| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=f5b6d371c4d65e5b5ac6eebdd4b237d8 |
| REG_FIDDLE(Matrix_setAffine, 256, 256, true, 0) { |
| void draw(SkCanvas* canvas) { |
| SkMatrix matrix; |
| matrix.setAll(2, 3, 4, 5, 6, 7, 0, 0, 1); |
| SkScalar affine[6]; |
| if (matrix.asAffine(affine)) { |
| const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" }; |
| for (int i = 0; i < 6; ++i) { |
| SkDebugf("%s: %g ", names[i], affine[i]); |
| } |
| SkDebugf("\n"); |
| matrix.reset(); |
| matrix.setAffine(affine); |
| matrix.dump(); |
| } |
| } |
| } // END FIDDLE |