| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // This file contains an interface of output pictures for the Vaapi |
| // video decoder. This is implemented by different window system |
| // (X11/Ozone) and used by VaapiVideoDecodeAccelerator to produce |
| // output pictures. |
| |
| #ifndef MEDIA_GPU_VAAPI_VAAPI_PICTURE_H_ |
| #define MEDIA_GPU_VAAPI_VAAPI_PICTURE_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/sequence_checker.h" |
| #include "media/gpu/gpu_video_decode_accelerator_helpers.h" |
| #include "media/gpu/media_gpu_export.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/gpu_memory_buffer.h" |
| |
| namespace media { |
| |
| using VASurfaceID = unsigned int; |
| |
| class VASurface; |
| class VaapiWrapper; |
| |
| // Picture is native pixmap abstraction (X11/Ozone). |
| class MEDIA_GPU_EXPORT VaapiPicture { |
| public: |
| VaapiPicture(const VaapiPicture&) = delete; |
| VaapiPicture& operator=(const VaapiPicture&) = delete; |
| |
| virtual ~VaapiPicture(); |
| |
| // Uses the buffer of |format|, pointed to by |gpu_memory_buffer_handle| as |
| // the backing storage for this picture. This takes ownership of the handle |
| // and will close it even on failure. Return true on success, false otherwise. |
| virtual bool ImportGpuMemoryBufferHandle( |
| gfx::BufferFormat format, |
| gfx::GpuMemoryBufferHandle gpu_memory_buffer_handle) = 0; |
| |
| // Allocates a buffer of |format| to use as backing storage for this picture. |
| // Return true on success. |
| virtual Status Allocate(gfx::BufferFormat format) = 0; |
| |
| int32_t picture_buffer_id() const { return picture_buffer_id_; } |
| |
| virtual bool AllowOverlay() const; |
| |
| // Downloads |va_surface| into the picture, potentially scaling it if needed. |
| virtual bool DownloadFromSurface(scoped_refptr<VASurface> va_surface) = 0; |
| |
| // Returns the associated VASurfaceID, if any, or VA_INVALID_ID. |
| virtual VASurfaceID va_surface_id() const; |
| |
| protected: |
| VaapiPicture(scoped_refptr<VaapiWrapper> vaapi_wrapper, |
| const MakeGLContextCurrentCallback& make_context_current_cb, |
| const BindGLImageCallback& bind_image_cb, |
| int32_t picture_buffer_id, |
| const gfx::Size& size, |
| const gfx::Size& visible_size, |
| uint32_t texture_id, |
| uint32_t client_texture_id, |
| uint32_t texture_target); |
| |
| const scoped_refptr<VaapiWrapper> vaapi_wrapper_; |
| |
| const MakeGLContextCurrentCallback make_context_current_cb_; |
| const BindGLImageCallback bind_image_cb_; |
| |
| const gfx::Size size_; |
| const gfx::Size visible_size_; |
| const uint32_t texture_id_; |
| const uint32_t client_texture_id_; |
| const uint32_t texture_target_; |
| |
| SEQUENCE_CHECKER(sequence_checker_); |
| |
| private: |
| const int32_t picture_buffer_id_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_VAAPI_VAAPI_PICTURE_H_ |