| // Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // When possible, we implement allocator functions on top of the basic | |
| // low-level functions malloc() and free(). This way, including a new | |
| // allocator is as simple as providing just a small interface. | |
| // | |
| // As such, this file should not contain any allocator-specific code. | |
| // Implement a C++ style allocation, which always calls the new_handler | |
| // on failure. | |
| inline void* generic_cpp_alloc(size_t size, bool nothrow) { | |
| void* ptr; | |
| for (;;) { | |
| ptr = malloc(size); | |
| if (ptr) | |
| return ptr; | |
| if (!call_new_handler(nothrow)) | |
| break; | |
| } | |
| return ptr; | |
| } | |
| extern "C++" { | |
| void* __cdecl operator new(size_t size) { | |
| return generic_cpp_alloc(size, false); | |
| } | |
| void operator delete(void* p) __THROW { | |
| free(p); | |
| } | |
| void* operator new[](size_t size) { | |
| return generic_cpp_alloc(size, false); | |
| } | |
| void operator delete[](void* p) __THROW { | |
| free(p); | |
| } | |
| void* operator new(size_t size, const std::nothrow_t& nt) __THROW { | |
| return generic_cpp_alloc(size, true); | |
| } | |
| void* operator new[](size_t size, const std::nothrow_t& nt) __THROW { | |
| return generic_cpp_alloc(size, true); | |
| } | |
| // This function behaves similarly to MSVC's _set_new_mode. | |
| // If flag is 0 (default), calls to malloc will behave normally. | |
| // If flag is 1, calls to malloc will behave like calls to new, | |
| // and the std_new_handler will be invoked on failure. | |
| // Returns the previous mode. | |
| int _set_new_mode(int flag) __THROW { | |
| int old_mode = new_mode; | |
| new_mode = flag; | |
| return old_mode; | |
| } | |
| } // extern "C++" | |
| extern "C" { | |
| void* calloc(size_t n, size_t elem_size) __THROW { | |
| // Overflow check | |
| const size_t size = n * elem_size; | |
| if (elem_size != 0 && size / elem_size != n) return NULL; | |
| void* result = malloc(size); | |
| if (result != NULL) { | |
| memset(result, 0, size); | |
| } | |
| return result; | |
| } | |
| void cfree(void* p) __THROW { | |
| free(p); | |
| } | |
| #ifdef WIN32 | |
| void* _recalloc(void* p, size_t n, size_t elem_size) { | |
| if (!p) | |
| return calloc(n, elem_size); | |
| // This API is a bit odd. | |
| // Note: recalloc only guarantees zeroed memory when p is NULL. | |
| // Generally, calls to malloc() have padding. So a request | |
| // to malloc N bytes actually malloc's N+x bytes. Later, if | |
| // that buffer is passed to recalloc, we don't know what N | |
| // was anymore. We only know what N+x is. As such, there is | |
| // no way to know what to zero out. | |
| const size_t size = n * elem_size; | |
| if (elem_size != 0 && size / elem_size != n) return NULL; | |
| return realloc(p, size); | |
| } | |
| void* _calloc_impl(size_t n, size_t size) { | |
| return calloc(n, size); | |
| } | |
| #ifndef NDEBUG | |
| #undef malloc | |
| #undef free | |
| #undef calloc | |
| static int error_handler(int reportType) { | |
| switch (reportType) { | |
| case 0: // _CRT_WARN | |
| __debugbreak(); | |
| return 0; | |
| case 1: // _CRT_ERROR | |
| __debugbreak(); | |
| return 0; | |
| case 2: // _CRT_ASSERT | |
| __debugbreak(); | |
| return 0; | |
| } | |
| char* p = NULL; | |
| *p = '\0'; | |
| return 0; | |
| } | |
| int _CrtDbgReport(int reportType, | |
| const char*, | |
| int, const char*, | |
| const char*, | |
| ...) { | |
| return error_handler(reportType); | |
| } | |
| int _CrtDbgReportW(int reportType, | |
| const wchar_t*, | |
| int, const wchar_t*, | |
| const wchar_t*, | |
| ...) { | |
| return error_handler(reportType); | |
| } | |
| int _CrtSetReportMode(int, int) { | |
| return 0; | |
| } | |
| void* _malloc_dbg(size_t size, int , const char*, int) { | |
| return malloc(size); | |
| } | |
| void* _realloc_dbg(void* ptr, size_t size, int, const char*, int) { | |
| return realloc(ptr, size); | |
| } | |
| void _free_dbg(void* ptr, int) { | |
| free(ptr); | |
| } | |
| void* _calloc_dbg(size_t n, size_t size, int, const char*, int) { | |
| return calloc(n, size); | |
| } | |
| #endif // NDEBUG | |
| #endif // WIN32 | |
| } // extern C | |