPE; |
| break; |
| case DICTID: |
| //=== NEEDBITS(32); */ |
| while (bits < 32) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| strm.adler = state.check = zswap32(hold); |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = DICT; |
| /* falls through */ |
| case DICT: |
| if (state.havedict === 0) { |
| //--- RESTORE() --- |
| strm.next_out = put; |
| strm.avail_out = left; |
| strm.next_in = next; |
| strm.avail_in = have; |
| state.hold = hold; |
| state.bits = bits; |
| //--- |
| return Z_NEED_DICT; |
| } |
| strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
| state.mode = TYPE; |
| /* falls through */ |
| case TYPE: |
| if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } |
| /* falls through */ |
| case TYPEDO: |
| if (state.last) { |
| //--- BYTEBITS() ---// |
| hold >>>= bits & 7; |
| bits -= bits & 7; |
| //---// |
| state.mode = CHECK; |
| break; |
| } |
| //=== NEEDBITS(3); */ |
| while (bits < 3) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.last = (hold & 0x01)/*BITS(1)*/; |
| //--- DROPBITS(1) ---// |
| hold >>>= 1; |
| bits -= 1; |
| //---// |
| |
| switch ((hold & 0x03)/*BITS(2)*/) { |
| case 0: /* stored block */ |
| //Tracev((stderr, "inflate: stored block%s\n", |
| // state.last ? " (last)" : "")); |
| state.mode = STORED; |
| break; |
| case 1: /* fixed block */ |
| fixedtables(state); |
| //Tracev((stderr, "inflate: fixed codes block%s\n", |
| // state.last ? " (last)" : "")); |
| state.mode = LEN_; /* decode codes */ |
| if (flush === Z_TREES) { |
| //--- DROPBITS(2) ---// |
| hold >>>= 2; |
| bits -= 2; |
| //---// |
| break inf_leave; |
| } |
| break; |
| case 2: /* dynamic block */ |
| //Tracev((stderr, "inflate: dynamic codes block%s\n", |
| // state.last ? " (last)" : "")); |
| state.mode = TABLE; |
| break; |
| case 3: |
| strm.msg = 'invalid block type'; |
| state.mode = BAD; |
| } |
| //--- DROPBITS(2) ---// |
| hold >>>= 2; |
| bits -= 2; |
| //---// |
| break; |
| case STORED: |
| //--- BYTEBITS() ---// /* go to byte boundary */ |
| hold >>>= bits & 7; |
| bits -= bits & 7; |
| //---// |
| //=== NEEDBITS(32); */ |
| while (bits < 32) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { |
| strm.msg = 'invalid stored block lengths'; |
| state.mode = BAD; |
| break; |
| } |
| state.length = hold & 0xffff; |
| //Tracev((stderr, "inflate: stored length %u\n", |
| // state.length)); |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| state.mode = COPY_; |
| if (flush === Z_TREES) { break inf_leave; } |
| /* falls through */ |
| case COPY_: |
| state.mode = COPY; |
| /* falls through */ |
| case COPY: |
| copy = state.length; |
| if (copy) { |
| if (copy > have) { copy = have; } |
| if (copy > left) { copy = left; } |
| if (copy === 0) { break inf_leave; } |
| //--- zmemcpy(put, next, copy); --- |
| utils.arraySet(output, input, next, copy, put); |
| //---// |
| have -= copy; |
| next += copy; |
| left -= copy; |
| put += copy; |
| state.length -= copy; |
| break; |
| } |
| //Tracev((stderr, "inflate: stored end\n")); |
| state.mode = TYPE; |
| break; |
| case TABLE: |
| //=== NEEDBITS(14); */ |
| while (bits < 14) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; |
| //--- DROPBITS(5) ---// |
| hold >>>= 5; |
| bits -= 5; |
| //---// |
| state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; |
| //--- DROPBITS(5) ---// |
| hold >>>= 5; |
| bits -= 5; |
| //---// |
| state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; |
| //--- DROPBITS(4) ---// |
| hold >>>= 4; |
| bits -= 4; |
| //---// |
| //#ifndef PKZIP_BUG_WORKAROUND |
| if (state.nlen > 286 || state.ndist > 30) { |
| strm.msg = 'too many length or distance symbols'; |
| state.mode = BAD; |
| break; |
| } |
| //#endif |
| //Tracev((stderr, "inflate: table sizes ok\n")); |
| state.have = 0; |
| state.mode = LENLENS; |
| /* falls through */ |
| case LENLENS: |
| while (state.have < state.ncode) { |
| //=== NEEDBITS(3); |
| while (bits < 3) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); |
| //--- DROPBITS(3) ---// |
| hold >>>= 3; |
| bits -= 3; |
| //---// |
| } |
| while (state.have < 19) { |
| state.lens[order[state.have++]] = 0; |
| } |
| // We have separate tables & no pointers. 2 commented lines below not needed. |
| //state.next = state.codes; |
| //state.lencode = state.next; |
| // Switch to use dynamic table |
| state.lencode = state.lendyn; |
| state.lenbits = 7; |
| |
| opts = { bits: state.lenbits }; |
| ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); |
| state.lenbits = opts.bits; |
| |
| if (ret) { |
| strm.msg = 'invalid code lengths set'; |
| state.mode = BAD; |
| break; |
| } |
| //Tracev((stderr, "inflate: code lengths ok\n")); |
| state.have = 0; |
| state.mode = CODELENS; |
| /* falls through */ |
| case CODELENS: |
| while (state.have < state.nlen + state.ndist) { |
| for (;;) { |
| here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ |
| here_bits = here >>> 24; |
| here_op = (here >>> 16) & 0xff; |
| here_val = here & 0xffff; |
| |
| if ((here_bits) <= bits) { break; } |
| //--- PULLBYTE() ---// |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| //---// |
| } |
| if (here_val < 16) { |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| state.lens[state.have++] = here_val; |
| } |
| else { |
| if (here_val === 16) { |
| //=== NEEDBITS(here.bits + 2); |
| n = here_bits + 2; |
| while (bits < n) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| if (state.have === 0) { |
| strm.msg = 'invalid bit length repeat'; |
| state.mode = BAD; |
| break; |
| } |
| len = state.lens[state.have - 1]; |
| copy = 3 + (hold & 0x03);//BITS(2); |
| //--- DROPBITS(2) ---// |
| hold >>>= 2; |
| bits -= 2; |
| //---// |
| } |
| else if (here_val === 17) { |
| //=== NEEDBITS(here.bits + 3); |
| n = here_bits + 3; |
| while (bits < n) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| len = 0; |
| copy = 3 + (hold & 0x07);//BITS(3); |
| //--- DROPBITS(3) ---// |
| hold >>>= 3; |
| bits -= 3; |
| //---// |
| } |
| else { |
| //=== NEEDBITS(here.bits + 7); |
| n = here_bits + 7; |
| while (bits < n) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| len = 0; |
| copy = 11 + (hold & 0x7f);//BITS(7); |
| //--- DROPBITS(7) ---// |
| hold >>>= 7; |
| bits -= 7; |
| //---// |
| } |
| if (state.have + copy > state.nlen + state.ndist) { |
| strm.msg = 'invalid bit length repeat'; |
| state.mode = BAD; |
| break; |
| } |
| while (copy--) { |
| state.lens[state.have++] = len; |
| } |
| } |
| } |
| |
| /* handle error breaks in while */ |
| if (state.mode === BAD) { break; } |
| |
| /* check for end-of-block code (better have one) */ |
| if (state.lens[256] === 0) { |
| strm.msg = 'invalid code -- missing end-of-block'; |
| state.mode = BAD; |
| break; |
| } |
| |
| /* build code tables -- note: do not change the lenbits or distbits |
| values here (9 and 6) without reading the comments in inftrees.h |
| concerning the ENOUGH constants, which depend on those values */ |
| state.lenbits = 9; |
| |
| opts = { bits: state.lenbits }; |
| ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); |
| // We have separate tables & no pointers. 2 commented lines below not needed. |
| // state.next_index = opts.table_index; |
| state.lenbits = opts.bits; |
| // state.lencode = state.next; |
| |
| if (ret) { |
| strm.msg = 'invalid literal/lengths set'; |
| state.mode = BAD; |
| break; |
| } |
| |
| state.distbits = 6; |
| //state.distcode.copy(state.codes); |
| // Switch to use dynamic table |
| state.distcode = state.distdyn; |
| opts = { bits: state.distbits }; |
| ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); |
| // We have separate tables & no pointers. 2 commented lines below not needed. |
| // state.next_index = opts.table_index; |
| state.distbits = opts.bits; |
| // state.distcode = state.next; |
| |
| if (ret) { |
| strm.msg = 'invalid distances set'; |
| state.mode = BAD; |
| break; |
| } |
| //Tracev((stderr, 'inflate: codes ok\n')); |
| state.mode = LEN_; |
| if (flush === Z_TREES) { break inf_leave; } |
| /* falls through */ |
| case LEN_: |
| state.mode = LEN; |
| /* falls through */ |
| case LEN: |
| if (have >= 6 && left >= 258) { |
| //--- RESTORE() --- |
| strm.next_out = put; |
| strm.avail_out = left; |
| strm.next_in = next; |
| strm.avail_in = have; |
| state.hold = hold; |
| state.bits = bits; |
| //--- |
| inflate_fast(strm, _out); |
| //--- LOAD() --- |
| put = strm.next_out; |
| output = strm.output; |
| left = strm.avail_out; |
| next = strm.next_in; |
| input = strm.input; |
| have = strm.avail_in; |
| hold = state.hold; |
| bits = state.bits; |
| //--- |
| |
| if (state.mode === TYPE) { |
| state.back = -1; |
| } |
| break; |
| } |
| state.back = 0; |
| for (;;) { |
| here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ |
| here_bits = here >>> 24; |
| here_op = (here >>> 16) & 0xff; |
| here_val = here & 0xffff; |
| |
| if (here_bits <= bits) { break; } |
| //--- PULLBYTE() ---// |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| //---// |
| } |
| if (here_op && (here_op & 0xf0) === 0) { |
| last_bits = here_bits; |
| last_op = here_op; |
| last_val = here_val; |
| for (;;) { |
| here = state.lencode[last_val + |
| ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
| here_bits = here >>> 24; |
| here_op = (here >>> 16) & 0xff; |
| here_val = here & 0xffff; |
| |
| if ((last_bits + here_bits) <= bits) { break; } |
| //--- PULLBYTE() ---// |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| //---// |
| } |
| //--- DROPBITS(last.bits) ---// |
| hold >>>= last_bits; |
| bits -= last_bits; |
| //---// |
| state.back += last_bits; |
| } |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| state.back += here_bits; |
| state.length = here_val; |
| if (here_op === 0) { |
| //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
| // "inflate: literal '%c'\n" : |
| // "inflate: literal 0x%02x\n", here.val)); |
| state.mode = LIT; |
| break; |
| } |
| if (here_op & 32) { |
| //Tracevv((stderr, "inflate: end of block\n")); |
| state.back = -1; |
| state.mode = TYPE; |
| break; |
| } |
| if (here_op & 64) { |
| strm.msg = 'invalid literal/length code'; |
| state.mode = BAD; |
| break; |
| } |
| state.extra = here_op & 15; |
| state.mode = LENEXT; |
| /* falls through */ |
| case LENEXT: |
| if (state.extra) { |
| //=== NEEDBITS(state.extra); |
| n = state.extra; |
| while (bits < n) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
| //--- DROPBITS(state.extra) ---// |
| hold >>>= state.extra; |
| bits -= state.extra; |
| //---// |
| state.back += state.extra; |
| } |
| //Tracevv((stderr, "inflate: length %u\n", state.length)); |
| state.was = state.length; |
| state.mode = DIST; |
| /* falls through */ |
| case DIST: |
| for (;;) { |
| here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ |
| here_bits = here >>> 24; |
| here_op = (here >>> 16) & 0xff; |
| here_val = here & 0xffff; |
| |
| if ((here_bits) <= bits) { break; } |
| //--- PULLBYTE() ---// |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| //---// |
| } |
| if ((here_op & 0xf0) === 0) { |
| last_bits = here_bits; |
| last_op = here_op; |
| last_val = here_val; |
| for (;;) { |
| here = state.distcode[last_val + |
| ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
| here_bits = here >>> 24; |
| here_op = (here >>> 16) & 0xff; |
| here_val = here & 0xffff; |
| |
| if ((last_bits + here_bits) <= bits) { break; } |
| //--- PULLBYTE() ---// |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| //---// |
| } |
| //--- DROPBITS(last.bits) ---// |
| hold >>>= last_bits; |
| bits -= last_bits; |
| //---// |
| state.back += last_bits; |
| } |
| //--- DROPBITS(here.bits) ---// |
| hold >>>= here_bits; |
| bits -= here_bits; |
| //---// |
| state.back += here_bits; |
| if (here_op & 64) { |
| strm.msg = 'invalid distance code'; |
| state.mode = BAD; |
| break; |
| } |
| state.offset = here_val; |
| state.extra = (here_op) & 15; |
| state.mode = DISTEXT; |
| /* falls through */ |
| case DISTEXT: |
| if (state.extra) { |
| //=== NEEDBITS(state.extra); |
| n = state.extra; |
| while (bits < n) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
| //--- DROPBITS(state.extra) ---// |
| hold >>>= state.extra; |
| bits -= state.extra; |
| //---// |
| state.back += state.extra; |
| } |
| //#ifdef INFLATE_STRICT |
| if (state.offset > state.dmax) { |
| strm.msg = 'invalid distance too far back'; |
| state.mode = BAD; |
| break; |
| } |
| //#endif |
| //Tracevv((stderr, "inflate: distance %u\n", state.offset)); |
| state.mode = MATCH; |
| /* falls through */ |
| case MATCH: |
| if (left === 0) { break inf_leave; } |
| copy = _out - left; |
| if (state.offset > copy) { /* copy from window */ |
| copy = state.offset - copy; |
| if (copy > state.whave) { |
| if (state.sane) { |
| strm.msg = 'invalid distance too far back'; |
| state.mode = BAD; |
| break; |
| } |
| // (!) This block is disabled in zlib defaults, |
| // don't enable it for binary compatibility |
| //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
| // Trace((stderr, "inflate.c too far\n")); |
| // copy -= state.whave; |
| // if (copy > state.length) { copy = state.length; } |
| // if (copy > left) { copy = left; } |
| // left -= copy; |
| // state.length -= copy; |
| // do { |
| // output[put++] = 0; |
| // } while (--copy); |
| // if (state.length === 0) { state.mode = LEN; } |
| // break; |
| //#endif |
| } |
| if (copy > state.wnext) { |
| copy -= state.wnext; |
| from = state.wsize - copy; |
| } |
| else { |
| from = state.wnext - copy; |
| } |
| if (copy > state.length) { copy = state.length; } |
| from_source = state.window; |
| } |
| else { /* copy from output */ |
| from_source = output; |
| from = put - state.offset; |
| copy = state.length; |
| } |
| if (copy > left) { copy = left; } |
| left -= copy; |
| state.length -= copy; |
| do { |
| output[put++] = from_source[from++]; |
| } while (--copy); |
| if (state.length === 0) { state.mode = LEN; } |
| break; |
| case LIT: |
| if (left === 0) { break inf_leave; } |
| output[put++] = state.length; |
| left--; |
| state.mode = LEN; |
| break; |
| case CHECK: |
| if (state.wrap) { |
| //=== NEEDBITS(32); |
| while (bits < 32) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| // Use '|' instead of '+' to make sure that result is signed |
| hold |= input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| _out -= left; |
| strm.total_out += _out; |
| state.total += _out; |
| if (_out) { |
| strm.adler = state.check = |
| /*UPDATE(state.check, put - _out, _out);*/ |
| (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); |
| |
| } |
| _out = left; |
| // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too |
| if ((state.flags ? hold : zswap32(hold)) !== state.check) { |
| strm.msg = 'incorrect data check'; |
| state.mode = BAD; |
| break; |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| //Tracev((stderr, "inflate: check matches trailer\n")); |
| } |
| state.mode = LENGTH; |
| /* falls through */ |
| case LENGTH: |
| if (state.wrap && state.flags) { |
| //=== NEEDBITS(32); |
| while (bits < 32) { |
| if (have === 0) { break inf_leave; } |
| have--; |
| hold += input[next++] << bits; |
| bits += 8; |
| } |
| //===// |
| if (hold !== (state.total & 0xffffffff)) { |
| strm.msg = 'incorrect length check'; |
| state.mode = BAD; |
| break; |
| } |
| //=== INITBITS(); |
| hold = 0; |
| bits = 0; |
| //===// |
| //Tracev((stderr, "inflate: length matches trailer\n")); |
| } |
| state.mode = DONE; |
| /* falls through */ |
| case DONE: |
| ret = Z_STREAM_END; |
| break inf_leave; |
| case BAD: |
| ret = Z_DATA_ERROR; |
| break inf_leave; |
| case MEM: |
| return Z_MEM_ERROR; |
| case SYNC: |
| /* falls through */ |
| default: |
| return Z_STREAM_ERROR; |
| } |
| } |
| |
| // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" |
| |
| /* |
| Return from inflate(), updating the total counts and the check value. |
| If there was no progress during the inflate() call, return a buffer |
| error. Call updatewindow() to create and/or update the window state. |
| Note: a memory error from inflate() is non-recoverable. |
| */ |
| |
| //--- RESTORE() --- |
| strm.next_out = put; |
| strm.avail_out = left; |
| strm.next_in = next; |
| strm.avail_in = have; |
| state.hold = hold; |
| state.bits = bits; |
| //--- |
| |
| if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && |
| (state.mode < CHECK || flush !== Z_FINISH))) { |
| if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { |
| state.mode = MEM; |
| return Z_MEM_ERROR; |
| } |
| } |
| _in -= strm.avail_in; |
| _out -= strm.avail_out; |
| strm.total_in += _in; |
| strm.total_out += _out; |
| state.total += _out; |
| if (state.wrap && _out) { |
| strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ |
| (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); |
| } |
| strm.data_type = state.bits + (state.last ? 64 : 0) + |
| (state.mode === TYPE ? 128 : 0) + |
| (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); |
| if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { |
| ret = Z_BUF_ERROR; |
| } |
| return ret; |
| } |
| |
| function inflateEnd(strm) { |
| |
| if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { |
| return Z_STREAM_ERROR; |
| } |
| |
| var state = strm.state; |
| if (state.window) { |
| state.window = null; |
| } |
| strm.state = null; |
| return Z_OK; |
| } |
| |
| function inflateGetHeader(strm, head) { |
| var state; |
| |
| /* check state */ |
| if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
| state = strm.state; |
| if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } |
| |
| /* save header structure */ |
| state.head = head; |
| head.done = false; |
| return Z_OK; |
| } |
| |
| function inflateSetDictionary(strm, dictionary) { |
| var dictLength = dictionary.length; |
| |
| var state; |
| var dictid; |
| var ret; |
| |
| /* check state */ |
| if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } |
| state = strm.state; |
| |
| if (state.wrap !== 0 && state.mode !== DICT) { |
| return Z_STREAM_ERROR; |
| } |
| |
| /* check for correct dictionary identifier */ |
| if (state.mode === DICT) { |
| dictid = 1; /* adler32(0, null, 0)*/ |
| /* dictid = adler32(dictid, dictionary, dictLength); */ |
| dictid = adler32(dictid, dictionary, dictLength, 0); |
| if (dictid !== state.check) { |
| return Z_DATA_ERROR; |
| } |
| } |
| /* copy dictionary to window using updatewindow(), which will amend the |
| existing dictionary if appropriate */ |
| ret = updatewindow(strm, dictionary, dictLength, dictLength); |
| if (ret) { |
| state.mode = MEM; |
| return Z_MEM_ERROR; |
| } |
| state.havedict = 1; |
| // Tracev((stderr, "inflate: dictionary set\n")); |
| return Z_OK; |
| } |
| |
| exports.inflateReset = inflateReset; |
| exports.inflateReset2 = inflateReset2; |
| exports.inflateResetKeep = inflateResetKeep; |
| exports.inflateInit = inflateInit; |
| exports.inflateInit2 = inflateInit2; |
| exports.inflate = inflate; |
| exports.inflateEnd = inflateEnd; |
| exports.inflateGetHeader = inflateGetHeader; |
| exports.inflateSetDictionary = inflateSetDictionary; |
| exports.inflateInfo = 'pako inflate (from Nodeca project)'; |
| |
| /* Not implemented |
| exports.inflateCopy = inflateCopy; |
| exports.inflateGetDictionary = inflateGetDictionary; |
| exports.inflateMark = inflateMark; |
| exports.inflatePrime = inflatePrime; |
| exports.inflateSync = inflateSync; |
| exports.inflateSyncPoint = inflateSyncPoint; |
| exports.inflateUndermine = inflateUndermine; |
| */ |
| |
| },{"../utils/common":3,"./adler32":5,"./crc32":7,"./inffast":10,"./inftrees":12}],12:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| var utils = require('../utils/common'); |
| |
| var MAXBITS = 15; |
| var ENOUGH_LENS = 852; |
| var ENOUGH_DISTS = 592; |
| //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
| |
| var CODES = 0; |
| var LENS = 1; |
| var DISTS = 2; |
| |
| var lbase = [ /* Length codes 257..285 base */ |
| 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, |
| 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 |
| ]; |
| |
| var lext = [ /* Length codes 257..285 extra */ |
| 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, |
| 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 |
| ]; |
| |
| var dbase = [ /* Distance codes 0..29 base */ |
| 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, |
| 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, |
| 8193, 12289, 16385, 24577, 0, 0 |
| ]; |
| |
| var dext = [ /* Distance codes 0..29 extra */ |
| 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, |
| 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, |
| 28, 28, 29, 29, 64, 64 |
| ]; |
| |
| module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) |
| { |
| var bits = opts.bits; |
| //here = opts.here; /* table entry for duplication */ |
| |
| var len = 0; /* a code's length in bits */ |
| var sym = 0; /* index of code symbols */ |
| var min = 0, max = 0; /* minimum and maximum code lengths */ |
| var root = 0; /* number of index bits for root table */ |
| var curr = 0; /* number of index bits for current table */ |
| var drop = 0; /* code bits to drop for sub-table */ |
| var left = 0; /* number of prefix codes available */ |
| var used = 0; /* code entries in table used */ |
| var huff = 0; /* Huffman code */ |
| var incr; /* for incrementing code, index */ |
| var fill; /* index for replicating entries */ |
| var low; /* low bits for current root entry */ |
| var mask; /* mask for low root bits */ |
| var next; /* next available space in table */ |
| var base = null; /* base value table to use */ |
| var base_index = 0; |
| // var shoextra; /* extra bits table to use */ |
| var end; /* use base and extra for symbol > end */ |
| var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ |
| var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ |
| var extra = null; |
| var extra_index = 0; |
| |
| var here_bits, here_op, here_val; |
| |
| /* |
| Process a set of code lengths to create a canonical Huffman code. The |
| code lengths are lens[0..codes-1]. Each length corresponds to the |
| symbols 0..codes-1. The Huffman code is generated by first sorting the |
| symbols by length from short to long, and retaining the symbol order |
| for codes with equal lengths. Then the code starts with all zero bits |
| for the first code of the shortest length, and the codes are integer |
| increments for the same length, and zeros are appended as the length |
| increases. For the deflate format, these bits are stored backwards |
| from their more natural integer increment ordering, and so when the |
| decoding tables are built in the large loop below, the integer codes |
| are incremented backwards. |
| |
| This routine assumes, but does not check, that all of the entries in |
| lens[] are in the range 0..MAXBITS. The caller must assure this. |
| 1..MAXBITS is interpreted as that code length. zero means that that |
| symbol does not occur in this code. |
| |
| The codes are sorted by computing a count of codes for each length, |
| creating from that a table of starting indices for each length in the |
| sorted table, and then entering the symbols in order in the sorted |
| table. The sorted table is work[], with that space being provided by |
| the caller. |
| |
| The length counts are used for other purposes as well, i.e. finding |
| the minimum and maximum length codes, determining if there are any |
| codes at all, checking for a valid set of lengths, and looking ahead |
| at length counts to determine sub-table sizes when building the |
| decoding tables. |
| */ |
| |
| /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ |
| for (len = 0; len <= MAXBITS; len++) { |
| count[len] = 0; |
| } |
| for (sym = 0; sym < codes; sym++) { |
| count[lens[lens_index + sym]]++; |
| } |
| |
| /* bound code lengths, force root to be within code lengths */ |
| root = bits; |
| for (max = MAXBITS; max >= 1; max--) { |
| if (count[max] !== 0) { break; } |
| } |
| if (root > max) { |
| root = max; |
| } |
| if (max === 0) { /* no symbols to code at all */ |
| //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ |
| //table.bits[opts.table_index] = 1; //here.bits = (var char)1; |
| //table.val[opts.table_index++] = 0; //here.val = (var short)0; |
| table[table_index++] = (1 << 24) | (64 << 16) | 0; |
| |
| |
| //table.op[opts.table_index] = 64; |
| //table.bits[opts.table_index] = 1; |
| //table.val[opts.table_index++] = 0; |
| table[table_index++] = (1 << 24) | (64 << 16) | 0; |
| |
| opts.bits = 1; |
| return 0; /* no symbols, but wait for decoding to report error */ |
| } |
| for (min = 1; min < max; min++) { |
| if (count[min] !== 0) { break; } |
| } |
| if (root < min) { |
| root = min; |
| } |
| |
| /* check for an over-subscribed or incomplete set of lengths */ |
| left = 1; |
| for (len = 1; len <= MAXBITS; len++) { |
| left <<= 1; |
| left -= count[len]; |
| if (left < 0) { |
| return -1; |
| } /* over-subscribed */ |
| } |
| if (left > 0 && (type === CODES || max !== 1)) { |
| return -1; /* incomplete set */ |
| } |
| |
| /* generate offsets into symbol table for each length for sorting */ |
| offs[1] = 0; |
| for (len = 1; len < MAXBITS; len++) { |
| offs[len + 1] = offs[len] + count[len]; |
| } |
| |
| /* sort symbols by length, by symbol order within each length */ |
| for (sym = 0; sym < codes; sym++) { |
| if (lens[lens_index + sym] !== 0) { |
| work[offs[lens[lens_index + sym]]++] = sym; |
| } |
| } |
| |
| /* |
| Create and fill in decoding tables. In this loop, the table being |
| filled is at next and has curr index bits. The code being used is huff |
| with length len. That code is converted to an index by dropping drop |
| bits off of the bottom. For codes where len is less than drop + curr, |
| those top drop + curr - len bits are incremented through all values to |
| fill the table with replicated entries. |
| |
| root is the number of index bits for the root table. When len exceeds |
| root, sub-tables are created pointed to by the root entry with an index |
| of the low root bits of huff. This is saved in low to check for when a |
| new sub-table should be started. drop is zero when the root table is |
| being filled, and drop is root when sub-tables are being filled. |
| |
| When a new sub-table is needed, it is necessary to look ahead in the |
| code lengths to determine what size sub-table is needed. The length |
| counts are used for this, and so count[] is decremented as codes are |
| entered in the tables. |
| |
| used keeps track of how many table entries have been allocated from the |
| provided *table space. It is checked for LENS and DIST tables against |
| the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in |
| the initial root table size constants. See the comments in inftrees.h |
| for more information. |
| |
| sym increments through all symbols, and the loop terminates when |
| all codes of length max, i.e. all codes, have been processed. This |
| routine permits incomplete codes, so another loop after this one fills |
| in the rest of the decoding tables with invalid code markers. |
| */ |
| |
| /* set up for code type */ |
| // poor man optimization - use if-else instead of switch, |
| // to avoid deopts in old v8 |
| if (type === CODES) { |
| base = extra = work; /* dummy value--not used */ |
| end = 19; |
| |
| } else if (type === LENS) { |
| base = lbase; |
| base_index -= 257; |
| extra = lext; |
| extra_index -= 257; |
| end = 256; |
| |
| } else { /* DISTS */ |
| base = dbase; |
| extra = dext; |
| end = -1; |
| } |
| |
| /* initialize opts for loop */ |
| huff = 0; /* starting code */ |
| sym = 0; /* starting code symbol */ |
| len = min; /* starting code length */ |
| next = table_index; /* current table to fill in */ |
| curr = root; /* current table index bits */ |
| drop = 0; /* current bits to drop from code for index */ |
| low = -1; /* trigger new sub-table when len > root */ |
| used = 1 << root; /* use root table entries */ |
| mask = used - 1; /* mask for comparing low */ |
| |
| /* check available table space */ |
| if ((type === LENS && used > ENOUGH_LENS) || |
| (type === DISTS && used > ENOUGH_DISTS)) { |
| return 1; |
| } |
| |
| /* process all codes and make table entries */ |
| for (;;) { |
| /* create table entry */ |
| here_bits = len - drop; |
| if (work[sym] < end) { |
| here_op = 0; |
| here_val = work[sym]; |
| } |
| else if (work[sym] > end) { |
| here_op = extra[extra_index + work[sym]]; |
| here_val = base[base_index + work[sym]]; |
| } |
| else { |
| here_op = 32 + 64; /* end of block */ |
| here_val = 0; |
| } |
| |
| /* replicate for those indices with low len bits equal to huff */ |
| incr = 1 << (len - drop); |
| fill = 1 << curr; |
| min = fill; /* save offset to next table */ |
| do { |
| fill -= incr; |
| table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; |
| } while (fill !== 0); |
| |
| /* backwards increment the len-bit code huff */ |
| incr = 1 << (len - 1); |
| while (huff & incr) { |
| incr >>= 1; |
| } |
| if (incr !== 0) { |
| huff &= incr - 1; |
| huff += incr; |
| } else { |
| huff = 0; |
| } |
| |
| /* go to next symbol, update count, len */ |
| sym++; |
| if (--count[len] === 0) { |
| if (len === max) { break; } |
| len = lens[lens_index + work[sym]]; |
| } |
| |
| /* create new sub-table if needed */ |
| if (len > root && (huff & mask) !== low) { |
| /* if first time, transition to sub-tables */ |
| if (drop === 0) { |
| drop = root; |
| } |
| |
| /* increment past last table */ |
| next += min; /* here min is 1 << curr */ |
| |
| /* determine length of next table */ |
| curr = len - drop; |
| left = 1 << curr; |
| while (curr + drop < max) { |
| left -= count[curr + drop]; |
| if (left <= 0) { break; } |
| curr++; |
| left <<= 1; |
| } |
| |
| /* check for enough space */ |
| used += 1 << curr; |
| if ((type === LENS && used > ENOUGH_LENS) || |
| (type === DISTS && used > ENOUGH_DISTS)) { |
| return 1; |
| } |
| |
| /* point entry in root table to sub-table */ |
| low = huff & mask; |
| /*table.op[low] = curr; |
| table.bits[low] = root; |
| table.val[low] = next - opts.table_index;*/ |
| table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; |
| } |
| } |
| |
| /* fill in remaining table entry if code is incomplete (guaranteed to have |
| at most one remaining entry, since if the code is incomplete, the |
| maximum code length that was allowed to get this far is one bit) */ |
| if (huff !== 0) { |
| //table.op[next + huff] = 64; /* invalid code marker */ |
| //table.bits[next + huff] = len - drop; |
| //table.val[next + huff] = 0; |
| table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; |
| } |
| |
| /* set return parameters */ |
| //opts.table_index += used; |
| opts.bits = root; |
| return 0; |
| }; |
| |
| },{"../utils/common":3}],13:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| module.exports = { |
| 2: 'need dictionary', /* Z_NEED_DICT 2 */ |
| 1: 'stream end', /* Z_STREAM_END 1 */ |
| 0: '', /* Z_OK 0 */ |
| '-1': 'file error', /* Z_ERRNO (-1) */ |
| '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ |
| '-3': 'data error', /* Z_DATA_ERROR (-3) */ |
| '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ |
| '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ |
| '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ |
| }; |
| |
| },{}],14:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| /* eslint-disable space-unary-ops */ |
| |
| var utils = require('../utils/common'); |
| |
| /* Public constants ==========================================================*/ |
| /* ===========================================================================*/ |
| |
| |
| //var Z_FILTERED = 1; |
| //var Z_HUFFMAN_ONLY = 2; |
| //var Z_RLE = 3; |
| var Z_FIXED = 4; |
| //var Z_DEFAULT_STRATEGY = 0; |
| |
| /* Possible values of the data_type field (though see inflate()) */ |
| var Z_BINARY = 0; |
| var Z_TEXT = 1; |
| //var Z_ASCII = 1; // = Z_TEXT |
| var Z_UNKNOWN = 2; |
| |
| /*============================================================================*/ |
| |
| |
| function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } |
| |
| // From zutil.h |
| |
| var STORED_BLOCK = 0; |
| var STATIC_TREES = 1; |
| var DYN_TREES = 2; |
| /* The three kinds of block type */ |
| |
| var MIN_MATCH = 3; |
| var MAX_MATCH = 258; |
| /* The minimum and maximum match lengths */ |
| |
| // From deflate.h |
| /* =========================================================================== |
| * Internal compression state. |
| */ |
| |
| var LENGTH_CODES = 29; |
| /* number of length codes, not counting the special END_BLOCK code */ |
| |
| var LITERALS = 256; |
| /* number of literal bytes 0..255 */ |
| |
| var L_CODES = LITERALS + 1 + LENGTH_CODES; |
| /* number of Literal or Length codes, including the END_BLOCK code */ |
| |
| var D_CODES = 30; |
| /* number of distance codes */ |
| |
| var BL_CODES = 19; |
| /* number of codes used to transfer the bit lengths */ |
| |
| var HEAP_SIZE = 2 * L_CODES + 1; |
| /* maximum heap size */ |
| |
| var MAX_BITS = 15; |
| /* All codes must not exceed MAX_BITS bits */ |
| |
| var Buf_size = 16; |
| /* size of bit buffer in bi_buf */ |
| |
| |
| /* =========================================================================== |
| * Constants |
| */ |
| |
| var MAX_BL_BITS = 7; |
| /* Bit length codes must not exceed MAX_BL_BITS bits */ |
| |
| var END_BLOCK = 256; |
| /* end of block literal code */ |
| |
| var REP_3_6 = 16; |
| /* repeat previous bit length 3-6 times (2 bits of repeat count) */ |
| |
| var REPZ_3_10 = 17; |
| /* repeat a zero length 3-10 times (3 bits of repeat count) */ |
| |
| var REPZ_11_138 = 18; |
| /* repeat a zero length 11-138 times (7 bits of repeat count) */ |
| |
| /* eslint-disable comma-spacing,array-bracket-spacing */ |
| var extra_lbits = /* extra bits for each length code */ |
| [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; |
| |
| var extra_dbits = /* extra bits for each distance code */ |
| [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; |
| |
| var extra_blbits = /* extra bits for each bit length code */ |
| [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; |
| |
| var bl_order = |
| [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; |
| /* eslint-enable comma-spacing,array-bracket-spacing */ |
| |
| /* The lengths of the bit length codes are sent in order of decreasing |
| * probability, to avoid transmitting the lengths for unused bit length codes. |
| */ |
| |
| /* =========================================================================== |
| * Local data. These are initialized only once. |
| */ |
| |
| // We pre-fill arrays with 0 to avoid uninitialized gaps |
| |
| var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ |
| |
| // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 |
| var static_ltree = new Array((L_CODES + 2) * 2); |
| zero(static_ltree); |
| /* The static literal tree. Since the bit lengths are imposed, there is no |
| * need for the L_CODES extra codes used during heap construction. However |
| * The codes 286 and 287 are needed to build a canonical tree (see _tr_init |
| * below). |
| */ |
| |
| var static_dtree = new Array(D_CODES * 2); |
| zero(static_dtree); |
| /* The static distance tree. (Actually a trivial tree since all codes use |
| * 5 bits.) |
| */ |
| |
| var _dist_code = new Array(DIST_CODE_LEN); |
| zero(_dist_code); |
| /* Distance codes. The first 256 values correspond to the distances |
| * 3 .. 258, the last 256 values correspond to the top 8 bits of |
| * the 15 bit distances. |
| */ |
| |
| var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); |
| zero(_length_code); |
| /* length code for each normalized match length (0 == MIN_MATCH) */ |
| |
| var base_length = new Array(LENGTH_CODES); |
| zero(base_length); |
| /* First normalized length for each code (0 = MIN_MATCH) */ |
| |
| var base_dist = new Array(D_CODES); |
| zero(base_dist); |
| /* First normalized distance for each code (0 = distance of 1) */ |
| |
| |
| function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { |
| |
| this.static_tree = static_tree; /* static tree or NULL */ |
| this.extra_bits = extra_bits; /* extra bits for each code or NULL */ |
| this.extra_base = extra_base; /* base index for extra_bits */ |
| this.elems = elems; /* max number of elements in the tree */ |
| this.max_length = max_length; /* max bit length for the codes */ |
| |
| // show if `static_tree` has data or dummy - needed for monomorphic objects |
| this.has_stree = static_tree && static_tree.length; |
| } |
| |
| |
| var static_l_desc; |
| var static_d_desc; |
| var static_bl_desc; |
| |
| |
| function TreeDesc(dyn_tree, stat_desc) { |
| this.dyn_tree = dyn_tree; /* the dynamic tree */ |
| this.max_code = 0; /* largest code with non zero frequency */ |
| this.stat_desc = stat_desc; /* the corresponding static tree */ |
| } |
| |
| |
| |
| function d_code(dist) { |
| return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; |
| } |
| |
| |
| /* =========================================================================== |
| * Output a short LSB first on the stream. |
| * IN assertion: there is enough room in pendingBuf. |
| */ |
| function put_short(s, w) { |
| // put_byte(s, (uch)((w) & 0xff)); |
| // put_byte(s, (uch)((ush)(w) >> 8)); |
| s.pending_buf[s.pending++] = (w) & 0xff; |
| s.pending_buf[s.pending++] = (w >>> 8) & 0xff; |
| } |
| |
| |
| /* =========================================================================== |
| * Send a value on a given number of bits. |
| * IN assertion: length <= 16 and value fits in length bits. |
| */ |
| function send_bits(s, value, length) { |
| if (s.bi_valid > (Buf_size - length)) { |
| s.bi_buf |= (value << s.bi_valid) & 0xffff; |
| put_short(s, s.bi_buf); |
| s.bi_buf = value >> (Buf_size - s.bi_valid); |
| s.bi_valid += length - Buf_size; |
| } else { |
| s.bi_buf |= (value << s.bi_valid) & 0xffff; |
| s.bi_valid += length; |
| } |
| } |
| |
| |
| function send_code(s, c, tree) { |
| send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); |
| } |
| |
| |
| /* =========================================================================== |
| * Reverse the first len bits of a code, using straightforward code (a faster |
| * method would use a table) |
| * IN assertion: 1 <= len <= 15 |
| */ |
| function bi_reverse(code, len) { |
| var res = 0; |
| do { |
| res |= code & 1; |
| code >>>= 1; |
| res <<= 1; |
| } while (--len > 0); |
| return res >>> 1; |
| } |
| |
| |
| /* =========================================================================== |
| * Flush the bit buffer, keeping at most 7 bits in it. |
| */ |
| function bi_flush(s) { |
| if (s.bi_valid === 16) { |
| put_short(s, s.bi_buf); |
| s.bi_buf = 0; |
| s.bi_valid = 0; |
| |
| } else if (s.bi_valid >= 8) { |
| s.pending_buf[s.pending++] = s.bi_buf & 0xff; |
| s.bi_buf >>= 8; |
| s.bi_valid -= 8; |
| } |
| } |
| |
| |
| /* =========================================================================== |
| * Compute the optimal bit lengths for a tree and update the total bit length |
| * for the current block. |
| * IN assertion: the fields freq and dad are set, heap[heap_max] and |
| * above are the tree nodes sorted by increasing frequency. |
| * OUT assertions: the field len is set to the optimal bit length, the |
| * array bl_count contains the frequencies for each bit length. |
| * The length opt_len is updated; static_len is also updated if stree is |
| * not null. |
| */ |
| function gen_bitlen(s, desc) |
| // deflate_state *s; |
| // tree_desc *desc; /* the tree descriptor */ |
| { |
| var tree = desc.dyn_tree; |
| var max_code = desc.max_code; |
| var stree = desc.stat_desc.static_tree; |
| var has_stree = desc.stat_desc.has_stree; |
| var extra = desc.stat_desc.extra_bits; |
| var base = desc.stat_desc.extra_base; |
| var max_length = desc.stat_desc.max_length; |
| var h; /* heap index */ |
| var n, m; /* iterate over the tree elements */ |
| var bits; /* bit length */ |
| var xbits; /* extra bits */ |
| var f; /* frequency */ |
| var overflow = 0; /* number of elements with bit length too large */ |
| |
| for (bits = 0; bits <= MAX_BITS; bits++) { |
| s.bl_count[bits] = 0; |
| } |
| |
| /* In a first pass, compute the optimal bit lengths (which may |
| * overflow in the case of the bit length tree). |
| */ |
| tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ |
| |
| for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { |
| n = s.heap[h]; |
| bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; |
| if (bits > max_length) { |
| bits = max_length; |
| overflow++; |
| } |
| tree[n * 2 + 1]/*.Len*/ = bits; |
| /* We overwrite tree[n].Dad which is no longer needed */ |
| |
| if (n > max_code) { continue; } /* not a leaf node */ |
| |
| s.bl_count[bits]++; |
| xbits = 0; |
| if (n >= base) { |
| xbits = extra[n - base]; |
| } |
| f = tree[n * 2]/*.Freq*/; |
| s.opt_len += f * (bits + xbits); |
| if (has_stree) { |
| s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); |
| } |
| } |
| if (overflow === 0) { return; } |
| |
| // Trace((stderr,"\nbit length overflow\n")); |
| /* This happens for example on obj2 and pic of the Calgary corpus */ |
| |
| /* Find the first bit length which could increase: */ |
| do { |
| bits = max_length - 1; |
| while (s.bl_count[bits] === 0) { bits--; } |
| s.bl_count[bits]--; /* move one leaf down the tree */ |
| s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ |
| s.bl_count[max_length]--; |
| /* The brother of the overflow item also moves one step up, |
| * but this does not affect bl_count[max_length] |
| */ |
| overflow -= 2; |
| } while (overflow > 0); |
| |
| /* Now recompute all bit lengths, scanning in increasing frequency. |
| * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all |
| * lengths instead of fixing only the wrong ones. This idea is taken |
| * from 'ar' written by Haruhiko Okumura.) |
| */ |
| for (bits = max_length; bits !== 0; bits--) { |
| n = s.bl_count[bits]; |
| while (n !== 0) { |
| m = s.heap[--h]; |
| if (m > max_code) { continue; } |
| if (tree[m * 2 + 1]/*.Len*/ !== bits) { |
| // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); |
| s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; |
| tree[m * 2 + 1]/*.Len*/ = bits; |
| } |
| n--; |
| } |
| } |
| } |
| |
| |
| /* =========================================================================== |
| * Generate the codes for a given tree and bit counts (which need not be |
| * optimal). |
| * IN assertion: the array bl_count contains the bit length statistics for |
| * the given tree and the field len is set for all tree elements. |
| * OUT assertion: the field code is set for all tree elements of non |
| * zero code length. |
| */ |
| function gen_codes(tree, max_code, bl_count) |
| // ct_data *tree; /* the tree to decorate */ |
| // int max_code; /* largest code with non zero frequency */ |
| // ushf *bl_count; /* number of codes at each bit length */ |
| { |
| var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ |
| var code = 0; /* running code value */ |
| var bits; /* bit index */ |
| var n; /* code index */ |
| |
| /* The distribution counts are first used to generate the code values |
| * without bit reversal. |
| */ |
| for (bits = 1; bits <= MAX_BITS; bits++) { |
| next_code[bits] = code = (code + bl_count[bits - 1]) << 1; |
| } |
| /* Check that the bit counts in bl_count are consistent. The last code |
| * must be all ones. |
| */ |
| //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, |
| // "inconsistent bit counts"); |
| //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); |
| |
| for (n = 0; n <= max_code; n++) { |
| var len = tree[n * 2 + 1]/*.Len*/; |
| if (len === 0) { continue; } |
| /* Now reverse the bits */ |
| tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); |
| |
| //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", |
| // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); |
| } |
| } |
| |
| |
| /* =========================================================================== |
| * Initialize the various 'constant' tables. |
| */ |
| function tr_static_init() { |
| var n; /* iterates over tree elements */ |
| var bits; /* bit counter */ |
| var length; /* length value */ |
| var code; /* code value */ |
| var dist; /* distance index */ |
| var bl_count = new Array(MAX_BITS + 1); |
| /* number of codes at each bit length for an optimal tree */ |
| |
| // do check in _tr_init() |
| //if (static_init_done) return; |
| |
| /* For some embedded targets, global variables are not initialized: */ |
| /*#ifdef NO_INIT_GLOBAL_POINTERS |
| static_l_desc.static_tree = static_ltree; |
| static_l_desc.extra_bits = extra_lbits; |
| static_d_desc.static_tree = static_dtree; |
| static_d_desc.extra_bits = extra_dbits; |
| static_bl_desc.extra_bits = extra_blbits; |
| #endif*/ |
| |
| /* Initialize the mapping length (0..255) -> length code (0..28) */ |
| length = 0; |
| for (code = 0; code < LENGTH_CODES - 1; code++) { |
| base_length[code] = length; |
| for (n = 0; n < (1 << extra_lbits[code]); n++) { |
| _length_code[length++] = code; |
| } |
| } |
| //Assert (length == 256, "tr_static_init: length != 256"); |
| /* Note that the length 255 (match length 258) can be represented |
| * in two different ways: code 284 + 5 bits or code 285, so we |
| * overwrite length_code[255] to use the best encoding: |
| */ |
| _length_code[length - 1] = code; |
| |
| /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ |
| dist = 0; |
| for (code = 0; code < 16; code++) { |
| base_dist[code] = dist; |
| for (n = 0; n < (1 << extra_dbits[code]); n++) { |
| _dist_code[dist++] = code; |
| } |
| } |
| //Assert (dist == 256, "tr_static_init: dist != 256"); |
| dist >>= 7; /* from now on, all distances are divided by 128 */ |
| for (; code < D_CODES; code++) { |
| base_dist[code] = dist << 7; |
| for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { |
| _dist_code[256 + dist++] = code; |
| } |
| } |
| //Assert (dist == 256, "tr_static_init: 256+dist != 512"); |
| |
| /* Construct the codes of the static literal tree */ |
| for (bits = 0; bits <= MAX_BITS; bits++) { |
| bl_count[bits] = 0; |
| } |
| |
| n = 0; |
| while (n <= 143) { |
| static_ltree[n * 2 + 1]/*.Len*/ = 8; |
| n++; |
| bl_count[8]++; |
| } |
| while (n <= 255) { |
| static_ltree[n * 2 + 1]/*.Len*/ = 9; |
| n++; |
| bl_count[9]++; |
| } |
| while (n <= 279) { |
| static_ltree[n * 2 + 1]/*.Len*/ = 7; |
| n++; |
| bl_count[7]++; |
| } |
| while (n <= 287) { |
| static_ltree[n * 2 + 1]/*.Len*/ = 8; |
| n++; |
| bl_count[8]++; |
| } |
| /* Codes 286 and 287 do not exist, but we must include them in the |
| * tree construction to get a canonical Huffman tree (longest code |
| * all ones) |
| */ |
| gen_codes(static_ltree, L_CODES + 1, bl_count); |
| |
| /* The static distance tree is trivial: */ |
| for (n = 0; n < D_CODES; n++) { |
| static_dtree[n * 2 + 1]/*.Len*/ = 5; |
| static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); |
| } |
| |
| // Now data ready and we can init static trees |
| static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); |
| static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); |
| static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); |
| |
| //static_init_done = true; |
| } |
| |
| |
| /* =========================================================================== |
| * Initialize a new block. |
| */ |
| function init_block(s) { |
| var n; /* iterates over tree elements */ |
| |
| /* Initialize the trees. */ |
| for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } |
| for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } |
| for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } |
| |
| s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; |
| s.opt_len = s.static_len = 0; |
| s.last_lit = s.matches = 0; |
| } |
| |
| |
| /* =========================================================================== |
| * Flush the bit buffer and align the output on a byte boundary |
| */ |
| function bi_windup(s) |
| { |
| if (s.bi_valid > 8) { |
| put_short(s, s.bi_buf); |
| } else if (s.bi_valid > 0) { |
| //put_byte(s, (Byte)s->bi_buf); |
| s.pending_buf[s.pending++] = s.bi_buf; |
| } |
| s.bi_buf = 0; |
| s.bi_valid = 0; |
| } |
| |
| /* =========================================================================== |
| * Copy a stored block, storing first the length and its |
| * one's complement if requested. |
| */ |
| function copy_block(s, buf, len, header) |
| //DeflateState *s; |
| //charf *buf; /* the input data */ |
| //unsigned len; /* its length */ |
| //int header; /* true if block header must be written */ |
| { |
| bi_windup(s); /* align on byte boundary */ |
| |
| if (header) { |
| put_short(s, len); |
| put_short(s, ~len); |
| } |
| // while (len--) { |
| // put_byte(s, *buf++); |
| // } |
| utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); |
| s.pending += len; |
| } |
| |
| /* =========================================================================== |
| * Compares to subtrees, using the tree depth as tie breaker when |
| * the subtrees have equal frequency. This minimizes the worst case length. |
| */ |
| function smaller(tree, n, m, depth) { |
| var _n2 = n * 2; |
| var _m2 = m * 2; |
| return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || |
| (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); |
| } |
| |
| /* =========================================================================== |
| * Restore the heap property by moving down the tree starting at node k, |
| * exchanging a node with the smallest of its two sons if necessary, stopping |
| * when the heap property is re-established (each father smaller than its |
| * two sons). |
| */ |
| function pqdownheap(s, tree, k) |
| // deflate_state *s; |
| // ct_data *tree; /* the tree to restore */ |
| // int k; /* node to move down */ |
| { |
| var v = s.heap[k]; |
| var j = k << 1; /* left son of k */ |
| while (j <= s.heap_len) { |
| /* Set j to the smallest of the two sons: */ |
| if (j < s.heap_len && |
| smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { |
| j++; |
| } |
| /* Exit if v is smaller than both sons */ |
| if (smaller(tree, v, s.heap[j], s.depth)) { break; } |
| |
| /* Exchange v with the smallest son */ |
| s.heap[k] = s.heap[j]; |
| k = j; |
| |
| /* And continue down the tree, setting j to the left son of k */ |
| j <<= 1; |
| } |
| s.heap[k] = v; |
| } |
| |
| |
| // inlined manually |
| // var SMALLEST = 1; |
| |
| /* =========================================================================== |
| * Send the block data compressed using the given Huffman trees |
| */ |
| function compress_block(s, ltree, dtree) |
| // deflate_state *s; |
| // const ct_data *ltree; /* literal tree */ |
| // const ct_data *dtree; /* distance tree */ |
| { |
| var dist; /* distance of matched string */ |
| var lc; /* match length or unmatched char (if dist == 0) */ |
| var lx = 0; /* running index in l_buf */ |
| var code; /* the code to send */ |
| var extra; /* number of extra bits to send */ |
| |
| if (s.last_lit !== 0) { |
| do { |
| dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); |
| lc = s.pending_buf[s.l_buf + lx]; |
| lx++; |
| |
| if (dist === 0) { |
| send_code(s, lc, ltree); /* send a literal byte */ |
| //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); |
| } else { |
| /* Here, lc is the match length - MIN_MATCH */ |
| code = _length_code[lc]; |
| send_code(s, code + LITERALS + 1, ltree); /* send the length code */ |
| extra = extra_lbits[code]; |
| if (extra !== 0) { |
| lc -= base_length[code]; |
| send_bits(s, lc, extra); /* send the extra length bits */ |
| } |
| dist--; /* dist is now the match distance - 1 */ |
| code = d_code(dist); |
| //Assert (code < D_CODES, "bad d_code"); |
| |
| send_code(s, code, dtree); /* send the distance code */ |
| extra = extra_dbits[code]; |
| if (extra !== 0) { |
| dist -= base_dist[code]; |
| send_bits(s, dist, extra); /* send the extra distance bits */ |
| } |
| } /* literal or match pair ? */ |
| |
| /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ |
| //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, |
| // "pendingBuf overflow"); |
| |
| } while (lx < s.last_lit); |
| } |
| |
| send_code(s, END_BLOCK, ltree); |
| } |
| |
| |
| /* =========================================================================== |
| * Construct one Huffman tree and assigns the code bit strings and lengths. |
| * Update the total bit length for the current block. |
| * IN assertion: the field freq is set for all tree elements. |
| * OUT assertions: the fields len and code are set to the optimal bit length |
| * and corresponding code. The length opt_len is updated; static_len is |
| * also updated if stree is not null. The field max_code is set. |
| */ |
| function build_tree(s, desc) |
| // deflate_state *s; |
| // tree_desc *desc; /* the tree descriptor */ |
| { |
| var tree = desc.dyn_tree; |
| var stree = desc.stat_desc.static_tree; |
| var has_stree = desc.stat_desc.has_stree; |
| var elems = desc.stat_desc.elems; |
| var n, m; /* iterate over heap elements */ |
| var max_code = -1; /* largest code with non zero frequency */ |
| var node; /* new node being created */ |
| |
| /* Construct the initial heap, with least frequent element in |
| * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. |
| * heap[0] is not used. |
| */ |
| s.heap_len = 0; |
| s.heap_max = HEAP_SIZE; |
| |
| for (n = 0; n < elems; n++) { |
| if (tree[n * 2]/*.Freq*/ !== 0) { |
| s.heap[++s.heap_len] = max_code = n; |
| s.depth[n] = 0; |
| |
| } else { |
| tree[n * 2 + 1]/*.Len*/ = 0; |
| } |
| } |
| |
| /* The pkzip format requires that at least one distance code exists, |
| * and that at least one bit should be sent even if there is only one |
| * possible code. So to avoid special checks later on we force at least |
| * two codes of non zero frequency. |
| */ |
| while (s.heap_len < 2) { |
| node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); |
| tree[node * 2]/*.Freq*/ = 1; |
| s.depth[node] = 0; |
| s.opt_len--; |
| |
| if (has_stree) { |
| s.static_len -= stree[node * 2 + 1]/*.Len*/; |
| } |
| /* node is 0 or 1 so it does not have extra bits */ |
| } |
| desc.max_code = max_code; |
| |
| /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, |
| * establish sub-heaps of increasing lengths: |
| */ |
| for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } |
| |
| /* Construct the Huffman tree by repeatedly combining the least two |
| * frequent nodes. |
| */ |
| node = elems; /* next internal node of the tree */ |
| do { |
| //pqremove(s, tree, n); /* n = node of least frequency */ |
| /*** pqremove ***/ |
| n = s.heap[1/*SMALLEST*/]; |
| s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; |
| pqdownheap(s, tree, 1/*SMALLEST*/); |
| /***/ |
| |
| m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ |
| |
| s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ |
| s.heap[--s.heap_max] = m; |
| |
| /* Create a new node father of n and m */ |
| tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; |
| s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; |
| tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; |
| |
| /* and insert the new node in the heap */ |
| s.heap[1/*SMALLEST*/] = node++; |
| pqdownheap(s, tree, 1/*SMALLEST*/); |
| |
| } while (s.heap_len >= 2); |
| |
| s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; |
| |
| /* At this point, the fields freq and dad are set. We can now |
| * generate the bit lengths. |
| */ |
| gen_bitlen(s, desc); |
| |
| /* The field len is now set, we can generate the bit codes */ |
| gen_codes(tree, max_code, s.bl_count); |
| } |
| |
| |
| /* =========================================================================== |
| * Scan a literal or distance tree to determine the frequencies of the codes |
| * in the bit length tree. |
| */ |
| function scan_tree(s, tree, max_code) |
| // deflate_state *s; |
| // ct_data *tree; /* the tree to be scanned */ |
| // int max_code; /* and its largest code of non zero frequency */ |
| { |
| var n; /* iterates over all tree elements */ |
| var prevlen = -1; /* last emitted length */ |
| var curlen; /* length of current code */ |
| |
| var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ |
| |
| var count = 0; /* repeat count of the current code */ |
| var max_count = 7; /* max repeat count */ |
| var min_count = 4; /* min repeat count */ |
| |
| if (nextlen === 0) { |
| max_count = 138; |
| min_count = 3; |
| } |
| tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ |
| |
| for (n = 0; n <= max_code; n++) { |
| curlen = nextlen; |
| nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; |
| |
| if (++count < max_count && curlen === nextlen) { |
| continue; |
| |
| } else if (count < min_count) { |
| s.bl_tree[curlen * 2]/*.Freq*/ += count; |
| |
| } else if (curlen !== 0) { |
| |
| if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } |
| s.bl_tree[REP_3_6 * 2]/*.Freq*/++; |
| |
| } else if (count <= 10) { |
| s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; |
| |
| } else { |
| s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; |
| } |
| |
| count = 0; |
| prevlen = curlen; |
| |
| if (nextlen === 0) { |
| max_count = 138; |
| min_count = 3; |
| |
| } else if (curlen === nextlen) { |
| max_count = 6; |
| min_count = 3; |
| |
| } else { |
| max_count = 7; |
| min_count = 4; |
| } |
| } |
| } |
| |
| |
| /* =========================================================================== |
| * Send a literal or distance tree in compressed form, using the codes in |
| * bl_tree. |
| */ |
| function send_tree(s, tree, max_code) |
| // deflate_state *s; |
| // ct_data *tree; /* the tree to be scanned */ |
| // int max_code; /* and its largest code of non zero frequency */ |
| { |
| var n; /* iterates over all tree elements */ |
| var prevlen = -1; /* last emitted length */ |
| var curlen; /* length of current code */ |
| |
| var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ |
| |
| var count = 0; /* repeat count of the current code */ |
| var max_count = 7; /* max repeat count */ |
| var min_count = 4; /* min repeat count */ |
| |
| /* tree[max_code+1].Len = -1; */ /* guard already set */ |
| if (nextlen === 0) { |
| max_count = 138; |
| min_count = 3; |
| } |
| |
| for (n = 0; n <= max_code; n++) { |
| curlen = nextlen; |
| nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; |
| |
| if (++count < max_count && curlen === nextlen) { |
| continue; |
| |
| } else if (count < min_count) { |
| do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); |
| |
| } else if (curlen !== 0) { |
| if (curlen !== prevlen) { |
| send_code(s, curlen, s.bl_tree); |
| count--; |
| } |
| //Assert(count >= 3 && count <= 6, " 3_6?"); |
| send_code(s, REP_3_6, s.bl_tree); |
| send_bits(s, count - 3, 2); |
| |
| } else if (count <= 10) { |
| send_code(s, REPZ_3_10, s.bl_tree); |
| send_bits(s, count - 3, 3); |
| |
| } else { |
| send_code(s, REPZ_11_138, s.bl_tree); |
| send_bits(s, count - 11, 7); |
| } |
| |
| count = 0; |
| prevlen = curlen; |
| if (nextlen === 0) { |
| max_count = 138; |
| min_count = 3; |
| |
| } else if (curlen === nextlen) { |
| max_count = 6; |
| min_count = 3; |
| |
| } else { |
| max_count = 7; |
| min_count = 4; |
| } |
| } |
| } |
| |
| |
| /* =========================================================================== |
| * Construct the Huffman tree for the bit lengths and return the index in |
| * bl_order of the last bit length code to send. |
| */ |
| function build_bl_tree(s) { |
| var max_blindex; /* index of last bit length code of non zero freq */ |
| |
| /* Determine the bit length frequencies for literal and distance trees */ |
| scan_tree(s, s.dyn_ltree, s.l_desc.max_code); |
| scan_tree(s, s.dyn_dtree, s.d_desc.max_code); |
| |
| /* Build the bit length tree: */ |
| build_tree(s, s.bl_desc); |
| /* opt_len now includes the length of the tree representations, except |
| * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. |
| */ |
| |
| /* Determine the number of bit length codes to send. The pkzip format |
| * requires that at least 4 bit length codes be sent. (appnote.txt says |
| * 3 but the actual value used is 4.) |
| */ |
| for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { |
| if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { |
| break; |
| } |
| } |
| /* Update opt_len to include the bit length tree and counts */ |
| s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; |
| //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", |
| // s->opt_len, s->static_len)); |
| |
| return max_blindex; |
| } |
| |
| |
| /* =========================================================================== |
| * Send the header for a block using dynamic Huffman trees: the counts, the |
| * lengths of the bit length codes, the literal tree and the distance tree. |
| * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. |
| */ |
| function send_all_trees(s, lcodes, dcodes, blcodes) |
| // deflate_state *s; |
| // int lcodes, dcodes, blcodes; /* number of codes for each tree */ |
| { |
| var rank; /* index in bl_order */ |
| |
| //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); |
| //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, |
| // "too many codes"); |
| //Tracev((stderr, "\nbl counts: ")); |
| send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ |
| send_bits(s, dcodes - 1, 5); |
| send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ |
| for (rank = 0; rank < blcodes; rank++) { |
| //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); |
| send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); |
| } |
| //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); |
| |
| send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ |
| //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); |
| |
| send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ |
| //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); |
| } |
| |
| |
| /* =========================================================================== |
| * Check if the data type is TEXT or BINARY, using the following algorithm: |
| * - TEXT if the two conditions below are satisfied: |
| * a) There are no non-portable control characters belonging to the |
| * "black list" (0..6, 14..25, 28..31). |
| * b) There is at least one printable character belonging to the |
| * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). |
| * - BINARY otherwise. |
| * - The following partially-portable control characters form a |
| * "gray list" that is ignored in this detection algorithm: |
| * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). |
| * IN assertion: the fields Freq of dyn_ltree are set. |
| */ |
| function detect_data_type(s) { |
| /* black_mask is the bit mask of black-listed bytes |
| * set bits 0..6, 14..25, and 28..31 |
| * 0xf3ffc07f = binary 11110011111111111100000001111111 |
| */ |
| var black_mask = 0xf3ffc07f; |
| var n; |
| |
| /* Check for non-textual ("black-listed") bytes. */ |
| for (n = 0; n <= 31; n++, black_mask >>>= 1) { |
| if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { |
| return Z_BINARY; |
| } |
| } |
| |
| /* Check for textual ("white-listed") bytes. */ |
| if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || |
| s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { |
| return Z_TEXT; |
| } |
| for (n = 32; n < LITERALS; n++) { |
| if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { |
| return Z_TEXT; |
| } |
| } |
| |
| /* There are no "black-listed" or "white-listed" bytes: |
| * this stream either is empty or has tolerated ("gray-listed") bytes only. |
| */ |
| return Z_BINARY; |
| } |
| |
| |
| var static_init_done = false; |
| |
| /* =========================================================================== |
| * Initialize the tree data structures for a new zlib stream. |
| */ |
| function _tr_init(s) |
| { |
| |
| if (!static_init_done) { |
| tr_static_init(); |
| static_init_done = true; |
| } |
| |
| s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); |
| s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); |
| s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); |
| |
| s.bi_buf = 0; |
| s.bi_valid = 0; |
| |
| /* Initialize the first block of the first file: */ |
| init_block(s); |
| } |
| |
| |
| /* =========================================================================== |
| * Send a stored block |
| */ |
| function _tr_stored_block(s, buf, stored_len, last) |
| //DeflateState *s; |
| //charf *buf; /* input block */ |
| //ulg stored_len; /* length of input block */ |
| //int last; /* one if this is the last block for a file */ |
| { |
| send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ |
| copy_block(s, buf, stored_len, true); /* with header */ |
| } |
| |
| |
| /* =========================================================================== |
| * Send one empty static block to give enough lookahead for inflate. |
| * This takes 10 bits, of which 7 may remain in the bit buffer. |
| */ |
| function _tr_align(s) { |
| send_bits(s, STATIC_TREES << 1, 3); |
| send_code(s, END_BLOCK, static_ltree); |
| bi_flush(s); |
| } |
| |
| |
| /* =========================================================================== |
| * Determine the best encoding for the current block: dynamic trees, static |
| * trees or store, and output the encoded block to the zip file. |
| */ |
| function _tr_flush_block(s, buf, stored_len, last) |
| //DeflateState *s; |
| //charf *buf; /* input block, or NULL if too old */ |
| //ulg stored_len; /* length of input block */ |
| //int last; /* one if this is the last block for a file */ |
| { |
| var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ |
| var max_blindex = 0; /* index of last bit length code of non zero freq */ |
| |
| /* Build the Huffman trees unless a stored block is forced */ |
| if (s.level > 0) { |
| |
| /* Check if the file is binary or text */ |
| if (s.strm.data_type === Z_UNKNOWN) { |
| s.strm.data_type = detect_data_type(s); |
| } |
| |
| /* Construct the literal and distance trees */ |
| build_tree(s, s.l_desc); |
| // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, |
| // s->static_len)); |
| |
| build_tree(s, s.d_desc); |
| // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, |
| // s->static_len)); |
| /* At this point, opt_len and static_len are the total bit lengths of |
| * the compressed block data, excluding the tree representations. |
| */ |
| |
| /* Build the bit length tree for the above two trees, and get the index |
| * in bl_order of the last bit length code to send. |
| */ |
| max_blindex = build_bl_tree(s); |
| |
| /* Determine the best encoding. Compute the block lengths in bytes. */ |
| opt_lenb = (s.opt_len + 3 + 7) >>> 3; |
| static_lenb = (s.static_len + 3 + 7) >>> 3; |
| |
| // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", |
| // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, |
| // s->last_lit)); |
| |
| if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } |
| |
| } else { |
| // Assert(buf != (char*)0, "lost buf"); |
| opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ |
| } |
| |
| if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { |
| /* 4: two words for the lengths */ |
| |
| /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. |
| * Otherwise we can't have processed more than WSIZE input bytes since |
| * the last block flush, because compression would have been |
| * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to |
| * transform a block into a stored block. |
| */ |
| _tr_stored_block(s, buf, stored_len, last); |
| |
| } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { |
| |
| send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); |
| compress_block(s, static_ltree, static_dtree); |
| |
| } else { |
| send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); |
| send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); |
| compress_block(s, s.dyn_ltree, s.dyn_dtree); |
| } |
| // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); |
| /* The above check is made mod 2^32, for files larger than 512 MB |
| * and uLong implemented on 32 bits. |
| */ |
| init_block(s); |
| |
| if (last) { |
| bi_windup(s); |
| } |
| // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, |
| // s->compressed_len-7*last)); |
| } |
| |
| /* =========================================================================== |
| * Save the match info and tally the frequency counts. Return true if |
| * the current block must be flushed. |
| */ |
| function _tr_tally(s, dist, lc) |
| // deflate_state *s; |
| // unsigned dist; /* distance of matched string */ |
| // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ |
| { |
| //var out_length, in_length, dcode; |
| |
| s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; |
| s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; |
| |
| s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; |
| s.last_lit++; |
| |
| if (dist === 0) { |
| /* lc is the unmatched char */ |
| s.dyn_ltree[lc * 2]/*.Freq*/++; |
| } else { |
| s.matches++; |
| /* Here, lc is the match length - MIN_MATCH */ |
| dist--; /* dist = match distance - 1 */ |
| //Assert((ush)dist < (ush)MAX_DIST(s) && |
| // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && |
| // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); |
| |
| s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; |
| s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; |
| } |
| |
| // (!) This block is disabled in zlib defaults, |
| // don't enable it for binary compatibility |
| |
| //#ifdef TRUNCATE_BLOCK |
| // /* Try to guess if it is profitable to stop the current block here */ |
| // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { |
| // /* Compute an upper bound for the compressed length */ |
| // out_length = s.last_lit*8; |
| // in_length = s.strstart - s.block_start; |
| // |
| // for (dcode = 0; dcode < D_CODES; dcode++) { |
| // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); |
| // } |
| // out_length >>>= 3; |
| // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", |
| // // s->last_lit, in_length, out_length, |
| // // 100L - out_length*100L/in_length)); |
| // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { |
| // return true; |
| // } |
| // } |
| //#endif |
| |
| return (s.last_lit === s.lit_bufsize - 1); |
| /* We avoid equality with lit_bufsize because of wraparound at 64K |
| * on 16 bit machines and because stored blocks are restricted to |
| * 64K-1 bytes. |
| */ |
| } |
| |
| exports._tr_init = _tr_init; |
| exports._tr_stored_block = _tr_stored_block; |
| exports._tr_flush_block = _tr_flush_block; |
| exports._tr_tally = _tr_tally; |
| exports._tr_align = _tr_align; |
| |
| },{"../utils/common":3}],15:[function(require,module,exports){ |
| 'use strict'; |
| |
| // (C) 1995-2013 Jean-loup Gailly and Mark Adler |
| // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would be |
| // appreciated but is not required. |
| // 2. Altered source versions must be plainly marked as such, and must not be |
| // misrepresented as being the original software. |
| // 3. This notice may not be removed or altered from any source distribution. |
| |
| function ZStream() { |
| /* next input byte */ |
| this.input = null; // JS specific, because we have no pointers |
| this.next_in = 0; |
| /* number of bytes available at input */ |
| this.avail_in = 0; |
| /* total number of input bytes read so far */ |
| this.total_in = 0; |
| /* next output byte should be put there */ |
| this.output = null; // JS specific, because we have no pointers |
| this.next_out = 0; |
| /* remaining free space at output */ |
| this.avail_out = 0; |
| /* total number of bytes output so far */ |
| this.total_out = 0; |
| /* last error message, NULL if no error */ |
| this.msg = ''/*Z_NULL*/; |
| /* not visible by applications */ |
| this.state = null; |
| /* best guess about the data type: binary or text */ |
| this.data_type = 2/*Z_UNKNOWN*/; |
| /* adler32 value of the uncompressed data */ |
| this.adler = 0; |
| } |
| |
| module.exports = ZStream; |
| |
| },{}],"/":[function(require,module,exports){ |
| // Top level file is just a mixin of submodules & constants |
| 'use strict'; |
| |
| var assign = require('./lib/utils/common').assign; |
| |
| var deflate = require('./lib/deflate'); |
| var inflate = require('./lib/inflate'); |
| var constants = require('./lib/zlib/constants'); |
| |
| var pako = {}; |
| |
| assign(pako, deflate, inflate, constants); |
| |
| module.exports = pako; |
| |
| },{"./lib/deflate":1,"./lib/inflate":2,"./lib/utils/common":3,"./lib/zlib/constants":6}]},{},[])("/") |
| }); |