| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/socks5_client_socket.h" |
| |
| #include <utility> |
| |
| #include "base/callback_helpers.h" |
| #include "base/compiler_specific.h" |
| #include "base/format_macros.h" |
| #include "base/strings/string_util.h" |
| #include "base/sys_byteorder.h" |
| #include "base/trace_event/trace_event.h" |
| #include "net/base/io_buffer.h" |
| #include "net/log/net_log.h" |
| #include "net/log/net_log_event_type.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/traffic_annotation/network_traffic_annotation.h" |
| #include "starboard/memory.h" |
| |
| namespace net { |
| |
| const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2; |
| const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10; |
| const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5; |
| const uint8_t SOCKS5ClientSocket::kSOCKS5Version = 0x05; |
| const uint8_t SOCKS5ClientSocket::kTunnelCommand = 0x01; |
| const uint8_t SOCKS5ClientSocket::kNullByte = 0x00; |
| |
| #if !defined(STARBOARD) |
| static_assert(sizeof(struct in_addr) == 4, "incorrect system size of IPv4"); |
| static_assert(sizeof(struct in6_addr) == 16, "incorrect system size of IPv6"); |
| #endif |
| |
| SOCKS5ClientSocket::SOCKS5ClientSocket( |
| std::unique_ptr<ClientSocketHandle> transport_socket, |
| const HostResolver::RequestInfo& req_info, |
| const NetworkTrafficAnnotationTag& traffic_annotation) |
| : io_callback_(base::BindRepeating(&SOCKS5ClientSocket::OnIOComplete, |
| base::Unretained(this))), |
| transport_(std::move(transport_socket)), |
| next_state_(STATE_NONE), |
| completed_handshake_(false), |
| bytes_sent_(0), |
| bytes_received_(0), |
| read_header_size(kReadHeaderSize), |
| was_ever_used_(false), |
| host_request_info_(req_info), |
| net_log_(transport_->socket()->NetLog()), |
| traffic_annotation_(traffic_annotation) {} |
| |
| SOCKS5ClientSocket::~SOCKS5ClientSocket() { |
| Disconnect(); |
| } |
| |
| int SOCKS5ClientSocket::Connect(CompletionOnceCallback callback) { |
| DCHECK(transport_.get()); |
| DCHECK(transport_->socket()); |
| DCHECK_EQ(STATE_NONE, next_state_); |
| DCHECK(user_callback_.is_null()); |
| |
| // If already connected, then just return OK. |
| if (completed_handshake_) |
| return OK; |
| |
| net_log_.BeginEvent(NetLogEventType::SOCKS5_CONNECT); |
| |
| next_state_ = STATE_GREET_WRITE; |
| buffer_.clear(); |
| |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) { |
| user_callback_ = std::move(callback); |
| } else { |
| net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_CONNECT, rv); |
| } |
| return rv; |
| } |
| |
| void SOCKS5ClientSocket::Disconnect() { |
| completed_handshake_ = false; |
| transport_->socket()->Disconnect(); |
| |
| // Reset other states to make sure they aren't mistakenly used later. |
| // These are the states initialized by Connect(). |
| next_state_ = STATE_NONE; |
| user_callback_.Reset(); |
| } |
| |
| bool SOCKS5ClientSocket::IsConnected() const { |
| return completed_handshake_ && transport_->socket()->IsConnected(); |
| } |
| |
| bool SOCKS5ClientSocket::IsConnectedAndIdle() const { |
| return completed_handshake_ && transport_->socket()->IsConnectedAndIdle(); |
| } |
| |
| const NetLogWithSource& SOCKS5ClientSocket::NetLog() const { |
| return net_log_; |
| } |
| |
| bool SOCKS5ClientSocket::WasEverUsed() const { |
| return was_ever_used_; |
| } |
| |
| bool SOCKS5ClientSocket::WasAlpnNegotiated() const { |
| if (transport_.get() && transport_->socket()) { |
| return transport_->socket()->WasAlpnNegotiated(); |
| } |
| NOTREACHED(); |
| return false; |
| } |
| |
| NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const { |
| if (transport_.get() && transport_->socket()) { |
| return transport_->socket()->GetNegotiatedProtocol(); |
| } |
| NOTREACHED(); |
| return kProtoUnknown; |
| } |
| |
| bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) { |
| if (transport_.get() && transport_->socket()) { |
| return transport_->socket()->GetSSLInfo(ssl_info); |
| } |
| NOTREACHED(); |
| return false; |
| } |
| |
| void SOCKS5ClientSocket::GetConnectionAttempts(ConnectionAttempts* out) const { |
| out->clear(); |
| } |
| |
| int64_t SOCKS5ClientSocket::GetTotalReceivedBytes() const { |
| return transport_->socket()->GetTotalReceivedBytes(); |
| } |
| |
| void SOCKS5ClientSocket::ApplySocketTag(const SocketTag& tag) { |
| return transport_->socket()->ApplySocketTag(tag); |
| } |
| |
| // Read is called by the transport layer above to read. This can only be done |
| // if the SOCKS handshake is complete. |
| int SOCKS5ClientSocket::Read(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) { |
| DCHECK(completed_handshake_); |
| DCHECK_EQ(STATE_NONE, next_state_); |
| DCHECK(user_callback_.is_null()); |
| DCHECK(!callback.is_null()); |
| |
| int rv = transport_->socket()->Read( |
| buf, buf_len, |
| base::BindOnce(&SOCKS5ClientSocket::OnReadWriteComplete, |
| base::Unretained(this), std::move(callback))); |
| if (rv > 0) |
| was_ever_used_ = true; |
| return rv; |
| } |
| |
| // Write is called by the transport layer. This can only be done if the |
| // SOCKS handshake is complete. |
| int SOCKS5ClientSocket::Write( |
| IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation) { |
| DCHECK(completed_handshake_); |
| DCHECK_EQ(STATE_NONE, next_state_); |
| DCHECK(user_callback_.is_null()); |
| DCHECK(!callback.is_null()); |
| |
| int rv = transport_->socket()->Write( |
| buf, buf_len, |
| base::BindOnce(&SOCKS5ClientSocket::OnReadWriteComplete, |
| base::Unretained(this), std::move(callback)), |
| traffic_annotation); |
| if (rv > 0) |
| was_ever_used_ = true; |
| return rv; |
| } |
| |
| int SOCKS5ClientSocket::SetReceiveBufferSize(int32_t size) { |
| return transport_->socket()->SetReceiveBufferSize(size); |
| } |
| |
| int SOCKS5ClientSocket::SetSendBufferSize(int32_t size) { |
| return transport_->socket()->SetSendBufferSize(size); |
| } |
| |
| void SOCKS5ClientSocket::DoCallback(int result) { |
| DCHECK_NE(ERR_IO_PENDING, result); |
| DCHECK(!user_callback_.is_null()); |
| |
| // Since Run() may result in Read being called, |
| // clear user_callback_ up front. |
| std::move(user_callback_).Run(result); |
| } |
| |
| void SOCKS5ClientSocket::OnIOComplete(int result) { |
| DCHECK_NE(STATE_NONE, next_state_); |
| int rv = DoLoop(result); |
| if (rv != ERR_IO_PENDING) { |
| net_log_.EndEvent(NetLogEventType::SOCKS5_CONNECT); |
| DoCallback(rv); |
| } |
| } |
| |
| void SOCKS5ClientSocket::OnReadWriteComplete(CompletionOnceCallback callback, |
| int result) { |
| DCHECK_NE(ERR_IO_PENDING, result); |
| DCHECK(!callback.is_null()); |
| |
| if (result > 0) |
| was_ever_used_ = true; |
| std::move(callback).Run(result); |
| } |
| |
| int SOCKS5ClientSocket::DoLoop(int last_io_result) { |
| DCHECK_NE(next_state_, STATE_NONE); |
| int rv = last_io_result; |
| do { |
| State state = next_state_; |
| next_state_ = STATE_NONE; |
| switch (state) { |
| case STATE_GREET_WRITE: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_WRITE); |
| rv = DoGreetWrite(); |
| break; |
| case STATE_GREET_WRITE_COMPLETE: |
| rv = DoGreetWriteComplete(rv); |
| net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_WRITE, |
| rv); |
| break; |
| case STATE_GREET_READ: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_READ); |
| rv = DoGreetRead(); |
| break; |
| case STATE_GREET_READ_COMPLETE: |
| rv = DoGreetReadComplete(rv); |
| net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_READ, |
| rv); |
| break; |
| case STATE_HANDSHAKE_WRITE: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_WRITE); |
| rv = DoHandshakeWrite(); |
| break; |
| case STATE_HANDSHAKE_WRITE_COMPLETE: |
| rv = DoHandshakeWriteComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLogEventType::SOCKS5_HANDSHAKE_WRITE, rv); |
| break; |
| case STATE_HANDSHAKE_READ: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_READ); |
| rv = DoHandshakeRead(); |
| break; |
| case STATE_HANDSHAKE_READ_COMPLETE: |
| rv = DoHandshakeReadComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLogEventType::SOCKS5_HANDSHAKE_READ, rv); |
| break; |
| default: |
| NOTREACHED() << "bad state"; |
| rv = ERR_UNEXPECTED; |
| break; |
| } |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); |
| return rv; |
| } |
| |
| const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication |
| |
| int SOCKS5ClientSocket::DoGreetWrite() { |
| // Since we only have 1 byte to send the hostname length in, if the |
| // URL has a hostname longer than 255 characters we can't send it. |
| if (0xFF < host_request_info_.hostname().size()) { |
| net_log_.AddEvent(NetLogEventType::SOCKS_HOSTNAME_TOO_BIG); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| if (buffer_.empty()) { |
| buffer_ = std::string(kSOCKS5GreetWriteData, |
| arraysize(kSOCKS5GreetWriteData)); |
| bytes_sent_ = 0; |
| } |
| |
| next_state_ = STATE_GREET_WRITE_COMPLETE; |
| size_t handshake_buf_len = buffer_.size() - bytes_sent_; |
| handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len); |
| memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_], |
| handshake_buf_len); |
| return transport_->socket()->Write(handshake_buf_.get(), handshake_buf_len, |
| io_callback_, traffic_annotation_); |
| } |
| |
| int SOCKS5ClientSocket::DoGreetWriteComplete(int result) { |
| if (result < 0) |
| return result; |
| |
| bytes_sent_ += result; |
| if (bytes_sent_ == buffer_.size()) { |
| buffer_.clear(); |
| bytes_received_ = 0; |
| next_state_ = STATE_GREET_READ; |
| } else { |
| next_state_ = STATE_GREET_WRITE; |
| } |
| return OK; |
| } |
| |
| int SOCKS5ClientSocket::DoGreetRead() { |
| next_state_ = STATE_GREET_READ_COMPLETE; |
| size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_; |
| handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len); |
| return transport_->socket() |
| ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_); |
| } |
| |
| int SOCKS5ClientSocket::DoGreetReadComplete(int result) { |
| if (result < 0) |
| return result; |
| |
| if (result == 0) { |
| net_log_.AddEvent( |
| NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| bytes_received_ += result; |
| buffer_.append(handshake_buf_->data(), result); |
| if (bytes_received_ < kGreetReadHeaderSize) { |
| next_state_ = STATE_GREET_READ; |
| return OK; |
| } |
| |
| // Got the greet data. |
| if (buffer_[0] != kSOCKS5Version) { |
| net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_VERSION, |
| NetLog::IntCallback("version", buffer_[0])); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| if (buffer_[1] != 0x00) { |
| net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_AUTH, |
| NetLog::IntCallback("method", buffer_[1])); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| buffer_.clear(); |
| next_state_ = STATE_HANDSHAKE_WRITE; |
| return OK; |
| } |
| |
| int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake) |
| const { |
| DCHECK(handshake->empty()); |
| |
| handshake->push_back(kSOCKS5Version); |
| handshake->push_back(kTunnelCommand); // Connect command |
| handshake->push_back(kNullByte); // Reserved null |
| |
| handshake->push_back(kEndPointDomain); // The type of the address. |
| |
| DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size()); |
| |
| // First add the size of the hostname, followed by the hostname. |
| handshake->push_back(static_cast<unsigned char>( |
| host_request_info_.hostname().size())); |
| handshake->append(host_request_info_.hostname()); |
| |
| uint16_t nw_port = base::HostToNet16(host_request_info_.port()); |
| handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port)); |
| return OK; |
| } |
| |
| // Writes the SOCKS handshake data to the underlying socket connection. |
| int SOCKS5ClientSocket::DoHandshakeWrite() { |
| next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE; |
| |
| if (buffer_.empty()) { |
| int rv = BuildHandshakeWriteBuffer(&buffer_); |
| if (rv != OK) |
| return rv; |
| bytes_sent_ = 0; |
| } |
| |
| int handshake_buf_len = buffer_.size() - bytes_sent_; |
| DCHECK_LT(0, handshake_buf_len); |
| handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len); |
| memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], |
| handshake_buf_len); |
| return transport_->socket()->Write(handshake_buf_.get(), handshake_buf_len, |
| io_callback_, traffic_annotation_); |
| } |
| |
| int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) { |
| if (result < 0) |
| return result; |
| |
| // We ignore the case when result is 0, since the underlying Write |
| // may return spurious writes while waiting on the socket. |
| |
| bytes_sent_ += result; |
| if (bytes_sent_ == buffer_.size()) { |
| next_state_ = STATE_HANDSHAKE_READ; |
| buffer_.clear(); |
| } else if (bytes_sent_ < buffer_.size()) { |
| next_state_ = STATE_HANDSHAKE_WRITE; |
| } else { |
| NOTREACHED(); |
| } |
| |
| return OK; |
| } |
| |
| int SOCKS5ClientSocket::DoHandshakeRead() { |
| next_state_ = STATE_HANDSHAKE_READ_COMPLETE; |
| |
| if (buffer_.empty()) { |
| bytes_received_ = 0; |
| read_header_size = kReadHeaderSize; |
| } |
| |
| int handshake_buf_len = read_header_size - bytes_received_; |
| handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len); |
| return transport_->socket() |
| ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_); |
| } |
| |
| int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) { |
| if (result < 0) |
| return result; |
| |
| // The underlying socket closed unexpectedly. |
| if (result == 0) { |
| net_log_.AddEvent( |
| NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| buffer_.append(handshake_buf_->data(), result); |
| bytes_received_ += result; |
| |
| // When the first few bytes are read, check how many more are required |
| // and accordingly increase them |
| if (bytes_received_ == kReadHeaderSize) { |
| if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) { |
| net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_VERSION, |
| NetLog::IntCallback("version", buffer_[0])); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| if (buffer_[1] != 0x00) { |
| net_log_.AddEvent(NetLogEventType::SOCKS_SERVER_ERROR, |
| NetLog::IntCallback("error_code", buffer_[1])); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| // We check the type of IP/Domain the server returns and accordingly |
| // increase the size of the response. For domains, we need to read the |
| // size of the domain, so the initial request size is upto the domain |
| // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is |
| // read, we substract 1 byte from the additional request size. |
| SocksEndPointAddressType address_type = |
| static_cast<SocksEndPointAddressType>(buffer_[3]); |
| if (address_type == kEndPointDomain) |
| read_header_size += static_cast<uint8_t>(buffer_[4]); |
| else if (address_type == kEndPointResolvedIPv4) |
| #if defined(STARBOARD) |
| read_header_size += 4 - 1; |
| #else |
| read_header_size += sizeof(struct in_addr) - 1; |
| #endif |
| else if (address_type == kEndPointResolvedIPv6) |
| #if defined(STARBOARD) |
| read_header_size += 16 - 1; |
| #else |
| read_header_size += sizeof(struct in6_addr) - 1; |
| #endif |
| else { |
| net_log_.AddEvent(NetLogEventType::SOCKS_UNKNOWN_ADDRESS_TYPE, |
| NetLog::IntCallback("address_type", buffer_[3])); |
| return ERR_SOCKS_CONNECTION_FAILED; |
| } |
| |
| read_header_size += 2; // for the port. |
| next_state_ = STATE_HANDSHAKE_READ; |
| return OK; |
| } |
| |
| // When the final bytes are read, setup handshake. We ignore the rest |
| // of the response since they represent the SOCKSv5 endpoint and have |
| // no use when doing a tunnel connection. |
| if (bytes_received_ == read_header_size) { |
| completed_handshake_ = true; |
| buffer_.clear(); |
| next_state_ = STATE_NONE; |
| return OK; |
| } |
| |
| next_state_ = STATE_HANDSHAKE_READ; |
| return OK; |
| } |
| |
| int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const { |
| return transport_->socket()->GetPeerAddress(address); |
| } |
| |
| int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const { |
| return transport_->socket()->GetLocalAddress(address); |
| } |
| |
| } // namespace net |