| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_DEBUG_DEBUG_COVERAGE_H_ |
| #define V8_DEBUG_DEBUG_COVERAGE_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "src/debug/debug-interface.h" |
| #include "src/handles/handles.h" |
| #include "src/objects/objects.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Forward declaration. |
| class Isolate; |
| |
| struct CoverageBlock { |
| CoverageBlock(int s, int e, uint32_t c) : start(s), end(e), count(c) {} |
| CoverageBlock() : CoverageBlock(kNoSourcePosition, kNoSourcePosition, 0) {} |
| |
| int start; |
| int end; |
| uint32_t count; |
| }; |
| |
| struct CoverageFunction { |
| CoverageFunction(int s, int e, uint32_t c, Handle<String> n) |
| : start(s), end(e), count(c), name(n), has_block_coverage(false) {} |
| |
| bool HasNonEmptySourceRange() const { return start < end && start >= 0; } |
| bool HasBlocks() const { return !blocks.empty(); } |
| |
| int start; |
| int end; |
| uint32_t count; |
| Handle<String> name; |
| // Blocks are sorted by start position, from outer to inner blocks. |
| std::vector<CoverageBlock> blocks; |
| bool has_block_coverage; |
| }; |
| |
| struct CoverageScript { |
| // Initialize top-level function in case it has been garbage-collected. |
| explicit CoverageScript(Handle<Script> s) : script(s) {} |
| Handle<Script> script; |
| // Functions are sorted by start position, from outer to inner function. |
| std::vector<CoverageFunction> functions; |
| }; |
| |
| class Coverage : public std::vector<CoverageScript> { |
| public: |
| // Collecting precise coverage only works if the modes kPreciseCount or |
| // kPreciseBinary is selected. The invocation count is reset on collection. |
| // In case of kPreciseCount, an updated count since last collection is |
| // returned. In case of kPreciseBinary, a count of 1 is returned if a |
| // function has been executed for the first time since last collection. |
| static std::unique_ptr<Coverage> CollectPrecise(Isolate* isolate); |
| // Collecting best effort coverage always works, but may be imprecise |
| // depending on selected mode. The invocation count is not reset. |
| static std::unique_ptr<Coverage> CollectBestEffort(Isolate* isolate); |
| |
| // Select code coverage mode. |
| static void SelectMode(Isolate* isolate, debug::CoverageMode mode); |
| |
| private: |
| static std::unique_ptr<Coverage> Collect( |
| Isolate* isolate, v8::debug::CoverageMode collectionMode); |
| |
| Coverage() = default; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_DEBUG_DEBUG_COVERAGE_H_ |