| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/dns/dns_socket_pool.h" |
| |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/rand_util.h" |
| #include "net/base/address_list.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/log/net_log_source.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "net/socket/datagram_client_socket.h" |
| #include "net/socket/stream_socket.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| // When we initialize the SocketPool, we allocate kInitialPoolSize sockets. |
| // When we allocate a socket, we ensure we have at least kAllocateMinSize |
| // sockets to choose from. Freed sockets are not retained. |
| |
| // On Windows, we can't request specific (random) ports, since that will |
| // trigger firewall prompts, so request default ones, but keep a pile of |
| // them. Everywhere else, request fresh, random ports each time. |
| #if defined(OS_WIN) |
| const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND; |
| const unsigned kInitialPoolSize = 256; |
| const unsigned kAllocateMinSize = 256; |
| #else |
| const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND; |
| const unsigned kInitialPoolSize = 0; |
| const unsigned kAllocateMinSize = 1; |
| #endif |
| |
| } // namespace |
| |
| DnsSocketPool::DnsSocketPool(ClientSocketFactory* socket_factory, |
| const RandIntCallback& rand_int_callback) |
| : socket_factory_(socket_factory), |
| rand_int_callback_(rand_int_callback), |
| net_log_(NULL), |
| nameservers_(NULL), |
| initialized_(false) {} |
| |
| void DnsSocketPool::InitializeInternal( |
| const std::vector<IPEndPoint>* nameservers, |
| NetLog* net_log) { |
| DCHECK(nameservers); |
| DCHECK(!initialized_); |
| |
| net_log_ = net_log; |
| nameservers_ = nameservers; |
| initialized_ = true; |
| } |
| |
| std::unique_ptr<StreamSocket> DnsSocketPool::CreateTCPSocket( |
| unsigned server_index, |
| const NetLogSource& source) { |
| DCHECK_LT(server_index, nameservers_->size()); |
| |
| return std::unique_ptr<StreamSocket>( |
| socket_factory_->CreateTransportClientSocket( |
| AddressList((*nameservers_)[server_index]), NULL, net_log_, source)); |
| } |
| |
| std::unique_ptr<DatagramClientSocket> DnsSocketPool::CreateConnectedSocket( |
| unsigned server_index) { |
| DCHECK_LT(server_index, nameservers_->size()); |
| |
| std::unique_ptr<DatagramClientSocket> socket; |
| |
| NetLogSource no_source; |
| socket = socket_factory_->CreateDatagramClientSocket(kBindType, net_log_, |
| no_source); |
| |
| if (socket.get()) { |
| int rv = socket->Connect((*nameservers_)[server_index]); |
| if (rv != OK) { |
| DVLOG(1) << "Failed to connect socket: " << rv; |
| socket.reset(); |
| } |
| } else { |
| DVLOG(1) << "Failed to create socket."; |
| } |
| |
| return socket; |
| } |
| |
| int DnsSocketPool::GetRandomInt(int min, int max) { |
| return rand_int_callback_.Run(min, max); |
| } |
| |
| class NullDnsSocketPool : public DnsSocketPool { |
| public: |
| NullDnsSocketPool(ClientSocketFactory* factory, |
| const RandIntCallback& rand_int_callback) |
| : DnsSocketPool(factory, rand_int_callback) {} |
| |
| void Initialize(const std::vector<IPEndPoint>* nameservers, |
| NetLog* net_log) override { |
| InitializeInternal(nameservers, net_log); |
| } |
| |
| std::unique_ptr<DatagramClientSocket> AllocateSocket( |
| unsigned server_index) override { |
| return CreateConnectedSocket(server_index); |
| } |
| |
| void FreeSocket(unsigned server_index, |
| std::unique_ptr<DatagramClientSocket> socket) override {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(NullDnsSocketPool); |
| }; |
| |
| // static |
| std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateNull( |
| ClientSocketFactory* factory, |
| const RandIntCallback& rand_int_callback) { |
| return std::unique_ptr<DnsSocketPool>( |
| new NullDnsSocketPool(factory, rand_int_callback)); |
| } |
| |
| class DefaultDnsSocketPool : public DnsSocketPool { |
| public: |
| DefaultDnsSocketPool(ClientSocketFactory* factory, |
| const RandIntCallback& rand_int_callback) |
| : DnsSocketPool(factory, rand_int_callback){}; |
| |
| ~DefaultDnsSocketPool() override; |
| |
| void Initialize(const std::vector<IPEndPoint>* nameservers, |
| NetLog* net_log) override; |
| |
| std::unique_ptr<DatagramClientSocket> AllocateSocket( |
| unsigned server_index) override; |
| |
| void FreeSocket(unsigned server_index, |
| std::unique_ptr<DatagramClientSocket> socket) override; |
| |
| private: |
| void FillPool(unsigned server_index, unsigned size); |
| |
| typedef std::vector<std::unique_ptr<DatagramClientSocket>> SocketVector; |
| |
| std::vector<SocketVector> pools_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DefaultDnsSocketPool); |
| }; |
| |
| DnsSocketPool::~DnsSocketPool() = default; |
| |
| // static |
| std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateDefault( |
| ClientSocketFactory* factory, |
| const RandIntCallback& rand_int_callback) { |
| return std::unique_ptr<DnsSocketPool>( |
| new DefaultDnsSocketPool(factory, rand_int_callback)); |
| } |
| |
| void DefaultDnsSocketPool::Initialize( |
| const std::vector<IPEndPoint>* nameservers, |
| NetLog* net_log) { |
| InitializeInternal(nameservers, net_log); |
| |
| DCHECK(pools_.empty()); |
| const unsigned num_servers = nameservers->size(); |
| pools_.resize(num_servers); |
| for (unsigned server_index = 0; server_index < num_servers; ++server_index) |
| FillPool(server_index, kInitialPoolSize); |
| } |
| |
| DefaultDnsSocketPool::~DefaultDnsSocketPool() = default; |
| |
| std::unique_ptr<DatagramClientSocket> DefaultDnsSocketPool::AllocateSocket( |
| unsigned server_index) { |
| DCHECK_LT(server_index, pools_.size()); |
| SocketVector& pool = pools_[server_index]; |
| |
| FillPool(server_index, kAllocateMinSize); |
| if (pool.size() == 0) { |
| DVLOG(1) << "No DNS sockets available in pool " << server_index << "!"; |
| return std::unique_ptr<DatagramClientSocket>(); |
| } |
| |
| if (pool.size() < kAllocateMinSize) { |
| DVLOG(1) << "Low DNS port entropy: wanted " << kAllocateMinSize |
| << " sockets to choose from, but only have " << pool.size() |
| << " in pool " << server_index << "."; |
| } |
| |
| unsigned socket_index = GetRandomInt(0, pool.size() - 1); |
| std::unique_ptr<DatagramClientSocket> socket = std::move(pool[socket_index]); |
| pool[socket_index] = std::move(pool.back()); |
| pool.pop_back(); |
| |
| return socket; |
| } |
| |
| void DefaultDnsSocketPool::FreeSocket( |
| unsigned server_index, |
| std::unique_ptr<DatagramClientSocket> socket) { |
| DCHECK_LT(server_index, pools_.size()); |
| } |
| |
| void DefaultDnsSocketPool::FillPool(unsigned server_index, unsigned size) { |
| SocketVector& pool = pools_[server_index]; |
| |
| for (unsigned pool_index = pool.size(); pool_index < size; ++pool_index) { |
| std::unique_ptr<DatagramClientSocket> socket = |
| CreateConnectedSocket(server_index); |
| if (!socket) |
| break; |
| pool.push_back(std::move(socket)); |
| } |
| } |
| |
| } // namespace net |