| // Copyright 2018 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "base/threading/platform_thread.h" |
| |
| #include "base/logging.h" |
| #include "base/threading/thread_id_name_manager.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "starboard/thread.h" |
| |
| namespace base { |
| |
| namespace { |
| |
| struct ThreadParams { |
| PlatformThread::Delegate* delegate; |
| bool joinable; |
| }; |
| |
| void* ThreadFunc(void* params) { |
| ThreadParams* thread_params = static_cast<ThreadParams*>(params); |
| PlatformThread::Delegate* delegate = thread_params->delegate; |
| if (!thread_params->joinable) { |
| base::ThreadRestrictions::SetSingletonAllowed(false); |
| } |
| |
| delete thread_params; |
| |
| ThreadIdNameManager::GetInstance()->RegisterThread( |
| PlatformThread::CurrentHandle().platform_handle(), |
| PlatformThread::CurrentId()); |
| |
| delegate->ThreadMain(); |
| |
| ThreadIdNameManager::GetInstance()->RemoveName( |
| PlatformThread::CurrentHandle().platform_handle(), |
| PlatformThread::CurrentId()); |
| |
| return NULL; |
| } |
| |
| bool CreateThread(size_t stack_size, |
| SbThreadPriority priority, |
| SbThreadAffinity affinity, |
| bool joinable, |
| const char* name, |
| PlatformThread::Delegate* delegate, |
| PlatformThreadHandle* thread_handle) { |
| ThreadParams* params = new ThreadParams; |
| params->delegate = delegate; |
| params->joinable = joinable; |
| |
| SbThread thread = SbThreadCreate(stack_size, priority, affinity, joinable, |
| name, ThreadFunc, params); |
| if (SbThreadIsValid(thread)) { |
| if (thread_handle) { |
| *thread_handle = PlatformThreadHandle(thread); |
| } |
| |
| return true; |
| } |
| |
| return false; |
| } |
| |
| inline SbThreadPriority toSbPriority(ThreadPriority priority) { |
| return static_cast<SbThreadPriority>(priority); |
| } |
| } // namespace |
| |
| // static |
| PlatformThreadId PlatformThread::CurrentId() { |
| return SbThreadGetId(); |
| } |
| |
| // static |
| PlatformThreadRef PlatformThread::CurrentRef() { |
| return PlatformThreadRef(SbThreadGetCurrent()); |
| } |
| |
| // static |
| PlatformThreadHandle PlatformThread::CurrentHandle() { |
| return PlatformThreadHandle(SbThreadGetCurrent()); |
| } |
| |
| // static |
| void PlatformThread::YieldCurrentThread() { |
| SbThreadYield(); |
| } |
| |
| // static |
| void PlatformThread::Sleep(TimeDelta duration) { |
| SbThreadSleep(duration.ToSbTime()); |
| } |
| |
| // static |
| void PlatformThread::SetName(const std::string& name) { |
| ThreadIdNameManager::GetInstance()->SetName(name); |
| SbThreadSetName(name.c_str()); |
| } |
| |
| // static |
| const char* PlatformThread::GetName() { |
| return ThreadIdNameManager::GetInstance()->GetName(CurrentId()); |
| } |
| |
| // static |
| bool PlatformThread::CreateWithPriority(size_t stack_size, |
| Delegate* delegate, |
| PlatformThreadHandle* thread_handle, |
| ThreadPriority priority) { |
| return CreateThread(stack_size, toSbPriority(priority), kSbThreadNoAffinity, |
| true /* joinable thread */, NULL, delegate, |
| thread_handle); |
| } |
| |
| // static |
| bool PlatformThread::CreateNonJoinableWithPriority(size_t stack_size, |
| Delegate* delegate, |
| ThreadPriority priority) { |
| return CreateThread(stack_size, toSbPriority(priority), kSbThreadNoAffinity, |
| false /* joinable thread */, NULL, delegate, NULL); |
| } |
| |
| // static |
| void PlatformThread::Join(PlatformThreadHandle thread_handle) { |
| // Joining another thread may block the current thread for a long time, since |
| // the thread referred to by |thread_handle| may still be running long-lived / |
| // blocking tasks. |
| AssertBlockingAllowed(); |
| SbThreadJoin(thread_handle.platform_handle(), NULL); |
| } |
| |
| void PlatformThread::Detach(PlatformThreadHandle thread_handle) { |
| SbThreadDetach(thread_handle.platform_handle()); |
| } |
| |
| void PlatformThread::SetCurrentThreadPriority(ThreadPriority priority) { |
| NOTIMPLEMENTED(); |
| } |
| |
| ThreadPriority PlatformThread::GetCurrentThreadPriority() { |
| NOTIMPLEMENTED(); |
| return ThreadPriority::NORMAL; |
| } |
| |
| // static |
| bool PlatformThread::CanIncreaseThreadPriority(ThreadPriority priority) { |
| return false; |
| } |
| |
| } // namespace base |