blob: b3da0779de81797236e3de1134dd5478676bae27 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// MSVC++ requires this to be set before any other includes to get M_PI.
#define _USE_MATH_DEFINES
#include <cmath>
#include "cobalt/media/base/fake_audio_render_callback.h"
#include "starboard/memory.h"
namespace cobalt {
namespace media {
FakeAudioRenderCallback::FakeAudioRenderCallback(double step)
: half_fill_(false),
step_(step),
last_frames_delayed_(-1),
last_channel_count_(-1),
volume_(1) {
reset();
}
FakeAudioRenderCallback::~FakeAudioRenderCallback() {}
int FakeAudioRenderCallback::Render(AudioBus* audio_bus,
uint32_t frames_delayed,
uint32_t frames_skipped) {
return RenderInternal(audio_bus, frames_delayed, volume_);
}
double FakeAudioRenderCallback::ProvideInput(AudioBus* audio_bus,
uint32_t frames_delayed) {
// Volume should only be applied by the caller to ProvideInput, so don't bake
// it into the rendered audio.
RenderInternal(audio_bus, frames_delayed, 1.0);
return volume_;
}
int FakeAudioRenderCallback::RenderInternal(AudioBus* audio_bus,
uint32_t frames_delayed,
double volume) {
DCHECK_LE(frames_delayed, static_cast<uint32_t>(INT_MAX));
last_frames_delayed_ = static_cast<int>(frames_delayed);
last_channel_count_ = audio_bus->channels();
int number_of_frames = audio_bus->frames();
if (half_fill_) number_of_frames /= 2;
// Fill first channel with a sine wave.
for (int i = 0; i < number_of_frames; ++i)
audio_bus->channel(0)[i] = sin(2 * M_PI * (x_ + step_ * i)) * volume;
x_ += number_of_frames * step_;
// Copy first channel into the rest of the channels.
for (int i = 1; i < audio_bus->channels(); ++i) {
SbMemoryCopy(audio_bus->channel(i), audio_bus->channel(0),
number_of_frames * sizeof(*audio_bus->channel(i)));
}
return number_of_frames;
}
} // namespace media
} // namespace cobalt