blob: f98baf72324cbad1b4826ae3452ba6afbbc612cd [file] [log] [blame]
// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/renderer/renderer_module.h"
#include "cobalt/renderer/rasterizer/lib/external_rasterizer.h"
namespace cobalt {
namespace renderer {
namespace {
scoped_ptr<rasterizer::Rasterizer> CreateRasterizer(
backend::GraphicsContext* graphics_context,
const RendererModule::Options& options) {
return scoped_ptr<rasterizer::Rasterizer>(
new rasterizer::lib::ExternalRasterizer(
graphics_context, options.skia_glyph_texture_atlas_dimensions.width(),
options.skia_glyph_texture_atlas_dimensions.height(),
options.skia_cache_size_in_bytes,
options.scratch_surface_cache_size_in_bytes,
options.surface_cache_size_in_bytes,
options.purge_skia_font_caches_on_destruction));
}
} // namespace
void RendererModule::Options::SetPerPlatformDefaultOptions() {
// Ensure the scene is re-rasterized even if the render tree is unchanged so
// that headset look changes are properly rendered.
submit_even_if_render_tree_is_unchanged = true;
create_rasterizer_function = base::Bind(&CreateRasterizer);
}
} // namespace renderer
} // namespace cobalt