| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/dns/dns_socket_pool.h" | |
| #include "base/logging.h" | |
| #include "base/macros.h" | |
| #include "base/rand_util.h" | |
| #include "net/base/address_list.h" | |
| #include "net/base/ip_endpoint.h" | |
| #include "net/base/net_errors.h" | |
| #include "net/log/net_log_source.h" | |
| #include "net/socket/client_socket_factory.h" | |
| #include "net/socket/datagram_client_socket.h" | |
| #include "net/socket/stream_socket.h" | |
| namespace net { | |
| namespace { | |
| // When we initialize the SocketPool, we allocate kInitialPoolSize sockets. | |
| // When we allocate a socket, we ensure we have at least kAllocateMinSize | |
| // sockets to choose from. Freed sockets are not retained. | |
| // On Windows, we can't request specific (random) ports, since that will | |
| // trigger firewall prompts, so request default ones, but keep a pile of | |
| // them. Everywhere else, request fresh, random ports each time. | |
| #if defined(OS_WIN) | |
| const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND; | |
| const unsigned kInitialPoolSize = 256; | |
| const unsigned kAllocateMinSize = 256; | |
| #else | |
| const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND; | |
| const unsigned kInitialPoolSize = 0; | |
| const unsigned kAllocateMinSize = 1; | |
| #endif | |
| } // namespace | |
| DnsSocketPool::DnsSocketPool(ClientSocketFactory* socket_factory, | |
| const RandIntCallback& rand_int_callback) | |
| : socket_factory_(socket_factory), | |
| rand_int_callback_(rand_int_callback), | |
| net_log_(NULL), | |
| nameservers_(NULL), | |
| initialized_(false) {} | |
| void DnsSocketPool::InitializeInternal( | |
| const std::vector<IPEndPoint>* nameservers, | |
| NetLog* net_log) { | |
| DCHECK(nameservers); | |
| DCHECK(!initialized_); | |
| net_log_ = net_log; | |
| nameservers_ = nameservers; | |
| initialized_ = true; | |
| } | |
| std::unique_ptr<StreamSocket> DnsSocketPool::CreateTCPSocket( | |
| unsigned server_index, | |
| const NetLogSource& source) { | |
| DCHECK_LT(server_index, nameservers_->size()); | |
| return std::unique_ptr<StreamSocket>( | |
| socket_factory_->CreateTransportClientSocket( | |
| AddressList((*nameservers_)[server_index]), NULL, net_log_, source)); | |
| } | |
| std::unique_ptr<DatagramClientSocket> DnsSocketPool::CreateConnectedSocket( | |
| unsigned server_index) { | |
| DCHECK_LT(server_index, nameservers_->size()); | |
| std::unique_ptr<DatagramClientSocket> socket; | |
| NetLogSource no_source; | |
| socket = socket_factory_->CreateDatagramClientSocket(kBindType, net_log_, | |
| no_source); | |
| if (socket.get()) { | |
| int rv = socket->Connect((*nameservers_)[server_index]); | |
| if (rv != OK) { | |
| DVLOG(1) << "Failed to connect socket: " << rv; | |
| socket.reset(); | |
| } | |
| } else { | |
| DVLOG(1) << "Failed to create socket."; | |
| } | |
| return socket; | |
| } | |
| int DnsSocketPool::GetRandomInt(int min, int max) { | |
| return rand_int_callback_.Run(min, max); | |
| } | |
| class NullDnsSocketPool : public DnsSocketPool { | |
| public: | |
| NullDnsSocketPool(ClientSocketFactory* factory, | |
| const RandIntCallback& rand_int_callback) | |
| : DnsSocketPool(factory, rand_int_callback) {} | |
| void Initialize(const std::vector<IPEndPoint>* nameservers, | |
| NetLog* net_log) override { | |
| InitializeInternal(nameservers, net_log); | |
| } | |
| std::unique_ptr<DatagramClientSocket> AllocateSocket( | |
| unsigned server_index) override { | |
| return CreateConnectedSocket(server_index); | |
| } | |
| void FreeSocket(unsigned server_index, | |
| std::unique_ptr<DatagramClientSocket> socket) override {} | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(NullDnsSocketPool); | |
| }; | |
| // static | |
| std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateNull( | |
| ClientSocketFactory* factory, | |
| const RandIntCallback& rand_int_callback) { | |
| return std::unique_ptr<DnsSocketPool>( | |
| new NullDnsSocketPool(factory, rand_int_callback)); | |
| } | |
| class DefaultDnsSocketPool : public DnsSocketPool { | |
| public: | |
| DefaultDnsSocketPool(ClientSocketFactory* factory, | |
| const RandIntCallback& rand_int_callback) | |
| : DnsSocketPool(factory, rand_int_callback){}; | |
| ~DefaultDnsSocketPool() override; | |
| void Initialize(const std::vector<IPEndPoint>* nameservers, | |
| NetLog* net_log) override; | |
| std::unique_ptr<DatagramClientSocket> AllocateSocket( | |
| unsigned server_index) override; | |
| void FreeSocket(unsigned server_index, | |
| std::unique_ptr<DatagramClientSocket> socket) override; | |
| private: | |
| void FillPool(unsigned server_index, unsigned size); | |
| typedef std::vector<std::unique_ptr<DatagramClientSocket>> SocketVector; | |
| std::vector<SocketVector> pools_; | |
| DISALLOW_COPY_AND_ASSIGN(DefaultDnsSocketPool); | |
| }; | |
| DnsSocketPool::~DnsSocketPool() = default; | |
| // static | |
| std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateDefault( | |
| ClientSocketFactory* factory, | |
| const RandIntCallback& rand_int_callback) { | |
| return std::unique_ptr<DnsSocketPool>( | |
| new DefaultDnsSocketPool(factory, rand_int_callback)); | |
| } | |
| void DefaultDnsSocketPool::Initialize( | |
| const std::vector<IPEndPoint>* nameservers, | |
| NetLog* net_log) { | |
| InitializeInternal(nameservers, net_log); | |
| DCHECK(pools_.empty()); | |
| const unsigned num_servers = nameservers->size(); | |
| pools_.resize(num_servers); | |
| for (unsigned server_index = 0; server_index < num_servers; ++server_index) | |
| FillPool(server_index, kInitialPoolSize); | |
| } | |
| DefaultDnsSocketPool::~DefaultDnsSocketPool() = default; | |
| std::unique_ptr<DatagramClientSocket> DefaultDnsSocketPool::AllocateSocket( | |
| unsigned server_index) { | |
| DCHECK_LT(server_index, pools_.size()); | |
| SocketVector& pool = pools_[server_index]; | |
| FillPool(server_index, kAllocateMinSize); | |
| if (pool.size() == 0) { | |
| DVLOG(1) << "No DNS sockets available in pool " << server_index << "!"; | |
| return std::unique_ptr<DatagramClientSocket>(); | |
| } | |
| if (pool.size() < kAllocateMinSize) { | |
| DVLOG(1) << "Low DNS port entropy: wanted " << kAllocateMinSize | |
| << " sockets to choose from, but only have " << pool.size() | |
| << " in pool " << server_index << "."; | |
| } | |
| unsigned socket_index = GetRandomInt(0, pool.size() - 1); | |
| std::unique_ptr<DatagramClientSocket> socket = std::move(pool[socket_index]); | |
| pool[socket_index] = std::move(pool.back()); | |
| pool.pop_back(); | |
| return socket; | |
| } | |
| void DefaultDnsSocketPool::FreeSocket( | |
| unsigned server_index, | |
| std::unique_ptr<DatagramClientSocket> socket) { | |
| DCHECK_LT(server_index, pools_.size()); | |
| } | |
| void DefaultDnsSocketPool::FillPool(unsigned server_index, unsigned size) { | |
| SocketVector& pool = pools_[server_index]; | |
| for (unsigned pool_index = pool.size(); pool_index < size; ++pool_index) { | |
| std::unique_ptr<DatagramClientSocket> socket = | |
| CreateConnectedSocket(server_index); | |
| if (!socket) | |
| break; | |
| pool.push_back(std::move(socket)); | |
| } | |
| } | |
| } // namespace net |