| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
| /* This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| /* C++11-style, but C++98-usable, "move references" implementation. */ |
| |
| #ifndef mozilla_Move_h |
| #define mozilla_Move_h |
| |
| #include "mozilla/TypeTraits.h" |
| |
| namespace mozilla { |
| |
| /* |
| * "Move" References |
| * |
| * Some types can be copied much more efficiently if we know the original's |
| * value need not be preserved --- that is, if we are doing a "move", not a |
| * "copy". For example, if we have: |
| * |
| * Vector<T> u; |
| * Vector<T> v(u); |
| * |
| * the constructor for v must apply a copy constructor to each element of u --- |
| * taking time linear in the length of u. However, if we know we will not need u |
| * any more once v has been initialized, then we could initialize v very |
| * efficiently simply by stealing u's dynamically allocated buffer and giving it |
| * to v --- a constant-time operation, regardless of the size of u. |
| * |
| * Moves often appear in container implementations. For example, when we append |
| * to a vector, we may need to resize its buffer. This entails moving each of |
| * its extant elements from the old, smaller buffer to the new, larger buffer. |
| * But once the elements have been migrated, we're just going to throw away the |
| * old buffer; we don't care if they still have their values. So if the vector's |
| * element type can implement "move" more efficiently than "copy", the vector |
| * resizing should by all means use a "move" operation. Hash tables should also |
| * use moves when resizing their internal array as entries are added and |
| * removed. |
| * |
| * The details of the optimization, and whether it's worth applying, vary |
| * from one type to the next: copying an 'int' is as cheap as moving it, so |
| * there's no benefit in distinguishing 'int' moves from copies. And while |
| * some constructor calls for complex types are moves, many really have to |
| * be copies, and can't be optimized this way. So we need: |
| * |
| * 1) a way for a type (like Vector) to announce that it can be moved more |
| * efficiently than it can be copied, and provide an implementation of that |
| * move operation; and |
| * |
| * 2) a way for a particular invocation of a copy constructor to say that it's |
| * really a move, not a copy, and that the value of the original isn't |
| * important afterwards (although it must still be safe to destroy). |
| * |
| * If a constructor has a single argument of type 'T&&' (an 'rvalue reference |
| * to T'), that indicates that it is a 'move constructor'. That's 1). It should |
| * move, not copy, its argument into the object being constructed. It may leave |
| * the original in any safely-destructible state. |
| * |
| * If a constructor's argument is an rvalue, as in 'C(f(x))' or 'C(x + y)', as |
| * opposed to an lvalue, as in 'C(x)', then overload resolution will prefer the |
| * move constructor, if there is one. The 'mozilla::Move' function, defined in |
| * this file, is an identity function you can use in a constructor invocation to |
| * make any argument into an rvalue, like this: C(Move(x)). That's 2). (You |
| * could use any function that works, but 'Move' indicates your intention |
| * clearly.) |
| * |
| * Where we might define a copy constructor for a class C like this: |
| * |
| * C(const C& rhs) { ... copy rhs to this ... } |
| * |
| * we would declare a move constructor like this: |
| * |
| * C(C&& rhs) { .. move rhs to this ... } |
| * |
| * And where we might perform a copy like this: |
| * |
| * C c2(c1); |
| * |
| * we would perform a move like this: |
| * |
| * C c2(Move(c1)); |
| * |
| * Note that 'T&&' implicitly converts to 'T&'. So you can pass a 'T&&' to an |
| * ordinary copy constructor for a type that doesn't support a special move |
| * constructor, and you'll just get a copy. This means that templates can use |
| * Move whenever they know they won't use the original value any more, even if |
| * they're not sure whether the type at hand has a specialized move constructor. |
| * If it doesn't, the 'T&&' will just convert to a 'T&', and the ordinary copy |
| * constructor will apply. |
| * |
| * A class with a move constructor can also provide a move assignment operator. |
| * A generic definition would run this's destructor, and then apply the move |
| * constructor to *this's memory. A typical definition: |
| * |
| * C& operator=(C&& rhs) { |
| * MOZ_ASSERT(&rhs != this, "self-moves are prohibited"); |
| * this->~C(); |
| * new(this) C(Move(rhs)); |
| * return *this; |
| * } |
| * |
| * With that in place, one can write move assignments like this: |
| * |
| * c2 = Move(c1); |
| * |
| * This destroys c2, moves c1's value to c2, and leaves c1 in an undefined but |
| * destructible state. |
| * |
| * As we say, a move must leave the original in a "destructible" state. The |
| * original's destructor will still be called, so if a move doesn't |
| * actually steal all its resources, that's fine. We require only that the |
| * move destination must take on the original's value; and that destructing |
| * the original must not break the move destination. |
| * |
| * (Opinions differ on whether move assignment operators should deal with move |
| * assignment of an object onto itself. It seems wise to either handle that |
| * case, or assert that it does not occur.) |
| * |
| * Forwarding: |
| * |
| * Sometimes we want copy construction or assignment if we're passed an ordinary |
| * value, but move construction if passed an rvalue reference. For example, if |
| * our constructor takes two arguments and either could usefully be a move, it |
| * seems silly to write out all four combinations: |
| * |
| * C::C(X& x, Y& y) : x(x), y(y) { } |
| * C::C(X& x, Y&& y) : x(x), y(Move(y)) { } |
| * C::C(X&& x, Y& y) : x(Move(x)), y(y) { } |
| * C::C(X&& x, Y&& y) : x(Move(x)), y(Move(y)) { } |
| * |
| * To avoid this, C++11 has tweaks to make it possible to write what you mean. |
| * The four constructor overloads above can be written as one constructor |
| * template like so[0]: |
| * |
| * template <typename XArg, typename YArg> |
| * C::C(XArg&& x, YArg&& y) : x(Forward<XArg>(x)), y(Forward<YArg>(y)) { } |
| * |
| * ("'Don't Repeat Yourself'? What's that?") |
| * |
| * This takes advantage of two new rules in C++11: |
| * |
| * - First, when a function template takes an argument that is an rvalue |
| * reference to a template argument (like 'XArg&& x' and 'YArg&& y' above), |
| * then when the argument is applied to an lvalue, the template argument |
| * resolves to 'T&'; and when it is applied to an rvalue, the template |
| * argument resolves to 'T'. Thus, in a call to C::C like: |
| * |
| * X foo(int); |
| * Y yy; |
| * |
| * C(foo(5), yy) |
| * |
| * XArg would resolve to 'X', and YArg would resolve to 'Y&'. |
| * |
| * - Second, Whereas C++ used to forbid references to references, C++11 defines |
| * 'collapsing rules': 'T& &', 'T&& &', and 'T& &&' (that is, any combination |
| * involving an lvalue reference) now collapse to simply 'T&'; and 'T&& &&' |
| * collapses to 'T&&'. |
| * |
| * Thus, in the call above, 'XArg&&' is 'X&&'; and 'YArg&&' is 'Y& &&', which |
| * collapses to 'Y&'. Because the arguments are declared as rvalue references |
| * to template arguments, the lvalue-ness "shines through" where present. |
| * |
| * Then, the 'Forward<T>' function --- you must invoke 'Forward' with its type |
| * argument --- returns an lvalue reference or an rvalue reference to its |
| * argument, depending on what T is. In our unified constructor definition, that |
| * means that we'll invoke either the copy or move constructors for x and y, |
| * depending on what we gave C's constructor. In our call, we'll move 'foo()' |
| * into 'x', but copy 'yy' into 'y'. |
| * |
| * This header file defines Move and Forward in the mozilla namespace. It's up |
| * to individual containers to annotate moves as such, by calling Move; and it's |
| * up to individual types to define move constructors and assignment operators |
| * when valuable. |
| * |
| * (C++11 says that the <utility> header file should define 'std::move' and |
| * 'std::forward', which are just like our 'Move' and 'Forward'; but those |
| * definitions aren't available in that header on all our platforms, so we |
| * define them ourselves here.) |
| * |
| * 0. This pattern is known as "perfect forwarding". Interestingly, it is not |
| * actually perfect, and it can't forward all possible argument expressions! |
| * There is a C++11 issue: you can't form a reference to a bit-field. As a |
| * workaround, assign the bit-field to a local variable and use that: |
| * |
| * // C is as above |
| * struct S { int x : 1; } s; |
| * C(s.x, 0); // BAD: s.x is a reference to a bit-field, can't form those |
| * int tmp = s.x; |
| * C(tmp, 0); // OK: tmp not a bit-field |
| */ |
| |
| /** |
| * Identical to std::Move(); this is necessary until our stlport supports |
| * std::move(). |
| */ |
| template<typename T> |
| inline typename RemoveReference<T>::Type&& |
| Move(T&& aX) |
| { |
| return static_cast<typename RemoveReference<T>::Type&&>(aX); |
| } |
| |
| /** |
| * These two overloads are identical to std::forward(); they are necessary until |
| * our stlport supports std::forward(). |
| */ |
| template<typename T> |
| inline T&& |
| Forward(typename RemoveReference<T>::Type& aX) |
| { |
| return static_cast<T&&>(aX); |
| } |
| |
| template<typename T> |
| inline T&& |
| Forward(typename RemoveReference<T>::Type&& aX) |
| { |
| static_assert(!IsLvalueReference<T>::value, |
| "misuse of Forward detected! try the other overload"); |
| return static_cast<T&&>(aX); |
| } |
| |
| /** Swap |aX| and |aY| using move-construction if possible. */ |
| template<typename T> |
| inline void |
| Swap(T& aX, T& aY) |
| { |
| T tmp(Move(aX)); |
| aX = Move(aY); |
| aY = Move(tmp); |
| } |
| |
| } // namespace mozilla |
| |
| #endif /* mozilla_Move_h */ |