| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef MEDIA_GPU_VAAPI_VAAPI_COMMON_H_ |
| #define MEDIA_GPU_VAAPI_VAAPI_COMMON_H_ |
| |
| #include "build/chromeos_buildflags.h" |
| #include "media/gpu/av1_picture.h" |
| #include "media/gpu/h264_dpb.h" |
| #include "media/gpu/vaapi/va_surface.h" |
| #include "media/gpu/vp8_picture.h" |
| #include "media/gpu/vp9_picture.h" |
| #include "media/media_buildflags.h" |
| |
| #if BUILDFLAG(ENABLE_PLATFORM_HEVC_DECODING) |
| #include "media/gpu/h265_dpb.h" |
| #endif |
| |
| namespace media { |
| |
| // These picture classes derive from platform-independent, codec-specific |
| // classes to allow augmenting them with VA-API-specific traits; used when |
| // providing associated hardware resources and parameters to VA-API drivers. |
| |
| class VaapiH264Picture : public H264Picture { |
| public: |
| explicit VaapiH264Picture(scoped_refptr<VASurface> va_surface); |
| |
| VaapiH264Picture* AsVaapiH264Picture() override; |
| |
| scoped_refptr<VASurface> va_surface() const { return va_surface_; } |
| VASurfaceID GetVASurfaceID() const { return va_surface_->id(); } |
| |
| protected: |
| ~VaapiH264Picture() override; |
| |
| private: |
| scoped_refptr<VASurface> va_surface_; |
| |
| DISALLOW_COPY_AND_ASSIGN(VaapiH264Picture); |
| }; |
| |
| #if BUILDFLAG(ENABLE_PLATFORM_HEVC_DECODING) |
| class VaapiH265Picture : public H265Picture { |
| public: |
| explicit VaapiH265Picture(scoped_refptr<VASurface> va_surface); |
| |
| VaapiH265Picture(const VaapiH265Picture&) = delete; |
| VaapiH265Picture& operator=(const VaapiH265Picture&) = delete; |
| |
| VaapiH265Picture* AsVaapiH265Picture() override; |
| |
| scoped_refptr<VASurface> va_surface() const { return va_surface_; } |
| VASurfaceID GetVASurfaceID() const { return va_surface_->id(); } |
| |
| protected: |
| ~VaapiH265Picture() override; |
| |
| private: |
| scoped_refptr<VASurface> va_surface_; |
| }; |
| #endif // BUILDFLAG(ENABLE_PLATFORM_HEVC_DECODING) |
| |
| class VaapiVP8Picture : public VP8Picture { |
| public: |
| explicit VaapiVP8Picture(scoped_refptr<VASurface> va_surface); |
| |
| VaapiVP8Picture* AsVaapiVP8Picture() override; |
| |
| scoped_refptr<VASurface> va_surface() const { return va_surface_; } |
| VASurfaceID GetVASurfaceID() const { return va_surface_->id(); } |
| |
| protected: |
| ~VaapiVP8Picture() override; |
| |
| private: |
| scoped_refptr<VASurface> va_surface_; |
| |
| DISALLOW_COPY_AND_ASSIGN(VaapiVP8Picture); |
| }; |
| |
| class VaapiVP9Picture : public VP9Picture { |
| public: |
| explicit VaapiVP9Picture(scoped_refptr<VASurface> va_surface); |
| |
| VaapiVP9Picture* AsVaapiVP9Picture() override; |
| |
| scoped_refptr<VASurface> va_surface() const { return va_surface_; } |
| VASurfaceID GetVASurfaceID() const { return va_surface_->id(); } |
| |
| protected: |
| ~VaapiVP9Picture() override; |
| |
| private: |
| scoped_refptr<VP9Picture> CreateDuplicate() override; |
| |
| scoped_refptr<VASurface> va_surface_; |
| |
| DISALLOW_COPY_AND_ASSIGN(VaapiVP9Picture); |
| }; |
| |
| class VaapiAV1Picture : public AV1Picture { |
| public: |
| VaapiAV1Picture(scoped_refptr<VASurface> display_va_surface, |
| scoped_refptr<VASurface> reconstruct_va_surface); |
| VaapiAV1Picture(const VaapiAV1Picture&) = delete; |
| VaapiAV1Picture& operator=(const VaapiAV1Picture&) = delete; |
| |
| const scoped_refptr<VASurface>& display_va_surface() const { |
| return display_va_surface_; |
| } |
| const scoped_refptr<VASurface>& reconstruct_va_surface() const { |
| return reconstruct_va_surface_; |
| } |
| |
| protected: |
| ~VaapiAV1Picture() override; |
| |
| private: |
| scoped_refptr<AV1Picture> CreateDuplicate() override; |
| |
| // |display_va_surface_| refers to the final decoded frame, both when using |
| // film grain synthesis and when not using film grain. |
| // |reconstruct_va_surface_| is only useful when using film grain synthesis: |
| // it's the decoded frame prior to applying the film grain. |
| // When not using film grain synthesis, |reconstruct_va_surface_| is equal to |
| // |display_va_surface_|. This is necessary to simplify the reference frame |
| // code when filling the VA-API structures and to be able to always use |
| // reconstruct_va_surface() when calling ExecuteAndDestroyPendingBuffers() |
| // (the driver expects the reconstructed surface as the target in the case |
| // of film grain synthesis). |
| scoped_refptr<VASurface> display_va_surface_; |
| scoped_refptr<VASurface> reconstruct_va_surface_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_VAAPI_VAAPI_COMMON_H_ |