| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_BASE_UPLOAD_ELEMENT_READER_H_ | |
| #define NET_BASE_UPLOAD_ELEMENT_READER_H_ | |
| #include "base/basictypes.h" | |
| #include "net/base/completion_callback.h" | |
| #include "net/base/net_export.h" | |
| namespace net { | |
| class IOBuffer; | |
| class UploadBytesElementReader; | |
| class UploadElement; | |
| class UploadFileElementReader; | |
| // An interface to read an upload data element. | |
| class NET_EXPORT UploadElementReader { | |
| public: | |
| UploadElementReader() {} | |
| virtual ~UploadElementReader() {} | |
| // Returns this instance's pointer as UploadBytesElementReader when possible, | |
| // otherwise returns NULL. | |
| virtual const UploadBytesElementReader* AsBytesReader() const; | |
| // Returns this instance's pointer as UploadFileElementReader when possible, | |
| // otherwise returns NULL. | |
| virtual const UploadFileElementReader* AsFileReader() const; | |
| // Initializes the instance synchronously when possible, otherwise does | |
| // initialization aynschronously, returns ERR_IO_PENDING and runs callback. | |
| // Calling this method again after a Init() success results in resetting the | |
| // state. | |
| virtual int Init(const CompletionCallback& callback) = 0; | |
| // Initializes the instance always synchronously. | |
| // Use this method only if the thread is IO allowed or the data is in-memory. | |
| virtual int InitSync(); | |
| // Returns the byte-length of the element. For files that do not exist, 0 | |
| // is returned. This is done for consistency with Mozilla. | |
| virtual uint64 GetContentLength() const = 0; | |
| // Returns the number of bytes remaining to read. | |
| virtual uint64 BytesRemaining() const = 0; | |
| // Returns true if the upload element is entirely in memory. | |
| // The default implementation returns false. | |
| virtual bool IsInMemory() const; | |
| // Reads up to |buf_length| bytes synchronously and returns the number of | |
| // bytes read when possible, otherwise, returns ERR_IO_PENDING and runs | |
| // |callback| with the result. This function never fails. If there's less data | |
| // to read than we initially observed, then pad with zero (this can happen | |
| // with files). |buf_length| must be greater than 0. | |
| virtual int Read(IOBuffer* buf, | |
| int buf_length, | |
| const CompletionCallback& callback) = 0; | |
| // Reads the data always synchronously. | |
| // Use this method only if the thread is IO allowed or the data is in-memory. | |
| virtual int ReadSync(IOBuffer* buf, int buf_length); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(UploadElementReader); | |
| }; | |
| } // namespace net | |
| #endif // NET_BASE_UPLOAD_ELEMENT_READER_H_ |